#Cortman by Night

1 messages · Page 2 of 1

neat path
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They already are

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It's just impossible for everyone to work on NPCs tho

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And NPCs do cross over into other territories like crafting

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See animals and what that means for new items, recipes, etc.

serene coyote
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I wonder why it’s taking so long to integrate the National Potato Council. Peels very importot

sonic wadi
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Game's been out for 10 years already, devs should've added peelers and graters by now smh

frigid vessel
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Still waiting for Archery to arrive 😁

drifting path
rain zealot
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archery should fr be in build 42

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nvm

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archery will be in build 42

serene coyote
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hopefully

serene palm
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Pretty sure they said it wouldn’t be in the initial unstable beta release but come later.

sonic wadi
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It'll come later but still within b42

drifting path
serene palm
serene coyote
sonic wadi
# serene palm

As seen in this picture, the why this update has taken so long... 💀

candid stag
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I think everyone who uber-wants Archery assumes (probably from playing non PZ-games) that a) bows will be silent b) it will be easy to hit things with arrows and c) when you hit things, arrows will do a lot of damage, all very large assumptions

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Best attitude for playing PZ

candid stag
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I'm the entry level writer, stay out of my territory

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I don't believe in "Karma" systems but I do believe in a realistic reputation system of NPCs generally treating you as well or as badly as you treat them

craggy grail
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I should certainly hope a headshot would provide significant damage but I'm definitely not expecting getting one to be easy

craggy grail
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One thing im wondering is will we have to unstring our bows to avoid them taking damage when not in use

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Not a big deal with modern ILFs or obviously compounds, but a traditional homemade recurve would certainly suffer from being strung for extended periods

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Then theres temperature and humidity causing warping

candid stag
candid stag
craggy grail
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Sensible responses, both

serene coyote
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haha Pat is national treasure. Gotta protect him at all costs 🫡

hallow meadow
serene coyote
hallow meadow
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Gaelic mammoth 🤤

median pecan
junior ruin
median pecan
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I've never even touched a bow but I'm built different so I think I'd get 100% headshots effortlessly I think

junior ruin
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Id deffo recommend giving it a go if any of you got the opportuinty to (irl)
Its really fun but deffo not as easy as it looks thats for sure (It aint like it looks in the movies)
You even have the wind to take into account when shooting too

median pecan
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I'm sure I'd suck, but it does look fun so I'll have to try it out someday

junior ruin
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just make sure you wear thick stuff on your arms and wear gloves too
Bows and arrows do hurt to shoot, if your doing over a long period of time especially, expect a big old bruise on your fore arm 😄

median pecan
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You've saved future me an injury 🙏🏾

junior ruin
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🫡

livid gull
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Can be hard however

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But yeah usually you have a protection at your hand holding the bow

junior ruin
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And your hair needs to be tied up if its long as well... learnt that one the hard way 😅

craggy grail
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Literally getting graded at my range in the morning on a 3D shoot so its weird af for me that this even came up 😅

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Ill remember my hair tie

dusk verge
sterile wyvern
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Holy Cr*p

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It's Pemar

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Hi Omar.

dire hamlet
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Crossbows were invented to make the process of murdering people far away easier

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But when can we build trebuchets?

alpine tinsel
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Trebucheting corpses over enemy faction walls to swarm them with sickness go

lost orchid
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i’m not surprised if the bows and crossbows are literally just gonna be a gun variant and have the same exact shooting method

lethal flint
lost orchid
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i wish they spent more time overhauling than adding

dusk verge
serene coyote
hallow meadow
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So hyped for my neolithic playthrough fr fr

serene coyote
hallow meadow
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Illiterate, unemployed, gonna have a MOUNTAIN of perk points to play with.

serene coyote
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I’m sure a mod will emerge where it’ll change deer to mammoths

hallow meadow
lost orchid
hallow meadow
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Atleast one.

serene coyote
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fuel side indicator mod fs

lost orchid
serene coyote
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and with the new Spiffo Jarring table/workstation, that mod will be outdated too

lost orchid
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true

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They need to finally add some skill to shooting

karmic prism
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IDK how you'd add skill to shooting without it being OP

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Cuz advanced trajectory does that and it's very OP

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Although the advanced trajectory realistic overhaul does nerf the original mod hard

lost orchid
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yeah it feels more rewarding that you’re the one shooting

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aiming is already broken at high levels lol who cares

karmic prism
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I mean yeah I agree, besides guns are very op irl anyways

I also wanted the devs to make shooting more like advanced trajectory, especially since they're making improvements to shooting in 42

lost orchid
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yeah like there’s a lot of new variables to shooting now, but in the end you’re still just holding a direction and clicking

karmic prism
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Yeah, it'll be especially good for pvp or for NPCs that want to fight

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I think setting up a range with the empty cans and bottles and with excess ammo, a means to train your aiming a little would be nice

I use a mod for that, and it's not just that it's super easy to get lvl 10 aiming, it just makes sense to make a range and gave me another reason to build a second location away from my home to go drive to, giving me more things to do when more and more zombies die

lost orchid
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my biggest and forever disappointment comes from the fact that rooftop shooting will always be bad in this style of game

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3d zombie games where you can scout out from above and snipe will always be my favorite

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MP and SP

karmic prism
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I actually do that myself by building hunting towers in open areas near town or I just climb open roofs with a climbing rope, I'll snipe zombies from the rooftop

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Cuz people think the hunting rifles are kinda unnecessary, nah it's a good way to pop some skulls from far away even on a roof or second story as long as you have line of sight

lost orchid
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i get it exists

karmic prism
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It's just kinda jank yeah

lost orchid
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but the 32 story building won’t be like that

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or any pretty high level building

karmic prism
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Yeah that I understand, we won't be able to snipe from the top of some crane like in DayZ

lost orchid
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yep

karmic prism
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I get it, it doesn't bum me out too much but I get it

lost orchid
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or ghillie suits

karmic prism
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Granted vanilla zomboid will never have a high focus on some certain military gear

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Since, essentially all the military gear we get are gonna be from the national guard at most

lost orchid
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idk why, there’s so many military bases

karmic prism
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Well in the vanilla map the only military "base" that's near rosewood isn't even a military base, it's more like a research area

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The camps are probably the only actual military bases there are

lost orchid
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then wb this

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making your own ghillie suit

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i think a makeshift one could look makeshift but still fool a guy or 2

karmic prism
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I don't see why not, I imagine the average folk wouldn't know too well on how to make a convincing floral ghillie, but a trash ghillie is pretty easy

lost orchid
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well these characters aren’t even average folk

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lvl 10 any skill you’re pretty much the highest class of that skill

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building high tech things, i think some sticks and moss or whatever would be doable

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ig it’s up to the modders tired

karmic prism
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You also gotta consider the in game rendering, 3d sprites don't blend super well in a 2d background even when both sprites have the exact same textures

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Although regardless it is actually pretty easy to hide from players if you know what to look for in the game

lost orchid
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some places are extremely dark too lol

karmic prism
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It's just not super easy to be completely aware of your surroundings since you can only see what's in front of you, so stealth against ppl is pretty hard

lost orchid
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wonder how it’ll be with the new blue tone

karmic prism
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Yeah exactly, like if you take the time to get to know the environment, a ghillie could help but it'll also likely make your silhouette larger, making you easier to notice anyways

lost orchid
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are night vision goggles too high tech gear?

karmic prism
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Since, like the real life tactic for ghillies is that you're to go to a designated marksmans spot for a clear line of site and just lay there for hours until your target hopefully shows up

karmic prism
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Let me look something up, they were a thing in the 90s for sure and I know the national guard had some

lost orchid
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i could play a game for hours not moving waiting for a moment cuz i love stealth so much lol

karmic prism
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I think NODs wouldn't be too out of place for vanilla PZ but they may fall in the devs territory of being too high tech yeah

lost orchid
karmic prism
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But a good balance would obviously be rarity, as well as a fast battery drain

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Well yeah nowadays you can but you just gotta be sure it was just as available in '93

lost orchid
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i always say i want more high rarity things

lost orchid
karmic prism
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Everyone does yes, more rare cars, some rare paintings, some rare historical artifacts they're all very nice

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Well the reason I'm very adamant of bringing up the national guard in '93 is that I'm assuming these wants we have are to be implemented in vanilla PZ

lost orchid
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yeah ik

karmic prism
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Like the reason we don't see SMAAWS or M240 Bravos or is not only just a game balance thing but even when things went to shit in the camps in Louisville it's not far from scope that the military pulled out last second when it got hopeless

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Especially since zombified soldiers are actually very very rare, like in the whole map you might find a few hundred

lost orchid
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actually

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since, assuming in pz it’s a planned event, id say having a suspicious array of high military gear isn’t too far fetched

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maybe even adding them in the new bunkers?

karmic prism
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No it isn't, it is possible to find a HEMTT, a Humvee, maybe an M249 whatever, it is technically possible

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I reckon at least one of these bunkers is military or government controlled in some manner

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Especially since the cold war wasn't super far behind

karmic prism
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But that's something we'll see whenever 42 lands

karmic prism
lost orchid
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the campaign-like update could maybe involve the military more

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like for kate and bob

karmic prism
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I actually had an idea that the military can be like an antagonist that you gotta survive against, I thought that'd be fun

lost orchid
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i really wish there’s more meta events, i think it’s planned though

karmic prism
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Since a big lore implication is that you can't trust the government/military since they kept saying the Knox event is contained right before the airborne strain

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I reckon they are, though the only purpose of meta event is to move zombies around

lost orchid
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yeah but the expanded mod really adds some

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and are you saying they only plan to move zombies with each one

dry peak
karmic prism
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Oh yeah the helicopter events mod, it's so good

karmic prism
lost orchid
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they have the helicopter shooting at you and everything lol

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and jets

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loot drop might be a little much but the idea in vanilla that could be there is maybe using a military radio to trick em into dropping. extremely far fetched

eternal otter
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We are going to eliminate "some" mods, have fun 😄

lost orchid
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phew not too many 😅😅😅

rain zealot
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its way too goated to get eliminated

pine lintel
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i really love the detail of the jets flying overhead in the early days, but after that i swear a helicopter would crash every week

dire hamlet
dapper umbra
frigid vessel
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We need Badass Candles that give badass ambient lighting in B82

lost orchid
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hell yeah

empty forum
sonic wadi
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Look at structure east of March ridge

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Though there is a chance it's something else and I'm just stupid lmao

lost orchid
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i can’t wait to see the new prison if there is one

candid stag
lost orchid
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it’s like rumored

dire hamlet
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Assuming you're drawing inspiration from TWD/similiar media, would indivdual relationships also be a thing along the group relatioship? I.e.: you get into al altercation with 1 group that later merges into another - would those older members still not like you?

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Is that a video game? Faction relationships are in FONV too

lost orchid
dire hamlet
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Ah lol

lost orchid
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they said they’re doing it almost rimworld style anyways

balmy tartan
carmine flare
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need

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zomboid

lost orchid
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settle down little one

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it’ll be here soon

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go back to your chamber

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Can @anydev confirm if this update is larger or smaller than B41?

eternal otter
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Uhhh, imperial or metric system?

lost orchid
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😏🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅

sharp arch
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sauce packets

lost orchid
urban trench
lost orchid
craggy grail
lost orchid
lost orchid
craggy grail
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Wrist generally, yeah

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Overall forearm

lost orchid
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it should be fairly easy since there’s a lot of exhaustion mechanics

craggy grail
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Fs they can make it work easy

lost orchid
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i just wonder what exactly takes the bow update so long. Is it new shooting? the crafting? idk

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if there’s an arrow projectile that would be cool

urban trench
craggy grail
lost orchid
lost orchid
urban trench
lost orchid
craggy grail
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Thats true but its also useless without it

urban trench
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doesn't matter how good I am with a bow if I lack the fitness and strength to use it

craggy grail
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Its one of those things where you have to be doing 100 things right for the arrow to even go where you aim

urban trench
craggy grail
urban trench
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there's also the arrows to consider, most often then not they break, bend or become unusable, specially if they hit a hard surface

lost orchid
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that’s why i think that they’ll do combination unlocks. like hot wiring taking from mechanical and electrical

example would then be like 2 fitness, 2 aiming, 2 bow to unlock the next animation of how ur guy looks holding a bow, and the next “less exhaustion” feature

just like working out in the game now

craggy grail
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Either way i hope its fun and not too oversimulated

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While also being somewhat true to life

lost orchid
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i can guess that the bone knife shown a lot with carving will probably be used for making the bow

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also there should be a feature to collect bones from zombies atp tbh

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can’t say they got weak bones if they can get through all my armor to bite me

urban trench
lost orchid
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isn’t a stealth weapon?

urban trench
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have you ever shot a bow?

lost orchid
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i knew it

craggy grail
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Well itll be more quiet than a gun but

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Its makes plenty of noise

lost orchid
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i have lol and i know there’s the whiplash but definitely a LOT quieter

dusk verge
# lost orchid

Bone knapping and flint knapping, which do you think will be added? Both?

lost orchid
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me go napping

craggy grail
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A well made bow will make less noise than a crappy or damaged one

urban trench
lost orchid
dusk verge
lost orchid
dusk verge
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I rather not have only 1 type of bow.

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If we will get bows, I want a variety.

urban trench
dusk verge
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It's all-in or none.

craggy grail
lost orchid
lost orchid
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pulling this out again, gotta read if there’s a diff bow

lost orchid
dusk verge
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If zombies can take 5 stories drop like it's nothing, then a metal wire bow won't cut fingers.

craggy grail
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Just slap a guitar string on a branch and you're good to go

lost orchid
# lost orchid

2 different crossbows, and a recurve bow. definitely will be seeing different

urban trench
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lmao

dusk verge
dusk verge
lost orchid
dusk verge
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I want to go a step further. Piano wire bow.

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We have pianos in the game already.

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But I don't know about harps.

craggy grail
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Frickin dark souls great bow shit

empty forum
dusk verge
craggy grail
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Lol obvi

dusk verge
lost orchid
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guitar string bow too

lost orchid
empty forum
dusk verge
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Like, let people play musical instruments, pluck some sounds, and decrease boredom.

lost orchid
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they should add a ui piano when you click it

empty forum
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something basic like Starbound's abc notation system would be kind of cool for multiplayer

craggy grail
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Fun lure

empty forum
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like I play hella guitar IRL, I'd love to noodle a bit in a cozy zombie-proof shelter as well

craggy grail
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Would give whoever does the music a bit to do

empty forum
craggy grail
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"Are you ready to fuckin rock LV?!"

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The hordes wont be able to resist

empty forum
lost orchid
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so happy devs chose ‘93, with what people wish for, 2013 and above would’ve been hell in the forums

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legit would’ve been a forum of rebuilding GTA

craggy grail
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They really did nail the look of the 90's at night

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The sodium street lights are so iconic lol

empty forum
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only needs an astigmatism filter to make the lights look all shimmery

lost orchid
craggy grail
lost orchid
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congrats to MadDan for having the great honor of posting this discussion yet another time

dapper umbra
# lost orchid

Although this was in the revealed plans, it's still possible that some of the finer details in this diagram have been reworked.

dapper umbra
# lost orchid i just wonder what exactly takes the bow update so long. Is it new shooting? the...

Probably a combination of balancing out the crafting logic for both the bows and the arrows, and making the models and sprites, and making the 3D animations on the model when in use, and integrating the whole thing into the existing ranged weapons aiming system, and balancing combat viability through reload time, noise, range, damage, etc., not to mention how these factors may be integrated with the quality-based performance aspect of the crafting system.

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Saying it out loud, it makes a lot of sense why they put bows on the back burner. They need to make sure that the systems that it relies on are all working. Plus the artists are probably stacked right now. We're still getting a massive boatload of items that they need to make sprites and models for. Heck, I'm pretty sure paper bags don't have sprites yet.

craggy grail
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Time for a spot of practice before the comp

dapper umbra
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Is this channel what knapping is? https://youtube.com/@lavabladez?si=2r-FKO4a1mIVhld4

lost orchid
dapper umbra
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Bows will probably be the first weapon that will actually animate when in use. All other weapons since have been static models rigged to our players' hands. Bows bend when aimed.

lost orchid
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yeah and it’d be hilarious if they animate it by making it part of the player instead of a separate object 😂

ruby cairn
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Another thing I'm sure Grappletech will be useful for!

lost orchid
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if its expensive code i dont think it should be used since its moving with the player anyways

dusk verge
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Either way, definitely something after B42 unstable release.

empty forum
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maxing out my knapping skill

pseudo crypt
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Fr

lost orchid
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damn 😭

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i will say i’m fine with it as an idea, however i completely understand the fact that it’ll make things worse with the nails and wood furniture gives

pine lintel
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I'm fine with it as an idea so long as changes are made to accomodate it

lost orchid
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maybe longer dismantle time?

pine lintel
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as I said earlier, because you get very few materials from dismantling it's only going to require you to dismantle more things to then build things

lost orchid
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i’m sure if they double or more the dismantle time that no one will be willing to spend that long when there’s trees

pine lintel
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So I'd imagine a good way to balance it would be to either increase the amount of materials you get or to increase the xp you get by building

lost orchid
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again the building thing is a problem with more exp bc again they just dismantle to get the materials to build

pine lintel
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increasing the time it takes for me to clear out a room is only going to discourage me from engaging with the systems

lost orchid
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what systems?

pine lintel
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dismantling and building

sharp arch
lost orchid
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no i’m talking about furniture dismantling

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not any build

pine lintel
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yeah, dismantling furniture is already time consuming for little reward

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(minus big beds)

lost orchid
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how long do you think it’d take to make a sofa into planks with a saw than a prebuilt chair?

sharp arch
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i never bothered with leveling up skills because of how boring it was so if there are more hands on approach to leveling im down for that

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think carpentry was the only one i ever leveled up?

lost orchid
# pine lintel yeah, dismantling furniture is already time consuming for little reward

without exp, it’s simply a time consuming process to get wood. What game even gives you the option of dismantling every piece of furniture? i don’t see it a problem to make it longer to dismantle while also giving the little reward it already does because the devs don’t want them removed anyways unless you’re trying to pick up the whole furniture to place in your own base which if you really care then a little extra time doesn’t hurt

pine lintel
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I dont think we're on the same page here

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I'm just saying that removing XP from dismantling is a bad decision

lost orchid
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i was giving an idea to make it unproblematic to keep it

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the removing exp

pine lintel
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For me, I think the best way to go about it is to drastically reduce XP gain from dismantling while drastically increasing XP gain from building

lost orchid
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how’s drastically reducing different than removing?

pine lintel
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Because i totally understand where TIS is coming from for the change, I agree that dismantling ruins the map in long term servers

pine lintel
lost orchid
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if someone is min maxing, then even if something gives exp, they’re gonna choose whatever is fastest

lost orchid
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but in that case what is carpentry gonna do for you?

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if you can’t chop wood why are u leveling it?😂

pine lintel
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Carpentry is currently objectively the best skill to level

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8x barricaded windows, cheap structures, universal furniture options

lost orchid
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i’m saying that in that spot where you can’t chop wood, for example let’s say you can’t find an axe anywhere

pine lintel
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you will want carpentry no matter where you are on the map

median pecan
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Simply chop with your hands

lost orchid
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drastically reducing vs removing is almost no different

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because you just get the materials from the dismantled furniture

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and build from there to get the most exp

pine lintel
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you get almost zero materials from dismantling, even at level 10

lost orchid
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no one is gonna actually dismantle and leave the wood if the building gives so much exp

pine lintel
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while you need 4 planks for one wall, you get MAYBE 1 plank from a desk

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because there is still failure at level 10

lost orchid
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do you not see a problem here? by drastically reducing exp and giving players just a bit of hope of exp gain in the scenario where there is no axe, they will GRIND THE HELL out of dismantling bc of how much more work it needs. Obviously they have nothing to lose if they can’t chop trees, so this is their only hope

pine lintel
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i dont think you're getting my point

lost orchid
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this scenario id say it’s even better to keep the exp how it is

pine lintel
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players are currently ALREADY encouraged to ravage the map for XP

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but TIS wants to encourage building over destroying

lost orchid
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yes, and you’re saying to reduce it instead of removing just in case someone needs exp with no way of chopping wood

pine lintel
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but because only building is very costly, allowing for a slight amount of XP for dismantling allows players to still develop skills in suboptimal situations

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So if they INCREASE xp gain for building; to encourage leveling via construction, all the while DECREASING xp gain from destroying; to discourage it while still allowing it

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you create a dynamic where it is objectively advantageous to BUILD rather than DESTROY, while maintaining the ability to dismantle for xp

lost orchid
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and what does the first scenario do in this new dynamic? the one where it’s hard to build bc no axe spawns

pine lintel
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you dont need an axe to build

lost orchid
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i mean for the materials

pine lintel
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you can engage with carpentry with as little as a hammer and a saw

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that's the other end of the problem

lost orchid
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yeah it was my point from the start

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i don’t see a way around it

pine lintel
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if TIS wants to prevent you from destroying the map, but trees aren't immediately available, you're just straight screwed for carpentry

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because dismantling yields next to zero materials

lost orchid
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but when you include exp into it like you said, it’s a worth it case

pine lintel
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that's the entire crux of what I'm saying. current carpentry REQUIRES dismantling to level up within a human lifetime

lost orchid
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and will cause dismantling from people who have time on their hands

pine lintel
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so removing that neuters carpentry

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not if building is more efficient, which is why I said to increase xp gain

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i think we're talking in circles now

lost orchid
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yup

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i’m talking material aspect you’re talking exp aspect

pine lintel
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i'm literally talking both

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you dont seem to be considering what I'm saying

lost orchid
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Okay, look. We know the problem with the current state

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dismantling is a why not for free exp

pine lintel
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it's not a 'why not', it's the best way to do it

lost orchid
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they wanna save the map by just removing exp and possibly highering building exp

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this will cause people to remove it anyway if they don’t have an axe or need nails

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to then build with the new high exp gain

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From here i don’t know what to do to help it

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to completely eliminate it while giving very niche reasons to dismantle if necessary

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option: higher dismantle time

right now it takes what, 4 seconds?

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if we’re talking realistically, it would take like 10 minutes if it’s not cared for

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i think that’s like 40 seconds in game time so nvm. But 10 seconds seems perfectly fine since we’re talking zero exp and only for niche cases

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so far i only see a better addition assuming the change is going through anyway 🤷‍♂️ if you care for the dismantling, 10 seconds is nothing, if you’re doing it for free materials in every house, find an axe instead and get to chopping

serene coyote
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I wonder if they will slightly increase XP gain from sawing logs and barricading windows or doors to further compensate as well

lost orchid
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barricading and sawing logs doesn’t really make sense to be a reliable source of carpentry exp

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learning to make stairs and strong crates from hammering nails 😂 whatever it is it shouldn’t be increased

serene coyote
#

yeah, idt those two activities should be the prime or best ways to level up XP, but given that disassembling (one of the best methods to level up carpentry) will soon be removed, then idt it would hurt to also slightly boost XP for these two activities to further encourage barricading and sawing at early levels then transition to building items at higher levels

#

oh and any MP server should auto-ban players who will still disassemble furniture for carpentry XP and leave all the scrap wood on the floor without cleaning up after themselves

dusk verge
#

Did they ever say with knapping skills at level 10, you can create a makeshift sledgehammer?

lost orchid
#

thats more metalworking

dusk verge
#

Or is the sledgehammer forever going to be the exclusive weapon to demolish walls?

#

Ok, swap knapping with metalworking, please.

pine lintel
#

more or less, i'd imagine. you don't use it for anything else

#

unless TIS intends to allow us to forge railroad tracks

light badge
#

Hello

dusk verge
#

(Makeshift minecarts)

sharp arch
lost orchid
#

automation is something they will neverrrrrr add

sharp arch
#

Zleighride

#

I think is misread cause im dum dum

lost orchid
#

dismantling the railroad

#

to use it as an anvil

sharp arch
#

Yah to make anvils n stuff, my bad

lost orchid
#

yes your bad

#

cuz it ain’t mine

#

they should take advantage of radial menus more

#

i love how it is for cars it’s so useful

#

we need a general radial for eating or first aid

sharp arch
#

Radial for brishing my chickens

lost orchid
#

would be extremely useful. I hate looking for my food in my inventory. don’t even say it’s realistic cuz i’m sure you’d know where food is in your pocket. it’s all one menu heretired

lost orchid
sharp arch
#

Malki g cows

#

Milking mooery

serene coyote
#

petting raccoons you encounter in the forest

lost orchid
craggy grail
#

Radial menus are bloody fantastic. They work on muscle memory so once you know em well enough its super quick to interface with. Plus they are perfect for controller support

lost orchid
#

fr imagine shooting and needing to go to ur inventory and right clicking gun and all

#

to reload and unjam

frail mantle
#

So they're finally doing something about the education system in Kentucky

#

No more learning woodworking via taking a sledgehammer to every single double bed in the area

candid stag
candid stag
serene bay
#

Over simulated is how we like it!

candid stag
craggy grail
rain zealot
gusty trail
# candid stag I literally have no idea, but I imagine so. Lemmy always talks about Crusader Ki...

Hell no, all of those opinion modifiers do a poor job for role play since there's no limitations or logic to them
It's so easy to get your rival who hates you for murdering his entire family to end up liking you due to a nice and shiny piece of metal you own

Tldr; please don't use CK3 as a reference for role playing aspect, it's horrible and superficial and it's one of the biggest community complaints for a few years now

gusty trail
woven chasm
dapper umbra
#

Never played CK, but aren't those games more in line of directly interacting with countries rather than individuals?

gusty trail
gusty trail
#

It's a good game if you play it heavily modded, the base game, especially with DLCs, is far from challenging and you just snowball by doing what the game tells you to do without any need to think anything through

sonic kraken
#

it looks like evenings will be more fun with the new light system

rain zealot
#

yes

novel dust
#

The player models and zombie models in the Grappletech video look improved, at-least

sharp arch
#

wait

bitter beacon
#

Im surprised that no one has adressed this but Muldraugh is supposed to be a low-income town. Even the wiki says: "Muldraugh is a particularly low wealth and low income town, with much of its infrastructure noticeably old and in poor shape." "Many residents lived below the poverty line, relying on Muldraugh's soup kitchen on Dixie Hwy and the large amount of mobile homes for shelter. "
The new buildings look sick and i can't wait to check them out don't get me wrong but i feel like it doesnt give that old rugged town look and feel that the wiki says. The police station, cortman medical and school look brand new. But hey we can always change the wiki and it doesnt have to be as accurate as possible to the real world. Hell we have 3 fictional towns (Riverside, March Ridge, Rosewood). I love this game and i appreciate the developers for what they are planning to do and they should keep these awesome changes. I just wanted to point that out.

sharp arch
#

yay no more floor pancake zombies?!

lost orchid
bitter beacon
#

oh found it

bitter beacon
#

yes well how should i say this... that is not the last blog

lost orchid
#

? it is

sharp arch
bitter beacon
#

the last blog is cortman by night

lost orchid
#

bruh

sharp arch
#

lol

bitter beacon
rain zealot
#

😭

lost orchid
#

alright buckaroo

sharp arch
#

anyways i think its awesome theyre fixing it up since that was the first town we spawned in , like the heart of pz towns

rain zealot
#

yeah

sharp arch
#

now do rosewood!!

lost orchid
#

pretty sure they’re doing more places

rain zealot
#

rosewood is prob getting overhaul as well

sharp arch
#

ooo and fartridge

rain zealot
#

i think every spawn town is getting upgrade

bitter beacon
sharp arch
#

me and marchridge have beef

rain zealot
#

but lets not argue. ples

lost orchid
bitter beacon
#

ok ok thanks for the clarification

#

im sorry

lost orchid
#

not a big deal 😂

bitter beacon
#

rosewood could actually benefit from a more modern setting as its considered a wealthy town

lost orchid
#

the real issue with cortman isn’t how it looks

#

it’s how there’s only 3 parking spots 😂

#

where would the workers park

bitter beacon
#

you could argue that most of the workers go on foot to their job

rain zealot
#

or with bicycles

#

(even tho pz doesnt have them for some reason)

bitter beacon
#

bicycles.... i sure hope we see that

sharp arch
#

is tha tir ?

lost orchid
sharp arch
#

it

bitter beacon
#

bravens mod doesnt look that appealing to me but hey thats just my opinion

rain zealot
#

theres mod for it and it works so well so idk why they wouldnt just borrow da code and use it

sharp arch
#

maybe they live there !

lost orchid
rain zealot
#

but its functional atleast👍🏾

bitter beacon
#

but the fact you get tired is pretty cool

rain zealot
#

yep

bitter beacon
#

you know something like commuting

rain zealot
#

could be possible. small communities often help each other out

bitter beacon
#

yo i just tought about something

#

when the npcs are added they could drive us to other towns

sharp arch
#

thats by the riverboat right?

bitter beacon
#

they said they were going to work on driving npcs

bitter beacon
sharp arch
rain zealot
lost orchid
rain zealot
#

but it would be cool if thats possible

sharp arch
#

riverside gonna be the bestest sector EVAR

bitter beacon
lost orchid
#

WE NEED TO DISCUSS SOMETHING IMPORTANT

sharp arch
lost orchid
#

what the hell is b42 gonna do for end game challenge wise?

rain zealot
bitter beacon
#

also why the hell do you spawn with no knowledge of your hometown

#

negative trait: tourist - no knowledge of the map whatsoever -1 point 💀

rain zealot
#

like depression, ptsd, anxiety, paranoia

bitter beacon
#

i saw a dude comment that if you get too depressed your character could try to end their lives

rain zealot
#

that would be cool also but kinda annoyning if u dont know how to manage your pz character depression😭

bitter beacon
#

animals prolly gonna help with that

#

maybe get a pet and give you like -20 every day

#

but only once tho

rain zealot
#

maybe

#

it would be cool if our normal character gets depression later on even tho we dont pick the trait.

bitter beacon
rain zealot
bitter beacon
sharp arch
#

depression: character takes 5 years to get out of bed, just lays in bed , and just sits there with no motivation to do anything

rain zealot
#

😭

sharp arch
bitter beacon
#

the one thing im super exited for this update is the lore

sharp arch
#

IMAGINE all the bug reports and steam forums people crying lol

rain zealot
#

schizophrenia would be cool also. maybe more than +8 trait points like in that mod but make it balanced

bitter beacon
#

im so invested in this game's lore like scrolling a good couple minutes through the wiki

rain zealot
bitter beacon
#

when do you guys think the update will come out

rain zealot
#

october-november

bitter beacon
#

i think somwhere around middle of autumn

rain zealot
lost orchid
bitter beacon
#

worst thing is that it is when school is in full motion 💀

rain zealot
lost orchid
rain zealot
#

yeah

#

maybe unstable in 1-2 months. next thursdoid we could get unstable release date

#

😈

bitter beacon
#

that would be pretty sick

lost orchid
#

if we would get a release date it would be like a week before

rain zealot
#

yep

#

but they said its coming somewhere in 2024 many times so i believe wait is coming to the end

bitter beacon
#

31 december 11:59

rain zealot
#

its either august's thurdoid or september thursdoid

lost orchid
#

it’s weird though

#

including bows, it would’ve been 2024 release, just longer wait time

#

once unstable comes out,

#

are we expecting bows just a month or 2 later?

#

there should be no reason to have bows over 6 months later if it was originally planned and planned for 2024

bitter beacon
#

well isnt unstable like all of the things but its kinda buggy and such?

#

or unstable is like the most wanted things first and then the rest

lost orchid
#

unstable is usually the whole build but less polished

sharp arch
#

so many thinsg so little time!!!

lost orchid
#

they better not wait for november

#

just do august

sharp arch
#

next month lol

lost orchid
#

august has all the indie games coming out lol i noticed

#

it can easily overpower them

bitter beacon
#

anyway i just hope it comes out this year

lost orchid
#

it will

#

inshallah

sharp arch
lost orchid
#

well unless they say something

bitter beacon
#

id be way more thankful getting a good unstable even tho some things arent polished rather than having a half completed update

#

they can take all the time they want

lost orchid
#

idk if it’s just me but i feel like this update is only gonna add optional quests for you to do if you really want to from boredom, like making a sword or smth.

But for someone who has it all, like literally every playthrough, there’s no reason to make a sword or carve a spoon.

Even animals are gonna produce hella food when we already had a great source with farming. you can just freeze it all and have infinite food.

All these changes feel like stuff to do only to relieve boredom, and not actually needing to do anything

this build only sounds good for the wilderness map. Everything else has easy looting

bitter beacon
#

yea but the new locations offer a big amount to the exciting stuff

lost orchid
#

that’s different

#

the crafting stuff they said is good for endgame

bitter beacon
#

well yea swords and such

lost orchid
#

like relieving your endgame experience

bitter beacon
#

they said theres gonna be 300 or so new melee weapons

lost orchid
#

but it’s only stuff you would choose to do out of boredom

bitter beacon
#

you could try crafting them all

neat path
lost orchid
bitter beacon
#

yea....

sharp arch
#

at least i hope , i always put my farming harvest on very poor in my games

#

and i still get quite a lot of stuff

bitter beacon
#

well almost all games are boring after you get good/reach the endgame

#

the thing is you need to find determination

#

set yourself some goals

lost orchid
bitter beacon
#

for example my longest surviving character had a bucketlist of things to do

#

from finding a chevalier cossete and repairing it to the max to clearing out whole towns

#

its the mentality you choose to play with

sharp arch
#

gregtech in pz when lol

lost orchid
#

that’s stuff that are needed and are most fun

#

because without it you won’t survive

sharp arch
#

see i dont use guns , anytime i do i die so i just avoid them

lost orchid
#

but after having everything all you do are bucket lists

lost orchid
sharp arch
lost orchid
#

whatever ammo u think u have it’s not enough

bitter beacon
sharp arch
#

yah i tried on my last save to use some sniper rifle i found and i used so much ammo aiming at nothing lol

lost orchid
#

you could be advanced in ur base but bandits would come

bitter beacon
#

i feel like the vanilla game needs more guns in terms of variety

sharp arch
bitter beacon
#

i mean its kentucky

sharp arch
#

not my chickens

bitter beacon
#

but not over the top like britas

#

vanilla firearms expansion is a good example of a great mod

#

it adds a pretty decent amount while not being op

#

and supressed guns are extremely rare

sharp arch
#

normally i just avoid them

bitter beacon
#

the most common being the mark2 SD variant which uses 22lr and its not that powerful in game

lost orchid
#

wonder why they avoid using real guns

bitter beacon
#

JS-2000 is a great example

bitter beacon
sharp arch
#

dirst sounded better lol

lost orchid
#

that’s a thing?stressed

sharp arch
#

yes lol

lost orchid
#

thought its general

sharp arch
#

can we have potato guns?!

bitter beacon
#

the JS-2000 is based of a Remington model 870

#

REmington has a trademark

lost orchid
#

go ask them

bitter beacon
neat path
lost orchid
#

every game has real guns it shouldn’t be too hard

#

whatever they said they aren’t doing that

bitter beacon
#

COD a major FPS doesnt use real guns name

bitter beacon
#

like 1911 or m9

sharp arch
#

potato gun pls tis

bitter beacon
#

not the exact specific name

lost orchid
#

ak47 or smth

neat path
bitter beacon
#

mp5 is lachmann sub

bitter beacon
neat path
#

Nowadays there's both games that go all in for fictional names (even CS:GO/CS2, despite having 90% real world names), and also games that go full on real names (f.e. Arma Reforger)

bitter beacon
#

the Avtomat Khalashnikov prolly is

neat path
sharp arch
#

you can drive by shoot? lol

bitter beacon
#

also the devs stated that they wont add any specific named weapons

neat path
#

You need to be a passenger I think

sharp arch
neat path
lost orchid
bitter beacon
#

wait i can send you the link if i find it

sharp arch
neat path
bitter beacon
#

while i look for it i can remember it said that they wont add any specific named weapons like the m14 or the ak47

#

but they added the m14

#

and it also contained a lot of other confired yes and no's from TIS

neat path
#

I like the idea tho

neat path
bitter beacon
neat path
#

Make knowledge sharing a thing 🤔

#

"Oh yeah you knew about that town to the south of Louisville?" etc.

bitter beacon
neat path
bitter beacon
#

found it

#

these are some confirmed no's

neat path
# bitter beacon

Isn't it pretty much just a "we won't spoil the fun and add stuff when and if we feel like it", instead of "those guns 100% won't be added"?

#

That would also line up with the fact M14 is in the game

bitter beacon
#

these are some confirmed yes and maybes

bitter beacon
#

hell even the m16

neat path
#

Yes, you did

bitter beacon
#

we could maybe see some more guns?

neat path
#

Just saying that they might've meant that they won't tell us what they'll add

bitter beacon
#

i sure hope so

neat path
#

Same here

#

I do hope to be able to roleplay the military one day 🥲

bitter beacon
#

military as a ocupation wouldnt make sense

neat path
#

You know, stuff like autorifleman (player) + assistant (ammo carrier, NPC) (or the other way around)

bitter beacon
#

since you would be deployed somwhere

neat path
sharp arch
#

LOL

neat path
#

But yeah generally speaking it doesn't make much sense

bitter beacon
#

i just saw that one of the confirmed no's was voiceover

#

but we are getting something similar with the grunts

neat path
#

So that you can have a basic "squad" structure etc.

bitter beacon
#

well they are going to add fort knox and maybe you could become a "soldier" there

#

but that is after the first stage of npcs

neat path
#

But that would require in-depth hierarchy, when there's the main leader(s), then some higher ranking NPCs/players, then some less higher ranking, then the "grunts"

sonic wadi
neat path
#

Fingers crossed platoons will also be possible, maybe even up to company strength

#

But that all depends on how many NPCs there will be

#

If it's 10 per map, for example, then that's already out of question

#

If it's 100, squads will be possible (remember there will be multiple groups on the map, not necessarily friendly with each other)

#

If it's 1000, then God help us all because our PCs will explode we might just get a frontline going in a 2-to-3-sided war over the entire map

bitter beacon
#

it would be cool that you could disobey orders and maybe become an outcast and even an enemy if it has bad consequences (or however you write it) and the opposite (become a liked person and maybe get a higher rank) if it has a good consequejnashfk-

dry peak
#

off topic but i’m not so sure i really like the muldraugh updates im seeing. they look amazing and all that but i just really dont think they fit in with what muldraugh is supposed to be. cortman looks like a plantation house now and it to me just doesnt look right

bitter beacon
neat path
#

At first the NPCs will be non-persistent tho (random encounters)

bitter beacon
dry peak
#

ah i haven’t scrolled tbh

neat path
#

Only NPCs stage 2 will add persistence + basic grouping

#

Then stage 3 will add the fancy mechanics

#

And with those fancy mechanics I hope for full-scale combat being possible

dry peak
#

to me the new cortman would look perfect in rosewood or west point rather than muldraugh, because muldraugh is meant to be a typical southern “this town hasn’t seen any rich people since the 1800s” kinda thing

bitter beacon
dry peak
#

very true yeah

neat path
#
  • multi-group groups (i.e. factions, with a single leader or a few leaders (council-like) gathering multiple groups together)
bitter beacon
dry peak
#

the rusty rifle looks AMAZING tho, i gotta say

neat path
bitter beacon
bitter beacon
neat path
dry peak
#

a little more wear and tear on the walls and all and it’s perfect

neat path
#

But it's not my favorite game nor my most played

bitter beacon
dry peak
#

i hope they add the kind of branching dialogue i’ve always dreamt of in survival games where you can just make a fire with some random group you meet on the highway and you can discuss how the apocalypse has been for you and hear their stories

bitter beacon
#

it looks like it got teleported from louisville

dry peak
neat path
dry peak
#

that’s true

neat path
#

And getting the address for the police station is kinda hard because the building figures as "Fire Station" on Google

dry peak
#

the town is so small they didn’t bother building both

neat path
#

Yeah

bitter beacon
#

thats actually pretty interesting

neat path
#

And they have only like 1 police car

#

Currently an SUV but I know they also wrecked a Ford CVPI

#

Yes, wrecked (in a road accident)

bitter beacon
#

ekron is going to have a fire station if we take it from google maps

dry peak
neat path
#

Might not get it, might get it - hard to say

neat path
bitter beacon
dry peak
#

ekron i think is probably the furthest reach from an irl location any of the towns are based upon, i looked it up and its not even close

#

aside from that lake yeah

neat path
# neat path Oh riiight it's 1993 forgor 💀

Which makes me wonder: what kinda vehicle livery did they use back in 1993? I know the modern livery (easy to find on Google), but the 90s one is literally not available anywhere

dry peak
#

in terms of actual locations within the town ekron i don’t think is based on anything

sharp arch
dry peak
dry peak
bitter beacon
neat path
#

Currently they have black + blue stripe through the sides + nicely stylized "POLICE" on the sides + smaller, non-stylized "POLICE" on the back

bitter beacon
#

its pretty faithful to the one we are being shown in the dev blogs

neat path
# bitter beacon

That's KSP, personally I'm talking about MPD (Muldraugh Police Department)

dry peak
#

one thing i love about the dev team is that they pay good attention to that kind of thing

bitter beacon
#

well i dont think they are going to add specifically town liveries

neat path
#

They mentioned "local sheriffs" though, in terms of vehicles

#

KSP is far from local

dry peak
#

back then muldraugh probably just had county police cars instead of town-specific ones

bitter beacon
dry peak
#

that town was probably quite a bit smaller back then

bitter beacon
#

i forgot their names

#

the forest thingy

neat path
neat path
dry peak
#

fair point

bitter beacon
#

also this put me on toughts. What if we have buildings in game that were built in the 2000's and devs prolly dont know

dry peak
#

in the law enforcement overhaul mod (whatever it’s specifically called, i don’t remember) they have the meade county police cars and i think that’s probably the most accurate that we’d see to what muldraugh had back in the day

dry peak
neat path
dry peak
#

maybe the town had some sort of miraculous glow up before google maps. who knows

neat path
#

And I'm unable to look for this info myself because I'm European and American sites don't like me

bitter beacon
#

but i highly doubt we could see muldraugh

dry peak
#

all i know is that i grew up an hour and a half north of louisville and we’d drive through it every winter to go see family and the real city is borderline disgusting near all the freeway bridges and such. most of it’s a slum (that i’ve seen from a distance, in a moving vehicle lol)

bitter beacon
#

dayum you from near there?

dry peak
#

it’s not the same without the ugly ass highway bridges everywhere

bitter beacon
#

thats cool dude

bitter beacon
dry peak
#

yep, i probably drove through the muldraugh area a time or two as well and didn’t know it

bitter beacon
#

thats awesome dude

dry peak
#

all the small highway towns in the south all look the same tho. wouldn’t surprise me if we did and i just didn’t bother enough to look up at the signs

#

then again that was way before i even knew of zomboid, i now live on the other side of the country lol

#

now i’d have my face slammed against the window drooling at every tree “woahhhh it’s just like zomboid!!!!!!”

bitter beacon
#

thats so cool dude i wonder if there is at least one person from west point/muldraugh that plays pz

dry peak
#

maybe, i do know that looking up muldraugh shows zomboid before the actual town itself and the mayor pointed it out which i thought was funny

bitter beacon
#

yea

dry peak
#

if i remember right he said he might consider doing a zomboid event thing on july 9th some year

#

genuinely i would fly out there for that

#

who wants to meet at the rusty rifle ⁉️

bitter beacon
#

that actually reminds me that someone that can acces and edit wikipedia pages should add to Brandenburg a "in popular media" page that says it is in project zomboid

#

since we have west point and muldraugh with that info

dry peak
#

it’s not technically polished in the game yet but i’m sure it will be once it’s added fully

#

i’ve yet to look up brandenburg, is it somewhat faithful to the real location?

bitter beacon
#

the boat doesnt exist

#

and the bridge is a bit close to the city as opposed to the real one

sharp arch
#

cant wait to explore there

bitter beacon
#

sorry for bad quality

#

brandenburg might be the second biggest town

dry peak
#

not too far off id say

sharp arch
#

moremen rd

#

thats why zombies hang out on road

bitter beacon
dry peak
#

that bridge they showed in-game is interesting, i wonder if it’s gonna be destroyed or blocked off

bitter beacon
#

do you ever think they re going to add something over the river

#

i mean in the lore it spread everywhere

dry peak
#

i would fucking love to go visit my home state in zomboid but i doubt they’re gonna add indiana

bitter beacon
#

when i first found this game i tought you were actually in a contained zone 🤣

#

and that you could go to the louisville bridge and find soldiers

dry peak
#

then again, how do you know you’re not? what if all the radio people are lying

#

some truman show type thing

#

food for thought

bitter beacon
#

yoo thats actually a

dry peak
bitter beacon
#

idk how to say

#

but the tutorial actually has you contained and you can hear from spiffo all sorts of "we" things and that building in the left and also the body storage

dry peak
#

i can’t wait until someone makes a proper “before the infection” mod with all the npcs and you get to live out the first few days of the sickness and you get to see the chaos with crazy npc populations and stuff

bitter beacon
#

maybe it was the goverment all along

dry peak
bitter beacon
#

thats actually a really good conspiracy ideea

#

great now i wont sleep all night

dry peak
#

i mean really, how did they get those proper military fences set up all around the entire damn countryside so fast?

#

even in the forests?

bitter beacon
#

well fort knox is really close

#

so thats out of the case

dry peak
#

that is true but that doesn’t explain the sheer amount of man power that would take to build fences like that that quickly around the entire map

#

i actually play with that one map mod that came out recently that adds the louisville border wall and even in singleplayer it’s really cool

sharp arch
#

maybe they knew before it got on the news

bitter beacon
#

they definetely knew

dry peak
#

oh 100% they knew yeah

bitter beacon
#

i mean the military base and all

sharp arch
#

spiffo sekrit sauce notes

bitter beacon
#

plus with the basements upcoming i really think there will be something underneath the base

#

something big

sharp arch
#

thats first place im going

#

whats in down there!!!!

dry peak
#

my favorite contributor to the “only the playable area is truly infected and the news is lying to you and you’re basically in the truman show” theory is that if you leave the playable area and walk, even tho it’s obviously just unfinished playable space there are no zombies or anything

bitter beacon
#

i dont think spiffo meat is the cause. i mean its really funny to think about it but the game is gritty in nature so i dont think it is

dry peak
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no people or cars either, but still interesting choice in design nonetheless

bitter beacon
#

yea and also the burned cars on the road

#

its like they dont want you to try and leave

dry peak
dry peak
bitter beacon
#

there was also the raileigh infection in the lore dont know if you know about that

#

happened 3 years before the knox event

dry peak
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that’s always how it is in games tho. having out of bounds areas with actual stuff (like rdr2) are fascinating to me because you get to make all these special theories

#

yeah i did hear about that

bitter beacon
#

anyway its getting late where i live

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i think im calling quits

sharp arch
#

lol thought you meant the droid from starwars i was like WHAT LOER

bitter beacon
#

have a great day and good night!

dry peak
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sounds good brother

royal path
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Hey, guys. Have the devs ever mention if domesticated animals will be turned into zombie animals if infected?

royal path
#

Thanks, was wondering about that

dry peak
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so there’s no way for them to be infected in the first place

royal path
#

Oh, so the animals won't even be attacked

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I wonder if it will be possible to use animals as decoys then. Like walking sound generators

wind ore
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aparently zombies wont even eat the animal corpses I guess they cannot use them as distractions

serene wing
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Yea they won't attack them nor interact with them which tbh is probably for the best

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You'd have hordes of zombies chasing animals EVERYWHERE

royal path
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True

wind ore
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imagine using RC cars as distractions against zombies

serene wing
#

Soon

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I'm so so so excited to see what new stuff modders can do, the things they cook up now are already quite impressive

wind ore
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not many distraction items like flares , fireworks , firecrackers , sparklers ect

serene wing
#

Seems like caves are gonna be a thing?!

wind ore
#

mining for ore 😮

serene wing
sharp arch
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imagine getting bit cause sgt. cluckers

serene wing
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I wish zombies didn't only spawn once you interact with a building tho, makes clearing an area with that method really pointless

wind ore
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looking for some barns or other farm areas to look for some livestock to take home to your base.

serene wing
wind ore
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some people do keep chickens in the city and have them on their own yard

royal path
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Half of the map is farmstead locations already

wind ore
royal path
wind ore
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chicken rotisserie only if indiestone allows for whole chicke bodies as food

sharp arch
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can we feed chicken eggs

royal path
#

That's a war crime

wind ore
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proper chicken egg colors for PZ since RIR chicken breeds lay brown eggs

royal path
#

But I believe baby birds can eat cooked egg yolks

wind ore
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feeding chickens insects or some grain

sharp arch
royal path
#

Rimworld core

neat path
candid stag
dry peak
#

agreed. why haven’t we thought of this yet

candid stag
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And you can see the real game happening in the distance but you're stuck behind an invisible wall

lost orchid
#

very immersive

dry peak
#

see now THAT would actually be a really cool experience

lost orchid
#

it’s called homeless simulator

dry peak
#

truly the “you’re not that guy” experience

lost orchid
#

lowkey already a thing in mc

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captive minecraft

dry peak
#

i’m not familiar what’s that?

lost orchid
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ur stuck in a 1 by 1 and every achievement you get pushes the border out by a block on each side

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first achievement open your inventory

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very popular back then

candid stag
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I remember being able to hit a wall in Driver on PS1 at the right angle and you end up being able to drive on the sea and see all sorts of weird stuff/glitches. Also going through the ceiling in the Ganton gym in San Andreas and finding hidden interiors. RT if you remember

lost orchid
#

just play literally any n64 game 😂

dry peak
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i like that fairly new new vegas ARG where the guy gets out of bounds and finds indev areas that are super creepy

serene wing
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Which is not an opinion I came to on my own lol

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Also u guys think we'll be able to interact with NPC stories through dialogue? Like I can see basic stuff like "we need help our friend is dying" sort of stuff, but if I come across a survivor (eventually) i wonder if I'd be able to ask them about their past and stuff

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I'm not sure if the devs have spoken about this before so feel free to let me know if I'm re-treading old ground lol

candid stag
lost orchid
#

imagine a shelter system 😪

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giving them shelter

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they prob just need a bed tbh

royal path
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They will have to earn their bed. Trees won't chop themselves down

lost orchid
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i’d only want a shelter needs system after a building overhaul

royal path
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Is building overhaul in plans?

lost orchid
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no clue

royal path
#

I hope we will have a Kenshi like shelter, where we can assign jobs for NPCs

serene wing
#

Could look like

What's your story?

I'm a [Profession] I used to live in [Town name]. [NPC name ] is my brother

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Something like that would be really cool

serene wing
#

It sounds really simple but, I feel like indie stone would be able to turn something simple like that into something a little more advanced to suit their needs, if they decide that's the sort of interactions they want to include

wind ore
#

using animal pelts to help make a bed.

pearl vessel
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Looting during the day when the power shuts off will be much harder and scarier now.

#

Nice QOL the devs added honestly.

dapper umbra
pearl vessel
#

I really like the new lighting system cringe ik

lost orchid
#

i just hope it doesn’t make it so bright

wind ore
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having flashlights is going to be more useful instead of just using them at night.

pearl vessel
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Hope they make batteries last longer too, though there’s a sandbox option for it i’m pretty sure, so even if they don’t it’s an effortless fix.

wind ore
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different quality and brand batteries for flashlights and other electronics that require them

#

packs of batteries for example to find them in bulk instead of just one or 2 of them

livid gull
#

I noticed that too

lost orchid
#

any plans on ever expanding on the last stand accumulator challenge?

rain zealot
#

yeah i hope we can get some new maps on it

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like skyscraper (with new height expansion), mall or military base

#

or maybe island with swimming zombiesdrunk

dapper umbra
rain zealot
#

maybe

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or protect it from huge waves with zombies and have unique weapons/tools to protect it

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like fire hose (like in movies spraying them off stairs) or minigun

rain zealot
#

rogue-like building maybe?

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if u die u go back to floor 1 with no special weapons

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u get loot from every floor

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or money to buy new weapons/loots per each floor

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idk if its too weird but last few floors would have some boss zombies, like with military armor or steroid pumped so they would be strong af

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because fighting more basic zombies per floor doesnt sound fun to me lol

neat path
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Even better if that's a building in a regular world so that you can set up a base there

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But first that requires more Z levels than both the current 7/8 and upcoming 32

dusk verge
#

Wait, maybe this is wrong.

eternal topaz
#

I just though

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How are animals going to interact with zombies? If they even will. Can they get bit or will they run away?

sharp narwhal
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It's been said they will not be attacked by zeds

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But they can attract them with their noise

dapper umbra
dapper umbra
rain zealot
#

i was thinking more ideas to expand your thing

dapper umbra
#

I was just thinking that the building would be too tall and maze-like to finish in a day, so you'd have to camp every few floors or so.

rain zealot
#

yeah your idea sounds good too

hearty sleet
#

Did the devs say eventually all old tech will eventually decay? Will that mean you gotta use lanterns and torches when all batteries stop working?

neat path
#

Also "100" sounds like too made up of a number

#

It's either going to be 128 or another power of 2

dapper umbra
neat path
#

Dunno

#

Either way devs should 100% further increase the build limit above the ground to at least 64 levels

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I want my juicy 58 floor skyscraper in the game 🤤 (still need to make its interior tho)

bleak talon
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Lmao was just catching up and I have to say I'm surprised how many people care that dismantling does or does not give exp

sharp arch
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lol

#

yea , its like they think they dont have another system or alternative for it or something , either way we wont know until we get in there and see how it pans out

bleak talon
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Yeah I mean just mod it back in? But also, ok now dismantling you're only doing for a particular crafting material, and building is more xp. Isn't that more realistic anyways?