#SCP Foundation Pack (wip)
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@magic cedar
Other developer ^
To basically describe the mod- its nothing crazy huge or big, just a small little mod that will add SCP Guards and Mobile Task Force operatives as rare zombies that can spawn. Most importantly: the mod is era accurate to zomboids vanilla 1994 kentucky.
getting the code set up right now
we have a few more items planned, knee pads, a tactical webbing vest for the MTF that can be worn by itself or overtop of the MTF vest
hopefully a gasmask
some variants of the PRO-TEC helmet
MTF's equipment is based off of Navy Seal gear from the same era and Delta Force
will see if I can specify some of the spawns to be at the secret military lab
I'm also down to do updates to the mod aswell, like NVGs and what not, but in the future not for initial release
along with the protec (will be model variations of it) could make the MTF spawn with PASGTs sometimes
heres the MTF jumpsuit, based off a Nomex flightsuit like navyseals would use
man who designed this gasmask lmfao
we also might do a P90 but idk. Im not doing custom animations, and theres not really any vanilla animations that fit except maybe the pistol
We also are thinking about adding some immersive combat drugs to the MTF operatives. Some real cool stuff is in the concept phase rn
The Bushmaster M17S might fit kinda well
needs an update to the escaped prisoner story where they also have a tshirt on over the jumpsuit with a big D front and back.
and some custom named diaries or logbooks with scp numbers in the title.
aiming to get the models done this week, knee pads and elbow pads are on the chopping block for tomorrow.
rothchilds are hacking my PC to make the right elbow pads not work (the model is not the problem its code related)
bit of a strange suggestion, but skull gloves?
"Skull gloves" god I'm stupid
Skeleton gloves*
Skull gloves is strange, but Skull Greaves sound like some badass armor from Dark Souls
I meant ones like these
Yeah I was picking up what you were putting down
I like that m40 a lot
the vocabulator and filter feels a little small but that might just be me
sorry about the shitty quality, my phone’s a little old
this with bandits mod🔥
I can make them bigger yeah, reference images were giving me conflicting visuals.
The character view also has a weird depth filter on it.
That one SCP when day breaks
K all of the stuff on my end is done we are just tidying up the mod now and we are collabing on getting a p90 done
I cant wait
e
I'd expect it sometime this month, the coder is busy with other things
The mod is almost done, only things left are stat balancing and the zombie outfit coding. We even added one unique melee weapon to the whole thing aaaaand maybe there will be some rare SCP combat drugs for you guys 🫡
I am going to try and make a P90 when I get home boys 
We should get more scp mods like the day breaks tbh
testing underway by @magic cedar
Guard Zombies are done ✅
The lost SCP Team "Shadow Veil" that was lost in the Zone 
Only a couple things left that need some minor polishing. After that we can finally launch the mod!
My god, a Calico
calico?
Sorry I mean Uzi
Mhm yep thats an uzi
Strange looking mac 10
Cooking up workshop assets, launch is approx. this weekend 

Launch will be approximately today / tomorrow after the final assets are done like ingame footage and some custom icons
@here And its live:
https://steamcommunity.com/sharedfiles/filedetails/?id=3580511016