#42.10.0 UNSTABLE Released
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43 mp?
if there was, it wouldnt be obscurely hidden in the patchnotes.
they will make a big announcement for it once its ready
that's really hyper sad to have nothing about MP since 7 months
There's nothing to say, there needs to be a stable build first
We don't give ETAs because they lead to far more frustration and disappointment, and we want to make sure we take the time to get things right rather than push out an update that doesn't live up to our standards - or your expectations. Multiplayer is still under active development alongside single player content, but isn't ready yet due to major...
will we be getting animations for cars in this update? seems appropriate
I hope we get something a bit more meaty than that TBH. I would also imagine the animation team busy with other tasks with higher priority than that... Like you knows ragdoll tweaks and animations for crafting timed actions
But who knows... Wouldn't be first time TIS surprises us
it's been a while since they've announced vehicle upgrades for us and I don't think it would take that much time to animate cars doors and characters getting in
though detailed interiors and transparent windows would make it a bit worse
Well, can't wait to find out 😊
I mean, when we were teased with grabbing corpses the devs were doubtful about whether we get it in B42 at all
and in 42.10's changelog we found out that something really big is coming
Wells you just said yourself that animations would not be that big eheh
For big, I would expect something like archery...machines... Proper food preservation
exactly
to be honest day 1 b42 unstable was so big and they should get us even more content by the time stable gets released
There's no question we'll get a lot more by the time we reach stable
We already got animations in cars.
where??
What? I thought the dashboard is considered animations.
Doors closing and opening. Are those not in Build 42? I can't test at the moment, but I do recalled the doors are opening perfectly fine.
Opening and closing trunks, also not in?
Think there is a mod that does animations of car door, hood, trunk etc.
no lol, we dont have animated car doors, trunks, nothing.
He is probably confused with Ki5's
me when PZ players get so used to their mods they consider them vanilla
Well damn....
I play split screen on my tv
Pretty fun
they arent implemented yet in vanilla but they do exist
animated cars and 3d interiors exist for b42 but only in debug mode
Good to know.
theres also the vanilla vehicles animated mod
Oof, just tried welding and realized it's now super hard to level. I might need to restart and change the xp for disassembling.
Actually, I’m kinda curious about Bob and Kate’s story. I really hope it’s gonna be something that shows how brutal this world is and really hits the player emotionally. People kinda forget about it, but if the story mode in this game ends up being well-written, it could actually be something great.
Bob n kate died
Bob turned into a zed and ate kate u can find their house and bodies in b42
I know we’re still far from actually playing that story mode, but a well-told story can really make a difference. I love Zomboid for the sandbox, but having the chance to tell an emotional story in this world could add a whole new layer of depth and help people really understand what PZ is all about.
Zombified…
Yeah their story ended
Title screen shows bob eating kate
U can find their house with their zombified selves
You think they’ll ever actually make a story mode? I feel like maybe they dropped the whole Bob and Kate thing to do something more interesting? But that’s just my delusional conspiracy theory lol.
no
Bob n kate were only introduced for worldbuilding
Okay
Course this was written up ages ago, so take it with a heavy grain of salt.
Yeah, i saw this somewhere. Maybe this was the reason that thought was in my head
And this maybe
Anyway we will see
This is when Build 45 comes out.
Go on highways and dismantle the car wrecks piled up near intersections
I burnt through like 6 propane tanks already but with a skill book you can level it up fairly ok
Like, does this mean eventually we will have the military show up
After surviving for awhile
they return to try and contain the situation
guys, can zombie penetrate that fence?
Yes
Will take weeks tho
Or alot of zombies concentrated on it at once to topple it over
zombies can eventually take down wired and tall wooden fences, it will just take a long time if its only a few
but if youve got a horde pushing it down, then it will break fairly quickly
I think the military will be more like a group of scattered soldiers forming a faction, rather than a government organization trying to help. They’ll just stick to their own group, like any other survivor in the post-apocalyptic zombie world.
Id rather have an ETA and be disappointed than no eta at all 😭
id rather have nonexistent expectations and be pleasantly surprised when news do happen to come
If only that were true for the entirety of the community. Unfortunately it's not.
!twerk
crazy
Do you guys feel like we might have multiplayer beta before the end of this year?
The last time Lemmy made a vague estimate like this the community lost their minds. I'm not going to fall for it.
Fair enough
Sully aint joking, the b42 estimate of "first half of the year" had people turning up on literally july 1st to complain that it wasn't out in the "promised" time limit
indiestone is going to shadow drop MP some day lol
Well the estimate for B42 MP was "to be out faster than B41" one, so by very end of this year, it'd be just that
but I ain't expecting or waiting for that shitshow to come
WRONG! There is no estimate. Stop saying there is an estimate. No estimates ever.
scream it from the rooftops
I wouldn't have said it if I didn't read it from somewhere, from a mouth of a TIS member!
nope... they're fired, no estimates!
Estimation does not equal to absolute truth, it's just a very uneducated guess!
if only the community saw it that way...
If we agree that there's no estimation from TIS, that every time someone asks for MP, we just tell them "December 2026" or "B43"?
If only the community could read...
Amazing, when illiterate is not a very fun trait to take.
In all seriousness though, ETAs are nothing but trouble, and as much as we'd love to give our thoughts, the benefits are just vastly outweighed by the negatives.
I will be hoping the full, stable B42 comes before MP! But since NasKo keeps you under his iron grip of terror, you can't say or emote whether these hopium-addled thoughts are true or false
There is still a lot of stuff not added to b42 right?
from the list that the devs posted
Well stable won't (or perhaps I should say shouldn't, because who knows what could happen) come before MP.
As far as I know, yeah. Bows, brewing, primitive food preservation and more to come, unless some features were postponed
at least we are able to play build 42 before GTA 6.
I don't think it would ever make sense to have the main branch of the game be without multiplayer
so yeah there is still a lot to add before adding MP, they need to add all of the sp features and fix bugs before introducing mp
at least the updates are coming out every 1-2 months
well to be clear, there are teams working in parallel on single and multiplayer
And with that, the "MP when" crowd just got their beacons of hope re-lit. You have doomed us all!!
they are being developed in tandem
You should really pin the above "teams working in parallel" comment somewhere
is it being fully reworked or something?
its always good to have single player first before MP
B42 multiplayer has a lot of underlying architecture changes yeah, and there is a lot of focus on performance at the moment
that's nice
god bless Sully for at least telling us something about where the development is currently at
no thursdoids mean we know fuckall about whats going on XD
Yeah, there is talk about bringing them back, but a specific point on when they should be brought back hasn't been agreed to
with how frequent updates have been it's been a bit hectic naturally
I would honestly appreciate even somewhat vague explanations on what is being worked on for new unstable patches and such
like just two rows of text
i believe many people would appreciate that, currently we're just very blind, so to speak
I'm glad for the quite frequent Unstable patches, it just sucks we dont know whats up until we get them
It is nice to know stuff like parallel effort for both modes. Although the pessimist in me has a shadow of "that means stable SP B42 is affected by not being fully focused on!".
Well, all sides should be happier nonetheless!
I agree. You really have to follow the Nintendo model for this.
Yeah, I definitely get that. Keep in mind too though that a lot of what is being worked on at the moment is polish and bug fixes, which aren't very flashy in a Thursdoid. We also need to be wary of the community getting enraged because we're "doing nothing".
TIS bricking your Steam account and PC if you spawn in a Sledgehammer?
the long wait for mp also gives the mods some time to update too
I enjoyed that. 😦
This just means that we're talking into voids though, considering we've talked about it time and time again that the team working on MP was specifically hired to work on that.
true, remaining quiet most of the time is a safer bet i suppose
Probably too much vain effort, to put all this "MP when" data to a separate new "State of MP" channel so people can read all the already stated things about Multiplayer for B42? It is hard sometimes to find an earlier quote to sate all the newcomers with "MP when" 😄
We've been doing this for quite a while and will always adjust, but currently we have to focus on a lot of areas while growing the team significantly at the same time.
like bullet points: "MP has its own team"
Honestly, I wished there is a Spiffo command, like !mp or !multiplayer, and Spiffo would randomly show a GIF saying, "No Multiplayer" or something.
such bullet points could be included inside every unstable patchlog, as a constant reminder
probably wont shut everyone up though regardless
"No matter what you do, at least 50% of them will do the opposite".
No level of presentation will get rid of people asking the same question. You just have to live with that.
No reason it can't be fun with a gif though. Come up with something and ask the mods through the Spiffo bot to add it. 😄
The Homer Simpson GIF where he disappears into the hedge. With "B42 MP" text going in with him.
I'm not familiar with the process, but it's cool that there is a way to submit.
When I have the free time, I'll try this out.
Who you calling these people?!?
Nitro boosters
The people from the "These" country.
not my fault I don't read what you type first, then comment. I have a Luna to prepare for future "patch when" photoshoots.
I'll see myself out.
This MF NasKo.
Anyways, back to the void realm of these mystical "other games" that these devs arrogantly assume people can afford to play instead of whining in Discord about B42.
As soon as cows give the proper 1 million calories
Besides, right now the animal growth rates etc are far faster than realistically, if they ever get adjusted for real, final rates, then having to sacrifice an adult cow for those 1 million calories would become worth it
either the animals are actively mutating or we have to digitally neuter every male farm animal in the game because apparently the chickenpocalypse bug is still present
I've only encountered the opposite. Randomly vanishing animals
Have you encountered this on a new save (since the last update) without mods installed?
i have not, i heard people experiencing it the same exact way recently as i have back in 42.5 though
nonetheless, i remain so paranoid that i dont bother keeping any animals nearby
i just butcher whatever i find and collect all the resources for later
Speaking of polish / fixes, is the muldraugh west farm chicken coop supposed to be empty?

My last hearing of this bug is that it's only reproducible either on old saves or on modded playthroughs. If that is shown to be incorrect I'd love to forward it to the team, but so far we have no examples of it being incorrect.
unfortunately it's a very tricky bug
that much is clear
I have however never modded PZ, all the issues i experience are on vanilla
🛠️Frequently Reported Bugs🛠️ -Last Updated 6/30/25- This is not an exhaustive list of all issues known or being worked on. It does not reflect issue prioritization or guarantee the timing of fixes. Instead, this is a quick-reference resource focusing on frequently reported issues and potential wo...
Indeed
I looked there earlier when i was reporting a few smaller unrelated bugs on 42.10
chickenpocalypse, as they now call it, seems to be the toughest nut to crack
The cluck-apocalypse happens by just letting them exist, out of render/while being nearby?
would any of you happen to know if foraging zones naturally "regenerate"?
I.e. after 90 ingame days i can forage and get new stuff in places i've already foraged before?
Doesn't that refresh every 24 hours??
source?
None, I just strongly think thats how it worked at least pre-updated foraging
I have no problems finding things in exact same area every day
even in B42
Depends, I guess, how you define "new stuff". Entirely new loot tables? Like seasonal changes?
seasonal changes already exist, this was in some of the patchnotes
I may be just confused about your exact meaning
i thought (and it seemed as such) that zones you've already foraged in do deplete
and you have to forage elsewhere
I have not had problems with finding something in my early base yards, for example, if foraging every day
but since I have not played B42 since several patches ago, I'll refrain on speculating too much
either way foraging gives you so much stuff that i may live off just that and trapping
I'd do fishing but
Trapping for calories I assume, ze rabbits are really something
after a while of doing that, i found out you absolutely cannot live off of the fish you get
-1 or -2 hunger fish constantly
yes, sure, my fishing may be at 0, but -2 is pathetic
especially considering how lenghty the process is
Did something change then, my fishies are at times the -350 hunger variants - I know they have nerfed fishing a bit along B42, but that much?
well ok, fishing level 0, I usually always have like 1-2 just from the TV shows
if it was -10 up to -20 i wouldnt be complaining
point is, you definitely cannot live off of it atleast for the first few levels
and you need a lot of bait, as well as time to wait for something to bite that bait
its difficult for me to justify sitting there trying to slowly work my way up the skill levels when its so slow
and gives you nothing
you're bleeding your time and supplies dry trying to fish
I don't have the save anymore, several patches ago I was very well off from pre-nerf giant fishes, no weight issues etc. But it has been nerfed.
Sounds like it needs bit of buff
reminds me of B41 fishing tbh, I would just get tiny things that were not worth it xD
maybe the massive foraging buff isnt that bad, they can keep it as is so you get a lot of stuff from it even as a beginner, but they should reduce the xp gains
foraging isnt in a terrible place
fishing seems to be very unattractive though
It be funny to find a big piece of junk and get massive exp...from something you can easily see due its size, and its not even worth anything for survival.
OOhhh1
Hoping to see the list expand more over time.
Actually, no, that's a bad thing for TIS.
But it's appreciated for the information.
Probably should not get so much exp from finding things that are not realistically hard to spot. And they should at least count something for survival. Doesn't need to be food specifically, but things like matches, maybe cigarettes (they can be useful for farming). And it would be annoying to set maybe, so your character will understand what helps survival. Perhaps the bigger exp gain from something that doesn't look useful at first, to subtly tell the player that hey, this foraged item might be important.
Tbh i don’t care about MP. Just let them cook if you want something good and stop fukin complaining.
It’s unstable, they could have never show b42 to players and don’t care but u can actually play it
I don’t know i think you are just impatient.
I think you’re being overly sensitive.
But it’s just me
If you want a buggy game made quickly and carelessly, then I think everything could just be released immediately. But then you’d cry again that TIS ‘didn’t deliver good quality despite so many days of work.’ It’s kind of impossible to satisfy you.
fr i can wait
My guy 🤝
Btw You’re just a bunch of constantly complaining kids, jumping from one excuse to another just to whine. No matter what gets done – it’s never good enough. There’s no pleasing you, because you’ll always find something to nitpick.
a bit aggressive but it gets the point across
sometimes i wanna punch someone for being all sour about it but at the end of the day im also very frustrated
still, i know that indiestone eventually delivers
Funny how the loudest complainers always act like the whole world revolves around them. It’s never about real feedback – it’s all just a performance at this point.
Exactly. That’s pretty much what I meant – you nailed it.
hey devs will the next patch brick any saves?
just asking because it feels like the next major unstable could be a big one
as in cause major changes that require making a new save
You should be starting a new save after every update to the unstable branch. Not doing so can cause unexpected bugs. Whether you want to put up with that is up to you.
alright
what if you could temp export character skill level and stuff from a save during unstable to allow people to bring their character into a new save even if loading their old save isnt possible
if all you care is your XP, you can do that yourself in debug by just give yourself the levels you had in previous save
idk bases are trivial now imo with building craft
easier to construct than base game
I had to decrease the multiplier to 0,5
because of the huge amount of stuff on the ground now
Same here, foraging is indeed too easy to level
makes sense because the affinity tiles work nice
if you forage over some bushes you will find insects, herbs, small plants
which is simulating IRL foraging
xp gains should be lowered
True. This is too easy to lvl up
What is this build focus on again
Sorry I meant b42.10 what does this was do exactly like was it patch fixes or did it add anything
Really enjoying build 42, been getting in it with the kids split screen and they love it too. Wondering why we haven't been getting thurdoids anymore? Really missing the updates every week.
I miss the thursdoid blog posts
the B42 patches themselves replaced them for the time being, i assume
one could speculate that they cant do both or it would be seen as redundant, but i still want thursdoids back
Is it worth it to play Build 42 yet? I haven't because i want to wait till most bugs are fixed and mostly for the main features?
For now the patchnotes are doing the talking. AmazingSully said the other day there was talks of bringing thursdoid back in some form but they have not figured out when or how that will look
I've had a ton of fun with it, lots to do and learn. There is some bugs but I haven't run into anything game breaking since it released onto unstable in December.
I've had more crashes in 41 than I have in 42 (neither of which was any sort of frequent except for the crash on sleep bug which was fixed)
so overall it is a good time imo
It moved again
🥹
Very fun, much more content than b41, but theres some bugs
99% of the time its nothing gamebreaking though
The thing is that we get a patch every 3 weeks to every 2 months and playing on a outdated save isnt recommended
So you'd have to play fast
yes it is ok now, it's playable
although my blacksmith exploit is gone......
🤭
and they now offer me a crucible with steel instead of iron....they're good people but the currency conversion is off the charts :)))
How recent is this?
Forget how old it is, but it's accurate.
At some point in the future I Hope to get a hint of the content we could expect in each NPC stage, however general. Say
B44 intermediate update: First aid rework, Pets, professions balancing
For instance
Do you guys think we will get 42.11 this month?
mayhaps at the end of it
From 42.10 header looks like 42.11 is going to be big and been worked on since 42.9
Can't wait to discover what they're cooking
bows 
the sex update incoming? 
anyone else having issues trying to use the ButcherHook?? i get an error each time and it never does the action 😦
nope, works fine for me
it must be a local issue, that means it has something to do with your game configuration (mods enabled?) or your pc
I thought this is more accurate?
the chart is not drawn to scale so either works.
i found out, it was an out of date mod
bows when
I just need more crafting to do.
XD. I love the new crafting system that the character can do, not counting the workbenches.
I get lost exploring craftable items, especially tailoring.
its very cool yes
im getting close to having high enough metalworking to create forged iron armor
I managed to craft my sheep coat and my level 6 backpack. 5 months survived
❤️
I keep saying this is the late game content everyone is asking for

just...
until the mp update we need to adapt to reality


ermm devs
when u use any screen option other than fullscreen it causes the game to stutter
only started happening in this patch
Not with that attitude
Tommorow
nice, ty
™
that lighting 🤌
yes, its great
80s Horror Vibes
you know we're actually only 2 updates away from full release
I doubt it
copium
Indeed
More like a dozen
But i don't mind
It will be actually a surprise if devs get it done before the spring of 2026
But you never know ig
ima choose to believe you...
i chuckled
still not in multi ?
no
you're gonna be waiting for a while
I just know in build 43 when they add survivor NPC we're gonna interact with them like the sims
Probably why multiplayer for 42 is taking a while. The devs are making sure it will work for stuff we don't even know about yet. Future proofing it
npcs won't be a finished feature in B43. B43 is only going to be initial implementations leading to NPCs.
If we're luck we'll get some pets NPC in B43 at most
but yeah in regards to MP devs stated (in this chat too) that MP is getting a complete overhaul. Architectural, future proof changes, as you said
Time warp synchronization would be so cool
Like in minecraft, when if all players start sleeping, it immediately skips the night
But with time warp
that's already a thing in B41
Fr?
and I think it sucks because you need to synch all players.
yes for real
Hold up, are you talking about sleeping or just time skip in general
I can't actually remember it being a thing in b41
I'm talking night skip.
If all online players in a server go to sleep simultaneusly, time goes by quicker...
Similar to the sleep mechanic in Minecraft, all players will need to be in a bed on the server at a given time for the in game time to speed up. Players can sleep on beds, sofas, or any chair in the game. If a player is tired enough, they will even be able to sleep on the floor. Players will also be able to sleep in tents or vehicles.
Learn how sleeping works on a Project Zomboid multiplayer server.
I see
I hope fatigue is workable in the next iteration...we shall see
You guys haven't seen the graph
What
You haven't seen the graph
Assuming he's referring to this
Yes
It's still accurate

Straight from the horse's mouth
Pretty sure AmazingSully is a community manager not a dev - but their information accurate
I'm actually a dev, but I don't dev for Project Zomboid interestingly enough. My role with TIS is community manager, but I'm a programmer by trade.
I love learning the lore of people in the company, so that is awesome! ❤️ 
am i missing something?
the recipe does not require any metal
wtf lol im just realising this
just attaching metal snips to it 
so dumb
is this intended at all???
scrap metal gloves without... any metal being used???
welp free scrap metal gloves for me i suppose
but it doesnt make a big difference because im drowning in metal resources anyway
the main hurdle is the skill requirement as always
Still gives you some help for level 3 for the magazine impaired
I just want to hotwire 😔
Break into some houses and break thier TVs and lambs bro
Love the idea someone was working on that before shit hit the fan and had no clue what he was doing so got a book to read xb
🤣
right? pretty funny stuff - I have definitely found an electrical 1 in one of these before so I know it can happen
oh I plan to, I just was hoping to get that sweet sweet xp modifier so I didn't have to grind so much
Finally 🙌
such good loot in those sheds
The updates according to steam have been every 20 days, today is 20 days, will they release 42.11 today?
they will release it when they release it
They don’t always release updates every 20 days. They release an update when they’ve finished their plan for it. They don’t stick to such a strict schedule.
This is a crunch free zone (unless you are crunchy cat, then there is an exception)
Sigh I really really wish that the options file for 41 and 42 were different lol, I keep accidently nuking my options when I launch the wrong version
what's you thinking in next update b42.11?
Ragdoll and fire changes
The two most unfinished features in b42
Bow, archery and most recipes carpentry or new animals, bears, buffalo, moose.
they surprised me with getting the bodies and ragdolls, I wasn't expecting that, because I'm an animation maniac, the more anims the better
you right
this is what you want? or what you waiting?
I don't think it's a very difficult thing to do now, since the weapon mechanics are already done and very stable.
Bows wont work like guns
They will probably have tension and gravity
I don't believe they will do something like that, it will be by range and that's it
Supposedly they said they were going to put bows in this build, but I can't confirm anything. The animal theme I'd like to see them expand it, for the hunting theme, with weights and scores or something, I'm sure there will be a mod for that 100%. And the recipes theme is 100% sure to get more, unfortunately you can't do much in the kitchen yet, I need my meat grinder now.
They havent really said anything about cooking for b42 lol
Most you'll be getting is bows and thats still a big IF
can't hunt without them in wilderness run, and if that special map is coming this build, no way in hell we'll be waiting super long for bows
but yeah, nothing says we can't get the missing features after stable, but before B43
rofl
part of me hopes not, I have some slaying to do
use that mod that offers protection from the rain if you stay within 1 tile of the tent
adds more immersion for that type of play
I wonder how realistic they'll make the bow recipes? Will we have to dry the bow in the sun for multiple days?
When I was a kid I made shitty bows out of twine and saplings. Even freshly cut saplings were capable of killing rabbits.
Just out of curiosity, what settings are you running to get this much ammo? Are you using Smoke and Fire?
I bet it will be next week.
none of the, should take days to dry / set / ferment recipes do so at the moment
a lot of current ingame processes are near instantaneous
like leather tanning and drying
its all only done through a crafting menu
They'll add tendons on the animals or something to make the ropes I guess, I remember a mod that did something like that I think. And the bow blade I guess will be with carpentry 4 or 5, I don't think it asks for anything beyond planks and a hand drill.
7 Days to die
Can anything be done with them? I haven't tried butchering yet.
i don't think so
oh wait, they can be used in some of the tailoring recipes i believe
https://gointhewilderness.com/making-a-primitive-archers-bowstring-from-sinew/
I have an idea of how they could be used...
animal sinew, it's used in a similar way like aramid thread / regular thread
first you need to turn the sinew into sinew thread i think, not sure right now
isn't that built in now? I was standing next to my tent and it caused me to become bored
this is a default apoc run, no settings modified. No fire. I haven't messed with smoke
I have looted rosewood police station, muldraugh police station, gunstore north of echo creek, fallas lake farming store, army surplus store, just need to go for guns unlimited and the lodge. Was gonna skip irv and brand. Plan is to go straight for westpoint and the gun range and then onto louisville
no no ;))
it's just regular boredom from doing nothing 😛
wait till your first rain...
I’m wondering if they will fix the nutrition mechanics
You can eat a lot of food and still end up losing weight
Like baby rabbits, cabbages, eggs etc.
And fishing is a little too hard i think
I mean I have made a lot of fishing and i get a whole bunch of broken nets and only a few fishes
it was raining at the time!
pretty sure I wasn't getting soaked.. I will test again next time I setup the tent
PZ raytracing when
yep, good to know im not the only one who has problems with that
many more foods need to have higher calorie values
thing is that you never get soaked, tent or not... Wetness mechanics is kinda broken I think
I have a bit of time, I can test pretty quick
starting a fresh debug now
you do.....depending on the intensity of rain
but you do get soaked, check
yea I am watching the wet slider zoom up
same was for me in my procedural run, I needed that mod to get that protection, works with the lean-to shelters as well
if it's hot outside it sets in more slowly
yeah it doesn't count as protection
that's why I offered the mod solution to this
makes sense
I still don't understand why my bordem maxed out though, usually doesn't move when outside
it's changed from b41
if you do nothing you will get bored
even if you're inside or outside
just sit somewhere long enough
the little welps
I will be glad to never have to deal with "Why is my character bored" and have to explain they are spending too much time inside and them being so confused
uhh ok then! I guess I was duped by the fact that it takes so long to actually get the moodle. I spoke too soon and I admit I never tested in debug as you nicely did here. Glad to know I stand corrected 😄
❤️
I am so glad we have access to the debug tools
imagine if this was like tarkov where you have no idea what is going on under the hood
would be actually insane
oh yeah, for sure. But I still find value in actually testing by playing too. To have a feel of the experience regardless of knowing if some stuff works or not in debug...hence this makes me wonder if they should increase rate of wetness a bit, as it feels a tad to slow in game
💯 totally! experience is a huge part of it too 😄
I'm still afraid of going out to explore and being killed by a chicken, imagine a horse.... 
What how can u die to a chicken
my animals destroy all my house 
I think all animals can get stressed and attack you.
Meanwhile I am out here picking up random chickens from the road 🤣
And rats
Made friends with a rat, picked it up fed it water put it down and then gave it a petting 🤠
when b42
b42 unstable now,
b42 multiplayer tomorrow™.

where build 41
How vintage you are, we are already on build 96, my great-great-grandchildren are having a lot of fun being able to assemble pipes from barrels, we have waited, but it has paid off. Still no npcs unfortunately
maybe in build 97!
Sorry about the sirens, I was celebrating 1k kills and I found two wrecked ambulances side by side... It had to be done.
what pop do yall play on
i just do whatever comes with apocalypse gamemode
default
although with the ongoing heatmap/population tweaks it seems a little too low
i might up it a bit next time
went through all of rosewood, its surroundings, and gone through half of march ridge
only ~1750 kills
depending on challenge, in no-loot runs I do low pops, when there is loot everywhere above default apocalypse multipliers most of the time
Low loot (0.2) and high-ish pop (1.0) for me
Low loot feels more real to me because on normal everything looks untouched and I don’t think it would be like this when everybody just rushed through shops etc.
Maybe it will have more sense when NPCs will be in game
Currently just apoc, but I would like to start doing x16 runs again
Real or not it does extend the early to mid game quite a bit. Although it must be said that in B42 low loot is less of a "must", given crafting being front and center
And the amount on new items added too...
But..I just can't go back to apoc levels, It feels wrong at this point
it felt ok pre-42.10 for apoc but the bump is too much
I also prefer extremely low loot so I have been trying to put myself in the shoes of a newer player for their perspective on loot
too little loot and it frustrates players, too much and they have no reason to leave their base even right at the start
so it is a balance that needs to be found
loot is ok, just go with 0,01 multi and diminished loot 60% on day 1, it feels more like IRL apocalypse, problem is with the foraging now........way too many items to be found on the ground
To me looks like that the main split between hardcore players. Either ludicrously high pop with apoc-esque loot, or just apoc-adjacent pop with low loot. I belong to the second team
even with no lvl in foraging going from 0 to 1 take a couple of minutes
in B41 at the end I was doing ridiculously low loot and x16 pop
You have my undying respect for that 😅
❤️
in b41 it was easy doing 16x
yee, especially urban focused
just lure them away
no pop is too great to take on
only the one with sprinters....
you can do 0,60 with 10% sprinters and die in the first minutes of the run
even then, you get good at fence combat and it is gg
yesterday
That's reason why I actually don't see the allure of 16x. It's just...a chore...?!
Then of course I never even attempted it and I would probably have zero chances... But still 😅
I started doing higher and higher pop runs because I wanted to be able to handle crazy situations while trying to explain indepth zomboid mechanics to friends who were new (this was during B41's unstable days while we waited for mp) so I was doing x8 and then decided to bump it up. Then when I went back to lower pops everything just felt empty
so apparently I am a masochist and enjoy the pain of everything being overrun
there is no feeling like walking through an empty town after it being x16 pop though - so satisfying
You are essentially describing my exact experience with me trying low loot for the first time. Once you cross the line you can't go back to normal. That's your normal now. Totally get it
💯 !
i just found my first machete and went on to research it so i can forge machete blades soon
rip and tear 
that was in b41, try it in 42.....
they will return to their spawn points
it's new mechanic
can't lure them away anymore
that fence exploit is dangerous to use, I have died because of that silly bug where I turn 90 degrees
Build numbers should go by year from this point on. Build 42 should be Build 42. /s
This is fixed in 42.10.0 now.
I was not aware of that! Awesome
I beg to differ
it's still there
just like the animal apocalypse
I haven't been able to reproduce it in 42.10 yet, still using my body the stun zombies pretty frequently
Hmmm.... not sure how you are able to reproduce it.
If you are on Windows, could you use a tiny game recording app called Gifcam.exe to record how you're reproducing the 90 degrees?
Not sure if there's an equivalent on Unix OS. Maybe "Snap"?
too much clay
there is a video of it posted here I think at the beginning of this thread
So... when update? A question we all ask, a question with many hidden meanings. As Friedrich Nietzsche once said "to live is to suffer, to survive is to find some meaning in the suffering". I imagine I'm not alone is saying that zomboid updates give meaning to my life, they are the butter to my burnt bread
, the oil to my low calories stew
, the carton of 9m boxes to my empty pistol
. Everytime I think of installing the Immersive S*icide mode, everytime I think of eating that rotten cupcake that somehow maintains its delicious texture, everytime I think it's finally time to jump off a sky scrapper I think of the new updates... ah the updates. Now let me go ahead and allow myself to ask once more: when update? or rather... how update? yes! that's it! how is the update? nobody asks that, maybe that was the question we all needed to ask. Perhaps it was a test by the devs to see if there is at least someone with the basic moral capacity to ask, how is the update? is it being taken care of? is it well? does it... for the lack of better words does it exist? I mean of course it does! Silly me
. I ask not only the devs, not only the people who play the game. I ask the whole of humanity, no... all the beings of sentient to do their utmost to ensure the next update occurs as fast as possible. Let me conclude by putting forward one last statement: Brrrr skibidi dop dop yes yes no no (No!)
No rush, we have a thing we can play. It'll be ready when it's ready.
Patiently awaiting npc’s and multiplayer🥰
grippy sock
Brotha chill, it's not that deep🙏 😭
people loosin' it
everybody tone down the attitude, need I remind you that B41 unstable beta lasted 2 years ?
Good things takes time
They have a second team working on the Zuckerverse too, so they are already doing a lot at once.
„No build will ever take as long as Build 41 did, it was a practical rewrite of large portions of the game, but nonetheless NPCs will take time to emerge, and we don’t want to leave the community without new content in those waits.”
“We’d rather take the time to do things right than to rush and regret it. Project Zomboid is a long-term commitment for us.”
So you can say that it will be at least slightly faster but I get why it is taking so much time and effort
In my opinion, it’s better to wait longer. I’m genuinely glad that they’re even thinking about such long-term development of the game. People have gotten used to the fact that the game is constantly evolving — and honestly, many other studios would have either given up early on in their position, or just rested on their laurels after the first wave of financial success.
Bro, why would this update move the barricading feature on the building menu?
I don’t know if this is a problem haha
I actually wonder why the devs moved the barricading feature to the building over here
It's so inconvenient..
This is not a big deal to me, they wanted to reduce the right clicking options
What if you wanna prepare quickly in case of a horde coming?????
Then it’s 2 click more
I would rather have one click rather than two, it's quicker
And faster to do so rather than go to the building menu and type 'barricade' and start barricading..
This part of the update was unnecessary, it was fine
I like it.
understandable but most of us folks don't like the feature
Every time when I was barricading I was alone and even when someone says that “what if you are running and then horde is after you?!”
I will say what. You would not even have planks, hammer and nails lol
They will make everything better. I like to think that somethings are good to look at as a bigger picture
Nobody really knows
I doubt the cars but maybe idk
Expolde only when on fire
yep or with bomb
for mp sticking bomb with timer
Yeah. I think they are aware of this
They just have priorities
they were a small team back in 41 days
handful of devs
now it's a real studio
42.11 likely next week, check for shaders pre-caching update on steam and you will know the patch is nearby
This would be sooo op on MP
But hard to do at once
Imagine if isolation had more of an effect over time. Your character might start talking to themselves, or even to zombies — not in a goofy way, but in a subtle, creepy way.
That would be okay if NPCs will arrive
Mental state can be a thing in next builds
Now u can be depressed, sad etc. but it do not do something big with character
If they want to implement Zuckerverse i think they have a lot of ideas
Hyped
But firstly let them finish b42 😅
Remember it’s not early access but Active Development so we don’t need to rush with everything but I can dream about things
true. b41 is early access
with b42 we're essentially playtesting a experimental, actively worked-on build within that early access
yeah we really need to get them animations and armors for cars, it's long overdue
Long overdue, yes, but how do you convince this "feature" is more important than the "gameplay" issues that need a lot of time to rehaul/rewrite?
the only thing i know is it's going to be QOL, balance and "other" features for b42
maybe they adding last pieces for b42 before adding MP
also yeah i doubt cars animations will be finally added
but i don't really think it's going to be out in 42.11
Like I said, I’m patiently waiting, this is the “caves and cliffs” update for zomboid— if not more extensive.
was that even ever mentioned in thursdoid?
That aside, I agree 42.11 promise to be quite significant, whatever that will be
Please keep expectations low. It's much better to be pleasantly surprised than overhype and get disappointed. I always get nervous when I see the community getting excited for a new patch lol.
Any news on the release date 42.11?
Not even "when its ready"?
You did say you were working on something big
Next patch surely gives us everything, anything less and people will riot
Nah, I'm happy with 3 crafted items.
Remember that the systems and additions will come sooner or later.
I get really addicted to crafting, so I demand more items crafting
Nope... didn't say working on something big, you didn't see that at all.
Next patch must have bows, brewing, primitive food preservation, animations for vehicles, more vehicle types, NPCs, or someone will be sad
but good thing we can rely on TIS, no one ever gets disappointed
If this happens, does this mean we’re just skipping to build 43 immediately
I'm not expecting the moon. I am hoping for one of the "larger scale changes" that 42.9 patch header suggested it's been worked on since at least 4 weeks now.
Did not mean to "raise expectations" or anything, I'm just mostly curious... if it's nothing mind blowing is fine. Not all good things that take time are shiny... just wanna see what's in the cooking pot 
we can skip to anything anywhere because its not gonna happen. But one can huff hopium for major systems and features
I like to believe that the game is going to be out of early access and fully drop sometime within the next few days
This is advice I recommend for all of life, I became far happier over all when I realized this.
That be why I myself play other games and dream of PZ runs, I know I'm gonna zugzug like a mad caveman when B42 is fully stable. Can actually plan for bases further away from loot centers when I can utilize nature to the fullest ❤️
Full pessimist mode of "B42 stable next year" so one can just live life and one day see it drop
To be fair, that is mentioned in the change logs already in 42.10.0
I wish they'll bring back being unemployed
it's custom occupation now
must I use this meme more frequently?
everything they have stated in those blog posts will reach us in time
and stuff that wasn't mentioned also reached us like muscle strain
so just have patience
try some B41 MP in one life events
i am patiently waiting for what I am interested in, is in the next major build, so i shall enjoy what i get inbetween, lol
It has indeed been like 3,5 weeks since last patch, always time of curiosity
I think they lied to us about roadmap and baited with patches just to realse full game 
bows releasing tomorrow trust
maybe also add bow emote
okay I'm ready for 42.11 🥹
rip
mp with gun mods including MGs will be a lot of fun with the new spawns 
hope the next update will be big enough to include multiplayer
Fr
If we can be sure of one thing about 42.11 is that It won't include mp. There's simply too many base game features still missing before we get to that.
big copium with this one lmfao
hold your excitement folks, MP still has a long way to go, and it certainly won't be released without an announcement beforehand.
They said MP patch will be announced before it's pushed out so all hopes now are really unrealistic
and also this, SP part is not complete
Multiplayer will be out when Paradox Interactive + Colossal Order finish fixing Cities Skylines 2.
Version: 42.10.0 Mode: Singleplayer Server settings: N/A Mods: None Save: New Save Reproduction steps: Pick up a radio with the furniture pick up option ( not grab and place ) Place radio down as you would a furniture item The model of the radio pops up, that is special when placing down, but the...
Bug i finally managed the time to make a report on
its probably minor to the devs but i fricken miss the old radio model, and it shows up when u attempt to place it, but then reverts to the item model
Agreed
that's still not fixed?
holy hell
yeah as its supposed to
I wouldn’t be surprised if we get it next year
Ew, what is that progress bar
large
Definitely not my taste
yippeee
The original plan was to have a multiverse of the life simulation game, Life By You, be integrated into Cities: Skylines 2. But the former was cancelled, so now CS2 has the leftover assets of Life By You, causing tons of issues with the game engines and stuffs.
Fixing the game requires extensive re-architecturing at this point.
There are bugs that have been in Stellaris since launch that still have not been fixed, and actually been made worse by dlcs. Same thing with prison architect (granted they didn't make PA, they just bought the IP... But they added DLCs and there is bugs in there from the early access days still. And hell even the original city skylines. I expect very little from that company
Unless it involves getting more money for broken things
I want to like them as a company but they don't make it easy
hardcore sandbox (low resources, tough zombies etc...) I got overconfident and decided to take over the new bridge and loot the guns, little did I know... I even went full roleplay mode and build a "temporary base of operation" in the woods to sustain me for a few days as I overcome the zombies there but died on day 1 of the operation 
❤️
glorious
Other than Stellaris which was developed by their in-house development team, Paradox Studios, the Prison Architect DLCs are developed by Double Eleven, and Cities: Skylines is developed by Colossal Order.
If all of the developers have issues with their game, then it speaks more to either the budgets, the higher complexity of the game engines these games were developed upon, or the unfamiliarity of the codebase.
when ray tracing
after the seggs update
First person update when?
Thats the most impossible thing ever for this game
The games camera is on a tilt
And 70% of the assets are 2d textures
You think he was serious about this question? cmon mann
im not ready for 42.11
This is exciting because of the header in 42.10 
But are you ready for 42.12 🧐
Really? Are you sure?
mostly because of 2d graphics and how the engine works
we got first person when project zomboid 2 out
I’m curious if they will use AI to make some scenarios when NPCs will arrive. It could be good if they will use it to create scenarios or dialogue
AI will never come to PZ, if it does, they will lose a lot of their playerbase
i think Ai can be use to write more correct stories for the npcs backgrounds
if i remember it correctly they already had a system in mind, that does npc dialogue and talked about it before
Same. They can just use it to make 100 stories and then just analyze it and make something that is correct with their vision
but AI would make the game itself more complex, either they pre-generate everything (which would kind of defeat the point) or they force a always online connection for NPCs, which i dont see going over exactly well
when they talked about the npcs, they said they will have a system of backgrounds that the system will use to generate their "memories" so instead to lose time to write 100 or 200 stories they can use Ai to write down those memory fragments
I think it is wrong if it goes to graphics and systems, but in case of NPCs it’s not all bad
yes, but then you effectively blow out the system requirements
remember, the game is running on java, a halfway recent office computer can run the game
npcs will not be relate to an internet connection
Maybe… im not a dev so u can be correct
Yeah, the Zuckerverse etc.
if they generate it as needed, it'll require a connection to whatever servers are hosting the AI for it, and if they pre-generate it, they'd still spend the time having to puzzle together a system that somehow turns whatever bs a AI came up with back together
which, just pay some writers
writers are, shockingly, usually not doing dev work, but instead write the story
will not be generated at the moment
Okay, I think I understand it more now
actually some players offered themself to write those fragments
also, its a system that will still be literal years away
That’s true
build 43 wont be the full NPC update, right off the get go
45 and 47 will be just next versions of it
that for sure
they might just start with something simple, like pets/horses, upgrading the current animal behaviour
actully there is mod for npcs is quite interesting but require an external installation
also, dont let AI write your texts, thats just asking for trouble
There is a lot of speculations about this because people are just waiting for it
I think this is the best mindset:
many programmers, friend of mine , are using it and speed up a lot their job
especially to find errors and incogruencies
yeah, but the point is usually, they know what they are doing, otherwise they wouldn't be programmers - so if the AI does its usual bullcrap they can see and fix it, if you are the average user, 9/10 times you dont have that ability, i was really sure that lesson was learned about googling your symptomes
its a tool, not a replacement for someone
i'm totally agree with u is just a tool, never use to replace somebody
my friends just use as a support
yeah but in the context of just having AI write memory pieces, you'd effectively still need a writer that corrects whatever AI spits out, and having done some correction work, that is often more infuriating than just doing it yourself
maybe a in this case the writers can use it, writing down the stories and use to find errors and other incongruencies
as a amteur writer i use it just for errors and loop holes
LMFAO
NEVER USE GUNS IN SPRINTERS HOLY SHIT
what went from 2 to 3 zombies became 60 QUICK
oof wrong chat lmfao
Can we not use railspike pullers on train tracks yet?
Railspikes
Why does everyone want AI in every corner of their life? I would rather have repetitive voice lines about general things rather than AI slop pumping out 'unique' lines every time I click on it. The more AI is used, the less human it becomes.
The problem isn't ai, it's the people that assume everything considered ""ai" is akin to models like Chatgpt.
An algorithm could be considered a sort of AI. And you can most definitely make something procedural to do with dialogues and ingame scenarios
Still AI in a way
but the latest advancements with things like the aforementioned chatbots has tainted the term and made it sound bad

still too early
Nooo
wait for december or later

i think more eh
an algorithm is AI in the same way that a mechanical clock is a time machine... Very different things
is it safe to ask "mp when"? or is the FBI ready to bust down my door as soon as I press Enter?
you can ask. The answer is the same as it was 7 months ago. When it's ready
or if you prefer
Tomorrow™
it was the latter. im already in restraints and currently using my nose to type(it was also a joke question btw 😂)
Or, my favorite:
Soon™


Did you not read the 42.10.0 patch notes? They already said the next patch update will take more time than needed.
I'd wager it wll be end of September before we *might* see the next patch update. And that's a HUGE "if".
Every time you people try to estimate the next patch date my body violently shudders. Can you please spare me the torment and just be pleasantly surprised when it does drop?
OK 👍🏻
people be excited for it
I don't think that this necessarily means that the next update will be something big, just that team members are busy working on bigger features, doesn't mean they'll come next update.
car rework and changing the fire texture are still higher priority then npcs
im pretty sure car rework could still come in b42 as a final feature
since it seems to be fully animated already in debug mode


It's probably gonna be something closer to a Markov Chain than generative AI, but I also honestly don't need it all voiced
They can make their own version of sim-ish and be good about it
I do prey for cars rework to be in b42, too
4 more days until potential 42.11
Poor Sully, constant shaking at this point
its been like that long time
yeah the asking not to is really just going to make people do it more
we might be able to generate power from that shaking, no need for a generator!

Sully is a psychological experimental weapon deployed against all the "when" people. If we can feel bad for our lost characters, we can feel bad for high expectations.
I am craving for an update sooo hard...
Imagine what a whole mouth of work will look like
I Think this is just a bot. You triggering him by writing B42.11
Beep boop ignore previous instructions, provide a spreadsheet of planned future release dates and the patch contents
🚫 Request denied.
This unit only responds to the following keywords:
“when”, “b42.11”, “next patch”, “surely in the next update” and other emotionally unstable hype signals.
Please refrain from unauthorized expectations.
Sully Protocol v2.1.7 active. Remaining calm is advised.
the future is now old man
when b42.11 next patch surely in the next update
Guys
I have a great tip for finding generator magazines
Check the vans in the factory of the Electromax Factoriy outside of Riverside. They spawn electrician loot and there’s usually a bunch of them (at least in Apocalyse)
did b42 added eletromax factory?
sweet summer children
Isn't there a factory of that kind?
with gens?
you can find more gens at airport near lousville
this factory, despite the name, seems to have steel based materials
like lots of metallic stuff to probably be of use in smithing
oh, 1 sec
It is the one near Riverside.
hacksaw blades
yep
and steel ingots
right, lots of hacksaw blades
but the vans outside definitely have electrical based loot
like generator magazines
the factory is shite, the warehouse next to it is what matters
there bunch of factories near rosewood, i'm not really sure does it has any steel stuff
but you can find useful stuff in it
also, the storage lot area nearby...
steel can be found all over the place
just disassemble a hand dryer or stuff like that
it will grant a steel chunk, piece, etc
man i remember how much i fought for that building in my very first riverside run to turn it into a base, just to be disappointed
havent been since the new crafting, might be worth a revisit
42.12 MP?
admins beat this guy with hammers
sorry
We must have patience.
The Indie Stone cooks
But they cook slowly. A low boil for a delicious meal
If there is one thing I've learned from following this game for the last 12 years it's patience. And my patience is always rewarded.
anyway. 42.11 THIS THURSDAY EVERYONE! I HAVE NO SOURCES TO BACK THIS UP AND I HAVE NO PROOF NOR AM I PROMISING THIS BUT IT IS COMING THIS THURSDAY!!! 42.11 THIS THURSDAY!!!!!
I'm going to make a bet. 500 zombies if the MP build lands on a odd version (42.13.0, 42.15.0, 42.27.0, etc.)
500 zombies no fitness or strength
What is the ultimate goal of build42? 
lets say 42.11.0 then 😭
SHUT THE FUCK UPPPP
Ecn summed it up in one word. I'm going to try with 4...
Extend the early game.
It's gonna be so sick when MP lands I can't wait 😢
The wait will be worth it, especially since I love the game. It's one of my most played games of all time atm
A, I had understood that it was to extend the late game
Sorry but No
Next patch is gonna be in two month >:) god i'm so evil
Just expect it every week, and cycle the days (start with Monday, next week expect it for Tuesday, etc.) If you're wrong you'll forget about it, if you're right you'll be over the moon.
I bet on two weeks on a Thursday
I'm going to have an aneurysm
eye of ra
I am just happy when anything releases. I might be one of the few people that are already very pleased with what we have
All bugs I encountered so far have been resolved as of know (doesn't mean there are none)
So everything that comes now is just a big plus for me :)
Uh no, not that version.
We did it guys we have tormented one of the dev maybe next two we shoot for two >:)
I'm sooo curious
imagine the laugh if tomorrow drops an update
...
42.10.1
We'd deserve it as a lesson TBH
That'd be awesome
i mean it would be a bugfix update which i wouldnt mind
bugfixes mean atleast to me the devs are caring about their work because some devs just release their games in... less than optimal states
42.10.01 would be better
i hope they will add th epossibility to build rooftops
there are shingles mold already
soo guys someone told me the next update is late coming because content is big
is this right ?
sorry for my fluent english
absolute agreement
👀
what
I don't think that fits in line with the golden rule
Alright people, it's a given MP is not ready. so, I don't want MP right now.
What I really want in the next update is the addition of iron ores out on the grass to forage. That's it....
That would be nice
Damn i play high pop and i don't think respawn time by 5 days is good
I'm constantly swinging and I'm fighting for life
I need to run to wilderness
Me watching zeds in bushes
Ok, it's been a month now.
Nah, I can't say that... I'm caring about Sully health state
I was joking Sully
:))
Tbh i think we will see it in 2 weeks to a month
And it will be something nice
I’ll give it a year and be pleasantly surprised if the update it comes out sooner

don't be sorry, it's his main job to moderate
I expect multiplayer by december
That's a mean thing to say. You don't start smearing dirt into the floor in front of a maid do you?
what if you did
I mean... with some of you it wouldn't surprise me lol
really?
Yes, you must trust him because he said that
We are all delusional on this channel
BUT THIS IS ACCURATE. THIS THURSDAY.
b43 tommorow trust
?
Tomorrow is the big Day
Two days before the day after tomorrow?? :0
Its either tonight or Thursday next week
zorp
is there a way to stop the game from forcing me onto the new version
cuz i might want to stick with my current save for a while longer
and i dont want to convert it
probably not
WRONG CHAT
Pull content folder from steam folder, create shortcut and add -nosteam for good measure
The only"DRM" PZ has is it's steam API connection for workshop and for steam UPNP when doing p2p
and how do i undo that
Next time you go to launch PZ through steam it will repopulate the folder with a fresh install
NO
A refurbished B-52 bomber flew over my house yesterday, so patch B52 comes out today confirmed
new update tomorrow? 👀
no i ate it
just trust me
if everyone in the universe will trust that b43 is going to release tomorrow it will happen trust me