#Black Screen after selecting character when hosting multiplayer server
9 messages · Page 1 of 1 (latest)
Looking at my console file, it says this:
WARN : Lua , 1753911185651> 0> LuaManager$GlobalObject.require> require("PaintVehicleConfig") failed
WARN : Lua , 1753911185668> 0> LuaManager$GlobalObject.require> require("ISILModelTable") failed
WARN : Lua , 1753911191463> 0> LuaManager$GlobalObject.require> require("EasyConfig/EasyConfig") failed
WARN : Lua , 1753911191468> 0> LuaManager$GlobalObject.require> require("InventoryAndLoot") failed
WARN : Lua , 1753911191470> 0> LuaManager$GlobalObject.require> require("IS/UI/ISPanel") failed
WARN : Lua , 1753911191471> 0> LuaManager$GlobalObject.require> require("IS/UI/ISPanel") failed
WARN : Lua , 1753911191474> 0> LuaManager$GlobalObject.require> require("IS/UI/ISPanel") failed
WARN : Lua , 1753911191476> 0> LuaManager$GlobalObject.require> require("IS/UI/ISPanel") failed
WARN : Lua , 1753911191510> 0> LuaManager$GlobalObject.require> require("ISILModelTable") failed
WARN : Lua , 1753911191510> 0> LuaManager$GlobalObject.require> require("ISILCraftedSilencerBlacklist") failed
WARN : Lua , 1753911191519> 0> LuaManager$GlobalObject.require> require("ISILModelTable") failed
WARN : Lua , 1753911191563> 0> LuaManager$GlobalObject.require> require("Maps/ISMapDefinitions") failed
WARN : Lua , 1753911191564> 0> LuaManager$GlobalObject.require> require("Maps/ISMapDefinitions") failed
WARN : Lua , 1753911191564> 0> LuaManager$GlobalObject.require> require("Maps/ISMapDefinitions") failed
WARN : Lua , 1753911191576> 0> LuaManager$GlobalObject.require> require("Maps/ISMapDefinitions") failed
WARN : Lua , 1753911191577> 0> LuaManager$GlobalObject.require> require("ISMapDefinitions") failed
Could this be a mod related issue or is PZ just tweaking rn
Could be either, does the issue happen even without any mods enabled?
I tried hosting without any mods and i still get a black screen
these are the errors the console tells me before it disconnects me
WARN : Sound , 1753993808449> 0> GameSounds.initClipEvents> No such FMOD event "Weapon/Melee/BluntLong/WoodenSpear/Stab" for GameSound "SpearMacheteStab"
WARN : Sound , 1753993808449> 0> GameSounds.initClipEvents> No such FMOD event "Weapon/Melee/BluntLong/WoodenSpear/Stab" for GameSound "SpearScalpelStab"
WARN : Sound , 1753993808449> 0> GameSounds.initClipEvents> No such FMOD event "Weapon/Melee/BluntLong/WoodenSpear/Stab" for GameSound "SpearScissorsStab"
WARN : Sound , 1753993808450> 0> GameSounds.initClipEvents> No such FMOD event "Weapon/Melee/BluntLong/WoodenSpear/Stab" for GameSound "SpearScrewdriverStab"
WARN : Sound , 1753993808451> 0> GameSounds.initClipEvents> No such FMOD event "Weapon/Melee/BluntLong/WoodenSpear/Stab" for GameSound "SpearSpoonStab"
WARN : Sound , 1753993808452> 0> GameSounds.initClipEvents> No such FMOD event "Weapon/Melee/BluntLong/WoodenSpear/Stab" for GameSound "WoodenLanceStab"
WARN : Script , 1753993808454> 0> ModelScript.check> no such model "null" for Base.BareHands
WARN : Script , 1753993808455> 0> ModelScript.check> no such model "???.DisposableRazor" for Base.Razor
WARN : Script , 1753993808460> 0> ModelScript.checkTexture> no such texture "WorldItems/Crayfish" for Base.Crayfish_Ground
WARN : Script , 1753993808460> 0> ModelScript.check> no such model "Chainsaw" for Base.Chainsaw
WARN : General , 1753993808601> 0> TextManager.Init> font "MediumNew" not found in fonts.txt
WARN : General , 1753993808605> 0> TextManager.Init> font "AutoNormSmall" not found in fonts.txt
WARN : General , 1753993808606> 0> TextManager.Init> font "AutoNormMedium" not found in fonts.txt
WARN : General , 1753993808623> 0> TextManager.Init> font "DebugConsole" not found in fonts.txt```
After uninstalling and reinstalling my game I was able to load in to a server without mods
Try with mods on a new settings file in that case, it is possible there were still some leftovers enabled