#map all known on start bug (BUG, its unchecked it in sandbox)

25 messages · Page 1 of 1 (latest)

worldly plinth
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`function: initDataAndStyle -- file: ISWorldMap.lua line # 1386 | Vanilla
function: ShowWorldMap -- file: ISWorldMap.lua line # 1447 | Vanilla
function: perform -- file: ISReadWorldMap.lua line # 29 | Vanilla
java.lang.RuntimeException: Object tried to call nil in initDataAndStyle
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:954)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:143)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10617)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10255)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2287)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2266)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)

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at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:158)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
at zombie.iso.IsoCell.update(IsoCell.java:5892)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4197)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4317)
at zombie.iso.IsoWorld.update(IsoWorld.java:4231)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
at zombie.gameStates.IngameState.update(IngameState.java:1464)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`

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how it happens:
I press M to open map the first time - character tries to open it but the error pops up
second time i try to open it via M the character doesnt react at all and no error message
Third time i open a map it opens as it should but theres this pic related above.

worldly plinth
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checking intergrity of files doesnt work

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all mods disabled - bug disappears. Mod incompatibility is my verdict but aint trying to fix it having 500 mods enabled

viral dragon
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Could you send the full console txt file after getting this error?

agile elk
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I have this as well

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i can send mine as well

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no mods enabled that change the map

agile elk
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also to note it spams errors the second time opening the map

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whenever the map is open actually

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thousands of errors in a few seconds

dark palm
# agile elk

The log contains a bunch of mods, so we cannopt accept the bug report

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You will have to reproduce the issue on a new save without any mods enabled at any point

agile elk
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@worldly plinth okay man idk for whatever reason i disabled a few mods for it to work. mandos spawns, map icon size slider and simple item spawner, and it works now

worldly plinth
agile elk
worldly plinth
agile elk
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So I’m assuming any lootable map mods as well

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Yeah probably it seems any map related mod period

worldly plinth
minor bronze
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I'm also experiencing this error. Definitely not a vanilla bug -- only also hard to find out which mod it's causing it as the current logs give no reference to any mod