#Zaumby Thursday - Project Zomboid

1 messages · Page 3 of 1

vague latch
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Unstable release in the steam beta

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They released a massive QoL update at the same time Anomaly was announced.

dry lodge
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Right right

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Hell yeah

cobalt bay
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Identical rimworld ai in pz would be EXTREMELY dissapointing

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those guys are DUMB

slim mason
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Just like real life

brisk terrace
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When can zombies spawn on plunger heads

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Err reverse that

solid pond
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when can heads spawn on plunger zombies?

twin iris
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soon

blazing tree
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smoking meat/ salting it would be cool

dry lodge
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Well guess what

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You'll be getting half of that

turbid terrace
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the only trait i find really annoying is thirsty, this one makes me really mad, i take hidrated just to never bother with it again

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need 2 bottles everywhere, takes space, every 4 hours your thirsty with not with filled bottles and that is soooo annoying

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hope we get a bunch of new traits next build

dry lodge
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It's not that bad at all

turbid terrace
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for me it is lol

dry lodge
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For taking a couple bottles of water you get six points

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That's like a steal

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It has never once been a problem for me

turbid terrace
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can't bother with that, it's annoying for real, so hidrated is the way

dry lodge
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Well then enjoy being pointless

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Meanwhile I put those points toward strength and get more weight 💪

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That being said, I too would love more traits

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Like knowing how to build a box trap

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Or knowing a generator

woven warren
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if water shutoffs were more challenging like having no water in the pipes

dry lodge
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Metagaming af but everyone does that shit

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There is a way to do that

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Or make it so you gotta boil water first

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No water in pipes would be even more tough

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But that's easily alleviated by making rain collectors

woven warren
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leaving some pots and buckets outside to collect some water.

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having to loot houses to find other items to drink from.

spark zephyr
little totem
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i wonder if the wiki people capture even comments like these to add to the wiki

dry lodge
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usually not

cobalt bay
dry lodge
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dont make me call frogski

cobalt bay
main meteor
slim mason
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Can't wait for NPC mods to add every single character from TWD and TLOU to my game

frank cobalt
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Excited to see when Build 42 drops. I'm hoping they really gave themselves a broad estimate in terms of the latest it would be about finished. They wouldn't tease us with that first half of the year unless they were confident. Hopefully TIS surprise themselves and finish it with a month to spare! (course that's just wishful thinking on my part.)

silent plinth
silent plinth
upper perch
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Yeees! Mandatory service!

turbid terrace
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I'm sure it's not coming next month, there is no way

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so June is the one

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or this or postponed

cobalt bay
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There is no postpone, nothing was promised

turbid terrace
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hmmm not sure about that Mr. Mulberry

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There was this tweet, don't know where now, it's clearly saying unstable will drop First half of the year

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They can't hold this build forever

tribal harbor
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I've said it before, but I don't think one of the devs would've said that so freely if they didn't believe it was feasible. With that in mind, I'm still personally expecting first half for unstable but things happen

cobalt bay
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reddit comment from lemmy, not an official statement

tribal harbor
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Yes

cobalt bay
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almost certainly going to happen, but nonetheless unofficial

tribal harbor
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Yup. If it didn't happen after a comment that said it in no uncertain terms then people would understandably be disappointed, so I imagine that's what's expected internally

narrow raven
narrow raven
soft kernel
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/j

soft kernel
vague latch
honest ore
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Good thing Joel never goes to Kentucky

twin iris
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does the developer team actually go out to kentucky to map?

cyan blaze
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Otherwise we will have a real Knox Event on our hands

twin iris
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woah

cyan blaze
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On a serious note, I'm pretty confident in saying no, it's just reference imagery and it's not real 1:1 scale or anything
It's also 1993 in PZ, so I'm sure things have changed in terms of locale and everything unless one of TIS secretly has a time machine and this is 100% accurate

twin iris
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i assume you'd go there for the terrain and natural water sources

dry lodge
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They flew down and were chased out by the crackheads

main meteor
heady kettle
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How I imagine they'll work:
Step 1: Select an area to spawn an NPC
Step 2: Randomize the outfit based on current spawn zone (same zone type as for zombies)
Step 3: Randomize gear (pretty much the way zombie inventory generation works)
Step 4: Randomize traits, name, etc. (akin to player character creation, minus the fact they get random traits and an occupation based off their outfit)

tribal harbor
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There are absolutely going to be NPC mods that add NPCs from well-known zombie games and shows

slim mason
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100% that there will be randomised and hardcoded NPCs

main meteor
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wonder if there will be any easter egg npcs

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for example, an npc that has a developers name

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rimworld does this with Tynan Sylvester, but gives him very low stats RWkek

dry lodge
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I hope someone adds Freddy fazbear

slim mason
shy mauve
heady kettle
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I guess we'll find out in about... 4 years 🤣

heady kettle
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Would open up tons of mapping/modding opportunities

brisk terrace
hallow lichen
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just 2 weeks

turbid terrace
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I want to know with we're ever going to have bonus start for all respective professions like what mods do now

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medic starting with medical equipments, electricians starting with electrical things, etc

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chef and burguer flipper starting with more food and kitchen things

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you know, things they would have in their houses related to their profession

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now for combat related they would have their ''closet'' or ''room'' in their work station and maybe just a thing or two in their houses, like fireman, police, veteran and guards

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That would balance things out i suppose

slim mason
turbid terrace
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They would need things to be balanced, but the idea is to have a better start for everyone

dry lodge
turbid terrace
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Also there's another thing, how will generators power up bunkers? Can we have an upgraded version of it with higher electric skill? Like bigger generator or something?

slim mason
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Nuclear reactor for bunkers when?

jolly heron
brisk terrace
turbid terrace
gritty bridge
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actually i think i'm mistaken, not a rework necessarily but seemingly a separate category of professions? https://projectzomboid.com/blog/news/2023/04/crafting-ramblz/

Hey all! So we’re still not at the point of being able to show anything substantial from the crafting overhaul, however we thought we’d talk about a few topics that are relevant to our current work and give people a bit of insight into where we’re going, our ultimate goals and the design challenges we’re […]

pastel rain
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let me have a look

turbid terrace
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that's why i couldn't remember it

grave void
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There's a family with a baby looking at a cake going "happy cake!" And keeps doing it even as she's eating a piece.

It reminded me of you guys whenever you summon the roadmap.

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It's like, she just gets mindlessly excited just looking at

brisk terrace
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lol

brisk terrace
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why no condiments have pz version of brand mames

solid pond
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Snickers -> Snickerz

spark zephyr
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Easier to make them generic and not get sued

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Let modders do that if they want

brisk terrace
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noo i want penisham brand

hoary temple
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I think a lot of people will be disappointed in the first appearance of human npcs

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those not keeping up with news specifically

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so they'll probably have to make sure it has "PHASE ONE" or something plastered over it

narrow raven
solid pond
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why not?

marble wagon
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Yeah if you knew him you wouldn't say that

solid pond
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if food is an issue, I’m sure players can dedicate a fridge restocked daily to Pat Bren. We’ll also stash him on the second floor with no way to come down so he will be safe from zombies for days. In return, he can read all 220 pages of each skill book to us while we tend to crops or fish. If he has to go out, then we’ll plop some spiked armor on him and BAM! Invincible Pat Bren!

And to top it all off, he’ll have his own Spiffo plushy on him at all times. What a life!

wise bone
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Necroposting sorta, but houses can only stand a sorta 20 year period of neglect without major renovations. Mostly because of the roof.

wise bone
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(Note, I do not actually endorse outdoor pets. If I had my way, it would be against the law to get a dog out of your bed.)

narrow raven
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Unless the animal in question does not have fecal emissions, I only endorse outdoor pets, as long as you can keep them fenced in in a garden (so not cats)

vale plinth
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they cant

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a lone zombie will never break a door

vague latch
main meteor
solid pond
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whoever has clocked in the most hours on PZ at TIS, I’d definitely want them in my survivor group. I wonder who that would be 🤔

main meteor
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John probably

fathom ember
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Like if they’re added as autonomous survivors

brisk terrace
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reallly high

fathom ember
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Yeah, of course

tribal harbor
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I have high expectations but those expectations are for the final version of NPCs

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I'm personally not all that concerned about the initial implementation aside from “working”—if I don't like them I can turn them off. They already have multiple phases planned so I think most jankiness will be worked out

wise bone
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If the first iteration of NPCs doesn't have a complex series of interpersonal relationships and conflicts aswell as pre-built biases that influence how the NPCs see the world aswell as the player, accounting for personal taste of weapons and food, smell, and even the condition of the players clothes, only to be instantly gunned down on sight by desperate players who need more belts for their collection, is it really even a first iteration of NPCs?

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Unironically though, I think it would be cool as hell to have like, a farmer roomate NPC that can tend to the garden so I can do my usual shenanigans but with another mouth to feed. Though, hopefully the NPCs will be smarter about eating food.

I am... skeptical of the AI being good at fighting the zeds though. I play with friends who aren't quite as proficient with combat as me so I can notice that there are some habits aswell as a general understanding of the environment that I don't think can be easily programmed, only learned with experience.

fathom ember
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Yeah, I really hope they turn out the way they intend

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I just hope there doesn’t become a super simple meta for handling them, whether it’s just to kill them or do some kind of exploitative AI manipulation

solid pond
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Bet we'll find all TIS developer and affiliate NPCs here constructing a cherrypie HQ base and us players will only barter with them. Any hostility with them and they'll shoot us on sight

frank cobalt
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Mmmmm....Look at that grass. So excited to see what TIS does with trees and other environment features with the new depth buffer system in the future! 💖

turbid terrace
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I'm mostly looking forward to that release date, really wants to play the new build and can't wait for it.

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everything they're doing is great

woven warren
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foraging in the new grass is going to be excellent

brisk terrace
slim mason
woven warren
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agreed

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just need some mushrooms to have 3d models when foraging them

livid bison
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I NEED IT

turbid terrace
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!roadmap

upbeat cypressBOT
hoary temple
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it moved again

cyan blaze
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It did

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It moves backwards everytime someone uses that command

silent plinth
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let me start a heated debate about the moodles again

vague latch
smoky lance
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Sounds about right

noble atlas
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Like in Wonderland, it needs to move as fast as possible, just to stay in place

grave void
fathom ember
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The roadmap specifically has NPCs in stages

grave void
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Hm

slim mason
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How old is that info?

brisk terrace
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legit there was a time i put a piece of paper up cause i thought they were telling the truth it was moving

heady kettle
# grave void

I wonder if it'll be possible to have a large-scale conflict between 2 groups aka an all-out war

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With like FOBs and stuff

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Obviously that's a late-game thing, and would require 2 extremely strong groups to exist (likely unachieveable)

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Unless... the devs introduce the possibility of creating pre-existing groups/factions via modding (f.e. a forcibly spawned military group at a military base)

brisk terrace
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can we get garage door openers

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ok but hear me out, they lol the doors could kill the zombers and players

fathom ember
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Garage door openers are made not to be dangerous

viral oyster
fathom ember
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Even then I don’t think it’d pose much of a threat

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If you manually slammed it down I’m sure you could

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But electronically they move slow enough

viral oyster
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again, refit it to be a more hefty door with a stronger motor to raise it then drop it all at once

viral oyster
viral oyster
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other than that element for what I’m suggesting it might be better just to make your own instead of fucking around with a normal garage

cobalt bay
full narwhal
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roadmap from: Spiffo#9748 has:image

full narwhal
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find out all the fun ways ppl could lose a limb by being slightly careless

tribal harbor
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Also just realized I haven't mentioned wanting a second axis of rotation for placed inventory items in this thread yet, so consider this me meeting my begging quota

grave void
tribal harbor
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This is a different concern entirely (assuming you mean snap-rotate with respect to the existing axis), but that would be nice too

snow frost
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I can't WAIT for B42 coming out next thrusday!

main meteor
smoky lance
main meteor
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LOL

grave void
fringe flicker
smoky lance
nimble nova
candid oak
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will the map editor in b42 be updated?

shy mauve
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Probably to handle basements ?

heady kettle
candid oak
heady kettle
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/s = sarcasm

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A slightly updated map editor will be made available

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Which will, obviously, also encompass updated TileZed and BuildEd

candid oak
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I'm a beginner, and I find a lot of things about it very inconveniently.

cobalt bay
hallow lichen
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1 week and half

grave void
livid bison
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I NEED IT IM SO DOWN BAD I NEED IT I NEED IT I NEED IT I NEED IT

turbid terrace
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What i need, what we need.... is the release date for this build already, we're half way april next month will be the last before june in which it will be half the year, come on, say it

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DEW IT

livid bison
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I NEED IT I NEED IT I NEED IT

turbid terrace
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to DEW IT

livid bison
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Nah

turbid terrace
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come on, i can feel the dark side in you

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oops i mean, i can feel the urge

cedar star
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With this speed of TIS, HumanitZ will be in version 2 when the b43 will be out ! 😅

marble wagon
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ok

turbid terrace
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Can i ask you to

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DEW IT

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?

slim mason
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Ban speedrun

turbid terrace
livid bison
silent plinth
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they aint even slow lol

turbid terrace
silent plinth
cedar star
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I’m playing PZ since 2015.
I have almost 2000hours of play
Keep calm and drink a beer, if you don’t recognize irony I don’t blame you 😀

silent plinth
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i sorta assume people are here to complain lol

cedar star
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No pblm I understand 👍🙏😏

slim mason
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Hope we see north and west facing stairs in the next thursdoid 🙏

frank cobalt
cobalt bay
# turbid terrace DEW IT

dude, show a little patience. You pester them for a release date that they are not going to give pretty much every other day at this point

grave void
hallow lichen
smoky lance
spark zephyr
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Never fight on stairs

cobalt bay
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I don't believe it will ever be a good idea to fight on stairs. Imagine trying to have a fist fight with someone on a flight of stairs

spark zephyr
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Yea seems like a risk that isn't worth it when you can wait till they come off the stairs

brisk terrace
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i always run outside when theres something on the dang stairs

tribal harbor
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I'd love it if they figured out an elegant way to show what's on the next level while on stairs, although I can't imagine how that'd look

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It isn't that much of a problem once you know how to avoid it, but from the perspective of the character it'd be pretty silly to continue walking up stairs when you see a bunch of zombies there (but the player didn't)

slim mason
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Just have your weapon up and keep your thumb on the space bar. Literally unkillable

tribal harbor
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Personally I just stay ready to back up and get out of there

brisk terrace
tribal harbor
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Maybe the devs should make the game first-person, that would solve that problem. And it would only take like 5 hours I think

brisk terrace
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sdome are just born to fail lol

tribal harbor
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They should add a puppers mode where the zombies give you ten seconds of lead time before attacking

brisk terrace
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har har

slim mason
tribal harbor
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I imagined it and it was uncanny

candid nimbus
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If zeds sort of stumbled into each other and knocked each other over, kicking em down stairs would be a riot, and buy some good time

spark zephyr
solid pond
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indeed^ I remember one tragic moment where I ran past and bumped into a zombie or two while going down stairs then I tripped, fell, and got bit

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the beauty of the this game

brisk terrace
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lol , have been bitten so many times by doing that

little totem
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has it already almost been 3 weeks?

shy mauve
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You guys should not complain, there's an animation for falling down stairs and it's not actually implemented lmao

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Within the in-game files that you can view using debug menu

main meteor
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can we see the animation of falling down stairs

shy mauve
slim mason
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That's hilarious

brisk terrace
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lol

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time to push them down the stairs

solid pond
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that’s awesome lol I hope it gets implemented one day

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^can’t wait to come down 32 flights of stairs like this

slim mason
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Obese characters shouldn't be able to walk up the stairs so easily

solid pond
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more materials required when making armor for obese characters

grave void
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I've mentioned this before, but I think the reworked crafting system gives an opportunity for a really good, realistic rebalance to window ropes, where ropes have a durability that VERY slowly degrades over time and lowers a bit quicker when used by the player, and even quicker when the player is carrying a lot of weight or is overweight, and to restore durability, they'd have to remove the rope and repair or replace it, then put it back in the window.

silent plinth
silent plinth
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i mean im not stabbing flesh with a machete but i dont think they should break for a while

late obsidian
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Anyone remember which thursdoid was the new maps shown?

chilly vigil
#

!roadmap

upbeat cypressBOT
chilly vigil
#

YEEEEEEEEEEEEYYYYYYYYYYYYYYYYY!!!! It's close

cobalt bay
candid nimbus
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If i manage to lose a leather boot then i deserve nibbled toes

brisk terrace
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lol

fringe flicker
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We big chilling waiting for the update it's fine

solid pond
#

indeed. Mayhaps the opposite of "chilling" in my case, but I have been skimming this server and Steam every day for any and all sorts of updates since this tweet

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and also been messaging a bit more since I have a bit of a desire to move up from plunger

upbeat cypressBOT
#

Every minute that you're messaging, you randomly gain between 3 and 6XP.

To avoid spamming, earning XP is limited to once a minute per user.

Current ranking roles:

plunger Recruit - Level 1
sledge Builder - Level 5
axe Survivor - Level 10
katana Specialist - Level 18
spiffobadge Veteran - Level 25

solid pond
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much appreciated @cobalt bay

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what’s the command to know how far along I am in terms of leveling?

cobalt bay
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only vets have access

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just keep talking, don't stress about it

fringe flicker
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Me when

twin iris
#

this is the leaderboard
do ctrl+f to search your name

solid pond
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thanks. I just found out I'm rank 5293 (barely lvl 4). Just 4.3k messages away from Veteran, which is equivalent to at least 3 days worth of texting every single minute

soft kernel
#

hello there

hallow lichen
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!leveling

upbeat cypressBOT
#

Every minute that you're messaging, you randomly gain between 3 and 6XP.

To avoid spamming, earning XP is limited to once a minute per user.

Current ranking roles:

plunger Recruit - Level 1
sledge Builder - Level 5
axe Survivor - Level 10
katana Specialist - Level 18
spiffobadge Veteran - Level 25

hallow lichen
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hello there

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omgggg

main meteor
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imagine seeing your friend do this in multiplayer

shy mauve
main meteor
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zombie does tactical tumble to get to player quicker

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terrifying

shy mauve
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Lol

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Zombies falling in stairs does look terrifying. Now image sprinters jumpibg down stairs

grave void
woven warren
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Lol

brisk terrace
#

we need food coloring so we can dye eggs

vague latch
#

You just gave me the cutest idea to plan an Easter Egg / Scavenger hunt while playing with my wife.

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"There's 10 plushes to be found in this neighborhood, sprinters become active at night so work fast 💋 "

woven warren
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Chocolate eggs

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If PZ had a solar eclipse and a lunar eclipse.

tribal harbor
slim mason
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Make the night slightly darker?

tribal harbor
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Does that happen during a lunar eclipse? I suppose it'd make sense given what's happening but I thought it just made the moon appear to be red

tribal harbor
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For the players or the zombies

grave void
#

Why bother implementing solar eclipses if the soonest eclipse that happened in North America after in the in-game start was in 2017? And it wasn't even close to the path of totality. Closest eclipse after that was literally the eclipse last week.

tribal harbor
#

The start date can be changed

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It'd be infrequent for sure, but it'd really just be the calculation + trigger the lighting changes

slim mason
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I also think it would be funny to see how a server reacts to a sudden eclipse lol

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Imagine surviving for over 20 years and then the sun turns off

blissful osprey
frank cobalt
#

Damn, even with the power still on, it's gonna be dangerous to go without a light.
Curious to see if catseye would make much of a difference. 🐱

brisk terrace
blissful osprey
candid nimbus
#

Makes me want a system that simulates our eyes adjusting to the dark a little over time when theres little to no light

frank cobalt
# blissful osprey whats this screenshot from? am I blind and its in this thursoid somewhere?

https://projectzomboid.com/blog/news/2023/07/knox-event-30-years-on/
It was taken from the light propagation demo.

Today marks a day in history. It is EXACTLY thirty years since the Knox Event broke out on 6th July 1993. Our thoughts are with everyone impacted on this sad anniversary. To commemorate this we are allowing everyone to relive the experience IN REAL TIME on the Twitters. Please follow @TheKnoxEvent to experience a textual […]

blissful osprey
#

ah yeah one of the older ones

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i guess I didnt notice at the time how much darker it looked, should be interesting, especially with the military webbing and flashlight from that one blog

chilly vigil
#

!level

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!leveling

upbeat cypressBOT
#

Every minute that you're messaging, you randomly gain between 3 and 6XP.

To avoid spamming, earning XP is limited to once a minute per user.

Current ranking roles:

plunger Recruit - Level 1
sledge Builder - Level 5
axe Survivor - Level 10
katana Specialist - Level 18
spiffobadge Veteran - Level 25

chilly vigil
#

!roadmap

upbeat cypressBOT
livid bison
#

I need it so bad dude

shy mauve
#

You guys probably should stop spamming the channel with commands

wise bone
#

!jail Sir Doggy Jvla

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I dunno who's more powerful, a DarkRP admin or a Discord admin. I guess since I'm here, I'm inclined to believe the latter, but also I've yet to be banned which does lend credence to the former. In any case, I can't wait until Build 43 drops tommorow and we can finally use the medical system to wedge a q-tip in our ear.

low widget
#

i need a pz devlog just like i need antidepressants in the morning

cyan blaze
#

I mean it's pretty public information for any game on Steam?

shy mauve
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Well, yeah, never said it was a massive leak or anything xD

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but I didn't knew about it and I'm sure a lot of others didn't either

tribal harbor
silent plinth
#

where’d u find it

shy mauve
# silent plinth where’d u find it

Wasn't me that found it but here you go
https://steamdb.info/app/108600/depots/

cyan blaze
shy mauve
heady kettle
#

Why does my brain absolutely have to see 90% of all grammar mistakes 😭

hoary temple
#

that's probably most brains

chilly vigil
#

!roadmap

upbeat cypressBOT
chilly vigil
#

Bro... The arrow it's really moving!

turbid terrace
chilly vigil
blissful bone
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Itd be really funny if the devs were gaslighting us the whole time about the status

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Like not moving

spark jolt
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Shouldn't be the new build in first quarter 2024?

spark zephyr
brisk terrace
#

its a thursprise

spark zephyr
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The "unofficial" word is likely first half of 2024

woven warren
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We have May and June left for the “1st half”

turbid terrace
turbid terrace
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official

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adjective:
relating to an authority or public body and its duties, actions, and responsibilities.

noun:
a person holding public office or having official duties, especially as a representative of an organization or government department.

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As long as they said the unstable is going to release first half of 2024, it's ''official''

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the term here is being used as ''we stated but we don't take any responsabilities'', lol, that's not how it works. They are devs are they're doing work but this attitude ''we can get away with it'' being suggested by the players is dubious at least

marble wagon
#

What are you even talking about

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Post the exact quote that mentioned the first half of 2024 and actually read it, and then post that again with a straight face

turbid terrace
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nothing related to the post

marble wagon
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You're arguing about a non-starter with people not even aware of the reddit statement

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Because the reddit post didn't go out to thousands of peoples feeds

turbid terrace
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hm... yeah didn't considered that, sorry

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thought at this point people would know about that?

spark zephyr
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Ok then, "officially" the first half is what Lemmy hopes for but because they are a no-crunch company it is literally just a hope, and it will be ready when it's ready. Better? 😄

main meteor
woven warren
#

Maybe build 42 could be available during the later parts of 2024

solid pond
#

December 31st, 2024

wise bone
#

Spiffo told me that the beta came out last December, and I trust him more than any of these developers. He LIVES in the game.

#

I just gotta find where they're hiding it. Got my treasure map.

solid pond
cerulean fog
#

this is bad community management. saying "we don't give out build release dates" STILL after 2 years of no updates is ridiculous. either shrink your update size or grow your team.

cyan blaze
#

It's been that way for the game's lifespan, and it's worked well for us. The team has grown, and we're not going to rush things for the sake of it. You can't just come here and give an ultimatum thinking we don't know what we're doing.

shy mauve
#

Yeah you don't make a good game by being disorganised

full narwhal
full narwhal
wise bone
#

Nah, Build 42 is out and the devs are waiting for only the worthiest of us to download it. A Really CD DA, sprinters, almost no loot. One million zombies to kill.

silent plinth
lone shale
#

Even if you take that reddit comment from December as official/guaranteed, that was 4 months ago. Lots of stuff has happened, and in the meantime the comments with estimates have become less matter of fact.

People should adjust their expectations with new information/context.

silent plinth
#

TIS is laid back and they dont make hard to do deadlines for employeess

#

they dont want them to be in crunch time mode

#

happy devs happy update

lone shale
#

TIS after they 'hire more people'.

livid bison
#

!roadmap

upbeat cypressBOT
livid bison
#

I NEED IT

cerulean fog
# cyan blaze It's been that way for the game's lifespan, and it's worked well for us. The tea...

I'm critical of this game because I love it and I've spent hundreds of hours with me and my friends and I want nothing but to see a good game flourish. not asking for anybody to rush anything, but why do we need a single update over the course of 2 years instead of 3-4 a year with reduced content size. from all the things published in every thursdoid it's clear there is already enough content to separate what is coming into a large amount of decent updates. what the current plan with the games update track is just causes tons of people to lose interest. just because "we have always done it this way" doesn't mean it's the best way to do it

livid bison
grave void
#

Maybe we're gonna get a tweet this week.

livid bison
#

Cannot wait for the new update, literally on the edge of my seat. My ports are ready to be forwarded because my friends and I are going to play the shit out of this game when it updates

lone shale
# cerulean fog I'm critical of this game because I love it and I've spent hundreds of hours wit...

This is partly because they're overhauling entire engine level systems. It would take more people to have development occur in tandem with small fixes or changes. There's also not much point to polishing stuff that is going to get ripped out. There's also no way to compartmentalize adding map depth, and render depth into smaller updates along the course of every quarter. Or, release some of the crafting update.

I get why you're frustrated, but the conclusions you're forming don't really hold.

Not trying to dismiss your sentiments, honestly curious as I see people seemingly get worked up over updates.

I've seen "I'm not going to play until 42", mostly because they're tapped out on the game, but then making it the devs' problem that they "can't play". Not that you've said this, just interested where you're coming from.

grave void
#

If B42 comes out some time in May, they'll probably tell us next week. If it comes out in June, they'll probably tell us next month.

cerulean fog
# lone shale This is partly because they're overhauling entire engine level systems. It would...

overhauls male sense. those are hard and I totally get that. but you also can't tell me they've been doing the same one step for 2 years, they have lots more to show than just that. all the stuff that's been taken on is impressive, I just think there is a better way to be going about this. I encourage burnout free work and I don't want them to Wark any faster. I just think prioritization could be better, and who knows, could maybe overall help the speed of content closing developed. the way I see It right now is the team isn't getting anything but internal feedback, which while that's fine, is prone to bias just from exposure. I think my overall consensus is that they are working on the right things, but they just want to do them all at the same time. I know I'll play again before B42 drops, I'm not one of those people. like I said, I love this game. and who knows, maybe I am wrong and this is better overall. but from the way I see it right now, it hurts the player base and makes it hard for this game to be competitive at all in the current market (also not implying that's what it needs to do, but you get my point)

livid bison
#

I NEED IT

silent plinth
#

for b41 unstable they just dropped it on a random tuesday

brisk terrace
lone shale
#

And although I teased you about it - it unfortunately true that adding more devs doesn't help.

brisk terrace
#

Even if they produced faster updates there would still be people unhappy with that speed lol

vague latch
#

Something something too many cooks

lone shale
#

You are free to also just say "I NEED IT" like this gentleman has. It's ok to be excited for it, and to not enjoy waiting. But there's no reason to create a problem where this is none.

#
  • you can stalk the steam package feed
vague latch
#

The unstable version of Zomboid had a good message on the welcome screen they should bring back.

"Don't get upset, get involved!"

This game has a really phenomenal modding community, and it's remarkable what some people are able create in-game as a way of expressing their enjoyment for the game.

lone shale
#

I made a community patch that can be co-developed with anyone so all the small tweaks and fixes modders find have a singular place to go. + Could be a nice way to learn how to mod.

Unfortunately, I've also seen sentiments about modders somehow being better than the devs.

brisk terrace
#

Yah its pretty cool seeing what people come up with, eager to see what mod creators make with b 42

vague latch
#

It's completely fair to be hyped for the update, but part of me worries that the update will quickly lose novelty to some users who will simply demand the next update with the same tenacity without really getting to explore and enjoy what's possible within the game.

narrow raven
#

No matter what happens, somebody will be complaining

brisk terrace
#

Yea lol

lone shale
#

Some people will never be satisfied, all you can do is assume they're in good faith for a few sentences - then figure out if they're just being difficult.

#

Like the mean bully that told me my MTG mod needs to be changed cause MTG was released a month after PZ

#

😮‍💨

#

It hurt so much to delete the mod from the workshop

dry lodge
#

It's nice to see the armchair devs come out of the wood work and tell them how to make their gsme

vague latch
lone shale
#

There are a few things I want more access to ... for reasons

lone shale
#

That's a thing? Of course it is

vague latch
brisk terrace
#

also include chicken coops , i want to go in there so bad

vague latch
#

Different fandom but equally nerdy, I love it ❤️

brisk terrace
#

yA think i only watched that until david tenant left then stopped lol

vague latch
#

eric_andre_shaking_chicken_coop_wire_yelling_letMeIn.gif

frank cobalt
spark zephyr
frank cobalt
# cerulean fog overhauls male sense. those are hard and I totally get that. but you also can't ...

The devs have stated multiple times why they don't do smaller more frequent updates. Basically it would actually be less time efficient. You're annoyed about how long a big update is taking, but even a small update would take a while to test and work out the bugs before releasing. In short, it would actually take longer to get everything coming in build 42 if they had tried to do it in smaller updates than if they just did it as one big update.

This much more efficient and better for everyone. Here's one of the devs explaining it:

spark zephyr
#

Magic The Gathering

pliant raven
pliant raven
twin iris
#

does the indie stone breathe?

lone shale
pliant raven
#

I have learnt that the hard way, but tru

candid nimbus
# frank cobalt The devs have stated multiple times why they don't do smaller more frequent upda...

Mmm I'd rather an update that takes significantly longer to develop but that keeps the player engaged longer as opposed to small frequent updates that only take a couple hours to check out. Much more impactful. Gonna be great loading up what will feel like a whole new zomboid. Plenty of other stuff to do in the world while we wait. You know what they say: boredom is the product of a lack of imagination

frank cobalt
cobalt bay
#

I swear every time I come in here sombody is complaining

full narwhal
full narwhal
brisk terrace
#

Yar, just happens everywhere, new players come others go and come back. It is what it is

cobalt bay
#

it's the exact same complaint every time

#

and often from the same few people

slim mason
#

My only complaint is that we haven't seen horses yet unhappy

wise bone
#

We need longer times in between updates. And the timing should be random. Not 'whenever the devs feel like it' random, but rigorously timed through multiple factors like the exact time (to the second) a pet wakes up in the morning determining if the update will be sooner or later. I want there to be a system that nobody outside of The Indie Stone could ever hope to comprehend. If there is a Thursoid, I want there to be a small chance of us getting another the same exact day, but it being in code or something indecipherable, like French.

We need more eldritch horror within game development, I feel. The coders likely know true madness, working with Java, so it's only a small jump to get the rest of the team on board with summoning the Great One.

#

It would really subvert the expectations of the playerbase if Build 42 was The Indie Stone releasing an actual zombie virus is what I think I'm getting at here.

shy mauve
brisk terrace
#

Can i help cinnamin the great pz one

wise bone
#

Not without a great sacrifice. Ask the devs what The Great One desires, though in my experience a good home-cooked (doesn't have to be your home) meal works well.

#

Don't forget your offerings to Spiffo aswell. If you anger them, then the helicopter will come out.

silent plinth
#

maybe tis should get their own groundhog to tell them when to release b42

heady kettle
#

Because all it results in is a hassle to re-update when you find a bug that slipped in

#

Plus you need to write a changelog each time, etc. etc.

#

It's just better to wait until everything you have planned for the near future is done, then push an update

#

In case of PZ devs, that means meeting all of their milestones for the next build (a HUGE update)

silent plinth
heady kettle
#

Oh nice, even more trouble with maintaining two versions of the mod 💀

lone shale
#

I can say making unstable version of your mods is a massive pain thanks to Steams lack of interest lol

#

At some point you have to weigh the time it takes to set up a beta version and bug fixing, and just bite the bullet

heady kettle
#

Yeah, if only Steam cared... Then they'd do a "here you can upload beta version of the same mod"

#

Instead of the modder needing to set up two completely separate mods

silent plinth
heady kettle
#

Both mods and game updates

#

The specific message you responded to was about mods tho

silent plinth
#

thursdoid in 6 days

silent plinth
#

8 people cant bug test a huge update like this alone i would think

lone shale
#

That's a given, they've done betas everytime

silent plinth
#

i did looking into it and found b41’s unstable was just posted randomly with almost no heads up

#

and on a tuesday- it was unoffically announced in the last thursdoid before it

lone shale
#

You want them to announce the future release of a beta test? I guess it would help people set aside time.

woven warren
#

1 more thursday in April

zealous mesa
#

!roadmap

upbeat cypressBOT
zealous mesa
grave void
#

Less than a week to the next Thursdoid

woven warren
#

12 more days until we are in May

full narwhal
full narwhal
grave void
dry lodge
#

honestly I want them to take their time, that way I can watch the whiners suffer

woven warren
#

if the developers take their time we will have a better quality update for build 42.

low widget
#

next week guys

#

i dreamt about we being disappointed

brisk terrace
#

think that is your subconscious tricking you

fathom ember
#

Reading the thursdoid that said “No other update will take nearly as long as B41 did” was the hypest thing

full narwhal
#

im just like keeping the perspective that they are/have been rebuilding the game. ik im always saying this but thats impressive to me & takes a lot of time to do right

fathom ember
#

Yeah, and I think it was for the better

#

I could never go back to B40

cobalt bay
#

Releasing unstable now won't speed up development, if they needed more beta testers it would be out, but as they've said, they do not.

vague latch
#

Played from launch - 2017, then forgot about it until recently, and it's night and day from what it used to be. 😐

brisk terrace
# fathom ember I could never go back to B40

i was bored one day and went and played each of the old builds and im so thanksful for what we can do now compared to back then haha , we take so much for granted in terms of mechanics and simple things we couldnt do then

hallow lichen
#

6 days

tribal harbor
#

(pedantic distinction to be sure, but without the “nearly” technically it'd still be true if a build took as long as b41 minus one day)

cobalt bay
#

don't be that guy

brisk terrace
cobalt bay
woven warren
#

beta of build 41 released back in October 2019

serene breach
#

I would like to know that during the b41 news announcements until release . how long does it take?

woven warren
#

I remember before build 41 released some youtubers and twitch steamers got to play build 41 early before the public beta.

river holly
brisk terrace
woven warren
#

been playing PZ since 2017

river holly
wise bone
#

The fuck is Project Zomboid?

spark zephyr
#

Been playing PZ since 2011 👴

cobalt bay
wise bone
#

Ah, makes sense.

turbid terrace
#

i'm seeing this discussion again in other social medias so i need to ask once again: build 42 unstable first half of 2024 or just 2024?

brisk terrace
turbid terrace
twin iris
#

i hope this update makes me hooked onto the game for 24 days

#

i've been waiting since birth

slim mason
turbid terrace
slim mason
#

The "first half of 2024" was said only once, months ago and unofficially. We are mid april and still no news about it. I'd just forget about it

brisk terrace
turbid terrace
#

before i decide i need to hear from the devs what they have decided

brisk terrace
#

lol

#

bruh

#

this is why they dont give etas lol

grave void
cobalt bay
slim mason
brisk terrace
#

is 2024 is when it is going to be released not good enough

turbid terrace
#

confusing as hell

hoary temple
#

it's really confusing how this new and more up to date information that was pushed on their official socials broadcast to their fanbase is supposed to be more up to date and current than this information that their ceo posted on reddit before I have no idea why they would broadcast 2024 as their commitment to their whole fanbase

#

yes what could this mean

slim mason
#

Sammers you've been here since 2020 and I swear I see you every day why are you still an axe? lol

hoary temple
#

easy you don't see me every day but you think about me every day

#

xoxo

#

I also think I've been here longer than that just didn't post much when they got the xp thing

#

but yeah I dip in and out

#

of your head too

#

it's the sammers effect

#

get sammered

slim mason
#

B42 will be released once Sammers gets vet status 🗣️

cobalt bay
tribal harbor
#

I'm clearly in the minority with this opinion but idt it's unreasonable to expect the update to be in the first half of the year. PZ devs famously don't do ETAs so I can't imagine Lemmy would've said "for sure" on a public forum if there wasn't some confidence

#

It's certainly not official, like the Twitter statement was, and things change so it's wise to not get one's hopes up. But it'd be understandable to be disappointed if it ultimately weren't ready in the first half

vague latch
#

One person's opinion (regardless of what position they hold in the company) is still one person's opinion.

There's a lot of moving parts involved in the development cycle of a game, and unexpected bottlenecks can halt things in ways that are hard to predict or plan for.

While I'm also hopeful that we'll see it soon, it's best to keep TIS/PZ official twitter as the 'last word', because it's what the team has agreed on together.

hoary temple
vague latch
#

Consider the reddit comment "insider knowledge" that can help speculate, but it's not the same thing as an official statement from the team

tribal harbor
#

I can also imagine the public statement being more broad for the sake of padding, in case things go wrong—more visible than the reddit comment, so more people would be upset

vague latch
#

It's like ordering a pizza; you want them to underpromise and overdeliver.

tribal harbor
#

I'll consider it a statement from a dev on the team because that's what it is lol. Like I said, not official, but Lemmy is certainly not a new dev (i.e., someone who would make commitments irresponsibly)

hoary temple
#

I literally wrote CEO of the company

tribal harbor
#

I'm responding to two people here

#

The first was for you, other for "consider the reddit comment..."

full narwhal
hoary temple
#

We'll find out with hindsight I guess. From the recent blogs I didn't get the impression that we'd have a beta within the first half anymore but maybe next weeks blog sheds more light on it. Probably not though

vague latch
tribal harbor
#

🤷🏾 Who knows. I'm keeping my hopes in check, too. My statement was moreso that it's not unreasonable to have taken that as an ETA

hoary temple
#

I agree there

tribal harbor
full narwhal
hoary temple
#

I just believe that they put something out that the team felt comfortable with and therefore first half should not be taken as the ETA to take just because it's closer but that it should be considered to be the outdated ETA and the one that followed as the more up to date perspective and estimate

#

Since it is not only more recent but had discussion between the team behind it considering it'd be as public as it can be

vague latch
#

No worries dude, it's just that if people continue to treat every comment from a member of the team as them speaking for the entirety of the team, then we'll get less and less direct communication from them, and they'll force nasKo to talk to us all.

hoary temple
#

And nobody wants that

tribal harbor
#

Sure. It's not unreasonable to expect info from people on a team to be accurate, though. At my job I'm not allowed to give ETAs/commitments to customers for that very reason

#

Not saying that's a policy TIS should adopt, just saying from an uninformed consumer perspective it's effectively equivalent to an official statement

full narwhal
#

deffo be careful that ur not encouraging ppl to be obnoxious abt it 😭 many ppl do not like to budge on their expectations

vague latch
#

I feel like we're so close to connecting but keep landing inches apart. Can't wait for B42, I'll see you in KY ❤️

tribal harbor
#

We can agree there, I'll see you in PZ Farmville edition

vague latch
#

🤣

#

Primitive Technology youtube X Project Zomboid crosspromotional event

tribal harbor
#

He'd build a computer from scratch to play a primitive PZ playthrough on

grave void
#

Can this chat just wait literally 6 days until the next devlog opens up to discuss this?

hoary temple
#

What's wrong about doing it now

#

Why can't you just live with not partaking in a discussion about it when you don't want to instead of trying to make others stop discussing something you have no personal interest in discussing before the next blog

tribal harbor
#

Doesn't it make more sense to discuss now, considering the blog will presumably have content to discuss

smoky lance
#

Man, those moodles sure are moodles

tribal harbor
#

I wish the grass was as controversial as the moodles

grave void
hoary temple
#

I think the grass looks great wdym

smoky lance
smoky lance
tribal harbor
#

I wish the grass was as controversial as the moodles

grave void
tribal harbor
#

How did three people ignore the word wish, I just wish there were silly arguments about grass

hoary temple
#

...

#

is this a variation of that joke or are you being serious hahah

smoky lance
#

The moodles are controversial because they've looked different forever, the grass looks better but it's also fundamentally not that different in appearance

#

And I still don't get fully why people were so down on the moodles

brisk terrace
tribal harbor
#

Y'all I'm not saying I don't like the grass I just thought the moodle discourse was silly lmao

full narwhal
#

ooh wait i missed the moodle drama

brisk terrace
smoky lance
#

Just go touch some grass

grave void
tribal harbor
#

I can't until b42 is out

smoky lance
#

That's what everyone should do

tribal harbor
brisk terrace
#

i think some just dont like change, but a lot of those older moodles its pretty hard to tell what the heck they mean

vague latch
brisk terrace
#

like the brain stem!!

tribal harbor
#

Dangit you beat me to it

brisk terrace
#

whats the other one uhh

grave void
vague latch
smoky lance
#

Mmm. Love me some ham

brisk terrace
#

infact i have a mod to revert penis ham to that lol

vague latch
#

The only degenerate mod that's mandatory to play with.

smoky lance
#

I genuinely hope the first mod to be ported to build 42 is penis ham

brisk terrace
#

lol

vague latch
#

vague latch
brisk terrace
vague latch
wise bone
#

Wrong. It's not only completely reasonable to expect it to be in the first half of the year, I expect it tommorow. I base this all on evidence that only looks obviously photoshopped to the untrained eye, but my feverish and bloodshot eyes can see the hints of truth within them.
Behold:

#

Bugger, it failed to reply.

woven warren
#

!roadmap

upbeat cypressBOT
slim mason
#

Poland update

woven warren
#

5 more days until thursdoid arrives for april

slim mason
#

We'll be seeing horses on thursday. Trust me this time

woven warren
#

imagine seeing some bears being shown or some squirrel AI

rancid grotto
#

Did the purple color in the roadmap just move, or was it just me? 😂

wise bone
#

Fish AI or the game is literally unplayable.

woven warren
#

fish AI would be nice to see maybe some shadows in the water and the fish heading towards your hook of fishing rod.

slim mason
#

I want to use grenades for fishing

wise bone
#

Nah, I want them to call out player positions and use the environment to their advantage like F.E.A.R.

rancid grotto
wise bone
#

If TIS was as sadistic as me, they'd randomly move the bar and ignore any questions regarding it.

woven warren
#

having chubby character models in PZ would be interesting feature to have,

wise bone
#

My dearest Puppers, I would never.

wise bone
woven warren
#

choosing the age of the survivor to make them young or middle age,

wise bone
#

Elderly age being roughly 30 years old.

woven warren
#

we need some elderly zombies

vague latch
#

If it counts for anything, I appreciate the sheer obviousness of your shitposts, Nicolai.

woven warren
#

imagine zombie with dentures instead of teeth.

wise bone
#

Nah, but would be a neat idea for a trait is to influence starting stats.

woven warren
#

lactose intolerant trait be like in PZ

#

nut allergies trait and having to avoid certain food items.

wise bone
#

Also would be neat. I don't see them being more than like a +1 point, though. It's very easy to avoid a specific food.

woven warren
#

usually with packaged food do mention "May contain nuts or peanuts" IRL

wise bone
#

Oh gods, a gluten intolerance would be a pain

woven warren
#

soy milk as alternative for players with lactose intorant or dairy allergies traits.

#

imagine having certain malnutrition like scurvy or beri beri

#

having to eat certain nutrition to help your character survive and perform better.

wise bone
#

Heh, damnit, we're so excited for the future features, we starting to think of more 😂

woven warren
#

world is built out of ideas

wise bone
#

Furiously building up the world using my idea of "what if the shout was 1000x louder?"

#

Or,
"What if the plants only grow if you yell at them, but once fully grown, they yell to let you know they are ready to be harvested."

#

These are all very advanced features I expect from Build 50.

vague latch
#

I'm sensing a "Plants vs Zomboids" spinoff here

woven warren
#

plants that ward off zombies

slim mason
#

What if you had to wash your hands before eating and your mouth after eating to prevent disease?

woven warren
#

washing your bloody knife before butchering that animal meat.

woven warren
#

zombies getting fat and struggling to move through doorways.

#

if masks on zombies prevent their ability to bite.

woven warren
#

zombie old people moving slower and some without teeth that could gum the player rather than biting.

full narwhal
full narwhal
tribal harbor
#

Personally I think b42 dropped three months ago and we just haven't noticed yet

full narwhal
#

ohh i was wondering why the zombies had feathers

turbid terrace
#

Until a dev comes here and tells us otherwise i can wait? Like they should talk

cobalt bay
#

Atomic duck is no God or all seeing creator, he's just repeating what he's heard with a spin people will listen to

turbid terrace
#

Misscomunication it is then

#

still i beleieve unstable first half, there is no way they have that much left to work on with unstable of build 42

cobalt bay
#

nothing I say will convince you otherwise, no point in brining it up further

full narwhal
turbid terrace
#

Puppers is that mad with me

cobalt bay
#

tired*

brisk terrace
#

no mad lol

cobalt bay
#

lol nvm then

grave void
#

So...anyways.......

#

The video with the in-game physical ramps was really cool!

#

Also gives us a look on how north- and west-facing slopes could look like in a future map! You know that radio tower in the forest and how the road leading to it runs in a spiral? Some speculate it's supposed to be on a hill or mountain, with the road around it sloping up in the Wilderness 2.0 update.

#

Imagine having elevated highways in Louisville!

brisk terrace
#

i want sprinklers and the chickens go in the sprinklers

grave void
#

And having sloped on-ramps and off-ramps to get back to ground floor!

slim mason
shy mauve
#

Will not be a thing on release

slim mason
#

Makes sense since the car took damage while going down the ramp lol

shy mauve
#

Did it ... ?

slim mason
#

Yes

#

You can hear it

chilly vigil
#

!roadmap

upbeat cypressBOT
solid pond
#

anybody given some thought about what could possibly be the worst part about B42? Everything confirmed and planned seems amazing

spark zephyr
full narwhal
#

i have some minor concerns abt how crafting overhaul might impact gameplay that r like... well u cant possibly know rn how that'll work out, right?

#

gameplay styles specifically. idk im always thinking abt mp

spark zephyr
#

If anything it will give people in MP opportunities to build

#

And trade

full narwhal
#

hopefully! the videos we've seen show like living out in the woods & shit its probably just the presentation thats putting me off. im mostly excited for crafting overhauls tho

spark zephyr
#

I think their reasoning behind that is to illustrate that you could in theory make everything you need to survive (and thrive)

#

Not that it is required

#

Also giving forest runs a real reason to be which is neat for those that want to do that

full narwhal
#

yes theres also stuff for mp being worked on but as i understand it thats a dedicated team & also theres probs not much to showcase there. cos like. u can alrdy look at 2 ppl in the same room in-game right now

spark zephyr
#

Yea the MP is mostly dedicated, they do shuffle people in and out when needed

full narwhal
#

i just hope i dont have to coax ppl out of the woods to play w other ppl too much

solid pond
#

if Spiffos are abundant in the forest and you can live among them, best of luck convincing others to come to the cities and towns

spark zephyr
#

If a Spiffo falls in a forest and no one is around to hear it, does it make a sound?

full narwhal
solid pond
slim mason
wise bone
full narwhal
#

now theyre talking abt zombie reproduction i think i want to go home now

solid pond
livid bison
#

I NEED IT

cobalt bay
steady wind
#

maybe not this update, but we’ll see

#

I wonder if pipe pressure will be a thing. Either a simple or more strict kind. Water could be pumped up multiple floors. Also pressure is probably required to effectively put it through a filter that removes viruses irl.

grave void
#

You could also probably find large filters out in the world, too.

steady wind
#

Yes. Probably one of the simplest forms of the fluid machine tech and itll be a good intro into it.

#

I was wondering about pee and for some kind of survival situation how much urine could be collected and distilled back into water. Came across this graphic:

wise bone
full narwhal
#

next time i use all the paper towels i will be sure to smack them with a piece of cardboard

low widget
#

forbidden pie chart

full narwhal
woven warren
#

lol

#

4 more days until the thursdoid 😮

turbid terrace
#

Release date for unstable? Would be cool to have it

woven warren
#

almost in May

silent plinth
#

its out when its out

brisk terrace
livid bison
#

I NEED IT

#

I NEED IT SO BAD

turbid terrace
turbid terrace
slim mason
turbid terrace
brisk terrace
#

can we have duck purses

solid pond
#

wonder what new traps B42 will bring and what new animals we can capture

#

maybe some waterfowl

brisk terrace
#

taxidermy mod

tribal harbor
brisk terrace
woven warren
#

bunny slippers from killing a wild rabbit

wise bone
#

I want them to get Stable Build 42 made tommorow, and then just kinda chill and release it in a couple years.

woven warren
#

3 days until the thursdoid blog post

grave void
brisk terrace
#

Lol

vague latch
#

The more often you think about it, the longer it takes to happen.

fathom ember
#

Maybe then the years will slow down

#

Finally

radiant hollow
#

But do u think, that, the rabbits will be able to damage the crops?

solid pond
#

imagine growing carrots for about two months only for rabbits to eat them a few days before harvest

tribal harbor
#

Plan B: rabbit stew

vague latch
#

You've got one day, Doc

You're back in Albuquerque. You're back on the map where you should have made that left turn.

You have one day of relative safety. Wabbits will arrive in huge numbers, and they will find your garden. Where did you use to make your last stand again? Where did you make your last stand in the old days? Better find it quick.

hallow lichen
#

3 days

full narwhal
#

in around 6 hours

slim mason
#

Mondoid today?

full narwhal
#

no thursdoid in around 6 hours

spark zephyr
full narwhal
#

times r different now

#

for example monday is now thursday

#

or as i like to call it wednesday

turbid terrace
#

When are we going back to weekdoid? I miss those

woven warren
#

not sure

#

I remember when thursdoids were weekly then it became bi weekly and then monthly

#

back when thursdoids were bi weekly we have 2 of them a month.

turbid terrace
woven warren
#

monthly blog posts seem to happen near the end of a month.

blissful osprey
#

the reason b42 went to monthoid is they ran out of cool shit to show consistently

woven warren
#

maybe bi weekly could happen once build 42 has a public beta.

#

good advantage of monthly blog posts is have more stuff to show off.

turbid terrace
woven warren
#

bi weekly blog posts are good for having more conent shown twice in one month

#

weekly blog posts quality became bland at time

#

I remember the old days of mondoids

spark zephyr
#

I have said it before, I don't think they will go back to weekly

#

They can get a lot more done without having to worry about dealing that weekly

#

Most other games that do dev blogs like this are also monthly

turbid terrace
spark zephyr
#

Really not that long tbh

turbid terrace
#

they said they would never take this much time with another build past 41

#

Almost 2 years is not that much time for you? I'm sorry i'm a mortal being

#

want to play while i'm alive, just that

spark zephyr
#

Considering I have been playing this game since 2011, yea pretty small drop in the bucket

turbid terrace
#

13 years to play same game is dedication

spark zephyr
#

There are few worthy, Zomboid is one of them

grave void
woven warren
#

December monthly dev blogs at least are not done at the end of the month but before the christmas holidays.

grave void
#

"Always expect it at the last Thursday in a month and then be positively surprised when it comes early" -NasKo

#

Also, we should add a bot command that links the following message until B42 comes out onto IWBUMS or June 30th passes: #1200129137352908800 message

#

Something like !estimatedrelease

solid pond
#

I hope Thursdoids become bi-monthly soon

turbid terrace
slim mason
woven warren
#

lol

#

!roadmap

upbeat cypressBOT
woven warren
#

developers are getting soo closer to completion lol

slim mason
#

OMG IT MOVED

turbid terrace
woven warren
#

not sure

slim mason
#

No way to tell. You can't put a progression bar on this kind of things

solid pond
slim mason
#

That's evil

solid pond
#

just when you thought that the Thursdoid blog post was this week, turns out it's actually two months from now

slim mason
#

Okay so we are 100% going to see horses this month? right?

solid pond
#

I feel like they'd save that more so as a surprise

#

if horses were to be implemented. Who knows?

slim mason
#

I can't see why they wouldn't

#

Like... With the whole medieval tech tree as stuff

slim mason
#

I want a horse

#

I want to ride a horse into Louisville while wearing a police uniform and with a duffel bag full of guns on my back

solid pond
#

lol then you'll hear the heli and try to find out where it's headed until you come across a large horde. You attempt to ride away in the other direction but then realize you are surrounded by the horde. You then fall off the horse, lose your duffel bag full of guns, and flee under a tank.

slim mason
#

And then die cause there's no npcs yet to rescue me

turbid terrace
#

*Rick Grimes disliked that

solid pond
#

^Fred when he finds out horses are actually in B42

slim mason
#

Imagine if horses can kick and insta kill our characters

#

Game of the year

cobalt bay
slim mason
#

Explain why they are complex

cobalt bay
#

horses aren't cars, they don't always do what you tell them too, not to mention you have to train them

#

it's not a chicken

#

it has brain

slim mason
#

I'm talking about complex in the game development sense. I think they are hard to animate? Wouldn't be too hard with zomboid's artstyle tho

cobalt bay
#

they'd likely need procedural animations

solid pond
#

^perhaps animations for walking, trotting, cantering, galloping, and jumping. Idk much about game development but coding in (1) realistic horse behaviors like grazing, snorting, rolling, bucking, and idk what else and (2) interactions with NPCs, the player(s), zombies, other horses and other animals all sounds very time consuming

#

probably (3) pathfinding behaviors and then having to tame them. Also maybe horses aren't a priority atm and they wanna see how cows and deer do and/or are received by the community

jolly heron
solid pond
#

indeed. I thought I left a laughing emote but forgot I can't do that

boreal flare
#

If they were to implement rideable horses, they'd have to do that in a somewhat realistic way. As mentioned above, this process is expected to be time consuming because of it's complexity. Not that I looked at the source, nor do I have any modding experience, but if horses were possible with their vehicle system, there would very likely be a mod for that already.

candid nimbus
#

Not to mention other requirements like craftable/lootable tack, wild horse "breaking" mechanics, breeds and stats. No small task to do it properly

grave void
# slim mason Okay so we are 100% going to see horses this month? right?

Doubt it, man. Horses are a whole new breed of farm animals. The problem is that people will mainly want to ride them and TIS will need to implement a system to allow that, and I guess have it work somewhat in conjunction with how vehicles work (mainly with how zombies can attack you on the horse). Plus, there's a lot of work in researching horse breeds in Kentucky. The Red Dead Redemption 2 was notorious for having actual "horse engineers" on the development team.

#

But I speculate that it will be something we're gonna get in a major beta update to B42. It's something definitely necessary for late-stage survival once all the gas stations dry up and the cars deteriorate.

boreal flare
#

We can only speculate and should really lower our expectations in terms of what else is coming to B42. This build is already adding a lot of new content and asking for more would only make some people disappointed. I don't think horses were ever mentioned, at least not officially, as an upcoming feature - correct me if I'm wrong. To my understanding B42 focuses on domestic and some wild animals only, no fancy stuff like rideable horses and whatnot. While it's reasonable to have them at some point, it's shouldn't be a priority right now. A lot of research and coding have to be done to make them behave in a more-less realistic way and this is more complex than some people think it is.

#

We don't want them to behave like in Rust, do we?

radiant hollow
#

No, we don't want like Rust but same we don't want like Rdr2 , so I am in the horses team, but, i understand both of the sides, like, yes there will need time for the animations, 3d model( standing, laying, movements etc.) the problem of the jumping animation and the fact of training, but in the other side a good part of the behaviour is already wrote for the other animals npcs so this will help a lot.....but i agree about focusing on the b42 now and after in the between if they have time adding horses ,will be the cherry on top the cake with the npc, but i think nobody is asking for Rdr2 horses, also at the level of Skyrim they are still good

dry lodge
#

Chill bro

hallow lichen
#

2 days

woven warren
#

almost to the end of the month and our final Thursday

#

May and June and the last 2 month of calling this first half of 2024.

cobalt bay
woven warren
#

imagine zombies eating wild animals

#

it would of been cool to have zombies chase wild animals.

dry lodge
#

Then they'd all be dead

#

And you would be screwed

boreal flare
dry lodge
#

I can tell you why but it might be considered mean

woven warren
#

I would like to see some bears come to the game and being able to have some hostile wildlife.

#

it should not just be zombies as our only enemy

turbid terrace
#

Maybe sometimes you can see random events where zombies attacks wildlife and with it's hostile they attack back, but animals can't turn zombies so with they sustain great damage they can die of blood loss, that would be insteresting to see at least

#

also it would been random event and not happen that often

#

would be cool to see these, just like car crashes

turbid terrace
soft kernel
#

crazy?

#

i was crazy once

blissful osprey
# dry lodge Then they'd all be dead

I doubt zombies would be able to catch any animal unless they cornered it in a city somehow
if animals stay in the woods like i expect theyd lose the zombies in the trees before they ever had any chance to bite

#

itd also be a good way to move zombies slowly around the woods as a sort of soft meta event

dry lodge
#

They would get tired

#

Zombies do not

blissful osprey
#

yeah if zombies stayed on them for an entire day, but zombies get lost pretty quickly in trees

#

an animal isnt going to sit on the edge of the zombies detection cone forever

vague latch
#

!tap

woven warren
#

if trees affected zombies line of sight.

shy mauve
woven warren
#

even though I travel thorough the trees the zombies seem to have good memory lol

shy mauve
#

If they are chasing you, yeah

#

But they actually do help you lose zombies

#

If you've ever played 10 YL map with trees everywhere, you know that lol

tribal harbor
twin iris
#

I love project INDIE STONE

turbid terrace
woven warren
#

maybe zombies attacking animals will cheese the game

slim mason
#

Imagine going to a different town for loot and finding all of your cows and chickens dead

woven warren
#

sounds of animals leading to zombies migrating towards your base

cobalt bay
solid pond
twin iris
#

and the zeds?
re they fine or are they rammed aswell

slim mason
dry lodge
#

Won't be b42

cobalt bay
#

it could be 42

solid pond
cobalt bay
#

just not release

woven warren
#

getting mauled by a bear when foraging in the woods

slim mason
# dry lodge Won't be b42

Why? They are adding animals and crafting expansion with a focus on "medieval society" but leaving horses out of the update? I understand if they aren't part of the first release of IWBUMS, but I refuse to believe horses aren't planned for B42 at all

dry lodge
#

An earlier discussion here said they may not be here for b42

slim mason
#

I'll wait for b43 then lol

turbid terrace
tribal harbor
#

I want horses as much as the next gamer but it's not outside of the realm of possibility for them to come in a future build instead