#B42 MP Server Vanilla No Mods - Constant Exceptions Thrown While Playing

8 messages · Page 1 of 1 (latest)

vapid sage
#

While playing B42 MP unstable on my hosted server, I am seeing a lot of exceptions being thrown with standard gameplay. Currently using Pterodactyl on a dedicated host to run the game server, and I am seeing this error spammed constantly while playing.

Not using any mods at all right now, entirely vanilla on the unstable branch.

Any insight as to what the cause may be, and/or ideas for how to fix it would be greatly appreciated! Sometimes it's constantly spamming, sometimes theres a break for a bit. But it happens many times per hour while players are on.

This same stack trace keeps being spammed in the logs:

ERROR: General      f:25151, t:1765504661215, st:2,441,156,504> ExceptionLogger.logException> Exception thrown
        java.lang.RuntimeException at ContainerID.set(ContainerID.java:146).
        Stack trace:
                zombie.network.fields.ContainerID.set(ContainerID.java:146)
                zombie.network.packets.ItemStatsPacket.setData(ItemStatsPacket.java:115)
                zombie.network.packets.INetworkPacket.sendToAll(INetworkPacket.java:254)
                zombie.network.packets.INetworkPacket.sendToAll(INetworkPacket.java:238)
                zombie.network.GameServer.sendItemStats(GameServer.java:3249)
                zombie.inventory.types.Food.updateAge(Food.java:737)
                zombie.inventory.types.Food.updateAge(Food.java:664)
                zombie.inventory.types.Food.updateRotting(Food.java:633)
                zombie.inventory.types.Food.update(Food.java:507)
                zombie.iso.IsoCell.ProcessItems(IsoCell.java:2591)
                zombie.iso.IsoCell.updateInternal(IsoCell.java:4888)
                zombie.iso.IsoCell.update(IsoCell.java:4856)
                zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3268)
                zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3360)
                zombie.iso.IsoWorld.update(IsoWorld.java:3293)
                zombie.gameStates.IngameState.updateInternal(IngameState.java:1475)
                zombie.gameStates.IngameState.update(IngameState.java:1296)
                zombie.network.GameServer.main(GameServer.java:1011)
ERROR: General      f:25202, t:1765504666313, st:2,441,161,603> ExceptionLogger.logException> Exception thrown
        java.lang.RuntimeException at ContainerID.set(ContainerID.java:146).
        Stack trace:
                zombie.network.fields.ContainerID.set(ContainerID.java:146)
                zombie.network.packets.ItemStatsPacket.setData(ItemStatsPacket.java:115)
                zombie.network.packets.INetworkPacket.sendToAll(INetworkPacket.java:254)
                zombie.network.packets.INetworkPacket.sendToAll(INetworkPacket.java:238)
                zombie.network.GameServer.sendItemStats(GameServer.java:3249)
                zombie.inventory.types.Food.updateAge(Food.java:737)
                zombie.inventory.types.Food.updateAge(Food.java:664)
                zombie.inventory.types.Food.updateRotting(Food.java:633)
                zombie.inventory.types.Food.update(Food.java:507)
                zombie.iso.IsoCell.ProcessItems(IsoCell.java:2591)
                zombie.iso.IsoCell.updateInternal(IsoCell.java:4888)
                zombie.iso.IsoCell.update(IsoCell.java:4856)
                zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3268)
                zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3360)
                zombie.iso.IsoWorld.update(IsoWorld.java:3293)
                zombie.gameStates.IngameState.updateInternal(IngameState.java:1475)
                zombie.gameStates.IngameState.update(IngameState.java:1296)
                zombie.network.GameServer.main(GameServer.java:1011)
last finch
#

Hey! I hope you get your issue resolved! (off topic) my group is looking to start a server, hopefully dedicated. We have tried using the one we have but we don't know how to update it to b42. Is this something we had to go into the FTP to change? Again, goodluck! & thank you

vapid sage
chrome arrow
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For any bug reports, I recommend checking out our forum section. Make sure to read the guide on how to properly format your reports:
https://theindiestone.com/forums/index.php?/topic/43261-read-here-first-bug-reporting-guideformatting

worthy hatch
vapid sage
worthy hatch
#
The Indie Stone Forums

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