#42.8.1 UNSTABLE Released

1 messages · Page 2 of 1

forest prism
#

you can send them to scavenge areas

#

or scout

kind oyster
#

How do u play pz, like what difficulty do u set it on

kind oyster
forest prism
#

or 6 months later

kind oyster
#

Like for example, I put every loot of insanely rare, 10 years later, immediate shutoff electricity n water, a bit more zeds than usual, a few sprinters preferable

#

That's my go-to settings

forest prism
#

yeah for sp thats the best

#

otherwise it would be so easy

kind oyster
#

Fr, It sucks having tons of loot around

#

Me n my friends went to the rosewood military base to get guns, killed hundreds of zeds only to get magazines frm the armory

#

was fun lol

#

Aight

oblique harbor
oblique harbor
#

if they plan on adding MP back when B43 releases personally i wouldn't care since MP and NPCs go hand in hand and should be worked on together to achieve the most compatibility, some players probs wouldnt agree with that but it would deffo make MP rerelease a lot bigger

#

if they go that route at least we wont get a half baked MP and half baked NPCs

rose kraken
#

read that blog post I've linked earlier they explain there

#

check houses in game or stores, you will see some machines and pipes in backrooms that's probably gonna be plumbing related

#

also check the vid they have posted for Christmas you will see a survivor installing roof lights using an electrical box on a house wall

stoic frigate
#

a lot of cops

#

so much ammo drunk

kind oyster
#

Mp is definitely gonna be. Releasing sooner

#

Else we riot

hushed wharf
kind oyster
#

I'm sure many peeps would agree with ke

oblique harbor
kind oyster
#

At least two years

#

Max 4-5

oblique harbor
#

Only reason project zomboid development has been scuffed is because of quite a few hiccups and unfortunate events

#

Not being optimistic when I say at most it will be 2 years

#

It’s almost a meme at this point how long we have been waiting for npcs (even tho they existed at a point in time) and I don’t think they want to stagnate as the game is growing in popularity etc everyday, hence there should be more of a motivation to get things out at a reasonable pace

stray roost
stoic frigate
oblique harbor
#

Wth is a heading tool

#

Is that used for tailoring?

stoic frigate
jolly raven
#

They mentioned bows in blog posts too???

oblique harbor
stoic frigate
thin python
#

We already got the "better aim system". That's one of B42 Unstable's original features

pulsar bridge
#

Yuhuuuuu

marsh zinc
#

people always want dismemberment in games for the cool points™️ but in PZ that seems excessivelly difficult if not outright impossible to add lol

#

as far as i know the game doesnt even register "limb hits" when you hit zombies with melee

boreal meteor
#

Zombies after this update be like:

boreal meteor
#

I absolutely love shooting zombies' kneecaps, especially after this update

#

What if zombies could climb onto hood of car and smash the windshield when the car is stopped? I think thats maybe a good idea

grizzled elk
#

42.8.1 UNSTABLE Released

pure star
grizzled elk
#

41.8.1 - Unstable Hotfix Release:

  • Fixed game not launching with Video Effects being unchecked.,
  • Welcome message can be disabled in the options.
limber prawn
#

No melee ragdolling teaser?

stray tundra
#

Tell me, does the rekdol affect the FPS and stability in the game?

teal coyote
wise magnet
#

Mp teaser..?

marsh zinc
#

last 2 users above me smell bad

rose kraken
knotty tangle
#

Brewing i hope is next

#

And then after archery

little path
#

HOLD UP, did we just saw a bit of multiplayer working?drunk

knotty tangle
#

I think so

#

Nope that was a zombie

little path
#

ahh

#

shame

forest otter
#

what do u guys think about the ragdoll update?

marsh zinc
little path
#

i cant even comprehend something like this actually being in pz

#

this opens so much possibilities

forest otter
#

When you kill a zombie using a gun isnt it a bit unrealistic for the zombie to fly a few feet?

hidden bear
#

i imagine the dragging corpses is eventually going to incoperate ragdoll, small but would be really immersive to see

little path
#

or became a sandbox option

marsh zinc
#

its new, literally was just added, no one expected it

#

it will be tweaked for sure, likely toned down

hidden bear
#

being able to carry player and such will be great too

forest otter
#

have u guys tried it while dragging a zombie?

hidden bear
#

maybe enough strength lets you jog with them around your shoulders

hidden bear
little path
#

did animals also got ragdolls?

marsh zinc
#

for now i think it'd be useless

forest otter
#

I hope they put an option like carrying a corpse in your back hoho

hidden bear
marsh zinc
#

You can still move with a broken bone, a deep wound, or when exhausted. Complete exhaustion is rare unless you're very irresponsible and carrying a player would likely max out your encumbrance, which would counter-act its usefulness

hidden bear
hidden bear
marsh zinc
#

it is a problem when it's highly niche because this concerns the work of developers, they have no reason to work on and implement a major mechanic like that when most of its uses would be for roleplay

#

modders will be able to do that for you at some point

hidden bear
thin python
marsh zinc
thin python
marsh zinc
#

if they actually took the time to add that officially, i'd be surprised

hidden bear
marsh zinc
#

point out where exactly i have been trying to prove something as a fact

hidden bear
#

you said "They have no reason" that's not an expression of your opinion, that is trying to claim something is

little path
marsh zinc
thin python
#

That needs to be tweaked

hidden bear
marsh zinc
#

Sorry that you think it's more likely for it to be added than not then

hidden bear
#

you're insufferable

modern atlas
#

I wondering if in future "melee attack and charging" will take weapon kind and fitness in to account to determinate ragdolls intensity...

#

Because If yes melee combat could become very funny

hidden bear
modern atlas
#

Yeah I hope so it will be structured (coding wise) to be modded in this sense

hidden bear
#

then again, if i can get strength Lvl 10 and do a Whirlwind barb build with sledgehammers i wont complain

modern atlas
#

Yeah, anyway if tweakble with sandbox every one could be happy

hidden bear
#

i hope someday we can climb on top of vehicles, maybe a certain speed would make it so you ragdoll

modern atlas
marsh zinc
#

i'd probably make it slightly more weighty but given what it's like now they're likely to tweak it to that anyway

#

for guns definitely

pulsar bridge
#

When im try set 1280 x 720 , still same back to 2k screen again @grizzled elk

soft plume
#

Can’t wait for the MP build for the beta, but in the meantime, still must to do and test

pulsar bridge
pale scroll
novel cypress
#

Video you guys made look real nice got my friends excited for mp

bold imp
pale scroll
#

Have you restarted the game after changing Display mode? Could you try closing the game and changing res via Options ini file found in user\Zomboid?

pulsar bridge
#

Still same

pale scroll
pulsar bridge
stoic frigate
#

foraging is really good now

marsh zinc
#

foraging was already good

#

if its good even at level 0-1 then i wouldnt say thats good, that's overtuned

stoic frigate
#

uhm actually i think i found a bug with foraging

#

I used to find stones very quickly, then when I activated the specialized stone search, it took me 5 minutes to find one. When I disabled the specialization, I started finding lots of stones.

#

Normally, the average search for stones should have increased, but here it seems to have decreased, not to mention the fact that I can find almost nothing else.

#

I haven't made any precise measurements, I'm aware that it's a feeling but i think that there's a problem.

marsh zinc
#

interesting

rare mortar
#

So can this be turned off?

#

Because it looks really bad

crisp violet
#

Let is get some polishing, it looks really good to start with

rare mortar
#

Yeah good point

surreal falcon
rare mortar
stoic frigate
#

any idea ?

wary wren
toxic lion
#

There might be some balance changes.

stoic frigate
toxic lion
stoic frigate
#

uhm

surreal falcon
#

stone breaking hammer, maybe any heavy duty ones will work...if there's any aside from sledge

toxic lion
#

Feedback about the ragdoll system:

  • I think the friction (the deceleration weight) should be increased a bit, so the movements are slowed down faster when the ragdolled zombie corpses are gunned down.
#

Otherwise, the arms flailing would keep flailing nonstop.

marsh zinc
#

its also possible youre doing something wrong, like rightclicking on something thats not a deposit

#

or they just made it impossible to break deposits with a stone hammer this patch, i do not know

toxic lion
marsh zinc
#

yes

#

dont just call it bad, elaborate

solar ore
#

@grizzled elk @pale scroll ily

shadow violet
#

People wanted npcs when ragdolls are clearly more important

glad jewel
#

I like the ragdolls

stoic frigate
#

Stone hammer or stone maul, cause stone maul work @marsh zinc

marsh zinc
#

i genuinely dont know, i havent even played this patch but i know from previous patches that a stone hammer should normally work

limber sluice
#

Okay this is really cool

#

Ragdolls are awesome, I see why this update took so long

floral pewter
#

getting tainted gasoline when filling it up at a gas station.

marsh zinc
floral pewter
#

putting the tainted fuel in the car and nothing happened.

limber sluice
#

Tainted fuel? Say what now

floral pewter
#

could be a bug.

marsh zinc
#

me when my fanta beverage is tainted

pale scroll
floral pewter
#

I dont use mods.

pale scroll
#

But did you create a new save in 42.8.1?

floral pewter
#

not yet

thorny sparrow
#

Did the decorative crops all being bushes get fixed in 42.8.1? Or are the changes only the two lines noted

thorny sparrow
#

Ok thanks!

near trench
#

Noticed that potted plants aren't dying like they are meant to?

thin valley
#

Anyone know why ragdoll physics work with vehicles but not for guns on my end? I do have a simple gun mod and had Advanced trajectroy installed but recently disabled it. No luck.

marsh zinc
#

remove every mod possible then try again

raven dome
thin valley
raven dome
#

theres way too many living plants even in forests it gives off this "perfect" feel too much

#

if you go in a real forest there will be tons of dead bushes or shrubs just around (would make the sticks on the ground seem more realistic if theres dead plants they could have came from)

near trench
#

dead leaves are nice

raven dome
#

the stalkers games understood this

#

their fields and forests feel so eerie and real

#

in a world surrounded by walking dead corpses you should also have dead plants and cracked roads with potholes

#

WHERE ARE THE POTHOLES ON THE KENTUCKY ROADS???

#

Roads arent perfect either

#

i dont mean give the roads and forests a post apocalyptic feel

#

i mean just make them accurate to the run down state of kentucky

#

mainly the roads

#

and the severe lack of gravel roads and overuse of dirt roads

raven dome
#

one of the most common field types

#

corn isn't the only thing field farmed, tomatoes are incredibly common in fields

#

you can even field farm tomatoes in florida and arizona

floral pewter
#

erosion of plants over time should increase the yield of edible and poisonous plants.

raven dome
#

overtime you'd see wild vines with berries poisonous or not

floral pewter
#

wild grapes

marsh zinc
#

erosion overall can always use more additions to it

#

theres always something

raven dome
#

i could make a whole paragraph of a reddit post on things the game needs

#

mostly all erosion additions or new crops and field locations

#

and road changes most importantly

#

including the severe lack of manhole covers

#

where tf are the sewers in kentucky???

marsh zinc
raven dome
#

and also why isn't there any drainage.

marsh zinc
#

it would be kickass to have actual sewers that span across the entire map

raven dome
#

every city has drainage in parking lots and next to sidewalks and even ditches

stoic frigate
#

What is biome map ?

marsh zinc
thorny sparrow
#

I feel like sewers are just a 'other things are more important' thing, but to honest after everything else more important is done it would be cool to have an explorable sewer system in lousville at least

#

does anyone know if louisville has a subway lol

raven dome
marsh zinc
raven dome
#

we dont need explorable sewers at all (yet) we just need a more realistic world

thorny sparrow
#

Yeah thats why I said after everyting else lol

marsh zinc
#

wouldnt find jack shit in these sewers tbh
but they'd be nice to have as a escape plan for scenarios maybe

thorny sparrow
#

Maybe some mole people once NPCs get added lmao

marsh zinc
#

doubt any zombies would be down there (logically speaking

marsh zinc
#

if you keep going back, thursdoid after thursdoid, you'll eventually find it

thorny sparrow
#

I thought biomes was related mostly to foraging/tiles and the crops had been placed individually, the more you know!

silver galleon
#

Anyone find the name of that drop sound yet? tired

#

Scares me every time

forest prism
shadow violet
#

Talk about being wrong smh

fickle elm
#

Is 42.8.1 compatible with 42.8 saves?

wary wren
near trench
#

Last of us mod with ragdolls is so satisfying

#

Run stuff over and snipe them while feeling like joel

finite estuary
#

seeing the new crafting system and the harmonica and whistle itens made me think "what if we could carve a warhorn?" blast it to make a lot of noise and attract zombies or alert allies, dunno, just thought it would be cool.

#

attach it to a belt and have a quick access noise maker

gilded swift
#

For MP have they confirmed if corpse ragdolls will be client or server side?

#

If they're toggleable in options it implies client side but for containers being generated I'd imagine server side would be better for tracking corpse locations

boreal creek
#

are all mods not updated yet or am I the only person having a bug where ALL my mods arent showing (im on unstable)

#

I even installed a new one in the build 42 section to test and it didnt pop up in the mod menu

boreal creek
#

alright guess my steam was just cursed had to relaunch it to install the workshop files

limber prawn
stoic frigate
#

42.8.1 : Day 18

limber prawn
#

I.e. it doesn't hit the ground the second you shoot a body.

primal otter
#

I think it'd be interesting if the zombies briefly tried to get back up after death, like the infection is trying to revive whatever's left of their brain but can't

limber prawn
#

Depending on more factors but something like this is desirable

#

Maybe a bit faster, when people go limp they drop but they don't essentially teleport to the ground (like from what I've seen in the pz videos)

uncut inlet
#

so maybe a bit much to expect, but does anyone know of a mod that reverts the change to zombie bumping when jogging?

#

easily my least favourite change from the update

#

it's not as big of a deal as it felt like at first but yeah, it's really not something i'm fond of in terms of game-feel- just feels really awkward having the direction you're running randomly get changed, then having your character do the turn-around animation to resume the direction you're already holding

hot knot
#

i was bouncing off of like 3 zombies and i was so confused

uncut inlet
#

i reaaally hope it gets reverted or at the very least, someone makes a mod to revert it

atomic mason
#

are you talking about something besides ragdoll?

modern wasp
#

i still think we get sleepy way too quickly. wake up at 6 and by like, noon you're getting drowsy

#

i do love the new zombie fallling down animation tho

rocky plover
modern wasp
glad jewel
#

Project zomboid please add Capes

modern wasp
#

anyone know off the top of their head if you can use a propane torch to dismantle the LV barrier? or is a sledge the only way

modern wasp
#

also the sound of bags dropping on the ground is terrifying

surreal falcon
modern wasp
#

yo while you're here, can you tell me what prevents buildings from being looted? is walking inside enough to keep it from getting looted? messing with containers? being in the area?

#

also also my car is still slowly sliding away when it's got a trailer hooked up

novel cypress
#

and even with that it never a restful sleep, I always feel like a zombie. butttt I'm still alive :D

novel cypress
# modern wasp

also yeah my does that I think it just that type of trailer

novel cypress
modern wasp
novel cypress
#

huh is this on the new build

modern wasp
#

nah thsi was a while ago

novel cypress
#

huh did you look into the windows?

modern wasp
#

i don't think so

novel cypress
#

maybe that why>

#

when I drive down the street I kinda just look into the windows soooo

modern wasp
#

yea good point that sounds like it'd be it lol

novel cypress
#

maybe since I looked into might have loaded the loot/ rooms

#

but don't quote on that I might have just been real lucky

modern wasp
#

well that's how zombies work too right? need to load the inside for them to spawn. I think. but nah that sounds right

novel cypress
#

you know what I might aswell play it until my friend tell me if he choose order or faith

modern wasp
#

i have no idea wtf that means

novel cypress
#

choose

modern wasp
#

um uhhh

#

faith

novel cypress
#

you monster tsk tsk tsk, I guess I gotta make a cult in frostpunk evil man

modern wasp
#

😂

novel cypress
#

but that will be tomorrow I wanna try out the bodies now

raven dome
#

car rework confirmed

#

car interiors and animated doors and hood/trunk

novel cypress
#

proof?

novel cypress
#

another gif in my collection

raven dome
modern wasp
raven dome
#

you can spawn in the new reworked cars (they are unfinished but fully modeled and partly animated)

novel cypress
#

auugghgh that so much work though

raven dome
novel cypress
#

I check but do you have any mods?

raven dome
#

no lol

modern wasp
novel cypress
#

oh nice

raven dome
#

this is vanilla and confirmed alongside reworked fire effects

modern wasp
#

YES REWORKED FIRE

novel cypress
#

I mean WTF IS THIS IT LOOK SO NASTY

modern wasp
#

AAAHHHH i'm SO sick of stubbing my toe on my campfire and burning to death in 0.4 seconds

novel cypress
# raven dome

if they are reworking this I hope it use the new ragdolls to allow you to get dragged out of the car window

raven dome
#

also closing the wound obv

modern wasp
#

ooooooooh that's exciting

raven dome
#

also oil spills / gas spills might be a thing coming as you will be able to light it to make fire go to a certain area

#

without molotovs

modern wasp
#

i chooose to believe everything you say because it's exciting

raven dome
#

chainsaws and bows and crossbows are also in debug mode but only the chainsaw has a model

modern wasp
#

bows and crossbows my beloved

raven dome
#

you will pass out after getting to ridiculously tired from now on

#

dogs are once again confirmed (IVE BEEN WAITING FOR AN UPDATE ON THIS)

#

horses are still coming but we dont know when cuz devs havent said when

modern wasp
#

i really hope that comes with a reduction in tiredness.. gain. nobody's passing out in the zombie apocalypse after 24 hours without sleep

raven dome
#

also

#

the next major mod to be made vanilla

#

is confirmed to be amputation (metal working/blacksmithing will be used to make limb replacements and prosthetics)

fickle elm
#

I'm out here hammering at a baseball bat

raven dome
#

it will be parity between metal working blacksmithing and first aid

modern wasp
#

i'm excited. also gullible

raven dome
#

this is all confirmed

#

by the devs themselves (amputation will probably be b34 tho if im being honest)

modern wasp
#

where?

raven dome
#

horses may come before b42 is fully released but its looking like b43 instead as they will also double as livestock being used for meat + milk

raven dome
modern wasp
#

i want horses and dogs NOW

fickle elm
#

...people drink horse milk?

raven dome
#

and debug mode has most if not all of these features listed in some way or even partly implemented

modern wasp
#

i don't even care if i can't ride horses and can't have dogs follow me just yet, i just want them ingame lol

raven dome
#

wolves bears and dogs and horses are the last few animals currently not in b42

modern wasp
fickle elm
#

like dairy cows are bred for excessive milk. Are there horse breeds that are bred for milk?

modern wasp
#

now i really want to breed horses for milk in zomboid tho

#

screw cows with their diet of barbed wire, planks and bricks

raven dome
#

b42 features that are partly implemented

CAR INTERIORS + ANIMATED CAR PARTS

BOWS/CROSSBOWS & CHAINSAWS

Ragdolls

Fire reworked

B43+ features confirmed/not implemented yet

Horses/Bears/Dogs/Wolves

Horse milk beverage/horse meat/bear/canine meat

Amputations/prosthetics/limb replacements

Zombie gore/zombies with missing limbs (and guts hanging out etc)

Using fire to close wounds/Dumping gasoline and lighting it to lead fire to a specific location

Blood bags/blood replacement

#

all the current confirmed features that are being added

#

first aid will probably get a rework at this rate ngl

modern wasp
#

out of all the things that i want, first aid rework is one of them

raven dome
#

we're for sure getting alot of first aid additions in the future so it seems plausible

dense iris
fickle elm
raven dome
#

theres actual models that are animated for the chainsaw and the vehicle rework

#

bows and crossbows have no models yet

#

fire reworked was showcased in a deleted video a few months ago

#

by the indie stone

dense iris
raven dome
#

amputation has been talked about and even confirmed at one point by multiple devs

#

current newspapers have models of zombies with missing limbs

#

so it seems like it may be coming after ragdolls

dense iris
modern wasp
#

i want my puppers to run off and play with severed limbs, kenshi style

raven dome
#

i think most of these features will be for b43 because b43 has almost no information about it yet

#

even tho we got a roadmap its only labled as patches fixes n stuff

dense iris
#

npc update b43

#

thats 8 years down the line tho lol

raven dome
#

b43 isn't the npc update

modern wasp
#

i hope they don't wait till b43 to add dogs. I would love to see feral dog packs roaming around like we see rats

raven dome
#

its going to be the precursor to it

crimson crest
#

I once heard a dev say that people lie on the discord a lot.
And then a baby fell out of a liar and looked at me.

dense iris
raven dome
#

most of the leaks and stuff were found a few days ago

#

people got bored waiting for b42.8.0 and started digging

surreal falcon
#

he speaks of magical zeds

#

and lies, apparently

raven dome
#

ngl im just saying if u start seeing these features implemented in b42.9.0 i was right

surreal falcon
raven dome
#

the new indie stone video had a whole section of it dedicated to cars i think its hinting at the animated parts and interiors being part of b42

surreal falcon
#

do you have these leaks to link, on reddit?

raven dome
#

a youtube video just came out showcasing some of these features

modern wasp
#

👉 👈 link?

raven dome
#

he didnt link the blogs or reddit posts he found them from tho which is a goober move

raven dome
#

he didnt even show alot of the things he talks about its a pretty undetailed video about them

#

ngl finding the deleted indie stone blog might be impossible for me tho

#

as they themselves took it down after a bit

#

it showcased ALOT.

#

yeah its gone

#

you can load up debug mode to see alot of the things tho

#

debug mode lets you access alot of the things devs use

modern wasp
#

yea his video is pretty vauge ngl lol

#

i wonder if we're just going to get one type of dog

#

probably not right? i mean we have different breeds of all the other animals

#

but like, i want to see feral terriers

proven bronze
modern wasp
#

dogs are confirmed tho aren't they?

proven bronze
#

and even if they dont add it a modder will do it

modern wasp
#

same with horses, wolves and bears

proven bronze
#

none of those are confirmed

modern wasp
#

or did i just make that up. i stg i thought they were confirmed

proven bronze
#

nah

modern wasp
#

._.

proven bronze
#

people like to say they are even tho they are deff not

modern wasp
#

i had no idea this existed. but I still swear i saw mention of dog somewhere

#

where were horses confirmed then?

raven dome
raven dome
#

pretty sure the blog talking about them is still up.

modern wasp
#

yea i'm hunting through thusdoids rn, i'm pretty sure i'm not crazy XD

proven bronze
#

ive been here since 2021

rocky plover
#

I know horses were 100% mentioned somewhere

#

Dogs i think were mentioned as helpers for tracking wild game

#

So that would be a build 43 addition

proven bronze
#

if yall can site it then i'll believe it

rocky plover
#

"The key word here is ‘potential’ (potential!) but this does mean that one day we’ll be able to consider stuff like zombies grabbing players and dragging them through windows, dragged zeds being dumped into pits and graves, animal attacks and tramples, or even (maybe? who knows) mountable steeds one day."

#

Here you have mentioned horses and other steeds

modern wasp
#

maybe i am crazy. I swear dogs, wolves, bears and horses were explicitly mentioned somewhere. but apparently not in a thursdoid from what i can find lmao.

rocky plover
#

Horses are mentioned in grapple tech

#

But this is beyond build 42

#

Dogs were either mentioned in the hunting thursdoid for 42 or way way way back when NPCs were mentioned

modern wasp
#

i ctrl-f'd through thursdoids into 2022 and there was no mention of "dog" anywhere

rocky plover
#

Yeah bcs they didn't said it literally

#

Same as in grapple tech they used Steed

#

instead of horse

modern wasp
#

that's what i'm saying, i'm convincied i saw them explicitly mention dogs

rocky plover
#

Look for hounds

#

If they were mentioned in a context i remember they were, they would use hunting hounds

modern wasp
#

well if hounds were mentioned, it was before 2023

novel cypress
#

the bodies hunger

#

I thought he died

thorny sparrow
#

Probably what you were thinking of

modern wasp
#

well i'm still a little crazy, with the bears and wolves XD but damn i'm not that crazy

hot knot
novel cypress
#

so there a new fall over animation

marsh zinc
acoustic pasture
#

Is it just me or does that limp anim in the ragdolls announcement look different? I don’t think I’ve ever seen that one before

raven dome
slate swallow
#

did they mess up foraging values? why do i consistently see 5 forage things every 10 tiles at level 0 foraging and Nature's Abundance set to very poor

limber aurora
# pale scroll Which one ?

hello Miami,

I noticed this issue back in b42.4.1 and Beard told me to post it as a bug report on the forums.

https://theindiestone.com/forums/index.php?/topic/81473-4241-rev27153-global-street-lights-do-not-work-with-a-generator/

Is this actually a bug? And do you perhaps have any knowledge if that's being worked on or is this actually an intended behavior in b42?
Confused at this point honestly, it's been a while since I reported it skull1

Thanks in advance for an answer :)

The Indie Stone Forums

Up to this point (b42.4.1), when a player connected their generator and turned it on, the street lights would light up. This is not the case anymore. Issue was first spotted in Brandenburg. Further investigation indicates the bug is probably global, as neither Riverside, Brandenburg, Louisville o...

modern atlas
marsh zinc
#

in what thursdoid post has gore/amputations been confirmed?

#

anyone know?

jaunty zephyr
#

Y'all just keep making this better and better. nice work devs.

little path
#

Bruh

marsh zinc
#

tell that to whoever spoke of the gore then.

#

misinformation

fickle elm
#

I bet the process of crafting a bow is going to be nuts. "Leave this hunk of wood sitting in the sun for 2 months. Gradually coat it with wolf sinew every few days during this process."

marsh zinc
#

hoping we get crossbows too

near trench
#

Imagine a bow factory in multiplayer with 20+ people

plucky shadow
#

**PROJECT ZOMBOID - RAGDOLLS ANNOUNCEMENT VIDEO! **
https://youtu.be/TwlSgt0EWBs

Played some of Build 42.8.1 and the zombies ragdoll physics for getting hit with the car looks nice, other than some getting stuck in the windshield. The zombies getting shot with firearms need some work, they should rag doll once only when they've been killed because it creates confusion for myself I don't know about others. I think the zombies ragdoll physics with firearms should be determined by the caliber/ammo.

Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..

Website Link; https://projectzomboid.com/blog/...

▶ Play video
thorny sparrow
#

Yeah in some ways, some melee weapons should ragdoll them more than ammo. Like if I full on smacked a zombie (which is already unsteady) with a sledgehammer or large mace it should fall over dead or not, but not a 9mm.

#

Excited to see how they do melee ragdolls, could really liven up melee combat. Im not sure if its a bug or intended but it seems like zombies are knocking eachother over a bit already in melee which is hilarious.

wary wren
#

yeah like depends on how strong the weapon is

thorny sparrow
#

right

#

No idea how that math works but maybe they can tie it to weapon weight

wary wren
#

comparing a kitchen knife to a fire axe

thorny sparrow
#

weapon weight and sharpness, high weight with no sharpness knocks them over, high weight with sharpness doesn't because it cuts in

wary wren
#

or a 9mm to a js 2000

thorny sparrow
#

yeah that too

#

also how much of getting knocked back by bullets IRL is a human reaction to it that zombies wouldn't have

wary wren
#

overtime I can see it definitely get better by slowly rolling out the patches to the ragdolls

thorny sparrow
#

Yeah

wary wren
#

I've said this one time but an option to add like adjustability to the ragdolls in like sandbox for example would be a cool idea

thorny sparrow
#

I also think even though we all want more gameplay features this was a good idea because it refreshes the mass appeal because people just like ragdolls. Im assuming thats why they made a public video about it

#

Which I think is good for the game because at the end of the day they need sales to keep dev work going to build out the features all us old guys who spent $20 like 10 years ago want lmmfao

wary wren
#

im glad they added ragdolls overall

lilac hornet
#

ragdolls got added in Project Zomboid earlier than DayZ wow

fickle elm
#

Then you can have crafting outposts scattered around different cities

near trench
#

If only we could weld metal plates onto cars for armour

marsh zinc
#

eevntually

fickle elm
#

Just imagine... The Kentucky Sword Distribution Company, dedicated to making swords accessible in all cities

plucky shadow
plucky shadow
plucky shadow
wary wren
#

B42 is such a huge upgrade and I like it, just like how B41 was

toxic lion
wary wren
#

Can't wait till B42 will be finished

toxic lion
#

Oh, that reminded me. Ragdolls are still in the works, so that means MP is pushed back until ragdoll physics are working properly....

#

Clients will need to sync up the collisions and the physics calculations.

#

So yeah... MP is definitely around when GTA 6 releases.

#

I'm actually okay with this, because I would rather have 3D physics and collision handling in Project Zomboid.

#

Can't wait to try out stunt jumps! 😄

plucky shadow
#

They might disable ragdolls for MP until it works as intended or make it optional to have on the server but by default it's disabled

toxic lion
#

And look at all those zombie bowling pins.

#

Dammit. 😭

toxic lion
#

A PZ fan can dream.

#

😭

plucky shadow
#

Yeah but running over a friend by accident and watching them ragdoll might actually be pretty funny

plucky shadow
wary wren
toxic lion
#

Yeah, and all it needs is a way to sync only the data it needs to start running the physics simulation.

Luckily, and I do hope, that everything involved are predeterministic.

#

A small few bytes and a bit higher server update ticks rate, should be enough.

#

I also can't wait to see PZ implement rollback netcode. That would definitely help with the physics simulation.

#

My goodness, the game will be a technical marvel.

#

But yeah, ragdoll physics feedback: It just need to add a bit more friction (weight) so it doesn't jitter too much.

plucky shadow
#

Yeah hopefully that's the case but who knows for real

#

Definitely a good addition to the game that I didn't know that would enhance the game though

fickle elm
#

The player model and the zombie model are both derived from the same model right? So player ragdoll probably already almost works.

toxic lion
#

Also, we will need a ragdoll system in place when the player falls off the floor. It should kick in immediately when the player falls more than 2 floors high.

#

Feedback ^^^^^^^^

#

If only there is a channel specifically for feedback gathering.

#

Maybe the feedback isn't right, since ragdolls are only enabled for vehicle collisions and gunplay.

knotty tangle
#

It would be awesome if they added gunpowder cauterization to the game

modern atlas
toxic lion
modern atlas
#

What I can say is that it shuldent be limited to killing blows, this don't .akensense to me.

I think enabling it for every blow would instead make melee combat a lot more interesting if allowed for every blows with strength and other conditionals taken in to account.

toxic lion
#

I'm afraid we're back to car collisions and gunplay.

modern atlas
#

Yeah that the actual focus and make totally sense.

little path
#

Zeds becoming ragdolled after every hit?

#

Or just for knock downs?

knotty tangle
#

They would have to develop a thing so they can get back up

little path
knotty tangle
#

Oh wow

#

I thought it only happened on death

modern atlas
# little path How the hell do you imagine that

A blow with a knife for example shouldn't knowdown and ragdolls them.

But a character with great strength that use a two handed blunt weapon should have an "high chance" of knokdown/ragdoll the target, every it.

This doesn't mean that zombie should fly on air, but send back to the ground for example yes.

And make sense for every blows (if you are not tyred), not only for the last one.

little path
#

Sometimes they get knocked down in firefight

little path
#

Nothing more, nothing less

modern atlas
#

Disagree. Simulate the impact for every hit make more sense to me. At least if not overpowered and hitting the right condition.

Would make melee combat a lot more interesting and funny... And not necessary unbalanced.

But probably the most of the community agree with you.

knotty tangle
#

Yessssss updating the combat system with kicks and punches would be cool as well

modern atlas
#

Until is customizable through sandbox anyway we could be are happy

little path
#

Making em drop after every second hit would be too op

modern atlas
# little path Making em drop after every second hit would be too op

Not necessary every hit.
If you look to actual pistol shooting they don't necessary make them fly. They have a "stopping effect".
But still have an effect on them also if they don't fall down or on air.

In my vision every hit have a chance to have an effect.
The intensity of the effect should vary according with several factors.

Also if you have high strength and a two handed weapon this shuldent mean that every time should send them in to "Skyrim mode", but there should be an higher chance to trow them back. But the majority of it still could simple slow or stun them.

marsh zinc
#

it'd just drop dead right there

modern atlas
#

Yeah (the opposite of Skyrim 😄 )

#

I have no idea anyway about possible "performance impact" this could have

#

More condition you put more could hit performance. I suppose

little path
modern atlas
#

Yeah probably some blows should simple stun without make them ragdolls.

#

Also the feature is under balancing

#

What I mean, is that also if not all blow ragdols, every blow should have a chance to do it according with some conditions, without so it every time (too umablanced as you say)

little path
#

I guess we'll just have to wait and see

modern atlas
#

Yeah

thorny sparrow
#

Hey cool these things work now

elder cape
marsh zinc
stray tundra
#

How do I harvest firewood now? I'm writing about some surface

tropic sphinx
#

Rag dolls before mp, fantastic.

sterile cradle
#

Anyone else black screening when they try to load in? I'm on an AMD card so I know theres been problems like this before

hot knot
#

i think my biggest issues with the ragdolls is how jank the transition is between the 2 states and the weird almost weightlessness that they have

#

i think if some of the joints were stiffened/loosened at random before going limp entirely could help with the weird death poses aswell, or some sort of blending of a death animation and the ragdoll

acoustic pasture
# pale scroll Which one ?

A first look at our new ragdoll physics!

Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..

Web...

▶ Play video
#

This one

hot knot
toxic lion
#

I need someone to try and use a car to hit a zombie, then have the zombie ragdoll itself flying into a building. Has anyone done this?

#

Even better, I haven't been able to ragdoll a zombie through a broken window.

#

I need my slam dunking zombie ragdoll gameplay

hot knot
#

i think the windows count as walls technically in game

toxic lion
#

dang it... 😦

analog spear
#

but i ended up crashing into a tree instead and missed

toxic lion
#

That's also difficult. I wanted to see a zombie flip extremely fast when it grazes the top of the fence.

junior hinge
#

The rag dolls are hilariously amazing

#

I can’t wait to find a sports car

modern wasp
#

you know, i thought i would hate ragdolls at first. like "i wanted bows i never asked for this" but holy shit i love them so much. also it's waaaay harder to plow through a crowd with a vehicle now which is really nice

#

i wish, instead of being unable to open cans and bottles while driving, that it would spill some on you instead

#

and if wet clothes don't already make you uncomfortable, they should

winter flower
toxic lion
#

DOWNSIDES to having Ragdoll physics:

  1. You cannot pin a zombie on the ground after they ragdolled and collapsed, but are not dead. You either need precision standing or something else, or you risk them getting up and biting you without fail.

  2. You cannot loot zombies if they ragdolled and stopped with a pose stuck on vehicles. This might also apply to things like being wedged between tiles.

  3. Can't seem to pin zombies with heavy objects anymore.

#

Feedback ^^^^^^

analog spear
#

wait you could pin zombies with heavy objects?

#

like a cardboard box?

surreal falcon
#

heavy

analog spear
#

THATS HEAVYyah

surreal falcon
#

but you probably refer to a moon sized cardboard box

analog spear
#

lol

#

why did it edit my shit lol

surreal falcon
#

pin zeds with your prized cow

elder cape
#

isn't ragdolls going to cause CPU performance issues? like, I'm worried about very large hordes. the game already struggles without ragdolls.

acoustic pasture
#

I think the ragdolls look nice with cars, but with guns i feel like it needs to be toned down a bit

jaunty zephyr
#

the ragdolls are OVERWHELMINGLY fun. It's gonna be great when y'all can trigger them off of melee.drunk

modern wasp
#

yea i actually haven't even tried guns yet, but ragdolls with cars is so fun

analog spear
#

i like when they turn into pretzles

jaunty zephyr
#

i like when they stick to the hood of your car and you have to swerve to get 'em off. or when they take a hit to a leg and spin around like they just took a punch from an anime protagonist

modern wasp
#

they sure do have a tendancy of getting stuck in your vehicle tho lol. just had my car almost flip because one was freaking out stuck in my car

analog spear
toxic lion
#

Well, except when you're literally ramming into 500 zombies....

stoic frigate
#

Guys, what is the tool needed to cook insects ?

junior hinge
#

I think you can also make bug stew with a cooking pot

silver galleon
#

Mmm bug stew aphid

stoic frigate
#

should i put fire pit outside ?

#

or inside ?

finite estuary
#

you should read a happy book unhappy

stoic frigate
vague geode
#

is multiplayer a thing now

crisp violet
ember ridge
modern wasp
#

i can't imagine being unable to take cigarettes out of packs while walking is intentional... right?

hardy tapir
#

omg 2023 lol 2 years to do a rogdoll, its a lot of time.

analog spear
#

love rogdolls

modern wasp
#

damn the ragdolls when shooting are very silly

#

i don't like it at all lmao

modern wasp
#

hunter should def give tracker instead of trapper. or both

oak prism
#

They broke plumbing again.

boreal plaza
#

I LOVE THIS GAME CHAT!

hearty relic
#

All of My .7 world’s wheat turned into bushes

#

Every single one

#

There were fields of just small trees in the farmland near westpoint

floral pewter
#

glad I am staying in a nice rural 2 story home near fallas lake

high mauve
hearty relic
#

i guess all the farmers wanted to plant some apple trees before the infection started

severe fog
rose kraken
#

Please Spiffo a sandbox option to toggle Iron Ore spawns in the default game mode......

rose kraken
#

when you can make the advanced kiln right away and the advance furnace is actually cheaper to build than the advance forge

#

btw you're still locked behind nails and a lighter regarding primitive runs

#

imo they should add some wooden nails for low lvls up until you get metalworking going, just for the very basic carpentry crafts

rose kraken
#

we don't know when they finished working on their first iteration so they could have finished this part months ago and then tested it up to the point it can be pushed out

stoic frigate
#

Because the fact that the advanced versions are as expensive as the primitive versions is clearly a balancing issue, so I'd rather start with the primitive and advanced versions afterwards, maybe they'll fix that. @rose kraken

stoic frigate
#

i just died

rose kraken
#

:)))

#

next time you'll go with the advanced ones first 😛

elder cape
modern atlas
#

I like this feature a lot. For me it make world feel a lot more alive, all thing are more tangible and for me it's probably best feature from years (thinking to future melee ragdolls).

But I can understand people that want MP... Anyway if they didn't activated it yet probably is very difficult to implement it properly..

elder cape
rare mortar
high mauve
rare mortar
thorny sparrow
#

Personally I could make a dumbass primitive forge with the right materials now just from games and movies, but other than that you shouldn't start with those recipes lol

#

Unless you have blacksmith knowledge on a char of course

dire dragon
oak prism
#

As of this update, plumbing is broken, let's just hope they fix it next patch.

stoic frigate
#

what do i do with the head now ?

#

i found

analog spear
high mauve
stoic frigate
#

@rose kraken Fork cannot be smelt anymore

hot knot
#

i would like it even if they just added more death poses instead of ragdolls but the ragdolls are def the start of something cool

modern atlas
#

Yeah, also new death poses would be welcomed!

hot knot
#

would help with the lack of melee ragdolls rn lol

#

i think the end goal is to make the ragdolls for all deaths anyways though

rare mortar
#

Cause she’s sleepy and happy

modern wasp
#

I’m thinking rag dolls should only be for deaths, and not whatever’s happening with guns lol. I love rag dolls with vehicles. I actually hate them with guns. The way they all flop over in the exact same way is kinda awful and they’re not even dead yet

analog spear
#

theyll get better over time im sure

modern wasp
#

I’m sure it will lol. But I just really hope they become on death only

thorny sparrow
#

Man I really appreciate the new button to jump to where annotated map places are on the main map

marsh zinc
rose kraken
#

some crafts changed there, but it's still easy to lvl up

rose kraken
#

the fine fork would require the advanced furnace cauz it's steel....

#

also mind that the primitive furnace can't smelt what the simple one can, and so goes for the advanced one

ashen moss
#

anybody else having trouble with the foraging screens? i cant find any places with foraging areas

ashen moss
analog spear
ashen moss
#

aight

#

might be map mods

#

i got grapeseed and erikas furniture store

toxic lion
#

Feedback for the devs:

Cars hitting hordes of zombies, of at least 20 to 30 zombies in terms of numbers, should not slow the vehicle down too much when hitting them with ragdolling zombies.

The cars should hit the zombies like really flying!

fair moss
# toxic lion Feedback for the devs: Cars hitting hordes of zombies, of at least 20 to 30 zom...

20-30 zombies is going to be the weight of most cars in this setting. Sending all of them flying should basically cost all of the momentum of the car just because of conservation of kinetic energy.

Zomboid has (or had) a problem towards taking too little hits to fully remove all momentum, but blasting through that many zeds without the car slowing down is going too far the other way.

sharp kindle
modern wasp
#

so i've got this dumb deer who keeps running around in circles but... i can't shoot it. i'm almost point blank and nothing

winter flower
#

I totally forgot to ask this, does the zombies still ragdoll while your dragging them by hand or do they use that animation? Haven't tested it yet

modern wasp
#

of course he stops circling when i start recording, but i shot it ponit blank and nothing happened. also it seems to be able to see me even though i'm crouching behind it :/

silver galleon
modern wasp
#

it'ss...... it's beautiful

ashen moss
sharp kindle
modern wasp
rocky plover
#

As long as traction is there the car will win

hot knot
#

id bet that 70 people attached to a car with a rope could stop the car from moving

rocky plover
#

On a dirt/gravel sure

#

On asphalt? No way

hot knot
#

i need a myth busters on this

rocky plover
#

Tbf it's just math tho. But without going into nitty gritty. 100 is roughly equivalent to 100 draft horses pulling something. 70 normal people obviously don't have the power of 100 horses

#

Now comes the traction thing. Without sudden increases in torque to actively try to break traction modern tires can "hook" onto asphalt for about 250 horsepowers

#

Not counting in other assistance devices like traction control etc.

hot knot
#

if you were like speeding through i dont think itll slow down with 70 people but like if it was just starting out i feel like 70 people could stop a car from going

rocky plover
#

On dirt/gravel,yes. Dirt would give way quickly and car would dig itself in a hole

hot knot
#

even on asphalt

#

the car wouldnt gain enough speed to push through the people

rocky plover
#

Car doesn't need speed

hot knot
#

fair

#

still feel like 70 people could stop a car though

#

200 pounds ramming into your hood isnt the healthiest thing for your car

rocky plover
#

100 hp car, even at like 1500rpms produces over 40 hp

rocky plover
hot knot
#
  • 70 people would be like 6 tons worth of people potentially
#

if you assume everyone in the crowd weight exactly 199 pounds

rocky plover
#

100 horse power car can easily pull 6 ton trailer

#

And it's not an issue of how much weight there is

hot knot
#

but its pulling the trailer not ramming into the trailer

rocky plover
#

Just how anchored it is

hot knot
#

if we are talking about like driving over people

#

if its the ropes yeah probably but i think the car would be slow asf

rocky plover
#

You can smash a car into 200 pound man and it would leave a dent and maybe busted radiator

rocky plover
#

You can smash into 200 pounds tree and it would go into the engine bay

hot knot
#

and you end up wrapped around the tree like a nice little bow

#

actually a 200 pound tree doesnt sound that heavy ngl...

#

im no treeologist so ded

rocky plover
#

I had to cut down a 200 pound tree at my property but closeish to road near a bend

#

Bcs yearly it was totalling like 10 cars

#

And it was still standing there

hot knot
#

infinite insurance glitch

rocky plover
#

Anyways! Bashbar is enough to stop 70 people from doing any major damage to your car

#

Unless they are flung onto your roof or something

hot knot
#

what if the 70th person has an evil vest on

pulsar bridge
#

finally i get solution about resolution screen in my laptop @pale scroll

toxic lion
fair moss
livid reef
#

Multiplayer when?

elder cape
surreal falcon
livid reef
#

Where did they say that?

surreal falcon
# livid reef Where did they say that?

Nowhere, no one knows the date, you are merely one of the infinite number of askers, of MP release when we possibly do not know it until it actually drops. They did say it should come faster than B41 MP, which was around a year since unstable release.

livid reef
#

So it could be whenever basically

surreal falcon
livid reef
#

Didn’t they have like a dev plan on what features they are working on in what order?

surreal falcon
livid reef
#

Alright

#

Thanks bro

surreal falcon
#

Best of luck for waiting, we'll be having infinite "mp when" questions until the very day...

elder cape
toxic lion
#

What else can you do?

#

Either they ask for MP, or we get complaints about no patches.

#

Can't win.

rocky plover
#

Tbf, build 42 is made with long term survival on big-ish servers in mind

surreal falcon
#

why would it be focused on MP, single player people also need long term survival

rocky plover
#

Bcs they said so in thursdoids

surreal falcon
#

do link

#

https://projectzomboid.com/blog/upcoming-features-b42/ In this its merely one part of the build 42 to provide servers to be able to last without having to wipe them due loot scarcity. No way it says the entire build is made with MP in mind

We’re always hard at work on our next Project Zomboid update, as you can see in our Thursdoid blog posts. However, with so much information, it may be difficult to remember just what exactly is in our next update, so we’ve decided to put all the important information on a single page. Our next update […]

rocky plover
#

"Provide more community cooperation in multiplayer (and NPCs in B43 and beyond) with different interacting professions that can contribute to a community – as well as provide much more extensive crafting and building, encouraging trade and other interesting player interactions.

We want to give players more interesting choices of professions and activities to contribute to a survivor community, and allow for players to cut more unique and interesting niches for themselves within a survivor group or community.

Part of this is reshaping how the skill and XP system work to both make individuals less capable of mastering everything, while making their initial potential a lot higher without grinding if they spec into a particular skill heavily.

"

surreal falcon
#

Still doesn't say the entire build is for MP

#

just repeating the first statement

marsh zinc
#

B42 is going to help with longterm MP survival but thats not its sole purpose

#

keep it in mind

rocky plover
#

Yes, that crafting rework is made with big multiplayers communities in min

#

Not that it's this update entire purpose

#

I never said that to begin with

surreal falcon
rocky plover
#

Read that sentence again

surreal falcon
#

build 42

#

not "crafting rework"

rocky plover
#

Build 42 is made with long term survival on big-ish servers IN MIND

#

There's more to that than just crafting rework

surreal falcon
#

as long as we're clear that its not some grand "MP build" that justifies people asking "mp when" endlessly as if it was the priority 😄

rocky plover
#

Yes, but they were promoting it with having multiplayer in mind when doing it

#

So people asking about multiplayer is justified

surreal falcon
#

well yeah MP servers suffer the most from loot scarcity because of the player count

#

but I stand by my earlier claims that single player experience is the important part, not everyone plays MP but everyone can play SP, on their own

rocky plover
#

Well not everyone plays SP, but there are people that only play MP

surreal falcon
#

Which is why I highly prefer we get the actual meat and bones of the Build 42 well before MP

rocky plover
#

It's the same argument

surreal falcon
#

Well except a lone player cannot play with people

#

PZ wasn't a multiplayer game when it was first made

rocky plover
#

I hope that we get MP earlier rather than later so they can get more feedback on update with "Multiplayer in mind"

#

And get more bugs out of MP to begin with

#

Bcs build 41 MP is... pain in many ways

surreal falcon
#

probably buggy and netcode aint perfect

#

I mean I got my bones broken by just driving a car without ever colliding, in MP

rocky plover
#

You need to disable 90% of anti-cheat to play vanilla game without any mods

surreal falcon
#

I suspect a friend with his car behind me, somehow managed to fracture my bones even we drove just fine

rocky plover
#

What gets me scared about 42 MP are ragdolls

#

They are often a cause for massive desynch in other games

surreal falcon
#

I guess ragdolls will be disabled when MP first comes...

#

until they work

oak prism
#

Like how they turned off plumbing?

toxic lion
#

I thought plumbing is back?

swift goblet
sage ledge
thorny sparrow
#

Plumbing definitely works fine just plumbed a sink to a barrel so maybe thats a mod issue @oak prism

oak prism
#

Huh, weird

whole parcel
#

I can’t tell if it’s the ragdolls. But my performance is horrible in B42.8.1

#

I have a 4070S and a good CPU

#

idk

whole parcel
analog spear
modern wasp
#

are wild animals broken for anyone else? no matter how close i am, the aiming cursor doesn't turn red. It's like i'm aiming at nothing when there's a deer right there

whole parcel
#

Like its not very smooth

analog spear
whole parcel
#

i might reset my pz settings

whole parcel
tired epoch
whole parcel
#

maybe debug mode makes it lag

tired epoch
#

Try different settings for fps too, some people reported issues when they cap it, but uncapped working fine

sterile cradle
#

Will players ragdoll when hit by a car when MP comes out?

kind oyster
#

Unlikely

wary wren
#

We'll just have to see

brisk walrus
modern wasp
#

the whole "bumping into zombies changing your direction" thing sucks and i hope it changes back to the way it was

sterile cradle
modern wasp
sterile cradle
#

you know exactly what I mean

fair moss
#

No, actually you phrased it so badly we can't

modern wasp
#

i know what you said but i have no idea how it's related to what I said

frail tinsel
#

I will k*ss women in 2026

sterile cradle
#

The bumping into zombies changes your direction is very realistic, and you only don't like it because you usually hotwire cars and drive into hordes to clear the majority of them

modern wasp
#

lmfao

#

whole lotta assumptions there but whatever you say bud

#

also the fuck you mean it's realistic XD if i body slam someone, either they get shoved over, or i trip and fall. I don't bounce off of them and continue sprinting in a totally different direction

#

bro wanted to insult me so badly i guess

#

although, if you tried to sprint into a zombie with low strength it'd be neat if they just grabbed you

#

hear me out: low strength, you fall. medium strength, you and the zombie fall. high strenght, you barrel through

brazen vale
#

Mp will be out tomorrow stressed

fickle elm
#

rip you can't melt down metal baseball bats

oak prism
fickle elm
#

is it possible to make the molds that don't break?

thorny sparrow
harsh epoch
#

are bows planned for b42

#

and crossbows

analog spear
#

thought they said bows would come laters, not sure about crossbows

harsh epoch
#

i would just love for bows at least

#

Will zeds be able to get through these fences

analog spear
#

no idea about those tall fences i hope so in the future

floral pewter
#

imagine zombies breaking through the prison fences.

analog spear
#

finally!!

gritty gale
#

if i drink this will I get super powers

analog spear
#

lol jesus haha

modern wasp
#

XD does it work when you put it on the dispenser and fill up a bottle?

gritty gale
#

thats a great idea though

modern wasp
#

please XD please i have to know

gritty gale
#

lol once I get to a dispenser ill try it

silver galleon
#

Speaking of dispenser, I know it was supposed to be just to showcase things, but where pop/snack machines, they looked so good

gritty gale
thick bone
#

gonna put Spiffo plushies in vending machines on MP servers

marsh zinc
#

i want a game feature that allows you to deliberately "taint" consumables through certain means

#

would be nice for trolling in mp :3c

surreal falcon
marsh zinc
#

bleach would just kill you/make you sick but i like the idea of dying and then reanimating

gritty gale
marsh zinc
#

imagine sneaking that stuff into a base with multiple players

surreal falcon
surreal falcon
#

although I'd be pretty sure whoever dies, can easily let the other know sabotage is present

marsh zinc
#

maybe, maybe

surreal falcon
#

but I could see this kind of mechanic work awesome with NPCs, enemy factions

marsh zinc
#

that being said it still has a psychological impact

gritty gale
#

do they still plan to make certain masks hide your username in MP?

surreal falcon
#

can't always win against a faction solo, so trickery is needed

gritty gale
#

thatd be insane for pvp servers

surreal falcon
gritty gale
surreal falcon
#

actual 200 IQ idea

gritty gale
#

itd be way better than your massive username above your head when trying to ambush someone lol

surreal falcon
#

yeah...oh look DC is going around in the bushes, better kill him just in case

gritty gale
#

lol

#

They should also make the spiffo statue in LV grabble

lyric bone
sacred warren
lyric bone
open edge
void bramble
#

it was a demo to highlight the new crafting and UI abilities

#

as far as i know, its not that far implemented into the current game build, so its not recreatable, atleast not easily

open edge
#

oh vanilla? thats great news

open edge
#

like how we can transfer liquids now, maybe we could also pour stuffs on other thing like sink or gas pump

deft turtle
#

i really wish we could have thursdoid update posts back like

#

first it was every two weeks then a month

#

now it's been like half a year and i know they post patch notes but it's not the same vibe yknow

acoustic pasture
sterile cradle
sharp kindle
brisk walrus
#

Accidentally hitting the Q. 😂

floral pewter
#

its worse when driving and hitting the Q button

marsh zinc
#

press Q for free weapons

sterile cradle
#

Anyone else slightly annoyed by unpackaged food items? Like why am I finding a single tortilla on the supermarket shelf? I think we should get way more packaged foods before b42 hits stable

floral pewter
#

bag of tortilla chips would of made more sense

sharp kindle
#

I usually press Q when shocked

#

Which is a badass way of having your character scream from shock

modern wasp
#

._. disposable lighters really only last for 4 cigarettes. insanity

modern wasp
modern wasp
sterile cradle
#

Think I misunderstood you originally to be fair, but my point still stands that if you handle your hordes by dashing straight through them, you would be knocked aside by them

sterile cradle
modern wasp
marsh zinc
#

or perhaps that could be its own trait

#

but yeah 4 uses for disposable lighters is ass

modern wasp
#

it's soooo ass

sterile cradle
modern wasp
sterile cradle
#

Sometimes I wonder if any of the indie stone devs actually have any real world experience, or if they've forgotten it all since they've been nothing but coding for 2 years

modern wasp
#

lol, i mean i kinda get it for balancing reasons, but honestly it's not balanced at alllllll

marsh zinc
#

shoulda let it last thrice as long ingame atleast

#

it doesnt need to be anywhere close to realistic, or else you could have the same "disposable" lighter for many ingame weeks/months

#

and you can find a lot of them

modern wasp
#

honestly, let us keep disposable lighters for months. the devs want us to do long term runs where we run out of stuff and have to rely on primitive crafting right... that's not very satisfying if everything only lasts 4 months. Let us really drag out the failure of modern tech

sterile cradle
#

Where's the lighter fluid too? I know you can refill Zippo lighters from other Zippos, but wheres the actual fluid.

#

And novelty lighters? I want novelty lighters too

marsh zinc
#

correct me if im wrong

sterile cradle
#

No, I'm talking about a spiffo themed lighter where the flame comes out his tail

analog spear
#

butane

sterile cradle
#

There's real world equivalents too, I bought a statue of liberty lighter once that had a working torch

modern wasp
#

does anyone have experience with m14's.... because i have 5 aiming and it takes 3-5 shots to kill anything. that's including headshots, and headshots when they're on the ground. At point blank. I keep saying guns suck and everyone else thinks they're fine, wtf is going on XD

#

with the first stage of panic maximum

#

anyone know how much impact muscle strain has?

analog spear
#

nopers , i play with it at 1.4 just fine with melee and guns though

marsh zinc
#

1.4 is crazy

analog spear
#

Not really i play with strong trait so its not too bad

fickle elm
#

muscle strain also becomes less of an issue when you've gained experience with the weapon

stoic frigate
#

the average time for me to reach level 4 in knapping is about 2 hours

floral pewter
#

12 days survived in PZ so far everything is going good.

analog spear
#

Go ghost!

gritty gale
#

how do I get the zomboid character into blender

fervent crown
#

Questions for devs: Is the new ragdoll effects still actually 2D but tricking GPUs into thinking it's 3D? Or is that actually 3D effects?

winter flower