#Fire goes out in 30 sec, both on concrete and on grass

63 messages · Page 1 of 1 (latest)

lime lynx
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Yes, plenty of twigs and such, I light it and its goes out. Since the electricity just went out, there is no way I can continue like this...

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In bright sunshine

random birch
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Any mods enabled perhaps?

lime lynx
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I turned off all mods, still goes out

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3 stones, twigs, and logs, I light it with either twigs, books, or anything and it just goes out Sadge

random birch
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Can you share a video of the issue in that case?

lime lynx
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I tried but I'm bad at such things. The video was too big. Could you give me any ideas how could I make and share one short video please

meager zenith
lime lynx
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I would not go that far

random birch
lime lynx
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The vid I made was like 4 gigabytes, crazy lol

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Made a fire again, went out in 30 sec, made one again now its ongoing for more than a min now

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no idea, maybe just playing up? (seems to be okay now, hmm)

lime lynx
random birch
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You have to place some logs in the fireplace first

lime lynx
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Yeah branches and such should be burn for more than 30 sec, but I also tried with logs, only managed to light it once, with a book yesterday

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Theres 2 branches in the video should burn for longer, but the fire goes out before the brances are used up

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or the twigs...

random birch
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Does a log burn the same length?

lime lynx
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Removed grass from below the fireplace but does not changes nothing

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Havent put a log in this specific fire, but im sure its also goes out

random birch
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Do you have any mods enabled as well? Those can have an effect

lime lynx
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It has been tested mods have no effect on it

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I try burn a log

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Fire goes out in 30 sec, both on concrete and on grass

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I will put in evey single existing wooden material now, on concrete, final testing...

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without mods

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its goes out

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completely bugged, tested, proved

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cant do anything else about it. you can report it as a bug now

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logs did not even burned for 15 sec

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I thought it might be the twigs bugged, but I used a paper item now and its still the same

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twigs, branch and a log in the fireplace...

random birch
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What sort of campfire settings do you have in your Sandbox?

lime lynx
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I just play survival, I havent touched anything in the sandbox

random birch
random birch
lime lynx
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Yeah I turned them off, logged back in and tested it many times

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The video I sent you there was no mods turned on

random birch
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The logs do show mods enabled, can you replicate it without mods and then share the logs?

lime lynx
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Sadly cant even make print screen that im not lying. Neither print screen nor steam, nor my fraps working lol, this game...

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When I logged in last time to test the last time, there was no mods. Its literally saying now no mods.

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But ok, I log in one more and put a fire once again. IT SAYS NO MODS. I dont know what your logs saying, but that this must be a glitch too.

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I make a phone print screen

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Its still goes out... now I turn the game off and send the files....

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If it says im using mods, its rigged

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Thats really all I could do

random birch
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Since the game loads them at the start otherwise

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LOG  : Mod          f:0, t:1742711461705> mod "\MapLegendUI" overrides media/lua/shared/translate/tr/ui_tr.txt
LOG  : Mod          f:0, t:1742711461705> mod "\MapLegendUI" overrides media/lua/shared/translate/ua/ui_ua.txt
LOG  : Mod          f:0, t:1742711461706> loading \hf_point_blank
LOG  : Mod          f:0, t:1742711461706> mod "\hf_point_blank" overrides icon.png
LOG  : Mod          f:0, t:1742711461706> mod "\hf_point_blank" overrides media/lua/shared/translate/en/sandbox_en.txt
LOG  : Mod          f:0, t:1742711461707> loading \damnlib
LOG  : Mod          f:0, t:1742711461723> mod "\damnlib" overrides icon.png
LOG  : Mod          f:0, t:1742711461724> mod "\damnlib" overrides media/lua/shared/translate/en/tooltip_en.txt
LOG  : Mod          f:0, t:1742711461724> mod "\damnlib" overrides preview.png
LOG  : Mod          f:0, t:1742711461725> loading \KI5trailers
LOG  : Mod          f:0, t:1742711461729> mod "\KI5trailers" overrides icon.png
LOG  : Mod          f:0, t:1742711461730> mod "\KI5trailers" overrides media/lua/shared/translate/en/ig_ui_en.txt
LOG  : Mod          f:0, t:1742711461730> mod "\KI5trailers" overrides media/lua/shared/translate/en/recipes_en.txt
LOG  : Mod          f:0, t:1742711461730> mod "\KI5trailers" overrides preview.png
LOG  : Mod          f:0, t:1742711461730> loading \NoStunlocks
LOG  : Mod          f:0, t:1742711461731> mod "\NoStunlocks" overrides media/animsets/player/hitreaction/1handed/bite.xml
LOG  : Mod          f:0, t:1742711461731> mod "\NoStunlocks" overrides media/animsets/player/hitreaction/1handed/bitefrombehind.xml
LOG  : Mod          f:0, t:1742711461731> mod "\NoStunlocks" overrides media/animsets/player/hitreaction/1handed/bitefromleft.xml
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Since this is from yourm logs, can see all the mods overriding a lot of stuff

lime lynx
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Game is rigged then it should turn them off when I turn them off without deleting files

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Thats a bug on its own

random birch
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Because they were enabled before

lime lynx
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Restarting like restarting the whole game? That means it should be okay now If I log back in, they have been turned off.

random birch
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Yes that is right

lime lynx
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Fire still goes out lmao