#0 zombies desired in cell

18 messages · Page 1 of 1 (latest)

molten badge
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Left image is normal, the right is from the server. Each cell has 0 desired zombies and aren't spawning. The server started with 0 zombie population and they've been added with the start of the end but admins are needing to spawn them manually. Any idea what common culprits there might be?

It is a modded server but we don't think there are any mods that should be doing this.

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@unique haven

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(pinged another staff member on that server)

small stag
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<@&756556556488933526>

small stag
molten badge
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Low population multiplier

small stag
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try to change from low pop to high

molten badge
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Currently trying normal to no luck. Although I am noticing that the population tab isn't visible so wondering if we have a mod that we're unaware does something.

small stag
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so there is pobrobably some mod making zombie to not spawn

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maybe idk

molten badge
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Any idea what culprits there might be that can interfere with the maximum in a cell? Or what I could search for in the lua files to identify the mod?

tulip prawn
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I would just suggest doing testing by disabling half the mods, then repeat until mod is found

molten badge
# molten badge <@696781754320552006>

We tried disabling all mods and the issue persisted on the save. The other staff member I pinged is going to try deleting zpop files (I don't 100% understand but I gather it should hopefully reset that)

tulip prawn
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But you could try deleting the zpop + chunkdata files, but I am not sure if that would reset it if the zombies themselves are set to not respawn

molten badge
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Starting a new save isn't really an option as it's a fair sized server that's gone on for a while, but not the end of the world if admins just need to manually spawn now and then.

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Weirdly the horde manager is also not working.