#Web hosted dedicated server. Player progress not saving.

24 messages · Page 1 of 1 (latest)

sudden valve
#

One of the guys playing on a dedicated I setup through pine hosting is having an issue where his progress isnt saving. Yesterday we were both in giga mart and we were running around doing stuff. However, I didnt see his character, so he relogged. When he did his character was back where he was when we just entered the building with nothing he had done inside. Today he reported that while playing solo he lost an entire day in the same fashion with no disconnection or anything like that.

unique stump
#

Does he have enough space on his hard drives?

#

Since character loss should only be possible in the case the game isnt able to save, such as when there is no space

sudden valve
#

its a server hosted by a provider, the storage is currently at 5gb of 25. the storage on his pc is fine as well

unique stump
#

Can he share the logs.zip file found in C:\Users\YourUserName\Zomboid?

sudden valve
#

from the server or from the client?

sudden valve
sudden valve
unique stump
# sudden valve

Everything seems to be in order in the game logs, you said he managed to replicate it in singleplayer as well?

#

Such as loading in a new game, picking up a few items, exiting out

#

And when he loads in, are there no items in the inventory?

sudden valve
unique stump
#

I see, I got confused when you said he played "solo"

#

What is his ping to the server? And does this happen every time he disconnects?

#

Do you have any other players to test this?

sudden valve
#

Oh, sorry I meant he was online by himself. It did happen to one other player, but it seems like it's usually the other guy. Only the three of us playing on the server. I will see if I can't figure out what his ping is. Is there a command in game to bring up Pings?

unique stump
sudden valve
#

so the ping seems fine. we tested it this evening. we were sitting in our base both reading books. He dissapeared on my screen, his ping was 66ms. He could still see me, could watch me move around, but when he relogged he had lost his progress in his book.

sudden valve
# unique stump The ping is in the bottom right corner for each player

It seems as if there is momentary packet loss or something and the server decides he disconnected, but his client doesn't register it and keeps going. I have heard before that there is a way to adjust the max ping of a player before the server disconnects them. Is there a chance that would help you think?

unique stump
#

This is a dedicated server, right? Could he try using the "Steam Relay" option when connecting?

#

It can help a lot in sketchy connections

sudden valve
#

well it seems like when playing with steam relay enabled he gets disconnected so that is an improvement.

unique stump
#

Good to know, though I am not exactly sure if I can help much beyond that