#My game freezes with audio randomly
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Can you share your logs.zip file found in %UserProfile%\Zomboid?
@split sandal here is the zip file
There do not seem to be any issues in the logs, can you specify what PC specifications you have?
Processor AMD Ryzen 5 7520U with Radeon Graphics
Number of Cores 8
Speed 4.3 GHz
Stepping 0
Family 17
Model A0
CPU ID 178BFBFF008A0F00
Memory
RAM 8.0 GB
Video Card
Video Card AMD Radeon(TM) Graphics
Chipset AMD Radeon Graphics Processor (0x1506)
Manufacturer ATI
Dedicated Memory 2.0 GB
Total Memory 5.0 GB
Driver Version 32.0.21037.1004
Pixel Shader Version 6.9
Vertex Shader Version 6.9
Plug and Play ID VEN_1002&DEV_1506&SUBSYS_282D1043&REV_C1
Device 1506
Vendor ID 1002
Hardware T&L Yes
Operating System
Size 64-bit
Operating System Windows 11
Version 10.0.26100
Service Pack 0
Locale 1009
BIOS
BIOS E1504FA.314
Manufacturer American Megatrends International, LLC.
Sound
Audio 1
Sound Device Microsoft Streaming Service Proxy
Driver
Audio 2
Sound Device AMD Streaming Audio Device
Driver 1.0.0.14
Audio 3
Sound Device AMD High Definition Audio Device
Driver 10.0.1.42
Audio 4
Sound Device AMD Audio Device
Driver 6.0.2.59
Audio 5
Sound Device Realtek(R) Audio
Driver 6.0.9632.1
Drives
Free Memory 147 GB
Size 476 GB
Software
.NET 4.8
Internet Explorer 11.1882.26100.0
Chrome 0.0
DirectX 12.0 @split sandal
The specs seem fine, are you able to reproduce the issue in Windowed mode as well? To check if it is specific to the other display options
@split sandal It does it in windowed mode as well
Other than that, i get steady frames and good performance it just randomly bugs out
Could you try deleting the "projectzomboid.jar" file in your game install folder and then verify your game files?
For some reason its flagged in the logs as using unsafe methods, which shouldnt be the case
@split sandal It still bugs out the same way. when it bugs i can still move and hear everything, the game plays but the visuals are bugged and frozen
It occurs within 5 minutes of playing everytime @split sandal
plz help 
Yeah, still the same error... can you in that case forward it to our bug reports section?