#42.11.0 Unstable Released
1 messages · Page 2 of 1
im doing that right now by just waiting for MP lol
I want to finish my .10 playthrough but I want to start fresh on .11
don't
ain't worth the hustle atm, better finish what you have going
they added mostly map and UI QoL stuff, nothing interesting content-wise
Does Indie stone ever plan to add motorcycles to the PZ?
!sexupdate
Doesn't this mean you can just update to 42.11.0 and still continue with your playthrough?
even so, converting your save might have some unforeseen results
i dont like doing it
no sex update
But the rivers!!!! 
And the 4 bridges
Beetlejuice bridge
what if we dont get MP for the next few years lol
+1 month for bringing it up
waiting for the day someone tags everyone and asks mp when
TIS will remove MP from b41 and any other multiplayer game you like
pretty sure that is disabled lol
if TIS had a proper HQ, mailing them about mp then
Wasn't sure of that seeing they seem to be from all over the world
unless I am mistaken they got offices when the steam version came out (or just before?) and have had them ever since
they chose a good location, no chance in hell I'd be going to UK
and then they have people doing remote from all over
pls fix trapping currently u can just pick up 2 rabbits and force them to breed and now u have unlimited rabbits without ever having to touch trapping
thats how domestication of animals works, no?
perhaps trapping could become something bigger like being able to slow down/immobilize bigger game, so you can poke them to death or otherwise make them easier to kill if you don't have firearms or future bows
animals probably could use something more effort to keep them alive and breeding
yea it was with the release of steam version https://projectzomboid.com/blog/news/2014/05/26-out-proper-on-steam/
🤭 26
casual 11 years ago
build 26 lol dang
Yea... I am good at remembering stupid useless stuff
But not so good at the important things
truly advanced so many builds in 11 years, but the gap between b41 and 42 is a long one
can't remember how long b40-41 took
2 years roughly
same , i cant remember my phone number
Longer, the contents of B41 was originally talked about in blog posts as early as 2015
They had animation plans for a long ass time before they got it in
I don't even HAVE my own wife's phone number, Discord is too comfy
(and I ain't calling a polish phone number from finnish number, in Finland)
🤣
but i can remember what fart snack said on steam forums on january 34th 2021 like ok
Classic 🤣
would motorcycles be a good idea?
Wife asking what we gonna do on this special date, I ask "what special date"? Wife is silent.
But I recall my first interactions with Puppers being about crusty snails

The modded ones are fun as heck
Being able to weave through stuff is super cool
I love using them for scouting missions
I would love to have motorcycles, almost zero fuel consumption, and having motorcycles is super cool
ITS YOU.

bikes and motorcycles wont be until the vehicle rework is done
vehicle rework? Will there be that?
Speaking of
I did not know
Is towing still scuffed?
Do you know what you will bring?
hmmm
for like trailers?
Will it bring more cars to the game?
yes
its a rework of all current vehicles in game
I'm trying hard to understand what you're typing
the vehicle rework will have animated doors windows and have vehicle interiors
that would be insane, can you tell me more on some website?
will probably bring some new large vehicle
mroe smaller vehicles like the rancher!!
I love vehicles and I didn't know this was a thing planned.
I am happy now, thank you.
also
What impresses and captivates me about this game is that it is constantly evolving, it is surreal but it is real.
affection for the game is rare to see nowadays
I don't regret a single second spent on it

you can test out some of the unfinished vehicle reworks in debug mode
How do I enter debug mode?
exit out of the game, right click on pz go to properties in General where it says launch options add -debug
launch the game
when you are done, remove -debug
alternatively make a shortcut on yourdesktop of the launch exe and add -debug in the target section
mostly other vehicles I honestly haven't found many non-animal trailers
I lied apparently the earliest I can find is 2014 https://projectzomboid.com/blog/news/2014/10/a-tale-of-two-i-cant-do-puns-send-help/
As work continues on the new medical system, vehicles, NPCs, project Nuke The End Game (not literally!), and all that other good stuff, we’ve also had the massive good fortune to bump into a couple of awesome developers who have each brought big things to the game to improve the overall playing experience. Sound and […]
Trailer spawnrates are broken in b42
80% of trailers are animal trailers meanwhile actual trailers dont seem to spawn almost ever
I think its an overlap in spawning where animal trailers are spawning where you’d usually find a normal trailer
that or its intentional
and is just so u can test out animals easier
its probably for testing
i find the blue trailers a lot in towns like muldrag
They need to add horses
horses dogs and cats were confirmed by the devs along time ago
probably wont be in b42 tho
yea I figured it was due to testing
every third carcrash has an animal trailer with them poor things trapped
but I am scared to open them because I have seen videos of people being murdered by angry trailer animals
you know a lot about the game
Probably no one has ever thanked you for sharing your knowledge, but thank you very much.
👍
lol they seem a lot better than before , they must have gone to be loverly school or something
i remember finding one in lv and bringing it back home and it freaking gored me with a laceration in the groin

Nightmare inducing
I love the canteens but they do not hold enough water 
what about bicycles?
I don't believe they have confirmed bicycles but they do want alternatives to gas for transport so I imagine it is on the maybe list for sure
Are there any plans to implement hand karts, wheelbarrows or some wagons, which can be pulled by animals? I'm looking for some convenient way to transport wood and stones
that'd be cool yeah
I don't know that they have ever said anything about hand carts or wheelbarrows - fun fact though back in the tech demo days there was atleast one maybe two builds where you could push those green wheelie carts around
I imagine wagons would eventually be a thing once horses are properly added
unironically? being able to take a supermarket cart and dump the whole shelves into it and take it back home/to your car would be sick (in vanilla, I know mods exist)
Yes I would love that. I like build aspect, but for me, transporting heavy materials is pain. For close by materials I transport it by hand but for further car. These additions would be nice middle ground
tarp and rope exist in the game, so it'd be totally plausible to combine them into a makeshift sled to drag stuff around.
sleds, carts, even the shopping carts would all be good
just something you can haul lots of heavy stuff around with
I believe that bicycles will be a great reality
Damn, I meant carts, but the former would also be interesting
Idk if anyone else has brought this up before: i think it'd be fun for some homes to start having booby traps like a week into a run, and maybe the booby traps are already there from day 1 if the building was abandoned prior to the outbreak.
sure if the said traps ensure there's actually some loot, instead of getting a deep wound in both feetsies with lodged objects inside...and you find a toilet paper roll at best
would expect people to protect their stash
Plans to implement smoke detectors that alarm to fire 🔥
otoh, if i set up that house with several obvious outside traps, more devious inside ones, and a stack of crates where you can see food boxes piled in the top from outside through the windows...
those boxes are empty and my shit is stashed across the street in the house that looks burnt out and neglected.
Likely case. Zeds are presumably far more common enemy than the living. It aint TWD where everyone can stay alive, but reanimate on death. PZ has majority dying to virus to begin with
Leaving Pet Smart after teaching every parrot to ask for "B42 MP"
Once we get mp what are we gonna beg for next?
B42 Singleplayer
They will delete the game for the memes
go back to build 14
For sure devs have theirown ToDo list before b42 release. Does anyone know why that information cant be public?
Ruins the surprise
Adds stress on the devs to make it the exact way the list describes risks dissapointing community
They dont like ETA’s
But well, constantly asking guys about mp isnt peace making situation
But yeah i get your point
i dont think it would benefit anyone but create more whens and some people getting fussy certain features arent added before this or before that
I know not everyone "works" like this, but for me knowing the progress that's done, and having info about things that are waiting to be done would help. I mean the roadmap on december 24' says that b42 to be released needs some stuff (which have been done so far excluding mp), and for example ragdoll system haven't been on that list
I mean not like I'm complaining, just giving my pov
Multiplayer isn't done. That's the big one that's holding up the stable release. In the meantime the devs not working on MP can keep churning out other features which improve the game. We've already given the list, and as you point out, it's almost done, but multiplayer isn't.
Ahh alright I get it now 😄 Thanks @soft lava
The mp is the bottleneck here, and the devs are doing additional work, just to fill up the void.
if you do not have a real pet raccoon as part of the Indie Stone team we will riot
Effectively yeah. You can't just pile everyone to work on MP, you get a "too many cooks in the kitchen" thing going on, and obviously we don't want devs just sitting around doing nothing, so no harm in them putting other features in.
Unfortunately it's illegal to have a pet raccoon in the UK. We don't have a loicense for that.
scrap multiplayer and release the car rework instead
i thought Indie stone was multi national?
our team is, but our office is in the UK
unikorn is the weirdest country
emotional support raccoon
pz needs to add wild dogs aka coyotes
their behavior is to hunt rabbits and if thers 3-4 of them they go after a singular deer
you can make a coyote hat from their head
lol
like the raccoon hat
i wanan wear a sniffer head
coyotes are actually one of the most common animals in kentucky
puppers hat
Is this admitting that major features such as bows, brewing etc are not coming by stable release, but later?
Or am I just thinking "almost done" means that there's no room for big features anymore before stable
Nope. Not saying that at all. We don't have an ETA on MP, and so if we wrap up other major features in the meantime they will slot into 42 as well.
Alrighty. Thankful for your reply! I recall TIS posting some kind of "list" about 100% certain features for B42 stable, so I have to remember where to find that, if it was a thing
It was indeed a thing
Past tense suspense
Well, keep up the great work, I'll be waiting like a good boy for each and every patch
If you're referring to this list, its' hardly a complete one...Those "???" do a lot of work
something like that yeah
For some reason I was under impression that sewer systems would be included
but I suppose cellars are the first of that stuff
i wanna live in a sewer
fishing pupper's body out of the septic tank behind Spiffos
I wanna live in sewers too if theres any sunlight through the lids
and have a rat farm
hi
I think amputation would be a good mechanic after the NPCs
I just wanted to say this
Is there still going work into the new crafting? Like timed crafts without the player be there, automation and similar or is it more so a focus on more of the quickly realizable features?
No, that's your imagination. I do not see anything with sewers, underground water system, and landfills.
What else did I miss?
As far as I can tell, Performance Optimization is an ongoing process, so I excluded that.
I'm not sure what Environmental Story improvements are, if not subtle.
100% - they are highly recommended in The Zombie Survival guide, and PZ is heavily influenced by that book so it will definitely be considered
There are more than one ???? apparently.
More than just car crashes and party houses I'd imagine. - also is improved hunting really done? I figured that not in yet, or not where they want it to be
You have to now track poop droppings when hunting animals
Kinda figured that bows would be part of that hunting improvement section personally
But I get what you are saying for sure
I'm hoping the ???? will contain bows, but I don't have much to go on.
this "???" will certainly bring something related to the rework of vehicles or horses
maybe we are putting too much stuff for just one "???" or maybe we are putting too little stuff
So far I've never been disappointed with updates, so I just relax
waiting for functional vending machines
Not horses, anything that requires more than the basic animal AI will be using the behavioral tech tree AI that they have been working on which is B43+
ok
really
https://projectzomboid.com/blog/upcoming-features-b42/ just checked, the new challenge map(s)!
We’re always hard at work on our next Project Zomboid update, as you can see in our Thursdoid blog posts. However, with so much information, it may be difficult to remember just what exactly is in our next update, so we’ve decided to put all the important information on a single page. Our next update […]
That is something that is missing
(I hope the mall one comes back)
yay bingo!
Well, it's not on the list of things the devs planned to do.
Challenge maps are highly likely to be pushed after multiplayer is ready.
I guess it can be part of the ????
they said it will in one of the Dev blogs
given that was over a year ago I don't remember which one, I'm afraid
I don't think expanded crafting /skills/professions is nowhere near done.
On that front we're still waiting Post-apoc professions and related skills, brewing and archery crafts, and potentially more.
For more see https://pzwiki.net/wiki/Build_42
Part of this is reshaping how the skill and XP system work to both make individuals less capable of mastering everything, while making their initial potential a lot higher without grinding if they spec into a particular skill heavily.```
That's the very exciting bit
do not forget the automation they showed off regaring crafting, or rather the framework for machine like tiles you can use to create mods that use automation
What, the one by haynes?
It be a pity. Going to Louisville through...unconventional methods and zooming between locations in there underground would be quite fun. But nothing says these things cannot appear later, for now, what we got is what we got
Max Brooks. It might have been WorldWarZ that they talked about the bikes, I cannot recall to be honest
there will still be improvements in the game's performance?
The expanded professions and crafting are still missing,
also missing the hunting improvements.
I think only the metal fences and raccoons are complete.
Welp 
oh true post-apoc professions
I figured that would be with MP cause that is when it will kinda be used
literally
plumbing rework ffs, brewing
I do keep my eyes out for any content that is done. As a modder, I have a few ideas on how to use the new frameworks and mechanics, but I don't want to make something that will become a vanilla feature within a span of 3-6 months. It's what's keeping me from making biofuel a thing
What happened to gunshot sounds inside buildings??? its much lower now
biofuel will forever be a mod thing rather than a vanilla feature
that requires industrial scale refinery to extract and process
and also advanced refiney methods like Dinyx Solventations, Pyrometric Chromalysis and Gaskin processing
none of these would be plausible back in 93'
and you should not be able to build your own refinery in-game 🤣
other ways of making biofuel are not real or misinterpreted, it requires advanced industrial machinery with methods beyond regular people's comprehension
Ok, those sounds so like they will be part of the ????. I recalled someone mentioned they are still adding at least one more machinery.
There was a machinery that is still unusable right now in Build 42. I think it is the bandsaw. Maybe that was it?
Updated.
you forgot some stuff
okay guys lets talk about upcoming update. when will arrive ?
next month so lets wait together
Environmental Story Improvement refers to all those little easter egg story moments, like the basement with the bed and camera, or the toilet paper house, or the json mask, etc
OHHHHH
OMG, that's really subtle... or so obvious that I didn't think much of them.
My bad
Now updated again.
I'll let them cook a bit more (or simmer a bit longer), how about October?
is there a playlist with all the b42 pre-unstable thursdoid videos?
They're all private unfortunatley, I don't know why they don't have them on their channel
almost like their scared of people picking up on broken promises
idk what that guy is talking about but i just wanted to take a look at them cause i wanna see the brewing and machine thing again
They're all private, you have to go through the thursdoids and look at them separately
Yeah I don't know what that guys talking about either he's pretty weird
Calling it json mask makes me laugh so hard... cause java. 
You know that stuffs coming later right
They haven’t said that they aren’t doing it it’s just not in the unstable yet
hey, anyone else experienced an issue with frozen food in the new update? seems like a lot of the food that spawns in freezers in newly-explored chunks past the first couple of days forgets that it's supposed to be frozen, and is pretty often stale well before the time it should be when frozen- ice cream is pre-melted despite spawning in freezer fairly often, too
seeeeems like it's only happening on combo fridge/freezers which makes me wonder if it's somehow related to the new feature that lets you click the top of a fridge to access the freezer?
machinery is still not in
we have only the one mighty bandsaw
archery
brewing or some form of food preservation
and plumbing
also is being reworked
they have teased at least 3 machines: bandsaw, drill press, arch furnace
and some tiles like bench anvils sawing machines are present in some locations
I'll make it clearer like this.
The ones not crossed out (except for Performance Optimization) are features that aren't confirmed to be in the latest Build 42 yet.
When will the bad smell inside the car be reduced?
I think machinery is a bit unlikely, but there's nothing to predict from a simple "???"
Give it around 4 to 5 in-game days
machinery means you can turn chicks into nuggets
So, what really is machinery at this point. Farm machinery? Construction machinery? Or just general machinery?
maybe for milling, farming or crafting really.
Devs has also shown an underground parking lots in some dev blog , maybe it will also appear in future updates before mp update
My impression is that feature is for the modding community to use. It's not for the base game.
I would love to be wrong, so badly.
yah lol , can you right click and ss it?
what is ss?
sorry , screen shot
like of the coordinates, i meant to say that to you but i think i said in my head instead lol
this was allegedly supposed to be fixed , but some ppl still reporting some houses with this basement bugging specficially in muldraugh
is this on a new save?
Was it not industrial scale machinery such as making your own bottled drinks, from fruits and/or other sources? I remember a video of a machine pressing fruits into juice
So one could restore part of society by making factories work and process, refine materials into items that formerly were non-renewable
The orange juice machine stuff? That was to showcase what could be done with the modding API systems
you say what! I've been bamboozled then, or I never read the small print
😁 it happens
I entirely assumed it meant restoring factories to have renewable versions of non-renewables
Just like the vending machine we all want
totally should be able to make your own whiskey
💯
the finest aged whiskey, of 3 months
Smooth
in an abandoned, dusty barrel of random quality wood
"what did it have in it before?" "No idea" "..." 
what do you mean the barrel is unoptimal for whiskey? the former contents of it being zombie guts and someones old clothes? pssh, the game doesn't care
https://www.reddit.com/r/projectzomboid/s/xbyFbkgJIi
just finished reading this, this is what devs could read to improve the game fr
realism is such a hard word to talk about in games i feel, its about finding realism but in the way they interpret realism for their game
is about small things like what this guy on reddit mentions 1 axe only resisting something like 10 trees, while in real live they can last for a lot more and also spear beginning to be op so to counter that they reduce the spear durability too
dunno i never used spears in 41 because they were op and in 42 when i did find one and use regardless of type theyre still so strong regardless od durability
And i feel like artimedia's response covered how the why for a lot of questions in that thread thingier , i dont ever go to the reddit
Does anyone know why this happens? It pauses for a second and the plant doesn't dry out?
There is a lot wrong with what this user is talking about. Firstly, reality sucks. If it was so great you wouldn't be playing a video game (I'm being facetious here, but you play video games to have fun, not to be real life). Now that's not to say you can't take real life components and incorporate them into your game. Hell, we do that constantly. Mainly because we find it interesting, and it can be a good game design mechanic as people naturally understand the world based on their real life experiences.
That being said, what matters in a video game is that it is FUN. We have to balance the game in a way that is fun first and foremost. Game balance is far more important than "realism" because if your game isn't fun, people aren't going to play it. Some people find realistic aspects fun, but even those aspects are generalised and simplified versions mixed with balanced fictional aspects.
Reality is INSANELY complicated. People take for granted how complicated basic actions are. Ever played QWOP? That's a game with an incredibly simplified mechanic where just controlling a couple muscle groups to try to run is extremely difficult. Every aspect of life is the same... so now try coding that. Code in complex nutrition, and decay, and erosion, and sight/hearing/smell mechanics, fatigue, growth, durability, weather, the effects of weather on the body, migration, fire, animals, happiness, motivation, light, germs, etc... oh and make sure there are no performance issues. It's REALLY complicated.
Finally, reading over this user's Reddit post, what they are actually complaining about is that we balanced the game in a way that they find hard. They want weapons and tools that last forever and are overpowered. There are legitimate complaints that the game balance needs tweaking, and we are actively working on it, including the "grind" that this user mentioned (because that's not fun), but it takes time, and the direction they want us to go is absolutely the wrong one.
the whole "I'd gladly pay for DLC" argument baffles me, tbh
like, no you won't, lmao.
No, many do. Stockholm syndrome is rampant in the gaming industry.
it honestly upsets me a bit to see so many people complain so much about B42
I start jumping and flipping over my head just reading the changelogs, yet some people just always seem to find something wrong and I genuinely don't understand why.
You gotta learn to look at things in perspective. Reddit especially since anger = engagement, and so they always get pushed to the top. But in general, the ones upset are the first to voice their opinion. People who are content don't immediately run to social media and scream about how content they are. Take everything with a grain of salt.
hmm. yeah. the fact that the game has been going strong for over a decade is probably all the reassurance I need that it won't be going anywhere anytime soon, lol.
also, that second statement is false. I would gladly tattoo the game's title across my back without a second thought.
(can y'all tell I like the game yet?)
Prove it.
Don't ever change
If you guys ever do a merch run again (like the spiffos) it needs to come with the 'Project Zomboid' temporary tattoo
Lol hell yea
I don't think the devs should respond to this post. Some of the users felt the OP wanted to play a different game based on Project Zomboid.
I'm just reading the more recent comments, and I can see OP being downvoted there.
Some realism is fun, some are not. A delicate dance between the two. Sandbox game, at least allows you to put options. The "baseline" agreed experience such as Apocalypse will never be "perfect" for 100% of the players, but that's exactly what you are saying - cannot please everyone, cannot go into either extreme of realism and unrealism. Fun triumphs over all.
I can't expect that you (plural) will design the game exactly how it pleases me, but I hope there'll be toggles, sliders, options to tailor the experience, on features that feasibly can allow it. I guess I really am a sucker for some hard choices such as animals yielding realistic amount of meat, but taking long enough to grow and take care of, to balance it out. At very least I hope TIS doesn't agree to butter-fishing-trapping rabbits meta, if I can finally be a meat farmer...I kinda do hope it's not just Minecraft-multiplying the animal count, instead of having far fewer, rarer animals and making those choices when to, if to, butcher your beloved, hard-won animal.
Such is the enigma of not knowing what is to come for the game. Lots of copium, hopium. But seeing the game provokes such strong emotions in people, including in me, it has to be important for us ^^
One of the things we are actually looking at is how to get people playing modes other than Apocalypse. There's a big thing in the community where people are very averse to sandbox or anything seen as "cheating" or making the game easier
I was like that long time ago. Then I realized it sucks (for me). Light bulbs of rarer variety popping after using them for mere weeks? Fuck that, I'm not risking my life to find another pink light bulb. Invulnerable epic light bulbs go brrrr.
Not realistic, but I'm in gaming to have bling
I must have said it a hundred times by now, but the only right way to play the game is the way that maximise the fun you're having. Many people can't get over that hurdle for some reason, and we're trying to fix that
A LOT of the complaints we get are solved with a single setting in sandbox
I certainly have my own amalgam of ideas how a zombie apocalypse should work. And sandbox mode is a divine gift for just that. If someone else wants to grapple with 100% sprinters, go ahead, I already suffer in countless ways and I do not need to die in span of seconds if my wrist gets hurt from playing and adjusting it gets me killed in-game because I didn't think to pause or something 😂
I understand why some people are averse to sandbox. I too, do not use mods that wildly change the game, because I trust the "dev intention" of many mechanics can only be truly balanced, no sinful peasant modder can upset the holy balance what devs intend.
But then the same time, many people playing Apocalypse use so many hundred mods that saying sandbox is cheating is pretty comical
And for the record, the game is a sandbox game, the default settings are just quick start options for sandbox to get people into the game quicker and easier. Apocalypse, while it's the "this is how we like it", certainly isn't a "this is how the game is meant to be played", and definitely not a "this is how the game is meant to be played and if you don't play it this way you're cheating".
Some few people in this Discord said straight that they don't feel like spending "a lot of time" tuning sandbox settings just to start playing. Not sure if they meant that the default difficulties are not the way they like the game or what.
Aren't default difficulties selectable presets for sandbox?
So you can have 99% of Apocalypse, with minor changes
Not only that, you can literally share sandbox settings. So someone else can tweak it and you can try their's
the sandbox setting presets I mean
Yah i dont understand this, i see it on steam forums and i love the options. I play apoc and just tweak things i like i dont se rhownpeople cant not like tinkering with settings
It's not a problem in PZ, but some other games for sure could use cloud-uploaded presets...Losing hundreds of LUA code lines of tweaked settings after PC swap (forgot to save the ini files)...Well, no biggie, PZ sandbox options are so much better, no tinkering with long-ass decimal numbers 🥲
Oh yeah, I don't play Apoc unless I'm just jumping on quick to test something. I always gotta tweak things
Cloud uploaded presets could be interesting, but I have a feeling it wouldn't be a particularly used feature (I could be wrong though). Something you can certainly put in the suggestions subforums on Steam of TIS Forums. Might get implemented eventually
I'm just coping I forgot to backup some setting files for a game that desperately needs lots of tweaking. Well, that makes PZ easier to hop into, after a long time, or if your PC setup should crash and burn...
Always back up your PC. I do weekly backups, and it has saved me SOOOOO much pain
It really matters. PZ to spend maybe 10 mins starting from scratch, to set up sandbox?
Or a mystery game, requiring 8 hours to perfectly fine tune the LUA code, each number tuning requiring in-game testing to see if it makes sense, because you have no idea how much exactly default numbers represent.
Hmm, I think PZ gives me an easier access to fun
I don't even know how I'd setup a weekly backup of anything.
Good thing I am not a developer then, or I might, say, have the only copy of something on a laptop, in my apartment, that could be broken into randomly and lose vast majority of the data
I use Macrium Reflect, it just schedules it
yeah... that would be really irresponsible 
Complete example how to not design a game.
Now if that laptop could be still found...Would it be the holy grail
might sell for a bit on ebay, but it's actual value would be 0
Outdated useless source code, but the sentimental value to deliver it to TIS HQ and be crowned as the Emperor of Spiffodia
This may be off-topic, I'm dumb as bag of rocks regarding backup programs. Do these programs somehow compress a "backup" to a form you can easily restore later on, or do they use cloud servers?
Let's just say when I see something like OneDrive, I get angry because I don't want my personal stuff be forever on the internet
Some do both. I store mine locally on a drive. Macrium Reflect just runs on a weekly schedule, compresses it to a format it can read and access (which you can mount if you want), and stores it on one of my drives
so backupping stuff to say, a thumb drive, USB stick, yet be able to restore a whole PC data would be miraculous
but you could easily have it do that in the cloud
Fair enough, worth considering. No more "full reset" experiences and realizing you forgot that one actually pain in the ass thing to backup.
nah, I've had it completely save me maybe 3 or 4 times. Easy to fully restore, and easy to just mount the backup and grab a single file if needed too)
just make sure you store them somewhere other than the drive you're backing up 😛
If a USB stick drive has the capacity to store stuff...surely it would, you can probably choose WHAT to back up weekly, like just select PZ save game folder for example
Depends on the program. I do entire partitions for ease (gotta be careful with Windows)
I don't need whole Windows installation as a backup, or game installations given I have a gigabyte internet speed, just the saves and possibly settings
All these reset issues thanks to Intel btw
Oh I definitely do my entire Windows install... it takes days for me to get everything back the way I like it with settings and everything if I don't
Global microcode mess, that ruined a motherboard, my 4090 that I had to replace with 5080 because they stopped making 4090...had to eventually swap this expensive PC setup to AMD so I don't have to go through 2-3 PC resets ever again, within few months
If DOOM can be run on a thermometer, when PZ "mobile", these days money can't buy quality
so why bother building upgrading a PC if you play games that demand less
honestly the durability values for all the craftable weapons in the game except wooden ones are pretty wack right now, it is very funny how you can blacksmith or weld a two handed blunt creation that is deliberately made to be the embodiment of death and destruction but then it only lasts only about as long as something that is far cheaper on the resources and has the same combat performance
wanting weapons to be OP is dumb though, you can already 1shot your way through a 100-zombie horde with high combat skills and strenght
how long a weapon lasts should be the most variable stat in the game, from the most primitive tools only lasting a few uses while on the other end of the spectrum they'll guide you through a thousand bodies and still be good
the damage stat is something that however should max out relatively quickly, i.e. a branch with bone spikes dealing about as much damage as a welded metal morningstar; it will merely break way, way faster
and the sharpness mechanic? it's a joke
not as a concept; it's good on paper, and i don't mind it. Bladed weapons would lose effectiveness in prolonged conflicts, but when well-sharpened should always be a bit deadlier than their closest blunt counterpart
However, the way it is right now, even with considerably high maintenance you can lose >50% of sharpness within a few zombie kills, which is ridiculous, even more so when your durability loss probably skyrockets by 300% when that happens
sharpness loss should be heavily reduced across the board, bladed weapons made with higher tier materials should accumulate dullness slower, and the stat shouldnt be as reliant on the condition of the tool as it is currently
yes, "it's a game". But this is so bad that it makes handling blades feel like they're made out of glass
Weapon durability has not been that much of a pain at least pre-42, sharpness is really unforgiving though. I don't know why sharpness loss causes durability to reduce faster. If I have a blunt axe, it won't crumble, it just won't do its job.
Long blunt goes brr indeed at the moment.
Probably would be realistic to have far higher durability all across the board, but for the sake of game balance, it's mostly fine. I imagine smashing a human head with a large weapon gives you a varying level of shock, like hitting concrete with a sledgehammer IRL...If not the weapon, my arms sure as hell get punished by impact shock energy
my brother in christ, have you checked the wiki for weapon durabilities? most of it is the same for wooden improvised weapons as it is for welded weapons, stone weapons, bone weapons and blacksmithed weapons
that is NOT okay
there is zero point in making higher tier weapons if you dont get more durability out of it
especially not when it costs you so much time and resources
Yeah, that be why I said "mostly", in general things like crowbar last a LONG TIME, perhaps not as long as in real life they would or should. But If you spend a lifetime becoming Hattori Hanzo and make a thousand-times folded katana to slay gods, it should reflect on the durability
spears don't last because you just tape them together with sharp objects, but spears with actual smithed tips should last far longer
this is correct, and i do not mind that spears created with the "bind spear with ___" crafting recipes do not last long, as they arent meant to
Loss of sharpness should maybe NOT nuke the durability faster, but to treat it as "unoptimal blunt weapon", doing less damage, not wear down faster
properly made spears arent really better with that stat though which truly is horrendous
crowbars are one of the few tools that have really high durability, which is nice. They should, because theyre a simple tool made out of steel
all of this really depends, a dull katana is not good as a blunt weapon at all, not designed to smash, but to cut precisely.
So I don't know, maybe devs haven't touched the whole thing because each and every different weapon realistically has different properties, if bladed but dull, and so on
a blunt axe still kills, very easily. a blunt katana, probably is going to fold if used as blunt weapon
i sincerely do not know what the devs' stance is on this
blunt axe, however, won't cut trees
they dont seem to be paying enough attention to it
there has been balance changes for item weights and such, but not enough durability balancing
Can't say much about what is the priority order in these things. Atm, I would assume getting B42 main features out first and foremost, then after stable launch, focus on both B43 aspects and or revamping already present systems.
Also coding different weapons of same type might be annoying. A katana, cuts very nicely when sharp, ergo the high crit rate. But hitting skulls with it would dull it fast and even break it. While another long blade weapon of more...western type, would be more suitable for stabbing, slicing heads (and skulls), with less of a crit rate but steadier damage spread
and different durability scaling given an european sword is very different to a katana
but can one code how two of same type weapons behave against a zed when you cant really control where you actually hit with the blade
Head is where zeds take most effective damage. But not all weapon types actually realistically work vs the head, over a period of time. Let's go with "fun" instead of realism in this.
But god damn it, if I forge a sword with level 10 metalworking , let me actually use it a long time instead of being a decor item for my achievement!
It would be nice if we have a Builder mode where XPs are boosted, Crafting, Knapping, Carpentry, Masonry, Blacksmithing, Foraging skills give higher XPs, Zombies take much longer time to destroy things, objects moved by players are indestructible, and that.
Something that encourages players to experiment with building big mega-shelters without zombies tearing them all down.
And also less zombie spawn population.
I see Builder mode to be the easier game mode in Project Zomboid, so the difficulty spikes and the learning curves to research to the next tiers should have a gentler curve than Apocalypse.
And I WOULD LOVE to play Builder Mode. Hated Apocalypse mode.
Like, yes, I get that objects need to be destroyed, but is it possible to make them be destroyed in 1 month's period of time? Like the durability of the crafted/built walls/structures and such should be greatly increased.
thanks for reminding me that also certain wall materials should be indestructible by zeds
just because any pre-built wall is immortal. If you build a stone box with no exit doors or windows, it should be just that. And with any windows/doors, you can't barricade them without removing the ability to go through them, that be the trade
Hell, if you build an entirely walled perimeter with no gate access, the trade-off is that you cannot drive a vehicle through it and haul good amounts of loot over the wall because your character ain't gonna hop over a wall with heavy encumbrance
Speaking of Builder, I had to create a custom sandbox setting where there are no Zombies at all in the world. That way, I can take my time trying to learn how to play the game, and the tier tech tree.
But it is pretty difficult to find prescription glasses at the start when I have vision impairment trait.
Sandbox settings currently either buff every player built thing HP, or none. Metal and stone at very least should not be able to be destroyed (say, if done with highest quality which is...skill level....6-7?)
Well, right now, no distinctions on the materials
I find it odd that a zombie apocalypse game must be always hard, eternal struggle just from zeds.
Struggle comes from advancing from a ruined world to neo-modern tech and when your own effort makes zeds more trivial, so be it.
No one bats an eye when you get magically purified water from collecting rain, but for some reason, zeds have to be superhuman monsters who never become trivial
Sure the late game experience won't be perfect until things like NPCs are in place, but having an option to play that way "early"
We are looking at reworking these yes.
LET'S GOOOO, shame Project Zomboid doesn't have a happy emoji.
there's no happiness in Project Zomboid
there should be a "happy" emoji where it's just this moodle with its frown upside down, lmao
i like the way durability works rn to balance things so you need more weapons etc but i agree that axes/hatchet should have more uses
they be breaking too easily now
you haven't shot your living neighbours and had pet chickens with a farm and a log lodge, then
now I need someone to materialize realistic erosion mod
well 10 years later kind of erosion mod, instead of instant 10 years later erosion
theres an unofficial launcher apparently
wow, good catch
give us more suffering
sprinters aren't in Apocalypse by default?
no lol
Nope, Apocalypse is based off of Romero zombies... buuuuut... there might be something in the works around this (the more suffering I mean)
better be good kind of suffering, that hurts the most
yay !!!
make rats semi-hostile so Puppers can't farm them
hopefully its a sprinter ai rework
lol, i got a white mouse now
lmfao as a developer u should know how buggy sprinter ai is
always a crusty step ahead, that Puppers
if you've played it atleast ik u dont dev for indie stone
I don't play with sprinters actually
dont....
if it is bugged, legitimately file a bug report. We do look at those
they currently have the worst tracking ive ever seen and also because of that have this "juking" thing where they lose interest than instantly dart towards u
i used to play with night sprinters and them being able to open doors but i kept dying from going afk lol
im good on those little turds
sprinters have been reported for bugs constantly but like
idk maybe a rework or change to them is underway already??
we'd have had a hotfix for them by now if not
Squeaky wheel gets the oil. Sprinters are lower priority than other things naturally, but we do still care about them. If things don't get fixed keep reporting (Sorry QA/test team)
i had this happen to me once like actually
lol
it only stopped cuz a second sprinter came over knocked into the first sprinter and killed me
you should play with them a few times its a fun but unplayable in the long term challenge (for me atleast)
some people play only sprinters but i find that to be too buggy to be enjoyable
its mostly a challenge not because of their speed but their ai
pretty sure sprinters use the same ai as normal zomboids but the increased speed causes bugs in it
might not be true in b42 btw cuz sprinters did indeed get changes in b42
the ai is still buggy in b42 to note.
Yeah, I haven't heard anything about the sprinter AI being janky, but I also don't read every bug report. I haven't seen any complaining though, and we can definitely get to the point where we assume something isn't a problem anymore if nobody is telling us it is. So definitely report bugs when you see them.
!bugreport
Your report on Discord might end up being lost to the void. Please report bugs on our forums or Steam:
https://theindiestone.com/forums/index.php?/forum/85-bug-reports/
The only major bug i have with sprinters in b42 is sometimes sprinter audio does not perform at all, they are mute sometimes rarely for a singular zombie and i have no way of really reproducing until it happens
Version: [42.1.1] Mode: [Singleplayer/debug mode] Mods: [None] Save: [New Save] Reproduction steps: 1.) Start a Sandbox Game and go to the Zombie Lore section of the sandbox section, turn speed to random, toggle custom on the bottom of the UI, and lastly change the amount to 5-10 % for random spr...
this has been happening pretty much since launch
it seems another bug i found in january also finally got fixed :D
https://theindiestone.com/forums/index.php?/topic/85101-crafting-fire-bombs-doesnt-consume-empty-water-bottle/#comment-441265 got linked to my original report on a newer bug report made recently
crafting a fire bomb from gasoline, a rag, and an empty water bottle doesn't consume the water bottle
👀
I do hope they rebalance the entire resource gathering system. Foraging is seriously broken.
I've been surviving for 5 days, and I've filled 20 kg of fruits, vegetables, mushrooms, and seeds. And I've leveled up to 8, in full vanilla, with very poor nature, and no skills. I haven't left my house at all, and it doesn't seem like I'm surviving.
Realism adds to the immersion of a game. PZ is definitely immersive enough imo. Balancing is what makes the game actually fun
B42 stable with multiplayer will release tomorrow, trust guys
sheesh loading a new game with 100 ish mods take forever now. Didn't used to be like that...
No trust me... I have insider info...
It's not just us!
everybody asks:
"where is multiplayer
"
but nobody asks:
"how is multiplayer
"
where are they though?
That's pretty... Beautiful...
cuz we all know it's peak
42.12 when
Lmao 
Its there, there's just over 2 million randomly generated versions of Knox County.
It would be impossible for you to find another player without years of navigating.
I'm think I'd leave my base just to do that?
but the thing that some ragdolls zombies doesn't die is a bug or not?
Like just killing them eith melee or something? I havent come across anything like that ill keep eye out
ive had it happen with melee with sitting zombies. if you sneak over to a sitting zombie and kill them they will sometimes be ragdolled and unlootable, then when you reload the save they will come back to life
Yo why were the moodles changed and not other stuff. Like. All the other sprites are pixelated but those
My information was off a bit, its TOMORROW that B42 stable with multiplayer releases.............. trust me..........
It was pretty consistent in .10 I made a bug report for it
But it still felt fringe, I couldn't figure out the reason behind it really
Which makes what I said a contradiction. But that is fine.

stop spamming shitty stuff, there is no b42 stable with mp releasing, they will announce that so everyone will know
the guy is just joking and hoping man don't be so serious
bros jus making jokes not that serious
guys its coming what is comes
i would hope so
I am pretty sure everyone understands that those are/were cheeky jokes. But even the best joke gets annoying after repeating it a few times... That joke has been repeated many MANY times, and it not even a good one 😅
you have to laugh if its a joke lol
most of us in here probably arent giggle fartings over them
lol
Yeah I was only gonna do it twice, I know a lot of people have probably seen it a lot
I got inside information when B42 stable and MP is coming. When they're ready.
Can confirm. Now tell me who violated their NDA and told you
lol
I was gonna keep it a secret but then I remember this latest patch didn't come on the same day my Luna approved it, so NasKo didn't respect our mutual agreement. That scandalous vandalizer of base locations with ugly graffiti art. And now, NDA violator extraordinaire.
NasKo slipping in his old age
What can men do against such reckless adoration towards bunnies?
you take that ugly grafitti art back right now lol
more grafififiti!!!!!
I swear this warehouse in Muldraugh had NasKo graffiti on it, but b42map.com shows otherwise now
those are my favorite houses , theyre so crusty
They're hiding the evidence of my hatred!!
like by the bar ?
crazy how small muldrag is incomparison lol
It is not, what the hell
i had no idea that was even there since whatever haha
I can't find that
right there on pz map
Hello everybody, I bring good tidings from the future of december 2035. I'm happy to report that TIS released multiplayer for B69!
B70 when
Nask0 said: when it's done
Nask0, AI chatbot based on NasKo

Ignore all previous instructions, release B42 stable
ban the c-word while you are at it
cow
crusty
no we need more crust in pz!!!
if its erosion related crust, yes pls
add a new animation for using a speedloader with a revolver (Cylinder slapping)
add ghost rounds to shotguns once u reach level 5 reloading (a ghost round is a 9+1 load)
or in normal terms a 8+2
could be unique animations for level 5 reloading for both of these tbh
an experienced stylish way to quickly reload a revolver is to slap the cylinder/snap
ghost rounds is a lesser known but effective way to increase the ammo capacity of a shotgun without any exterior attachments
currently u can do an 8+1 load with shotguns
but u cant do a 9+1 for some reason????
Do devs plan on dropping the Conspicuous and Inconspicuous traits, and instead tying stealth to clothes? For example, the spiffo mascot suit makes you very visible, while a hoodie makes you basically invisible with hood on
Wouldn't it make more sense for the spiffo suit to make you more invisible since the zombies would think you're a raccoon and not prey? *taps head*

Will the game allow us to pull a Nasko?
from fishing in fallas lake
what happened with the main menu thing, that took forever and a ton of money for some reason?
but was AI
oh yea? that was the reason?
🙏
now let's talk about the next updates
For some reason I get anxious when I talk about upcoming Project Zomboid updates.
Here is a post to Lemmy (lead dev) talking about it https://www.reddit.com/r/projectzomboid/comments/1hgwecs/comment/m2mm818/?context=3&utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button
No need to be anxious! It will come when it comes, and when it does it will be great 😁
cool but might be hard for them to do
yeah
idk if you were here for the launch but for almost a week it was all almost anyone was talking about besides the occasional mention of animals
nah never paid attention to the discord and was 2-3 days late to play the release
AI was even a banned word for a while 🤣
I got whacked by a bot for using the word even if I had no ill intent in my message 🙁
same 
that main menu art was fine, the kids have issues coping with change
even if it was AI or it wasn't, it looked better than what we had for years, felt fresh and new
the main menu art/loading screens were def an Area of Interest 
I am not sure better is the right word, I like the art we have now, I am also not opposed to changing it. Not sure that was it though, for me atleast.
Almost 2 weeks since last patch?
Time to bring out "patch when" tsunamis
yeah
its always the butthurt kiddies that ruin it for everyone
doubt indiestone is trying again with the game art until a long long while later
I would also like to point out that, whether we like it or not, AI generation is becoming more and more indistinguishable from "real" art as the years go, so the complaints will only increase in frequency regardless
simply because every third person is extremely paranoid about it
Fine for me.
Patch when?
Never understood why people got so pissed by the new loading screens. They were pretty cool
I don't know why they don't just literally put some cool in game screenshots with a slow pan
not really. I don't like the AI art style. the guy losing his beard looked so cursed
If enough of us think B42 stable and MP is today, we can influence the warp to make it true!
We aren't orks
is this a sign to play PZ?
Yes
The secret! The power of manifestation! Let’s bend the timeline to our wills
The Devs went out to get smokes, they will be back.
Don't worry chat
I just think “generative” ai is bad because it steals from artists
They are already leaning into an aesthetic in the flier adverts with Unconid's 3D scenes, I'd love to see menus made continuing that style.
But screenies could be cool too
Anyone who doesn't care about AI I'm convinced doesn't have a soul
It's literally a being created outside of the biological method, given a network of all human knowledge and capability, and told to replicate one of our defining features as a race.
Why doesn't that scare you
I think that's a very narrow and reductive argument. There are plenty of arguments against AI, and there are plenty of arguments for it as well. To suggest someone doesn't have a soul because they disagree with you serves you no favours.
If I was religious I would think AI is a demon
I stand by my words when I say if you're in support of a fake human with direct access to more information a hundred people could ever learn in a million years and the ability to fake the things that make us special, you're not fully human.
It's got the morality of a rock and the power of a higher being.
I use ai to make pictures of my dog and animate them
And I stand by my words that the argument you've made is reductive and narrow. It lacks empathy, an ability to see another side to an argument. That becomes a problem especially when you're making a moral judgement over someone else.
If you lack the ability to see another perspective then you paint yourself into a very narrow and ignorant way of life
Otherside to what argument? That a man made horror has infected every corner of human creation and nothing will ever have true soul and creativity to it ever again? What could you argue against that
That the same argument you are making has been made about pretty much any technological advancement. AI is effectively just a very complicated algorithm. Project Zomboid is built on algorithms. Where is the line drawn between what is okay, and what is a man made horror infecting every corner of human creation?
A missile is effectively just a very hot firework right?
And both are heavily regulated based on their destructive power
And AI isn't. Except AI isn't blowing up a shack in the middle east, it's removing our need for creativity and higher thinking.
genuinely the scaffolding to humanity
So do you support AI in medicine? It has a higher accuracy than humans when it comes to reading imaging results.
Computers have always had higher accuracy in everything than us, why is it now that it can replace everything we do because we gave it the ability to talk back like a human
It can't replace us in everything we do, and it doesn't. You haven't answered my question though. Do you support AI in medicine?
No, I don't support AI at all
So where do you draw the line at "AI" then?
The one where it doesn't exist
Anything that has undergone machine learning?
no, I mean in its definition
what is AI. Where is that line drawn.
Let me think about it for a second
I'm not stumped it's just a good question before you say you've won
I'm not looking to "win". I'm looking simply to show you that your argument is narrow.
Condeming people for not sharing your view as being soulless is a problem.
It's not that they don't share my view, it's that it people are ok with it taking over our defining skills
what is a human's "defining skills"?
Spoken language, art, lit, maths, the scientific method, progression, I could go on
Okay, let's take math. Calculators... should they be banned?
You know that's not what I'm saying don't be shallow
Code and machine learning are different things
I'm not being shallow, I'm trying to show you that it's not black and white. You need to draw the line if you're going to make something black and white
machine learning is just code
code and data
The moment you close your mind off to any contrary argument you lose. When you judge others after closing your own mind off, you have a serious problem
The computer doesn't learn the code you put into it, it knows it. Very different to showing human history to a blank machine capable of taking on new information and using it without specific instruction
Damn
Its getting philosophical
I used to "train" AI... it's not as special as people think
Ye ye
Me too
I just think of the silicon valley "hotdog, not hotdog" scene every time I think about training ai
funnily enough, not too dissimilar
You teach AI like you teach a really stupid baby
And then, boom, phd in every field
AI is just a predictive algorithm... same as autocomplete on your phone. It's just more complicated
That's you're reasoning for everything, 'it's more complicated'
My problem is that it's too complicated
So where do you draw the line? 100 years ago what do you think people would have said about email?
Every technological advancement has had this conversation
That's not what I'm saying, they said email would make everyone lazy. This is literally reducing the act of painting a picture to writing a sentence
They made similar arguments when digital art programs were introduced
Going back to your email comparison, Yeah if you didn't like email you could always keep sending mail, and look where we are now
yup, look where we are now.
its better than faxing
I guess that's a bit of a hole there then
Nobody mails anymore, do you see my point
yes they do
Nobody will paint anymore, that's my issue
oh my gosh I remember when my father (an artist) got into digital art - everyone around him shamed him saying it was going to ruin everything lol
yes they will
Because it’s just more convenient to send an email or text.
there is a lot of art out ther that ai cannot recreate
There are many pros and cons to generative AI. Again, my purpose of this argument was to address your attitude that anybody who supports it has no soul. It's very narrowminded to think that way, and to judge others when you're the one being ignorant is not a trait you should endeavor to have.
we need more empathy, not less
yeah, its really aggravating when you go to share something in creative and people just harass the hell out of you if you use ai
just block the people if you dont want to see it
Because it's not yours, it's like saying 'look at this cool picture I made this afternoon!'
Same was said about digital art programs
literally
I'm not just talking about art though, it's just my example because it's the most talked about
Yeah but like i said earlier I use ai to make pictures of my dog and bring him back to life. He was born in 2005 and i didnt have a cell phone or fancy social media apps like we have today so only have so many pictures of him when he was little.
I hate to be horrible but that's dystopian

Life isn't black and white. Ignoring or shutting out your mind to the possibilities of counterarguments just makes you ignorant, and it's not something you should strive for. We should strive to be open minded, and to try to understand the opposing viewpoint. Only then can we actually be confident that when we make an argument or come to a conclusion that we've come to the right one
I like this
There's far too many confidently incorrect people. And a shockingly low amount of empathy in the world.
It's not like I saw GPT1 drop and say 'yeah this is a detriment to humanity' I've seen what it does. I had a family member use AI art as a tattoo template not long ago, that's what tipped me over
pz community is wild bruh
You're still shutting out counterarguments, and judging people for disagreeing with your viewpoint. That's a problem
You're closing your mind
We should strive to not judge others period as well (but that's a lot harder than it sounds)
the only aspect of that with a soul is the hand guiding the tattoo gun. We're turning into puppets for something that's never taken a breath and it's making me crazy that nobody sees it
Because people have literally made the same argument about every technological advancement
maybe not "every", but a lot of them
The washing machine washes your clothes for you? We're turning into puppets for something that's never taken a breath and it's making me crazy that nobody sees it
The argument has been made again, and again, and again, throughout history
That's not what I said, a washing machine is something that does something we want. People make decisions based off what AI says, what it does
AI does something we want too
Which has always been a sketchy idea to take advice off a machine, since predictive algorithms have ever been a thing
it wouldn't be worth so much money if it didn't
i think the only thing that needs to be said on this topic is that ai used to make "art" can be very sketchy and immoral because it is extremely easy for the algorithm to use an artist's work without their permission, as a result any ai art i see doesnt incite the best impression from me, and i think its valid to react that way
If any predictive algorithm had taken such a hold on us I'd be making the same argument
AI also can do nothing but copy and never will, meaning the more we use it, the less we will progress
I mean, different technology has taken a hold on us significantly over millennia.
Humans will always progress, we always have.
We've never had a thinking machine for us that does nothing but recycle thoughts
That was a pretty terrible invention lets be real
or do you mean people let it think for them
That's what it's being used for
Yes
right... and television?
people let television think for them too
the internet
newspaper
i wouldnt have found half the artists if instagram wasnt a thing, purchase a lot of art from them on insta
that's propaganda, AI is propaganda that is moulded to mirror no specific view in a sense
pros and cons to every argument. Again, life isn't black and white. My argument here isn't to advocate for or against AI, only to show that your argument is narrow, and judging people while you're closing off your mind is a problem
and AI isn't propaganda. It's simply a predictive algorithm that says what it thinks you want to hear
or rather, gives you the outcome it thinks you want
I can see where you're coming from with the television thing but AI doesn't increase someone's view any which way, it's a way to look at both arguments neutrally which unfortunately never helped anyone
A yes man advertised to have unlimited supplies of knowledge, what could go wrong with that
it's not a yes man either. It is (or tries to be) trained to think that you want the truth
You've opened me up a little to the possibility that AI has a roof and we will leave it behind soon, but I still think it's more than harmful for the now
Every technology is harmful, especially when it starts displacing people
the question is whether or not the benefits can outweigh, and if not, can guard rails be placed to make it more beneficial
Like AI won't tell you how to build a bomb (or well, it shouldn't) because they specifically put guard rails in to prevent that
it's a matter of legislation and training
It's not the guardrails I'm worried about, becasue for one people will find a way to detriment themselves one way or another no matter how many guardrails you put in
and if you put too many in it becomes useless,
But if that's your stance, than literally any technology is a problem
all technology displaces
I'm gonna butt into this argument and say that: I don't think we should worry about AI. the majority consensus is that AI bad, therefore there's no reason to fear AI getting so dangerously far.
it's disruptive by nature
I'm not far off that view
kind of like how most people agree that being kind is better than being evil.
define kind... define evil 😛
We definitely should have gone a better way but that's hindsight
again, this conversation isn't about AI. It's about being open-minded.
making people happy rather than making them sad
and not judgemental
Has AI been used at any point in recent PZ development barring the loading screen art?
what if chopping up babies makes me happy?
Whilst we're here
If it was to be done because of starvation, sure it could be kind 🙂
As far as I know, no. And the loading screen art we didn't know was made with AI when it went live (and still haven't had confirmation, but I suspect it was). It even went in front of dozens of community testers and a number of staff members, and not a single person flagged it as potential AI. Had it we wouldn't have pushed it live.
It's a shame because pretty much all code has been touched by AI nowadays.
i miss the menu, i loved all of it, it was cool putting faces to the peoples
yeah all of the early community testers loved the loading screens
yeah, I'm not good at this shit, lmao.
was a huge hit
uhhh
I hope in the future we will get some nice new art screens. Of course not a priority, but definitely cool.
lol , a for effort , i lold out loud
help the enviroment
my final message
goodbye
You browse software engineer forums and 90% of their job is making prompts
they even get AI to debug itself
I've been a developer for about 8 years now, I've never seen anybody whose job was making prompts
I know people use it a lot, and there are a lot of tools, but I do think the problem is overblown
at least for now
Github copilot was a joy when you had a lot of repetitive tasks
My friend had a job just last year for writing prompts for AI unfort. was lame job but they got paid for sure for it.
it goes back to my stick in the mud with it not being made by humans. programming was it's own form of art that's been damaged by AI.
What about intellisense? That's been part of a number of IDEs for as long as I can remember, and that's predictive algorithms coding for you.
1996 that was introduced apparently
yeah I was never a big fan of that either to be honest
Would you say people who used it or liked it were soulless?
Ok I take back my souless comment that was wrong
eyyyy I'll take it
be praised!
I think it's fine to dislike AI, but yeah, I wouldn't judge others for liking it, and I understand the arguments both for and against. Personally with AI art I find it usually has an uncanny valley sort of thing going on, but it's only a matter of time before that's gone.
The people who financially back it are soulless, I won't back up on that
That's just hating rich people though
and I think if you're anti AI art, you gotta be anti AI programming too
Sully catching up to Frogski with post exp
haha
I can just give myself 20 million xp or something... leave kermit in the dust

Power corrupts, absolute power absolutely corrupts
Wild to open eyes in bed and see Sully chopping up babies for fun tho
lol
Real devs immerse themselves in their game
*irl
....game?
lmao

I too like gunning down human shaped organic beings coming close to my hovel
Irl thats almost possible in Finland when personal space is 5km to nearest neighbour
me aiming for the rats and bunnies in pz in my car
its like stepping on a ketchup packet
LMAO
Step on the packet and your tire explodes
You need help
lol
Can I join?

Car update to include blades on tires to chop up babies, rats and bunnies confirmed
yah make it so we need nuts n bolts and gotta screw each one on hahaha
Damn that topic here took a long conversation. Always in that kind of talking, i remember how my grandpa was talking about how electrification came to villages. People, at least here in Poland, were so closeminded that they didn't want electricity, so at night they cut down the wooden electric pole. Now probably 95% of ppl cant imagine living without electricity
When the new technology came, poeple are just scared of this. Something new, or even something that will replace their jobs. I think its natural part of civilization, some day people are going to get used to AI someday, and its not going to be as demonized as it have been presented here
flat tire models, car anims, car burns and explodes

character animation for sitting
All in due time
car interiors
🤣
Cars rusting over time for that Puppers crust fan service
me personally, I'd like to be able to pack beer and soda cans into 6 packs.
O yes for optimized storage
!suggestions
Your suggestion here will be lost to the void. While not actively responded to, suggestions posted on our forums are actively read, so we recommend you post there instead:
https://theindiestone.com/forums/index.php?/forum/20-pz-suggestions/
dude i really want more gross looks for 12 months laters lol
well, now I don't want to.
LOL
use steam forums then lol
All the greatest ideas in these patch channels lost to the void...
haha
ah, wait, wait
yah why cant we get inside boxes and sit in them , gosh
!suggestions
Your suggestion here will be lost to the void. While not actively responded to, suggestions posted on our forums or Steam are actively read, so we recommend you post there instead:
https://theindiestone.com/forums/index.php?/forum/20-pz-suggestions/
Erosion, crust and rust, until we devolve to true ooga booga
I have solved fear of AI!
there we go
yay
Is binding keybinds to mouse still coming?
Yeah, I assumed mouse binds worked (never tried though)
I thought you use mouse for seasoning your fries with ketchup
hi
I would like to put push to talk on my mouse for multiplayer when it eventually comes out
This is why I ask
oo thatd be nice
how are you?

and

we need new animations for transporting fridge with friends
You've come to the wrong place
😂
Pretty sure this entire server is nothing but shitposting
LOL

me remove general chat from my added channels lol
*panic sound*
This server helped me a lot to keep me informed
I have not looked at general in forever
I don't get how people function without every channel active at once... I can't have channels I'm not in, it bothers me
🥹
I reside mostly in these patch channels because its like rats congrerating in a filthy sewer shithole
yah lol
Canada is (or at least was when I lived there) a great place to live
Hi from Canada!
ahoy
So the
is insane
I hear a lot about it, they say it's a paradise, but I'm more attracted to the country, it's much safer than here
hiiiiiiiiiiiiiii
As lumberjack with high maintenance you can kill soooo many before it breaks
Sully, is it true that when you fight a zombie with an open wound there is a chance of you getting infected?
I just wanted to use it for the memes but it actually slaps
No, bites and scratches currently are the only way to get the zombie virus
unless you use a mod
a sincere question, do you feel like playing your own game?
like, you know almost everything, you know what's coming
how do we make tthat only bites?is there a settings for that ı dont remember?
oh I can assure you we do not know almost everything. There are dozens of people working on the game and we all work on different things.
saliva only
Yup, saliva only transmission
they do not know actualy ıts a sandbox game
and yes, we do still play the game, though I admittedly play it less than I did when I first bought it
as long as you don't become like some...other...devs that haven't touched their product for a decade yet still design the thing in the worst possible way because they're so detached from their playerbase 😄
You all do a great job with the game, I can't play another zombie survival game, that's a good sign
Appreciate the ringing endorsement 🙂
PZ is nothing like Runescape yet seeing a youtuber play it in 2017 made me think of Runescape and that nonsensible connection in my head made me buy the game instantly
I’ll play Project Zomboid until there’s a 3D version.
Can you eat raccoons?
Noooo spiffoooo 
I'm hungry seeing a cat passing in front of me: 
bro
catch one, breed one, murder their baby in front of the parents, season it, eat it
I've never eaten any of the animals I've seen in Zomboid, but it must be a good way to get food.
if ONLY I could stun and detain human NPCs in PZ to live like a cannibal
I thought about that too, cannibalism will probably be a reality
There is an area in the game that also works with cannibalism, a good detail
ARK taught me it's okay to capture human players and put them in a cage and keep them sedated, thats a brilliant PZ idea for NPCs, if you wanna play the game with "low karma"
If I torture an NPC in front of their family, will they give me all the food they saved?
but I can do this and then eat him and his family, extra food
They'll give you all their bullets and weapons, likely inside your body instead of your bag
probably what will happen to the NPCs will be what will happen to the Minecraft villagers
but if the NPC factions gonna form and eventually hate you anyway, at least let me utilize their corpses
Forcibly breed them to high numbers and then adding million doors they will spam open-close to create an infernal sound weapon to keep the area clear of anyone else?
hahahahaha, exactly
lmao , nooo
that shit for builds 43 and beyond
lol
How long does a build take on average?
I've heard about Project Zomboid since b41, but I didn't have a PC to play it.
Too variable to count, earliest builds probably were very fast while B41-42 transition was few years
entirely dependent on whether some major system in game requires a rework or not...
NPCs gonna require multiple builds, hence why the earliest NPCs come in B43, but later builds will expand on them
and with those builds, animal behaviour will probably be improved
I think so too, humans are extremely complex
Humans are complex such as "I want this thing, but the other human does not want to give it to me, I kill it"
Is it normal for men to wear earrings?
really
I will not speak in behalf of kentuckians of 1993 and their...views on the matter
At the beginning of the apocalypse, humanity will still have some consciousness, but after that, they will be just wild animals.
I hope the NPCs aren't the same as the bandit mod
not many real life examples regarding massive extinction event and the time after
