#Build 42 Unstable Out Now
1 messages Ā· Page 15 of 1
There better be 16 m16s in here
its turned off
Wellp this sucks. I may of just lost my save to lag?
I like the muscle strain but it felt too strong, I think I turned mine to 3/4 what it was in sandbox settings nd it feels pretty good now
Devs fixed it too
i dont like connecting my nipples to jumper cables and want an enjoyable combat experience not torture
0.6 is just right
Loaded in a cell and my game is now locked, I can technically drive but god is it slow right now. Feels like 1 frame every few seconds.
where at?
Appliance Store (Mad Dans I think?) That area. Where my base is lol.
Found abundant amount of weapons
No ammo
Game is totally locked. I still have music and sound
thats a classic
Actually the reverse now
like something in that area is dropping the fps or something?
I'm getting huge amounts of ammo but all my guns come from zeds now since gun stores give so few
I get some lag spikes when loading cells on occassion, but this one totally locked my game up.
same
finally we find the people that took all the guns
oh hey, the build 42 tag on the workshop works now
anyone else having trouble towing stuff?
you could try making a new char on that same save and go back to that area and see if its anything visible when you walk back into that area
Towing another car or a trailer? Cuz yes.
I am towing a stardard vehicle using a heavy-duty one
it's been hell, can't move
Yes, yeah. I tried following logic
like a heavy duty vehicle is far more capable of towing something smaller/lighter than it, like a standard car
probably just bugged out
Well yeah
I managed to exit! Yaaay
You're towing a heavier vehicle of course it would struggle
Oh no wait I read that wrong
yeah lol
I am using the heavy duty one to tow the standard one
Pickup towing a sedan, you know?
I don't think heavy duty/standard/sport types make a difference. I think the only thing ocnsidered is HP but I could be wrong
Maybe the horsepower of your heavy duty is low. Vans can't seem to tow anything now
I'm pretty sure ambulances are basically the only heavy duty vehicles that can reliably tow something
absolute unit
Imma try towing something even smaller then and see if it's bugged, but I doubt it
Nice, new game mechanic in Build 42:
Items can fall out your trailer if you drive recklessly. Shotgun dropped onto the road with a loud thud sound effect when banking a turn.
I found the issue guys 
This was a thing in B41 as well, but only if your trailer was low health or whatever you want to call it
my playthrough pretty much got put on halt since I'm in the middle of the woods and can't purify water because its bugged 
Can anyone see the issue? 
Man, it gets really fucking scary after the electricity gets cut off
Chickenpocalyse
and it's raining.
Pigocalypse
Guess it's all animals now
Cat eyes seems to really help at night time when you're outside. In a basement or inside though, it's worthless.
Is "banking a sharp turn and causing items to fall out" a feature in Build 41? If so, then I'll retract my statement.
Something about cloning
quit out of the game, right click on PZ in steam, go to properties, where it says launch options type -debug, enter game and teleport yourself by right clicking the map, or spawn water
...How tf do I fix this....
Nope, it was just when it had low hp previously - it's good to know though š
Alrighty, then do be careful about turning too sharply from now on.
ā¤ļø
i'm losin hope guys
maybe I'll just spawn water coolers lol

are you trying to make your way to the boat?
Why is it so hard to find smokes. It's 1993. They should be everywhere. D:
theres a boat?
So apparently it's most likely caused by some animals maturing
Even the gas station lacks the cigarettes. 
I can say with 100% certainty it does deal with maturing. I had 1 Boar and 4 piglets in that pen.
Walking Looting Guide for People Based Off of Kentucky 60 (Former Western Edge of the B41 map)
||-Coalfield: Numerous Antique Stove, rain collector barrels, animal troughs, ample cookware and knives; limited amounts of food and Old West clothing
-Meadshire Estates: Mansions/Wealth Housing, fantastic loot of all kinds, and usually high end, good condition cars
-Rest Area South of Coal Field (existed B41): Gun store, hunting/camping supply store, and fantastic loot in a small area, as well as some houses with nearly complete encircled fences
-MadDan's Den: Almost entirely fenced retail store, with some seeds, plants, and every type of furniture. Stock areas have good amounts of materials and some tools. No refunds. Burn down.||
they nerfed it from what it seems
So I guess the fix right now would be to murder the infants
Hnnng.
Kind of defeats the purpose of raising pigs at all
i chose fear of blood over smokers trait
if that is brandenburg then yea there is a ferry/boat thing that people like to base up on
easier to manage and more points
I love the RP of smoking. lol But I might have to ditch it.
There are some incredible future faction bases in the new area for multiplayer.
I've spent more hours than I'd like to admit running around looking for anything to smoke.
ive only found like two packs of ciggies in muldraugh town
i'm assuming its also flooded with zombies?
Get yerself some tobacco seeds and grow it yourself.
Does anyone know if you can clean yourself with a bucket in pz?
and thats me clearing half the mamp mostly
This may have to be the way.
I've been doing some exploring and Medshire seems like the new Riverside golf club gated community
I would imagine so, but I am not sure - I haven't been there in B42
I dunno there's a lot of ways to smoke now
No. The only ways to clean yourself and clothes currently are in rivers and lakes, or pre-existing amounts of water in bath pipes. You can also clean only yourself in puddles during rain.
But theres loads of large farm houses around it too
Oh nice, thanks
luckily it's pouring outside
Better! It's not as spread out, lots of open grasses for farming, single access point, and all the houses have lots of storage space.
I really wish I had based by the river so I can have clean clothes. I think when this current character dies, I'll go for the mechanic's shop east of West Point as my next base.
Have they not fixed plumbing yet?
Nope
No, and I looked at modding in a fix, but there's too many moving parts, and the liquids system is clearly incomplete.
what are these used for anyway?
It's not particularly easy to fix because they overhauled how liquids handle
You can put some angled flashlights on them
whats wrong with plumbing right now
Keeps your hands free
really nice.
You can't plumb rain collectors to sinks/tubs/showers anymore. You can't wash yourself or clothes in containers or rain collectors.
Wouldn't you just make the water barrel and the sink share the same liquid inventory?
shieeeet
I imagine that's not what goes on in the backend
That is 100% something that should be added
Yeah. I based super inland, and regret that a bit because of that. ESPECIALLY since discomfort and disease seem to be tied to illness.
Cleanliness in general is apparently tied to getting sick.
anyone know where water barrels are located in the media file for PZ?
I took a look at this with some advice from the mod development crew, and the issue is that the sink/tubs are still B41 "objects," meaning that they behave the same as B41. The rain collectors are the new things, which they call "entities." Getting them to interact in the B41 manner is something I couldn't figure out. I also tried reverting the rain collectors from entities to objects, which forced me to reinstall my game.
right, hopefully someone works it out or TIS are right on it after Christmas, because that is a huge gamebreaker for me. Can't even wash yourself in the rain collectors? And they expect us to play a long term playthrough
there are still many bugs that need to be fixed so the game can be playable
You can lose it. Don't worry about it.
and its probably gonna take a long time for them to get fixed but who kneos
It's definitely a problem, but there are a handful of workarounds. For cleaning yourself, you can use puddles. For cleaning clothes you have to use rivers and lakes, but they do function to do so.
I saw someone claim that there's a "detergent" thing that's required to clean clothes with the new containers that can be found or handcrafted, but I've seen no actual evidence of that.
can you not clean yourself in the rain collector itself?
Anyone figured out which items can be attached to a backpack bottom?
It's a bit of a milestone for me to get my barrels up and plumbed in, so I guess I'm a little salty about it.
Nope!
Bedrolls and tents
Huh, didn't know bedrolls were a thing, thanks
Could there not be a mod that adds the 'Canwashclothes' Boolean to the tile code? (I'm not at all experienced with Lua, I started yesterday)
I'd say it's playable, but there are things that need to be worked around as is. Truth be told, the cleaning thing is the only issue I've really had besides matter duplication of pots and bowls.
It's not quite that simple. Or if it is, I'm not bright enough to be the one to figure it out.
The plumbing system has a replacement in the works which is related to previous mods if you have seen the pipes in mods for minecraft thats basically what is coming. Its not in this version of build 42 I presume when it comes sinks will be replaced which means a fresh save.
It was in one of the earlier thursdoids same will likely occur for generators as they will get ventilation pipes so we can have them indoors.
are rain crates bugged? cant build one despite having necessary materials (shows garbage bags are missing)
Its why plumbing is broken because they do not plan to keep it its being replaced with a more advanced system.
They shouldn't be
Yes, but if you look at hte Thursdoids, neither of those features are listed as coming for B42 now or later. From what I've seen, the current issue is getting plumbing to work with the new means of liquids, and doing things like mixing liquids in the plumbing.
I literally just built one a few minutes ago
Do you have the link to the thursdoid talking about this
why are military canteens only 500mL?? why would a plastic water bottle have more storage
thats weird i wonder why its bugged for me
It's on the build menu under outdoors
It was shown off as a part with machinery aspects so I am presuming its coming in this build as its related to more advanced machinery lemme find the thursdoid its in.
It might be, but it's not listed in "WhatZ Next." My assumption is that they intend on getting the old means working in the new system before hitting plumbing. I think that one of the devs was in here a couple days ago and mentioned that pipes and wires are something that they're looking at doing, but is a distant future goal, not an imminent one.
I am presuming its a part of the crafting system as liquid is a part of this system they have partially introduced to us.
talking of machinery, I went to that new electronics factory near riverside. The new machinery tiles look exciting. I wonder how we'll power whole buildings in the future, because powering a factory with a generator is sily.
There seems to be code for alternative power sources
Maybe a larger trailer generator in the future?
Even that would not power a whole industrial building.
maybe not at once but a few machines maybe?
A generator trailer could power the machines we need to use I think.
What would be the point of that. They'll add some static generators you connect to the buildings.
very sick
That was a part of the video it was showing a steam turbine being fed by river water still searching
I looked it up - the trailer generators push out like 100kw. That is.. A crap ton.
i remember seeing someone use generators like spread out lol it was so funny
muscle strain wasn't also mentioned until recently, they have stated in a blog way back that systems like heat, water, power can be functional again after the shut-off using machines etc, there was a video of steam boiler teased
So⦠hmm, where were we? Okay so, recent weeks have seen two mega-merges into our trunk internal testing build. The first was latest from our MP team, to top up the central development branch with their latest from their ongoing server work to flag up any unexpected issues and to get a few gameplay systems [ā¦]
This is lovely
I am looking foward to what they reveal to us as they are trying to ensure it works as properly as possible we have had some issues with this start of build 42 but its not a broken crashing mess. They have taken their time to ensure it releases as smooth as possible. I am just keeping water on for ages until we get the new system if its possibly to carry over if not its fine to restart
Just need a garage, some more roads, and a couple more animal pens, and I'll be set.
Did the patch just made the webbing invisible when wearing a sweater?
so im seeing to avoid breeding rn due to animals duplicating themself to high hell rn
True, but none of that was mentioned in WhatZ Next, which leads me to believe it's probably a lower priority.
Hey everyone. Jumping straight in with an update on the new and improved crafting system this time around if thatās okay with yāall. As weāve talked about in previous Thursdoids, a large part of the crafting overhaul revolves around creating a unified, powerful and expansive system for machines, crafting stations and appliances. This covers all ...
There seems to be issues with animals maturing
It was the previous thursdoid š
what problems?
well there was ā???ā
I mean, I hope I'm wrong, I'm just saying, it wasn't in the most recent stuff, so I'm not particularly counting on any of it any time soon.
If an animal matures from juvenile to adult, it causes it to basically clone itself
delicious
the fact that plumbing is turned off shows theyāre planning to for unstable wouldnāt you say?
i donāt see them turning off a system thatās planned for b43
they wouldāve done so for b41 in that case
I'm talking FPS/game crashing levels of cloning though
Like literal hundreds spawning out of thin air
Sure, but after taking a look at what would actually need to be done for it to work, it makes me dubious that the plumbing itself is coming soon, as it's going to take what appears (to my admittedly inexperienced eye), a lot of work just to make it function B41-style.

ohhhh yeah
im gonna move here i think
isolated and lots of room for animals and farming
Good choice, my current character spawned there, but the dirt road causes heavy vehicles to get bogged down and stuck when they've got a lot of weight.
Thats true but it seems this code was easy to make. We might get a simplified system of it or we get plumbing return and this comes in build 43. It is likely someone searching the build 42 and modding can make a working system of this already.
vehicles need a big buff driving offroad man
project zomboid vehicles have the wimpiest horsepower
its mainly the bushes
(Don't) aim for the bushes
I mean, I tried and the guy who made the plumbing mod tried too I think, or at least someone did besides me, and couldn't crack it.
could be related to not yet added items in the crafting system that is coming soon?
Since we havent got everything that was shown in there yet.
Maybe, but like I said earlier, the sinks/tubs/showers still function with the same properties as they did in B41, while the collectors and containers have a new system that was brought in in B42. It's hard to get the two to interact.
I CAN SEE THE END!
Then I see this is very likely a transition phase which they are going to finish in the new year and release to us when its ready then. I see saves breaking at that point.
The easiest route to create a temporary fix which allows a person to wash in the containers as a seperated feature from the sinks/tubs/showers.
So no plumbing, but at least you could wash in a barrel.
I couldn't figure out how, but someone might be able to.
Dayum
You can cross the bridge in lv now too
Hopefully that will occur then maybe it requires a new handler which they left out to ensure more important code issues were resolved for now.
That was one of the first places I hit in my current character, and I had to retreat after the last of my weapons broke at 200 kills.
i looted the back room of the brandenburg community center and got like 10 baseball bats from it to fuel this mission. i've gone through about 3 so far and this crowbar is in shambles. my long blunt is 4
My current crowbar has racked up 300 kills on its own, and it just became worn.,
Crowbars are the best.
mhm. this crowbar im using just got me over the 2k kills line on this character
Oh, and since 12 hours have passed since the last warning: Crop can die as seeds now, with no warning or visual change.
i also found a scrap metal sword in the side of one of the zombies. a beast must've made it
Do wells not provide clean water anymore?
I need to test combat maintenance more
I could swear you gain more XP if your weapon loses condition and not the reverse now
this is the strat, team
When is the true music mod going to be updated, I need my Pearl Jam at 100mph down Louisville Highstreet
found 2 m16s, and like 6 boxes of ammo
I dont think so, I noticed that yesterday
I think open wells dont but the pump wells do. (Just a guess not actually been to one of the pump taps yet to confirm it its at least at one farm near echo creek I think)
A starting point in maintenance is more mandatory than ever
Anyone figured out if starting weapon skills matter as much as before, if we got skill book for weapons now
I see
It seems to give more XP now if your weapon loses condition
the skill books are so damn rare. they still matter
I noticed any skill book is rare, not just weapon skills ;_;
My gamer in queue have you tried getting skill books in b42
Why do you think I was asking if I knew the answer
yeah true, but the weapon skill books are BADDDD
Finding books is so hard thereās going to be a lot of book-free grinding unless thereās an across the board loot bug/design thatās getting fixed
Here's the gains for crafted spear at 5/5. 11 hits before getting broken
Then the gains with the crowbar
Thats... disappointing. I sat all smugly on my farm with the well when water went out. That together with the rainbarrels being difficult is kinda really whack
So we come to the ironic point where spears are S tier for maintenance and crowbars are F tier
guys i think i am john zomboid
anyone know what this means?
I don't know but I can give you my interpretation of it
sounds a little like how many zombies on the screen the game will let render at once'
I think it means if there is more than 300 zeds in your cell, they will start to delete. I think its a performance setting.
like before the zomebies stop rendering so you get the black outlines?
I think its how many zombies are in a call before the game deletes them for performance reasons?
I don't think it's about rendering their visual appearance
if I had to guess it's about rendering them from virtual into "real" zombies
this cant be it at all. otherwise this wouldent happen
zombies that can hurt you, break objects, etc rather than ones that the game says are "there" and will path towards sounds and move randomly/in rally groups
hmmm
Not sure if it applies on SP but in MP zeds will delete if you go above 500
is that more than 300?
hm looks a bit like it but I ain't counting allat
im not counting, looks like at least 10
Is there a way to manually change gears?
Does anyone know whether i will lose the machete blade if the whole weapon breaks? I know that usually all you get from broken weapons is the handle so just wanted to ask. Ideally i'd repair the machete but for some reason i cant increase the condition with duct tape or anything else for that matter
i'd try to sharpen it instead because it is VERY dull, but the prompt stopped showing
i think professions need a skill buff tbh
Does anyone
like a carpenter should start off with like level 7 carpentry
what kind of carpenter builds shitty level 1 carpentry walls and crates and furniture
theres no way they were getting paid for that shit pre-apocalypse if their skills were that bad
your profession should at least put you past the halfway point of a skill tree in that field
I've always felt like at least level 3 or 4 would make sense at the very least, I agree
Annnnnd... My power went out - day 29 
honestly that's not a bad time
i aggre but not quite that much, maybe more like 4 or 5
you're a professional my man you should be quite good at it lmao
mine lasted about that long and tbh usually in my saves it goes out after week 1 lol
yea could be worse, I just haven't been able to find a genny mag
So, without barrel/container washing, you need a river now?
the cap on VHS skill learning and removal of dissassembly XP are easily the worst changes of build 42, total nerfs to grinding that nobody asked for
just inflating the time it takes for no good reason
now to get good in carpentry you have to waste buttloads of nails you don't have
looooot
are you sure there aren't any recipies that don't require nails that have a decent yield?
There's also cartons of nails now on the loot table
If anything, I'm running out of easily accessible planks than nails
trees....
sweet house basement lol
DAYUMN
I'm in the middle of the city. Nowhere near any trees
also had an antique oven in the other room
louis?
And I already disassembled basically all furniture near me
Guys, can I create Army webbing or just find it?
I don't recall seeing one in the crafting list
is that like a alice thingie?
It's one of those vests that have all the pouches and stuff
like this
I found some alice pack thingie in riverside on some zomber if that helps , when i equipted it it gave me like 3 slots lol
light propagation
is a major issue
I need the webbing to use the flashlight (angle headed)
this is as far as the sunlight goes in a building
ill keep eye out if i notice an , i think its cool we dont have to go to military checkpoint now for things like that
wakana pc do you need to even boot it up š
how i remove this chicken's house
probably sledge
honestly its annoying having to use a flashlight at noon in so many buildings
Yeah it's a major issue
Z level light propagation too
It also gets dark af at night
Like it would make sense, but only if the moon wasn't present for the entire playthrough
Cat's Eyes is mad strong for seeing outdoors at night. Does nothing for indoors though.
at least at night you can just sleep
I had to turn up gamma on my pc to see its effects so idk about that
most playstyles dont involve night time exploration
but the lighting system as it stands severely hampers daytime exploration
i understand that industrial buildings with few windows will get dark
but an apartment complex is NOT dark during the day
Is this even in riverside?
it's an annoted map btw
forget about buffing melee, please buff the sun
In my experience, it depends
in my apartment the windows have tint, so half closed it gets dark
like blackout curtains
ok i know this might be off topic but i wanted to share lmfao
i have seldom seen tinted windows in residential buildings
and i doubt these were common in rural kentucky in 1993, frankly I doubt they are in 2024
I have a praise the sun tattoo lmao
irregardless the window itself does not apply anything to the light, i tested this by breaking the windows
š
OH TRUE
I forgot the game is set in '93
I completely agree with ya
That is awesome
i agree with you on the sun part tho
some buildings feel unaturally dark during the day
fire station in rosewood, theres two windows
yet the garage is shrouded in darkness
Minecraft
its not a bug that many people notice since you need to survive long enough for the power to fail
I see
honestly I was too busy dealing with the new combat mechanics to really notice how buildings got darker, even during daytime
your post brought my attention to the matter
but it absolutely fucks with long term playthroughs
food market design makes me think whole foods when i look at it lmao
iirc there are no battery chargers, except for car-batteries
right?
the little batteries you use in small devices are not rechargeable no
lol, it might actually be whole foods but changed for copyright
are torches a thing? haven't seen any
I THOUGHT I WAS TRIPPING
definitely whole foods vibes
like it looks so similar haha
yeah theyre a thing but their use is limited due to low power (the light doesn't travel very far) and they cant be used hands free
it even has the little mini roof haha
whole foods? wdym?
I am not from the US, probably an inside joke
its a chain of stores
The difference is huge, from testing debug mode at the exact same time
I see, I see
whole foods in the midwest look like this here in the states
in the west coast when i grew up there they tend to look slightly different
YEEEE
Damn lol
lmao, upscale food stores really do look the same everywhere
we have the same stuff in France
Is there a mod that turns all zomboid into femboid
LMFAO
wrong server oops
if there isn't, there will be LOL
variant of the zomboid virus laced with atrazine
I have one point. Should be somenthing in the cars like "turn on lights inside the car." So, it would be possible to read in the night.
turns all infected female and/or gay
But then your dad will crash
Also, sodas is the most OP thing right now hahaha
unless you haul a generator for light
RV run in B42 will be crazy
like soda is meta for not being sleepy, caffiene pills are useless compared to soda
you can easily fix the soda bug
i think i saw artimedias say she was runnin almost 3 days no sleep on soda lol
And hungry
soda is gonna get nerfed for sure
yar i dont even bother picking up caffine pills lol
devs set 1000mL of most soda flavors to reduce hunger by 500%
Yes, me also. No hunger and no need to sleep
so yes it will get nerfed, probably down to 5% reduction
soda fr got that coke in it
maybe a little bit higher
yah i was worried about like not never sleeping lol but i was like whatever ill just slam these until nerfed and get things done
i mean you can always mod the bugged values back to 500%
just set fatigueChange = -5
like it is currently
If you set night brightness to something lighter than default, does it affect the chronically dark interior of blacked out buildings too?
or disable sleep in sandbox settings
i tried, it doesnt work
Damn
i also looked for some convenient file to modify to fix the light propagation
no dice, maybe I just suck at modding
my 2 fitness 2 strenght character gets tired like 4pm at latest without anything to boost him with
well he's unfit as fuck
yah i think once soda gets fixed it will be perfect for that lol
soda ideally shouldnt have any effect it doesnt have irl
yessss
lol thats so old
the caffeine and sugar content in soda may be high, but it's not going to resuscitate anyone from sleep deprivation or exhaustion
yeah I figured low fitness means you also get tired faster, not just exertion or strain
true zero to hero semi challenge
tbh the game is weird with fatigue (tiredness)
i think it ties it with body temperature or something
what happened to soda
The lamp light here should be pretty much completely drowned out by indirect daylight coming in window
The hotter you are the more tired you become
you can just drink soda and never sleep lol
If you consume it, it completely removes exaughstion atm
holy
yah go find some its pretty funny
LOL wait does that work lol can you like use one can and mix it with water and still get the same effect?
I have no clue, should have said "time to dilute my water" but that sounds weird
you can, apparently you can set it up so there is just enough caffiene in it with water that you can auto drink too
LOL
the way zombies travel seems different now, i see zombies migrate to far greater lenghts
they can travel from other cells now
thats awesome
too bad that's working against me at the moment, as i wanted to visit a small warehouse but there was already like 50 zombies hanging around
so i went inside my car and honked a few times while driving away, hopefully that'll move them
pretty much lol
autodrink doesnt apply the buffs
it just rehydrates you, i tested this on current hotfix
my friend was playing as some marathon runner who was hired by P Diddy to run across the Event Line and destroy the stash of evidence against him in the Muldraugh basement evidence room
oh really? I saw people talking about utilizing it that way last night
autodrink doesnt seem to handle mixed fluids well
i dont think they updated that feature with mixed fluids in mind
interesting
was there any timeline given for multiplayer availability?
No
š
lol me just saying "wtf" to my monitor lol
id wait until it comes out on stable i think most people playing mp probably want crafting to be more in a workable state
development will probably be slow until early january
we'll probably have more news after the holidays
welp rosewood gas station and power relay were a bust š¦ - no genny mag for me
FR I want the new traits, professions, and crafting to be smoothed out
id be very surprised if they pushed hotfixes this week
I really want the stuff from the 'Connection is made' thursdoid to come into fruition
Being able to use steam power energy to power and make your own soda is really cool
i wish they updated the map on the B41 build tbh
š
even if it's sans basements
Any news on whether dropping bags when vaulting is a bug, or feature?
seems to only drop bags off the left hand
That was always a feature
pretty sure it is a feature - same with going through a tiny window
havent tested it extensively
Even back at B41
Used to only be tall fences
nope, you used to be able to vault with bags in both hands and keep both bags
just read a electrical skill book and go disassemble the whole town
only when going over a tall one
im at electrical II from disassembling shit alone (so far)
im leaning towards intentional, albeit undocumented change
because i dont see how you could possibly introduce such a bug
I just found electrical II book - so probably end up doing that
yep š
I like the idea, but I think we now need a quick pickup button
So you can quickly reach back over and pick something up, rather than having to go through menus while in a rush
tbh i really hope they eventually write up a proper changelog
it's often hard to discern what's working as intended
and what's just bugged
Yeah
I actually just figured out looting items off corpses gives your character depression
Oh?
Makes sense
i always take off jewelry, force of habit
Romanians
i thought it would maybe be due to smell
same LOL I took some dudes wallet for his money and I instantly became sad
I kept testing and retesting since yesterday to cross off everything
I first thought it was something about smoker
man
Smoker just increases ur stress to the max now
Then it turns out my guy just doesn't like hand me downs from zeds
i mean, you have to hand it to the devs
it's so unexpected so im just laughing but it's actually brilliant
on the other hand the game should really communicate better
sleeping baga
Stress gives unhappiness though so I had to cross that out first
Its rural Kentucky, you pull yourself up by the bootstraps, no goverment handouts or european "communism" allowed
they should remove the happiness debuff for burglars
dude is out there analysing everything, you're doing the gods work thank you
Also crafted spears are ironically S tier now for combat maintenance
Yeah, I am trying to find one
fire hardened spear is amazing
Seems they changed it so that you get more XP if your weapon condition goes down
weapons
Does anyone knows if this is in riverside?
I think it's in Louisville
found this annoted map with a bunch of zombie soldiers
me when i cant find my purse i found lol
You can just check by zooming out but the layout seems like Louisville
is on top right of the map?
Really? I haven't really noticed anything. Without electricty, most of the light propagation I've seem seems reasonable enough. That mall example seems particularly egregious though, I agree. On the flip side, I play with Cat Eyes, so I wonder how much of a difference that makes.
think it's a feature, becasue when you climb tall fences, you also drop whatever bag you were holding
Hello, The new light system in the game is very pretty and is measurably more immersive. However, sunlight does not penetrate far enough in buildings, leading to very dark buildings even during the day. For instance: In yellow, the light source (window) with the expected path of light. Light fall...
yeah^^^
hold on, let me check
cats eyes makes no difference indoors or during the day in general
I think its one of the new cities
my gripe isnt with night time exploration, it's night, it's dark, whatever
they removed generators fuel countdown?
ekron
Well shit, it's in Louisville.
that is really good feedback
I think its ekron
bumfuck nowhere aside from the mall, so no "light obstruction from high rises" (such obstruction is not modeled anyway)
do generators not work on basements?
nope
ive heard that they dont, yes
but i havent confirmed anything
Aye, I just replied to the wrong person
nice feedback btw
Doesn't work, something about them not penetrating Z levels
The firestation feedback doesnt make sense
this is why i use the generator time running mod lol
its 2 small windows where the sun isnt facing it, its valid that the light doesnt hit those furtnitures
sun doesnt work like that in the game
light propagation is the same in all orientations
you can see for yourself easily
So...does that dyslexia-accessibility font actually work?
Does anybody know why my character is continuously stressed? I have no smoker trait. The stress piles up no matter what I do.
also the windows arent particularly small
yes they are
Do you have Fear of Blood trait?
theyre the exact same model as the majority of the game except LV
Also not. I just ask if someone is experiencing the same.
its a pretty big garage so I kind of see why the entire garage isnt illuminated by light
Have you gotten hit by a zombie recently?
F
its pitch dark in the bottom of the garage
light doesnt stop propagating so fast
its not even pitch dark 1km under the sea surface
I got hit by a bull.
Fair enough, I guess it just hasn't really come up in my playthrough.
Lmao
Except in the McCoy buildings I guess, but those were windowless warehouses, so it felt like it made sense.
any zomboids around your house?
have you been around zomboids for an extended period of time?
i get stressed if i keep overexerting myself, i.e. repeatedly hitting something for a long time. I dont know why
warehouses it makes sense, theres few openings for light
Nope. It's just always happening when I am inside.
That's weird
most buildings designed to have people, not things, inside, are fine to navigate during the day irl
claustrophobic maybe?
this seems obvious but have you picked that one trait where your character fears the indoors?
I didn't pick any negative trait
Oh
did you get hit by a zomboid?
you can be anxious because of that
She always gets stressed and it piles up especially during sleep. Then she wakes up panicking.
nightmares
She has ptsd
Nightmares are a thing
Haha
a nightmare maybe, or muscle strain / injuries and the subsequent pain waking the character up
for me it does like if a r and n are closed by together its easy to tell they dont look like a M n stuff like that , i have a big monitor so i have the font pretty large so its pretty nice on my end
Well... I hope they didn't implement any more stuff to punish the player.
i think it may be one of the things i listed
@civic drum it only starts being an issue when power fails, but it really influences how the game is played
I hope they rework Emotions once NPCs hit
being depressed is no joke
It is really annoying reading magazines all the time to calm her down.
for starters, you never get to actually see much of the interiors, so the worldbuilding etc suffers
i wonder if it goes away like how panic does after a while
Yeah, power's been out for me for a while, but most of the buildings I've explored since have been houses and much smaller.
well not away but yar
no i agree, the lighting needs to have a better "spread"
Funny thing is, im pretty sure these types of generators had instructions printed on them š
and/or they should add windows in apartments that dont have many
like the apartments above the shops in rosewood
Buff the sun
lol
all light sources are directional?
the sun is not directional
east, west, north, south facing windows get the exact same amount of light always
I know...
artificial light is directional
I meant literal light sources
flashlights, torches
yeah flashlights will only illuminate the direction youre facing
what about lampterns? kerosene ones
small circle around you for matches
after my week-long raid of the military checkpoint at brandenburg, my pigs all grew up!
didnt test the lanterns etc
I see
lantern not sure if im supposed to spoler lol
some same as flashlight
lol oinkocalypse
or about the same
sadly we cannot place them an turning on/off
that's nice
my flashlight arc is not that wide
ah yeah youre right, flashlight is narrower
yah tat would be nice would be cool for nice camping ambience
I am using the smaller one
not only also for illuminate areas without waste geneartors
so lantern is meta
anyone know how to get pigs to breed?
How do you make mac and cheese anybody?
You refill them with those new propane bottles
Nice
iirc there are ways to fill up empty propane tanks now
I've seen huge tanks somewhere in muldraugh
The meta is just bring a generator with you any time you want to explore a building 
the hurricane one so far just been using gas
whats odd is that the 2d model clearly implies it should illuminate all directions
which is REALLY nice
Nice, thanks
yet in game it only illuminates forward
more of a reason to scrounge for fuel from cars n stuff
Also, which lightining update you guys are using?
what do you mean
it says 15 is the recommended, but I am not sure
i am using 30 rn
refresh rate
this
i guess
I am using default lighting update
i have it on 60 , does it matter ? would it be better to put it on 15 for unstable?
Not sure really
gonna try 60
Guys, what kind of items can I put in the backpack bottom?
tents or sleeping bags
Nice
š
what does this do
Thereās a mod that makes better flashlights
My grandchildren will get to experience Project zomboid B142(real life)
do you know the name?
Better flashlight
It's the refresh rate, lower values makes the beam have some sort of delay
I am keeping mine at 60
Keep in mind though better flashlights not updated for B42
smoother flashlight beam
oh wow perfect
i can finally hear in the dark

i think it basically only affects flashlights
it used to affect the vision cone before b42
Am I just unlucky, are weapon crafting books super rare, or do they spawn somewhere different than other books?
You mean the magazines and schematics?
night terrors
I don't think they spawn in libraries. As far as I tested, they seem to only spawn in at gun stores, camp stores, and survivor homes/zeds
This seems to be correct, I've only found weapons books at gun shops.
dude im playing on fairly low population + no zombie respawns and somehow theres a group of like 100 zombies on the countryside near a small warehouse and a few houses
pretty insane, even with slightly lowered muscle strain multiplier this is going to be tricky
got it lol
I have found the Holy Grail on my second day
š

1 month 2 days in, no luck for me
Haha it was in the magazine shelf on the right
lmao
This is the egg house too so right near the echo creek gas station
i hate crawlers now lol why are they the worst
What's up with my flashlight batteries draining? I got a stack in the backpack and they're draining without even being used lol
known issue
ahh okay
MFW the water and lights are cut-off in Day 13.
the car batteries are behaving strange too, I've charged one to 100% and after two days it died.
Best option is to leave the car engine running atm
yah i think they know about that one , had that happen on 100% charged it and it went to 30% for no reason lol
jeez, 11am and my character became tired after 4 zed kills
I initially thought the house alarm battery setting changed all but It doesn't affect them I tested later

Mfw I already have How to use generators
yah nah i dunno what it is i tried messing around in singleplayer but i couldnt recreate the problem
Don't tell me they implemented that seriously as a feature.
maybe the sodas are eating all the energy and yah thats why lmfao
Actually it'd be more like this
been a thing for a long time
it had been
wasn't the screwdriver....
i think it has been a thing just wasnt really working , i never really experienced it lol
ā
yeah maybe once and didnāt notice
Me too, but I am low on gas
the goddamn helicopter pilot did a funny while I was filling my gas-cans and brought the horde to the gas-station
now I don't have enough ammo to clear the horde and I don't have enough gas to lure them with my car
apparently if the item is set to favorite the context menu or crafting option is not available
Been living off siphoning wreckages on the road lol
you must unfavorite it to bring up the context menu....
Alright lads, how does one abuse soda? Drink ANY amount to fully wipe out fatigue?
I drank a cola by accident, only worked with cola for me
I got a 2L bottle of cola
yeah even 1/4 can remove it lol
diet one also works iirc
no way
so diluting in water works, if you manually drink (autodrink doesnt work?)
Meanwhile, Coffee Liquor doesn't affect your fatigue
yah lol if i had a soda id try my chars being a baby and tired cause i slept on the ground
that would have been useful when i was eating freaking 3000 caffeine pills which dont work for shittttt
Ahh that makes sense - see I set my watch to favourite because the first time I disassembled my collect of watches I disassembled it right off my wrist
wait really?
Yeah, unfortunately
lol doesnt that have a lot of calories too , liqour n beer?
the screwdriver was set to favorite not the watch...
oh weird
I am trying to get fat by drinking a lot of beer, gonna make my results public in a bit
gotta report that one for sure!
yup I'm guessing a bug
lol
irl or in game? 
Time to figure out this shit and make myself a 0,0001% potency water dispenser with cola flavour
Doesnt autodrink because dispenser, dispenser of infinite energy
IRL I can't lost 5 kg in 3 days
which is unfortunate
guys they all gave birth
I literally went from 80 kg to 75 in 3 days ingame
adhd pig š
not sure if sarcasm, but this is my first time using the liquid transfer system and I thought why not try if it works
soda dispenser is so smart omg
he was my first male. got off the trailer stressed without a single zombie in sight for days. destroyed my fence for pleasure
the lore is deep
rip
hes calmed as hes gotten older
You cannot refill dispensers now?
how do you move the water holder portion?
nooo
When I stopped drinking pop/soda in 2016 I lost about 4.5kg in a week (I have not consumed it since)
take the bottle out, refill, and then put it back in
this
trying to figure out how to take bottle out, science in process
right click on it and this :
oh LOL, "Take Bottle" means the container
the wording made me think it does something else
ooh
yeeee wording took me off guard at first
i need updates it this works itās peak
can you fill that with milk lol
I'll add ANYTHING at this point to fill it to the brim
as long as 20ml of cola is there!
hurry do it before it get nerfd
I HAVE A GAS CAN FULL OF WATER, WE'LL see if this works
man i just drang my soda too and i grabbed one of the bottles
With zombies being able to migrate from cell to cell I hope they turn respawn off for Apoc - it just seems silly
did the dispenser not work 
still experimenting, going to fill the dispensers to the brim, 20ml of cola, 9,98L of water
try like .0000001 cola so it gives you 1 fatigue minimum
20ml is the minimum I can
ok
but that leaves 1980ml of cola in the origin container
chug
is this just me, an european re-inventing Bud Light? mostly water?
shush
Before I chug. The transfer liquids menu says dispensers can hold 15L of liquids, but the info panel shows 10L. Bug?
ahahha
Let the holy grail of infinite energy tasting commence
the holy grail
does it work???
LOL
yah does it work lol
I think my character is not thirsty enough, cus it remains at max capacity, let me run around in the summer sun
drum roll š„š„š„
Absolutely nothing happens. The dispenser remains full but my thirst went away. I have invented infinite clean water.
ššššššš
My tiredness remains, but thirst is gone.
damn it and it still had water??????
so apparently cola can be abused to keep dispeners perma-full of clean water, but no tiredness exploit
Found a carton of eggs. Looks like it doesn't rotten if all the eggs are in the carton. I decided to open it to check and they werent. Just cant make it into a carton again like nails and screws lol...
maybe the infinite fatigue was the friends we made along the way
lol for science guys
cola so strongk it cleans
But it confuses me still. The container of the dispenser claims it has 15L of volume, but when it's in the dispenser, it says 10L. And for me, it says specifically 9,98L of water (as 20ml is cola), so it doesn't drain either?
So either I am stupid and blind somehow, or this is an infinite source of clean water via dispensers. Maybe if I pour some of this mix to a bottle?
If a man offers you this, run
Portable crack
lol better than jet fuel
Is there no way to drink manually from a water bottle, since I only see autodrink enable option
If you disable autodrink it should give you the option
Right, I have increased the amount of cola in my water, to see if higher cola content actually wipes out all fatigue, as 20ml doesn't seem to do anything
colamaxin
anyone know how to help sick animals? or sickly?
What about 100ml
Added like 200+ml of cola, but as I think a portion just to sate my thirst, tiredness remains. Or is my cola actually a layer that doesn't mix with the water and my character will drink the cola last after all water is gone??
The amount of cola, the lenght of the bar doesn't change as I drink, but the water layer does.
ah so its not actually like mixing
So I ask you americans, what poison do you feed to your kids if your cola doesn't mix with water?
just sugar water like a bee
I guess the only actual mixing they implemented yet is color
Good question
With these scientific discoveries, it seems like the fatigue meta is to pour full cola to smallest possible containers, so you can just drink 1/4 of the container to ensure longevity of your soda storage
I hope ya all are happy, this science cost my character his mental health, now depressed and extremely bored

Vision and hearing impairment:
Yeah that sounds real nice until I realize that with the revamped heatmaps, getting in and out of the towns and cities will be a nightmare
On the bright side, the roads outside will be mostly clear
Do helmets impair your hearing?
It worked. turns out beer is rich in PZ calories, enough to help me gain some weight if I stay home doing minimal work lmao
lmao thanks!
so like irl lol thats great
It turns out even most severe depression goes away when you dismantle endless crates in McCoy warehouses. But boredom doesn't.
LOL
this game operates in whole another level in b42
"im so happy to dismantle" has anyone gotten a cold yet? i got one and it went away in like a day lol
hmm male zed with a strapless bra on while his...breast is quite visible as he is shirtless
haha
I have the impression that the shooting system has remained as in version 42 but only the game interface has changed or am I wrong?
No it's completely redone, for the better if I say so
Shooting isn't just point in the general direction anymore, it calculates actual ballistics now
So try and aim for the head for real now
its way better now i think just wip
I wonder how well it will work with controllers, I'll have to try it
Yeah and Lemmy said they can do other stuff like throwing rocks and stuff in the future so it's exciting
Upon further testing, if I open a cola can, drink first quarter out...then fill the missing liquid with water. It still removes tiredness, but doesn't seem to affect the volume of the cola inside that much, as if you're drinking part of the water, part of the cola, or just the water.
lol
Milk a lot, I'm dont know how can I use this, i know only make butter
We must unite our strenghts and become a blossom of a new art, Pilkomancy
freeze it! Keep it for later, and maybe turn a cow or two into freezer volume 
Our potent spells include Mend Bone Density, Refresh Self
Anyone else finding Riverside being a terribly hard starting point for some reason?
I've had like 2 bad luck starts in this town.
check trucks, its worth it
also, music instruments make for a hell of a weapon, they are surprisingly durable for smashing things in
Try one more
I tried one recently before I went back into hyperfixiating on my mod, I seem to do slightly better on my second run.
That's nice
They do iirc
is that regular loot settings lol
that must be a camper story or something
If I can at least clear out rosewood commercial street, Iāll feel a little bit safer
Iād be better off building walls around it though
Those camo trucks even spawn Military surplus in them
but thats just default loot settings too ?
cause thats awesome if it is lol
police trunks in general had a shitload of stuff in b41 oftentimes
Itās B42
yes i'm bringing a comparison
And they donāt have that many items never on standard even on B41
Boosted loot or bait, only options
i had like 3 firearms in 2 trunks
i'm sorry the image doesnt load i genuinely have no idea what is there
holy hsit
right lol
Hahaha
aaand you need to chill out
is there ammo in the cases too
Yeah
sleeping bags?
But i donāt play on these kind of settings, too wild
You can attach them to backpacks
are the forests still full of zombies for whatever reason
Nope but Muldraugh forest is other story lol
no
oh okay lol , thats cool you can customize it that well
there was a gun there 12g shells and an asortment of 10 ammo boxes
what are mementos?
funnyaly enough, abundent is marked as 3.0, the max you can set in 4.0 tho
i could...
who self combusted lol
there's this "survivor vehicle" configuration
you found one, bet the truck is in good condition too, right?
no.
it was all shit
reminds me of the uhh like carpender trunks or something
Is it just me or is the weight gain/loss system bugged? I think my character has downed like 5 steaks in one day and I'm still going down in weight apparently
You need more calories like cornflakes or peanut butter
Dang, gone are the days where I can eat two tubs of ice cream and gain weight š
Ngl, shotguns feel nerfed by B42

https://youtu.be/NBA14hQEoOg?si=ShjG4xWFboqe4_TQ take a look at this video btw
I forgot to mention in the video that both of the characters were the same. They both were unemployed with no positive or negative traits. The guns were also both in perfect condition as I spawned them in for the test.
Other than guns being less satisfying build 42 has been great so far. I mean it's zomboid tho that's to be expected.
Music use...
Then again, it gets getting used to when you remake the way you aim n shoot in your game
imo I still think horde burning is the best way to clear hordes
Course, they did actually change fire mechanics in B42
best way but boring. Doesn't add to my zombie kill count
Fire now burns grass and can even burn forests
Means if youāre not extra careful, one small fire could burn down a block
Even just a little bit of grass
Another reason to cut grass besides looks now
Good thing we got killCount for that š
We're cooked
TIS please make an extended loading theme for us HDD users 
I donāt think existing forests will burn down, but developing forests (like one ones behind the CDDA house) are capable of burning down (and even taking neighboring houses down with it)
survived my first month ever holy shit

Ohh that's cool, I haven't tried the fire yet
Claps
My goal is to clear this stupid town
But thereās so many Zs
I barely made it out the police station haha I almost got bit
Thereās a cute farm outside the city I might want to base up at
Semi near water as well
Did you disable the zombie spawn
Well good luck then
I know I wonāt fully clear it but I want to make it so I kill enough zombies itāll give me a week or so maybe to clear most of the important buildings
Then when they start spawning back in slowly I can clear some of the richer houses and then dip
Unable to craft mace heads through the crafting menu, I assume I need it craft it at a forge now?
dawg how do i get carp xd
building
they turned off xp from disembling, but if u create a sandbox you can turn that xp from disembling on i believe
rahhh ok
im semi new to the game so im not sure about min maxing im mostly roleplaying rn
Can't seem to build a rain barrel with trash bags. Have all the items, but for some reason doesn't count the trash bags.
Anyone else run into this?
im so glad they removed xp from disassembling in default settings
its gonna make mutiplayer carpentry/metalworking leveling up way easier
To be semi new in the game you have survived a long time lol

I like ur neatly organised safe house
llmfao
aahah
Dayum
How long till MP drops?
š¼
no one knows at this time
How long did it take for B41 to move into Beta stage from unstable if you know?
Not long after it got released on unstable actually... I think that must've been around 4 months after?
When I was around in that play time I survived for long time too, but I got bored and started to play mp lol
Thanks
Next year
Let me see.
Actually exactly 1 month after it was released Unstable 20th December.
I have faith
They'll probably move fast to release the beta stage
Wait I lied.... B41 unstable was Oct. 19th 2019 and Stable release was december 20th with MP.
Soooo.... estimate could be anytime within 17/12/24-20/12/25 timeframe.
What a lier
I'm sorry 

lol
Nooo!
Lmao
Wait whatās the current version?
stable or unstable?
Stable 41
I'm lost
Unstable Beta is 42
I mean it more figurarively. Looking at the graph we are closer to 1.0 Stable Release but it still will be a few years from now.
Next decade
So... wearing bloody/dirty clothing will make you queasy/sick
Interesting
Even when uninjured?
2011? That's hard work fr
very.
time to go on clothing washing trips
thankfully I am in riverside
Yes, I spent 3 days with bloodied/dirt clothing and just got the moodlet
didn't get scratched or generally hurt
Did they do anything to the houses northwest of west point
Yeah, this game almost did not exist after 2011 because their Laptop containing majority of their content was stolen
Imagine a world without Project Zomboid...
They added jerma phobia:(((
I thought a flood fried the computer

they started using cloud repositories now i hope :P
Ohh I didn't know that
Holy merry mother of joseph
I wouldn't have learned English, I learned some english through pz lol
They probably are yeah
Wtf is that
Ok i should actually wait for the hotfix than screw with mesa3d

diy fix for black screen on legacy amd cards
Yeah, PZ is a great game for that reason.
I don't remember how i learned english
Yeah, and I'm planning to learn more languages through pz too lol
Lmao
I wanna do German just for my vocabulary for next semester
Unfortunately I run mods that arent DE translated.
I also have to translate my own mod for DE someday
But now tis the holidays and I'm finito with all my projects for now
Oh wow good luck with that
I think the basics were via first second grade english class then minecraft then trying to talk to strangers on the internet
What about joining in DE servers
My god I am saved
That might be an option actually
Goated wtf
