#Disconnected from multiplayer servers

7 messages · Page 1 of 1 (latest)

jolly dock
#

You need to show us your log and the error message displayed when you’re disconnected.

jolly dock
#

In the zomboid folder in your user directory

unreal pier
#

LOG : Multiplayer f:109075, t:1766589193418, st:26,728,348> connection: guid=1116892709776695281 [force-disconnect] "crash"
LOG : General f:109075, t:1766589193418> STATE: exit zombie.gameStates.IngameState
LOG : Multiplayer f:109075, t:1766589193458> connection: null [RakNet] "disconnection-notification"
WARN : Lua f:0, t:1766589194340> LuaJavaClassExposer.exposeStatics > Tried to overwrite a method using field isUpdating in class UIManagerCopycat
ERROR: General f:0, t:1766589200983> FluidContainerScript.load > Sanitizing container name 'Large Bucket', name may not contain whitespaces.
ERROR: General f:0, t:1766589201328> FluidContainerScript.load > Sanitizing container name 'Fuel Pump', name may not contain whitespaces.

naive raptor
#

Could you share the whole log rather than a small part of it?

unreal pier
#

i have to put in different messages

#

I send it tonight