#Fire goes out in 30 sec, both on concrete and on grass
63 messages · Page 1 of 1 (latest)
Any mods enabled perhaps?
I turned off all mods, still goes out
3 stones, twigs, and logs, I light it with either twigs, books, or anything and it just goes out Sadge
Can you share a video of the issue in that case?
I tried but I'm bad at such things. The video was too big. Could you give me any ideas how could I make and share one short video please
you can upload the video on Youtube and share the link
This is what I usually do
I would not go that far
You can use any file-sharing website of your choice or a temporary one like limewire.com for example.
The vid I made was like 4 gigabytes, crazy lol
Made a fire again, went out in 30 sec, made one again now its ongoing for more than a min now
no idea, maybe just playing up? (seems to be okay now, hmm)
Still buggy. <@&756556556488933526> https://limewire.com/d/du4u6#BWVt5MAZnU
Hm, did the fireplace have enough wood placed in it? Since this length seems to be as if you only started the fire with the twig
You have to place some logs in the fireplace first
Yeah branches and such should be burn for more than 30 sec, but I also tried with logs, only managed to light it once, with a book yesterday
Theres 2 branches in the video should burn for longer, but the fire goes out before the brances are used up
or the twigs...
Does a log burn the same length?
Removed grass from below the fireplace but does not changes nothing
Havent put a log in this specific fire, but im sure its also goes out
Just trying to find a commonality, because logs should not burn out this fast, branches might
Do you have any mods enabled as well? Those can have an effect
It has been tested mods have no effect on it
I try burn a log
Fire goes out in 30 sec, both on concrete and on grass
I will put in evey single existing wooden material now, on concrete, final testing...
without mods
its goes out
completely bugged, tested, proved
cant do anything else about it. you can report it as a bug now
logs did not even burned for 15 sec
I thought it might be the twigs bugged, but I used a paper item now and its still the same
twigs, branch and a log in the fireplace...
What sort of campfire settings do you have in your Sandbox?
I just play survival, I havent touched anything in the sandbox
Can you share your logs.zip file found in C:\Users\%UserProfile%\Zomboid?
It looks like all your logs contain mods enabled, are you certain this happens without mods? I cannot seem to reproduce it
Yeah I turned them off, logged back in and tested it many times
The video I sent you there was no mods turned on
The logs do show mods enabled, can you replicate it without mods and then share the logs?
Sadly cant even make print screen that im not lying. Neither print screen nor steam, nor my fraps working lol, this game...
When I logged in last time to test the last time, there was no mods. Its literally saying now no mods.
But ok, I log in one more and put a fire once again. IT SAYS NO MODS. I dont know what your logs saying, but that this must be a glitch too.
I make a phone print screen
Its still goes out... now I turn the game off and send the files....
If it says im using mods, its rigged
Thats really all I could do
It does at the main menu, you would have to delete the "mods" folder in the Zomboid folder to stop them from loading
Since the game loads them at the start otherwise
LOG : Mod f:0, t:1742711461705> mod "\MapLegendUI" overrides media/lua/shared/translate/tr/ui_tr.txt
LOG : Mod f:0, t:1742711461705> mod "\MapLegendUI" overrides media/lua/shared/translate/ua/ui_ua.txt
LOG : Mod f:0, t:1742711461706> loading \hf_point_blank
LOG : Mod f:0, t:1742711461706> mod "\hf_point_blank" overrides icon.png
LOG : Mod f:0, t:1742711461706> mod "\hf_point_blank" overrides media/lua/shared/translate/en/sandbox_en.txt
LOG : Mod f:0, t:1742711461707> loading \damnlib
LOG : Mod f:0, t:1742711461723> mod "\damnlib" overrides icon.png
LOG : Mod f:0, t:1742711461724> mod "\damnlib" overrides media/lua/shared/translate/en/tooltip_en.txt
LOG : Mod f:0, t:1742711461724> mod "\damnlib" overrides preview.png
LOG : Mod f:0, t:1742711461725> loading \KI5trailers
LOG : Mod f:0, t:1742711461729> mod "\KI5trailers" overrides icon.png
LOG : Mod f:0, t:1742711461730> mod "\KI5trailers" overrides media/lua/shared/translate/en/ig_ui_en.txt
LOG : Mod f:0, t:1742711461730> mod "\KI5trailers" overrides media/lua/shared/translate/en/recipes_en.txt
LOG : Mod f:0, t:1742711461730> mod "\KI5trailers" overrides preview.png
LOG : Mod f:0, t:1742711461730> loading \NoStunlocks
LOG : Mod f:0, t:1742711461731> mod "\NoStunlocks" overrides media/animsets/player/hitreaction/1handed/bite.xml
LOG : Mod f:0, t:1742711461731> mod "\NoStunlocks" overrides media/animsets/player/hitreaction/1handed/bitefrombehind.xml
LOG : Mod f:0, t:1742711461731> mod "\NoStunlocks" overrides media/animsets/player/hitreaction/1handed/bitefromleft.xml
Since this is from yourm logs, can see all the mods overriding a lot of stuff
Game is rigged then it should turn them off when I turn them off without deleting files
Thats a bug on its own
Not really, if you do not turn them off before restarting the game, they will still load at game start
Because they were enabled before
Restarting like restarting the whole game? That means it should be okay now If I log back in, they have been turned off.
Yes that is right
Fire still goes out lmao