Hello everyone, I have a weird texture bug. The windows look like they are of the wrong size or something bc the textures are not connecting with the walls thus making light shine through it like you see in the images. Any help with this sort of issue? Thanks in advance.
#(B42) How to fix the open space between the walls/ windows?
3 messages · Page 1 of 1 (latest)
Your screenf ilter should usually be set to Nearest by default. Other than that I do not thik you can do much with that texture offset
Shame, it's really annoying. Walking make it worse. I put some crated in front of it to "fix" it. (And I have no idea what screen filter does lmao)