#Modding information

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rocky cypress
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Modding documentation

https://pzwiki.net/wiki/Modding

Getting started

Settings up a code environment

Visual Studio Code is the norm for programming Project Zomboid mods thanks to many extensions made by the community. See the wiki page about Visual Studio Code to get started.

Regarding AI modding

https://pzwiki.net/wiki/Getting_started#Warning_on_AI_usage

Communities

Unofficial Modding/Mapping Discord

These communities exist with different modding/mapping guides:

Modding reports, requests and suggestions

Official TIS thread
https://discord.com/channels/136501320340209664/1318920979581501502

Modding projects

Various pages which list projects related to modding in Project Zomboid, notably custom tools, API or external projects linked to the game. These do not and should not include individual feature mods that simply add new content to the game but to projects that provide something to modders themselves and not users.
https://pzwiki.net/wiki/Category:Modding_projects
-# Want to document a modding tool on the Wiki ? DM me or ping me asking about it ! You are also free to create a wiki account to create a new page regarding it, by following existing pages format !

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Modding fields

Lua API

Scripts

Modeling

Main page

Importing game assets

Whenever you want to import DirectX files (.x) into Blender or other tools, see this section regarding the tools available:
https://pzwiki.net/wiki/File_formats#Importing_assets

Video guide:
https://youtu.be/zXVM6Rwp9qo

Animating

See the wiki page regarding animations. Also see the page on animation nodes.

Rendering

https://pzwiki.net/wiki/Rendering

Character rigs

Characters rigs are used to easily animate characters, either for in-game animation creation or renders, or to create clothing items.
https://pzwiki.net/wiki/Character_rigs

rocky cypress