#Persistent Issues in Co-op Campaign: Character Saving and Black Screen

61 messages · Page 1 of 1 (latest)

slate marten
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In the last few days, I have been playing co-op campaign with my friends, but I have encountered two problems that still persist. Problem number 1 is that my character doesn't save when I exit. After researching on forums, I was told it was because I was exiting the game incorrectly. Now, I take my time to close the game properly, yet the error still persists. Problem number 2 is related to the first one. Once the first problem occurs, I can no longer re-enter my co-op campaign. I get stuck on a black screen, and no matter how long I wait, the typical messages "This is how you died" or "Click to play" never appear. I need help, please. I appreciate it.

quartz marlin
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Both problems have been reported to be caused by mods that edit the character, such as trait mods, occupations and similar

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Do you have any such mods?

slate marten
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Yes, you could say that I have just one trait mod, the Dynamic Traits mod.

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I will try playing my co-op game without the mod.

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Is there a compatible mod of the same style?

quartz marlin
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I am not familiar with any unfortunately, but you can ask in #mod_support

slate marten
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Update: Unfortunately, it's not the mod's fault; it must be something in the game itself. I've tried everything at this point: playing vanilla, and it still doesn't save my character; playing with a few mods, and it works the first time, but then the same problems reappear when I exit and re-enter. I'm so disheartened that I think it's something personal against me XD

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I just tried playing a co-op campaign in vanilla again, and now if I don't have the Tsarslib mod, it won't let me play.

quartz marlin
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That would mean that its not a vanilla server if it doesnt let you play without a mod.
Can you share your logs.zip file found in C:\Users\YourUserName\Zomboid?

slate marten
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okey

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This is what happens when I play without any mods.

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I absolutely need TsarLib.

quartz marlin
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Mods=tsarslib_ES;tsarslib;UndeadSuvivor;Arsenal(26)GunFighter;modoptions;Arsenal(26)GunFighter[MAIN MOD 2.0];Brita_2;Brita;BritaArmorInsulationFix;eggonsHaveIFoundThisBook;eggonsModdingUtils;EliazBetterBagsBackpacks;ExpandedHelicopterEvents;EasyConfigChucked;FuelAPI;NoLighterNeeded;ItemConditionIndicator;TheStar;MoreBuilds;Silencer;TheyKnew;TMC_TrueActions;TrueActionsDancing;WaterDispenser;UnderCoverOfDarkness;Guns93OpenAmmoWalk;B41OpenAmmoWalk;ArsenalOpenAmmoWalk;SkillRecoveryJournal;RenameContainers;REORDER_CONTAINERS;REORDER_THE_HOTBAR;ProximityInventory;MoreDescriptionForTraits4166;MiniHealthPanel;fuelsideindicator;FixCapacityOverlap;MoreCLR_desc4mood;CatsReadMod;VISIBLE_BACKPACK_B

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Straight from your server settings file

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This is not modless

slate marten
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It only gets resolved if I add that mod.

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I don't understand what you're trying to tell me.

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Ah, I understand now. It's a saved configuration, but I've tested removing all the mods, and what happens is shown in the image.

quartz marlin
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I need the logs with all the mods removed in that case

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Since as said, you sent a log with several mods enabled in the list

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Because it would not make sense for a mod error to show up if you have mods enabled

slate marten
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I don't know how to do what you're asking for, I only know how to play the game

quartz marlin
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Alright, lets start from the beginning

slate marten
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okey perfect

quartz marlin
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You said that you encountered a problem with a mod, and that the issue continues to happen even when you remove mods

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Is this correct?

slate marten
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yes

quartz marlin
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Okay, I then asked for logs of the game without mods to confirm the issue

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You sent logs which had a ton of mods enabled

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Meaning it is still a mod issue

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I need the logs without the mods to confirm if its a different issue

slate marten
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Okay, how and where can I find a log without mods? Do I create it from within the game?

quartz marlin
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You replicate the issue without any mods loaded

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Then share the same file

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The last file you sent had no attempt to replicate the issue without mods

slate marten
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I'm going to try it, it might take me quite some time, around 30 to 40 minutes.

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How about we try something else? Tell me the correct way to completely delete everything from Project Zomboid, as if it were the first time.

quartz marlin
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Including your saves?

slate marten
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yes

quartz marlin
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You simply delete the contents of the Zomboid folder

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Where you got the logs.zip file from

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Since that is the location of all the game settings

slate marten
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okey

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I'm going to try creating a server with nothing. If it doesn't have any issues, I'll still send the logs from that attempt. Then I'll include the exact same mods, and if issues continue to occur, could you figure out what's going wrong?

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so you could compare and see whatever you need to see and find the problem. It's tedious for both of us but I see it as a feasible solution.

quartz marlin
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The issue is mainly just a mod mismatch

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You mentioned you reinstalled all your mods, right?

slate marten
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yes

slate marten
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"They are literally playing right now XD"

quartz marlin
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And you are hosting your own server or joining someone elses?

slate marten
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in two cases a has the same problem

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"The truth is I'm about to give up. In the last attempt, after doing what I said, it happened again. This error also occurred."

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attempted index: isLocalPlayer of non-table: null
function: OnLocalPlayerDisconnect -- file: Minimal Display Bars (A).lua line # 2239 | MOD: Minimal Display Bars
java.lang.RuntimeException: attempted index: isLocalPlayer of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.network.GameClient.update(GameClient.java:355)
at zombie.GameWindow.logic(GameWindow.java:232)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)

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I removed the mod from my co-op game, but it seems like I can never join again and I might have to reinstall everything.

quartz marlin
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So you are the one hosting the server, right?
You can try deleting the "steamapps" folder in your main ProjectZomboid folder

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Then start the server again