#Zaumby Thursday - Project Zomboid
1 messages · Page 3 of 1
Just like real life
soon
smoking meat/ salting it would be cool
the only trait i find really annoying is thirsty, this one makes me really mad, i take hidrated just to never bother with it again
need 2 bottles everywhere, takes space, every 4 hours your thirsty with not with filled bottles and that is soooo annoying
hope we get a bunch of new traits next build
It's not that bad at all
for me it is lol
For taking a couple bottles of water you get six points
That's like a steal
It has never once been a problem for me
can't bother with that, it's annoying for real, so hidrated is the way
Well then enjoy being pointless
Meanwhile I put those points toward strength and get more weight 💪
That being said, I too would love more traits
Like knowing how to build a box trap
Or knowing a generator
if water shutoffs were more challenging like having no water in the pipes
Metagaming af but everyone does that shit
There is a way to do that
Or make it so you gotta boil water first
No water in pipes would be even more tough
But that's easily alleviated by making rain collectors
leaving some pots and buckets outside to collect some water.
having to loot houses to find other items to drink from.
I just carry 4 (helpful when you have friends that forget to even bring one)
i wonder if the wiki people capture even comments like these to add to the wiki
usually not
depends on if you wear armor or not
dont make me call frogski
almost positive they're reworking a bunch and they'll likely add a few more
cant wait for the npcs to be able to crash into a tree at 70 mph because they were looking at something else for half a second
Can't wait for NPC mods to add every single character from TWD and TLOU to my game
Excited to see when Build 42 drops. I'm hoping they really gave themselves a broad estimate in terms of the latest it would be about finished. They wouldn't tease us with that first half of the year unless they were confident. Hopefully TIS surprise themselves and finish it with a month to spare! (course that's just wishful thinking on my part.)
we do- we have meltdowns and our entire afternoon plans change everytime pat sends a message
bleach bottles carry abt double as much as a water bottle
respect
Yeees! Mandatory service!
They should just say June, i'm saying that since february
I'm sure it's not coming next month, there is no way
so June is the one
or this or postponed
There is no postpone, nothing was promised
hmmm not sure about that Mr. Mulberry
There was this tweet, don't know where now, it's clearly saying unstable will drop First half of the year
They can't hold this build forever
The tweet did not say first half of the year, it said sometime this year. You're thinking of the dev comment from reddit, maybe, which did say first half of 2024
I've said it before, but I don't think one of the devs would've said that so freely if they didn't believe it was feasible. With that in mind, I'm still personally expecting first half for unstable but things happen
reddit comment from lemmy, not an official statement
Yes
almost certainly going to happen, but nonetheless unofficial
Yup. If it didn't happen after a comment that said it in no uncertain terms then people would understandably be disappointed, so I imagine that's what's expected internally
They should get a better source than me if so
It's not being "held", it's being worked on
i wonder if NPC's can contribute to the wiki....
/j
GIVE US THE BUILD PAT
"So Judith just murdered Joel by cooking a frying pan in the microwave..."
Good thing Joel never goes to Kentucky
does the developer team actually go out to kentucky to map?
I'm there right now, I got scratched but I'm hoping it's okay so I can continue to map it out
Otherwise we will have a real Knox Event on our hands
woah
On a serious note, I'm pretty confident in saying no, it's just reference imagery and it's not real 1:1 scale or anything
It's also 1993 in PZ, so I'm sure things have changed in terms of locale and everything unless one of TIS secretly has a time machine and this is 100% accurate
i assume you'd go there for the terrain and natural water sources
lol no
They flew down and were chased out by the crackheads
my source is that the cool dude said it
- wiki editor
I don't think that's how NPCs will work
How I imagine they'll work:
Step 1: Select an area to spawn an NPC
Step 2: Randomize the outfit based on current spawn zone (same zone type as for zombies)
Step 3: Randomize gear (pretty much the way zombie inventory generation works)
Step 4: Randomize traits, name, etc. (akin to player character creation, minus the fact they get random traits and an occupation based off their outfit)
There are absolutely going to be NPC mods that add NPCs from well-known zombie games and shows
100% that there will be randomised and hardcoded NPCs
wonder if there will be any easter egg npcs
for example, an npc that has a developers name
rimworld does this with Tynan Sylvester, but gives him very low stats 
I hope someone adds Freddy fazbear
I want Pat Bren's NPC in my group
That's most likely going to be way different than that I feel like
I guess we'll find out in about... 4 years 🤣
It would be cool to have a way of forcing a specific named NPC to spawn, ngl
Would open up tons of mapping/modding opportunities
finally i can name people in here and keep them as prisoners
just 2 weeks
I want to know with we're ever going to have bonus start for all respective professions like what mods do now
medic starting with medical equipments, electricians starting with electrical things, etc
chef and burguer flipper starting with more food and kitchen things
you know, things they would have in their houses related to their profession
now for combat related they would have their ''closet'' or ''room'' in their work station and maybe just a thing or two in their houses, like fireman, police, veteran and guards
That would balance things out i suppose
Kinda sure that burger flippers don't take they work elements back home after a shift
They would need things to be balanced, but the idea is to have a better start for everyone
Puppers you worry me sometimes
Also there's another thing, how will generators power up bunkers? Can we have an upgraded version of it with higher electric skill? Like bigger generator or something?
Nuclear reactor for bunkers when?
Oh yeah, that reminded me
Will 42 have the profession rework? I heard about it a while ago but now I'm unsure 🤔
yah but friendship bracelet friends, FOREVER
yes
Where is it mentioned? How much will it be improved?
actually i think i'm mistaken, not a rework necessarily but seemingly a separate category of professions? https://projectzomboid.com/blog/news/2023/04/crafting-ramblz/
Hey all! So we’re still not at the point of being able to show anything substantial from the crafting overhaul, however we thought we’d talk about a few topics that are relevant to our current work and give people a bit of insight into where we’re going, our ultimate goals and the design challenges we’re […]
let me have a look
One year ago O_o
that's why i couldn't remember it
There's a family with a baby looking at a cake going "happy cake!" And keeps doing it even as she's eating a piece.
It reminded me of you guys whenever you summon the roadmap.
It's like, she just gets mindlessly excited just looking at
lol
why no condiments have pz version of brand mames
Snickers -> Snickerz
noo i want penisham brand
I think a lot of people will be disappointed in the first appearance of human npcs
those not keeping up with news specifically
so they'll probably have to make sure it has "PHASE ONE" or something plastered over it
You really don't
why not?
Yeah if you knew him you wouldn't say that
if food is an issue, I’m sure players can dedicate a fridge restocked daily to Pat Bren. We’ll also stash him on the second floor with no way to come down so he will be safe from zombies for days. In return, he can read all 220 pages of each skill book to us while we tend to crops or fish. If he has to go out, then we’ll plop some spiked armor on him and BAM! Invincible Pat Bren!
And to top it all off, he’ll have his own Spiffo plushy on him at all times. What a life!
Necroposting sorta, but houses can only stand a sorta 20 year period of neglect without major renovations. Mostly because of the roof.
Smh, implying that you let your Pat Bren inside the house. My Pat Bren is an outdoor developer. Sure, he's hell on the local ecosystem, but it means I do not need to craft a litterbox.
(Note, I do not actually endorse outdoor pets. If I had my way, it would be against the law to get a dog out of your bed.)
Unless the animal in question does not have fecal emissions, I only endorse outdoor pets, as long as you can keep them fenced in in a garden (so not cats)
This further confirms my suspicions that Pat_Bren has a Chia Pet and a Pet Rock.
Wat
what if there was a nasKo npc in freds group
whoever has clocked in the most hours on PZ at TIS, I’d definitely want them in my survivor group. I wonder who that would be 🤔
John probably
I think that depends on how they’re first added
Like if they’re added as autonomous survivors
some people have really high expectations lol
reallly high
Yeah, of course
I have high expectations but those expectations are for the final version of NPCs
I'm personally not all that concerned about the initial implementation aside from “working”—if I don't like them I can turn them off. They already have multiple phases planned so I think most jankiness will be worked out
If the first iteration of NPCs doesn't have a complex series of interpersonal relationships and conflicts aswell as pre-built biases that influence how the NPCs see the world aswell as the player, accounting for personal taste of weapons and food, smell, and even the condition of the players clothes, only to be instantly gunned down on sight by desperate players who need more belts for their collection, is it really even a first iteration of NPCs?
Unironically though, I think it would be cool as hell to have like, a farmer roomate NPC that can tend to the garden so I can do my usual shenanigans but with another mouth to feed. Though, hopefully the NPCs will be smarter about eating food.
I am... skeptical of the AI being good at fighting the zeds though. I play with friends who aren't quite as proficient with combat as me so I can notice that there are some habits aswell as a general understanding of the environment that I don't think can be easily programmed, only learned with experience.
Yeah, I really hope they turn out the way they intend
I just hope there doesn’t become a super simple meta for handling them, whether it’s just to kill them or do some kind of exploitative AI manipulation
Bet we'll find all TIS developer and affiliate NPCs here constructing a
HQ base and us players will only barter with them. Any hostility with them and they'll shoot us on sight
Mmmmm....Look at that grass. So excited to see what TIS does with trees and other environment features with the new depth buffer system in the future! 💖
I'm mostly looking forward to that release date, really wants to play the new build and can't wait for it.
everything they're doing is great
foraging in the new grass is going to be excellent
cant wait to sit in it and eat some snax
Now they have to fix the textures in the ghillie suit
I NEED IT
I second this!
!roadmap
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png

Sounds about right
Like in Wonderland, it needs to move as fast as possible, just to stay in place
They literally won't release them until they do
The roadmap specifically has NPCs in stages
How old is that info?
haha
legit there was a time i put a piece of paper up cause i thought they were telling the truth it was moving
I wonder if it'll be possible to have a large-scale conflict between 2 groups aka an all-out war
With like FOBs and stuff
Obviously that's a late-game thing, and would require 2 extremely strong groups to exist (likely unachieveable)
Unless... the devs introduce the possibility of creating pre-existing groups/factions via modding (f.e. a forcibly spawned military group at a military base)
can we get garage door openers
ok but hear me out, they lol the doors could kill the zombers and players
Garage door openers are made not to be dangerous
nothing a good ol’ post apocalyptic refit can’t fix
Even then I don’t think it’d pose much of a threat
If you manually slammed it down I’m sure you could
But electronically they move slow enough
again, refit it to be a more hefty door with a stronger motor to raise it then drop it all at once
but yeah a normal garage door isn’t a threat unless you push somebody on the ground then repeatedly manually slam the door onto their skull
but yeah at that point you’re rebuilding the garage door system from scratch, ship of Theseus and all that. For someone who isn’t experienced in building mechanical shit and fabricating/repurposing parts having a template to upgrade, emulate, then finalizing might make it more feasible
other than that element for what I’m suggesting it might be better just to make your own instead of fucking around with a normal garage
tbf it's just a motor and a bunch of metal plates on hinges
roadmap from: Spiffo#9748 has:image
theyre pretty explicitly designed not to kill ppl. but idk look at everyday contraptions a few decades ago before god invented basic safety standards
find out all the fun ways ppl could lose a limb by being slightly careless
About 5 years old
Also just realized I haven't mentioned wanting a second axis of rotation for placed inventory items in this thread yet, so consider this me meeting my begging quota
Or at least a button to just snap-rotate them 90° onto their side.
This is a different concern entirely (assuming you mean snap-rotate with respect to the existing axis), but that would be nice too
I can't WAIT for B42 coming out next thrusday!
Source:
LOL
Is this a...reverse Skibidi toilet?
It's a boss from a game called Ultrakill, and it's an adaptation from Greek mythology, His name is King Minos
Give your mother her ipad back
are you an npc?
will the map editor in b42 be updated?
Probably to handle basements ?
Nah, we'll still be exporting B41-compatible maps that can't be used in B42 /s
How do we make the maps then?
/s = sarcasm
A slightly updated map editor will be made available
Which will, obviously, also encompass updated TileZed and BuildEd
I'm a beginner, and I find a lot of things about it very inconveniently.
I wasn't very interested in it so take this with a grain of salt, but I remember them talking about putting some pretty heavy work into making it more user friendly
that's good to know
1 week and half
Damn, time flies.
I NEED IT IM SO DOWN BAD I NEED IT I NEED IT I NEED IT I NEED IT
What i need, what we need.... is the release date for this build already, we're half way april next month will be the last before june in which it will be half the year, come on, say it
DEW IT
I NEED IT I NEED IT I NEED IT
Nah
With this speed of TIS, HumanitZ will be in version 2 when the b43 will be out ! 😅
ok
Ban speedrun
speedrun any%
I NEED IT
its my first time ever seeing you here and its just someone complaining abt a slow dev team
they aint even slow lol
And ?
I knew it, the dark side is strong with this one.... He actually did it
nobody should be complainjng over TIS’s development process
I’m playing PZ since 2015.
I have almost 2000hours of play
Keep calm and drink a beer, if you don’t recognize irony I don’t blame you 😀
if ur being ironic, sorry. most people here on this forum are here solely to complain and whine about indie stones development
i sorta assume people are here to complain lol
No pblm I understand 👍🙏😏
Hope we see north and west facing stairs in the next thursdoid 🙏
I was just thinking about that yesterday. That'd be fun to see! 🤩
dude, show a little patience. You pester them for a release date that they are not going to give pretty much every other day at this point
litterally
I wanna see them in action! How has TIS decided to handle north/west facing staircases! Does fighting on them make sense?!
indeed
I wanna see something about this in the next monthdoid, solving this solves years of anger inducing losses
Even if they get those stairs up and running, I ain't fighting on them 😆
Never fight on stairs
I don't believe it will ever be a good idea to fight on stairs. Imagine trying to have a fist fight with someone on a flight of stairs
Yea seems like a risk that isn't worth it when you can wait till they come off the stairs
honestly lol
i always run outside when theres something on the dang stairs
I'd love it if they figured out an elegant way to show what's on the next level while on stairs, although I can't imagine how that'd look
It isn't that much of a problem once you know how to avoid it, but from the perspective of the character it'd be pretty silly to continue walking up stairs when you see a bunch of zombies there (but the player didn't)
Just have your weapon up and keep your thumb on the space bar. Literally unkillable
Personally I just stay ready to back up and get out of there
the thing is some of us , regardless of how many hours and how many repitttititious times we have died and not learned, still going to do it lol
Maybe the devs should make the game first-person, that would solve that problem. And it would only take like 5 hours I think
i still wouldnt learn
sdome are just born to fail lol
They should add a puppers mode where the zombies give you ten seconds of lead time before attacking
har har
Imagine zomboid's as a first person shooter. Without changing the artstyle
I imagined it and it was uncanny
I mean, realistically you likely to win if you have the high ground
If zeds sort of stumbled into each other and knocked each other over, kicking em down stairs would be a riot, and buy some good time
Pretty much! All combat I do is outside if I can
indeed^ I remember one tragic moment where I ran past and bumped into a zombie or two while going down stairs then I tripped, fell, and got bit
the beauty of the this game

lol , have been bitten so many times by doing that
has it already almost been 3 weeks?
You guys should not complain, there's an animation for falling down stairs and it's not actually implemented lmao
Within the in-game files that you can view using debug menu
can we see the animation of falling down stairs
That's hilarious
that’s awesome lol I hope it gets implemented one day
^can’t wait to come down 32 flights of stairs like this
Obese characters shouldn't be able to walk up the stairs so easily
more materials required when making armor for obese characters
I've mentioned this before, but I think the reworked crafting system gives an opportunity for a really good, realistic rebalance to window ropes, where ropes have a durability that VERY slowly degrades over time and lowers a bit quicker when used by the player, and even quicker when the player is carrying a lot of weight or is overweight, and to restore durability, they'd have to remove the rope and repair or replace it, then put it back in the window.
oh i saw that a few months ago, posted it but never got much attention. its rly cool tho
i hope they change durabiliyty
i mean im not stabbing flesh with a machete but i dont think they should break for a while
Anyone remember which thursdoid was the new maps shown?
!roadmap
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png
YEEEEEEEEEEEEYYYYYYYYYYYYYYYYY!!!! It's close
dunno man, all they gotta do is nibble your toes
If i manage to lose a leather boot then i deserve nibbled toes
lol
We big chilling waiting for the update it's fine
indeed. Mayhaps the opposite of "chilling" in my case, but I have been skimming this server and Steam every day for any and all sorts of updates since this tweet
and also been messaging a bit more since I have a bit of a desire to move up from 
!leveling
Every minute that you're messaging, you randomly gain between 3 and 6XP.
To avoid spamming, earning XP is limited to once a minute per user.
Current ranking roles:
Recruit - Level 1
Builder - Level 5
Survivor - Level 10
Specialist - Level 18
Veteran - Level 25
much appreciated @cobalt bay
what’s the command to know how far along I am in terms of leveling?
Me when
MEE6 is the best Discord Bot for your Discord Server. Grow your community with MEE6's Moderation, Leveling, Giveaways, Statistics, Monetization & more... Go on now. Show me what you've got :)
this is the leaderboard
do ctrl+f to search your name
thanks. I just found out I'm rank 5293 (barely lvl 4). Just 4.3k messages away from Veteran, which is equivalent to at least 3 days worth of texting every single minute
hello there
!leveling
Every minute that you're messaging, you randomly gain between 3 and 6XP.
To avoid spamming, earning XP is limited to once a minute per user.
Current ranking roles:
Recruit - Level 1
Builder - Level 5
Survivor - Level 10
Specialist - Level 18
Veteran - Level 25
incredible
imagine seeing your friend do this in multiplayer
Yea lol, tho the animation is for zombies
Lol
Zombies falling in stairs does look terrifying. Now image sprinters jumpibg down stairs
I heard MEE6 started some kind of NFT stuff now 🙄
Lol
we need food coloring so we can dye eggs
You just gave me the cutest idea to plan an Easter Egg / Scavenger hunt while playing with my wife.
"There's 10 plushes to be found in this neighborhood, sprinters become active at night so work fast 💋 "
I could see a solar eclipse, since they could darken the sky lighting to represent it, but how would a lunar eclipse do anything if we can't see the sky?
Make the night slightly darker?
Does that happen during a lunar eclipse? I suppose it'd make sense given what's happening but I thought it just made the moon appear to be red
lunacy
For the players or the zombies
Why bother implementing solar eclipses if the soonest eclipse that happened in North America after in the in-game start was in 2017? And it wasn't even close to the path of totality. Closest eclipse after that was literally the eclipse last week.
The start date can be changed
It'd be infrequent for sure, but it'd really just be the calculation + trigger the lighting changes
I also think it would be funny to see how a server reacts to a sudden eclipse lol
Imagine surviving for over 20 years and then the sun turns off
for reference if you start at the default july 9th 1993 thatd be 8809 days (8809 irl hours) until the eclipse on aug 21st 2017
fax
Damn, even with the power still on, it's gonna be dangerous to go without a light.
Curious to see if catseye would make much of a difference. 🐱
yay , that will be so cool the game is going to be so creepyioer
whats this screenshot from? am I blind and its in this thursoid somewhere?
Makes me want a system that simulates our eyes adjusting to the dark a little over time when theres little to no light
https://projectzomboid.com/blog/news/2023/07/knox-event-30-years-on/
It was taken from the light propagation demo.
Today marks a day in history. It is EXACTLY thirty years since the Knox Event broke out on 6th July 1993. Our thoughts are with everyone impacted on this sad anniversary. To commemorate this we are allowing everyone to relive the experience IN REAL TIME on the Twitters. Please follow @TheKnoxEvent to experience a textual […]
ah yeah one of the older ones
i guess I didnt notice at the time how much darker it looked, should be interesting, especially with the military webbing and flashlight from that one blog
This would be neat
Every minute that you're messaging, you randomly gain between 3 and 6XP.
To avoid spamming, earning XP is limited to once a minute per user.
Current ranking roles:
Recruit - Level 1
Builder - Level 5
Survivor - Level 10
Specialist - Level 18
Veteran - Level 25
!roadmap
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png
I need it so bad dude
You guys probably should stop spamming the channel with commands
!jail Sir Doggy Jvla
I dunno who's more powerful, a DarkRP admin or a Discord admin. I guess since I'm here, I'm inclined to believe the latter, but also I've yet to be banned which does lend credence to the former. In any case, I can't wait until Build 43 drops tommorow and we can finally use the medical system to wedge a q-tip in our ear.
i need a pz devlog just like i need antidepressants in the morning

(not my find)
I mean it's pretty public information for any game on Steam?
Well, yeah, never said it was a massive leak or anything xD
but I didn't knew about it and I'm sure a lot of others didn't either
It's been re-“discovered” multiple times, but this is true
Wasn't me that found it but here you go
https://steamdb.info/app/108600/depots/
Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..
Project Zomboid Steam charts, data, update history.
Ah well, it's just with the popcorn emoji it came off like that so I was a bit confused
I thought most knew about it to be honest, but maybe I got so used to using it for games
Haha np
I'm relatively new to the game and I'm not a huge spammer of Steam games so I didn't really knew about that
Why does my brain absolutely have to see 90% of all grammar mistakes 😭
that's probably most brains
!roadmap
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png
Bro... The arrow it's really moving!
Can you stop this, please?
Bro, but the purple it's not moving i agree, but the arrow it's moving!

Itd be really funny if the devs were gaslighting us the whole time about the status
Like not moving
Shouldn't be the new build in first quarter 2024?
No, the only official word is that B42 is this year
its a thursprise
We have May and June left for the “1st half”
Skyler White Yo
This ''officially'' and ''unnofficially'' is bs, with any of the devs came and stated within a public app and they confirm it, then it's official.
official
adjective:
relating to an authority or public body and its duties, actions, and responsibilities.
noun:
a person holding public office or having official duties, especially as a representative of an organization or government department.
As long as they said the unstable is going to release first half of 2024, it's ''official''
the term here is being used as ''we stated but we don't take any responsabilities'', lol, that's not how it works. They are devs are they're doing work but this attitude ''we can get away with it'' being suggested by the players is dubious at least
What are you even talking about
Post the exact quote that mentioned the first half of 2024 and actually read it, and then post that again with a straight face
I'm talking about the people stating ''official'' and ''unofficial'' non stop
nothing related to the post
You're arguing about a non-starter with people not even aware of the reddit statement
Because the reddit post didn't go out to thousands of peoples feeds
hm... yeah didn't considered that, sorry
thought at this point people would know about that?
Ok then, "officially" the first half is what Lemmy hopes for but because they are a no-crunch company it is literally just a hope, and it will be ready when it's ready. Better? 😄

Maybe build 42 could be available during the later parts of 2024
December 31st, 2024
Better
Spiffo told me that the beta came out last December, and I trust him more than any of these developers. He LIVES in the game.
I just gotta find where they're hiding it. Got my treasure map.

this is bad community management. saying "we don't give out build release dates" STILL after 2 years of no updates is ridiculous. either shrink your update size or grow your team.
It's been that way for the game's lifespan, and it's worked well for us. The team has grown, and we're not going to rush things for the sake of it. You can't just come here and give an ultimatum thinking we don't know what we're doing.
Yeah you don't make a good game by being disorganised
it makes upset ppl like u the minority instead of the majority of players being mad when set-in-stone release get postponed so theres at least one good reason
this is the vibe im keeping an eye out for cos im like when do i have to ease my investment in modded gameplay so im rdy to relearn vanilla... ive got time... probably not enuf time for mapping tho. thats the part im kind of antsy abt
Nah, Build 42 is out and the devs are waiting for only the worthiest of us to download it. A Really CD DA, sprinters, almost no loot. One million zombies to kill.
“or grow ur team” like thats as easy as just posting something on reddit and asking for people lol thats not how it works
Even if you take that reddit comment from December as official/guaranteed, that was 4 months ago. Lots of stuff has happened, and in the meantime the comments with estimates have become less matter of fact.
People should adjust their expectations with new information/context.
TIS is laid back and they dont make hard to do deadlines for employeess
they dont want them to be in crunch time mode
happy devs happy update
!roadmap
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png
I NEED IT
I'm critical of this game because I love it and I've spent hundreds of hours with me and my friends and I want nothing but to see a good game flourish. not asking for anybody to rush anything, but why do we need a single update over the course of 2 years instead of 3-4 a year with reduced content size. from all the things published in every thursdoid it's clear there is already enough content to separate what is coming into a large amount of decent updates. what the current plan with the games update track is just causes tons of people to lose interest. just because "we have always done it this way" doesn't mean it's the best way to do it
Yeah but small updates are cringe, and big updates are based. Also I imagine big updates increase sales a-lot more than small updates
Maybe we're gonna get a tweet this week.
Cannot wait for the new update, literally on the edge of my seat. My ports are ready to be forwarded because my friends and I are going to play the shit out of this game when it updates
This is partly because they're overhauling entire engine level systems. It would take more people to have development occur in tandem with small fixes or changes. There's also not much point to polishing stuff that is going to get ripped out. There's also no way to compartmentalize adding map depth, and render depth into smaller updates along the course of every quarter. Or, release some of the crafting update.
I get why you're frustrated, but the conclusions you're forming don't really hold.
Not trying to dismiss your sentiments, honestly curious as I see people seemingly get worked up over updates.
I've seen "I'm not going to play until 42", mostly because they're tapped out on the game, but then making it the devs' problem that they "can't play". Not that you've said this, just interested where you're coming from.
If B42 comes out some time in May, they'll probably tell us next week. If it comes out in June, they'll probably tell us next month.
overhauls male sense. those are hard and I totally get that. but you also can't tell me they've been doing the same one step for 2 years, they have lots more to show than just that. all the stuff that's been taken on is impressive, I just think there is a better way to be going about this. I encourage burnout free work and I don't want them to Wark any faster. I just think prioritization could be better, and who knows, could maybe overall help the speed of content closing developed. the way I see It right now is the team isn't getting anything but internal feedback, which while that's fine, is prone to bias just from exposure. I think my overall consensus is that they are working on the right things, but they just want to do them all at the same time. I know I'll play again before B42 drops, I'm not one of those people. like I said, I love this game. and who knows, maybe I am wrong and this is better overall. but from the way I see it right now, it hurts the player base and makes it hard for this game to be competitive at all in the current market (also not implying that's what it needs to do, but you get my point)
I NEED IT
for b41 unstable they just dropped it on a random tuesday
We asked foe bigger updates instead of smaller ones
There's a few things to unpack here, but honestly it seems like you're mistaken on a few things.
You can't work on some systems before others, just an example: a big reason NPCs have been in limbo is because systems still coming in would require rewriting NPCs (if added before) over. So what they're working on right now is what is needed.
And although I teased you about it - it unfortunately true that adding more devs doesn't help.
Even if they produced faster updates there would still be people unhappy with that speed lol
Something something too many cooks
You are free to also just say "I NEED IT" like this gentleman has. It's ok to be excited for it, and to not enjoy waiting. But there's no reason to create a problem where this is none.
- you can stalk the steam package feed
The unstable version of Zomboid had a good message on the welcome screen they should bring back.
"Don't get upset, get involved!"
This game has a really phenomenal modding community, and it's remarkable what some people are able create in-game as a way of expressing their enjoyment for the game.
I made a community patch that can be co-developed with anyone so all the small tweaks and fixes modders find have a singular place to go. + Could be a nice way to learn how to mod.
Unfortunately, I've also seen sentiments about modders somehow being better than the devs.
Yah its pretty cool seeing what people come up with, eager to see what mod creators make with b 42
It's completely fair to be hyped for the update, but part of me worries that the update will quickly lose novelty to some users who will simply demand the next update with the same tenacity without really getting to explore and enjoy what's possible within the game.
No matter what happens, somebody will be complaining
Yea lol
Some people will never be satisfied, all you can do is assume they're in good faith for a few sentences - then figure out if they're just being difficult.
Like the mean bully that told me my MTG mod needs to be changed cause MTG was released a month after PZ
😮💨
It hurt so much to delete the mod from the workshop
It's nice to see the armchair devs come out of the wood work and tell them how to make their gsme
From what I've gathered, the game is relatively accessible for modders, albeit maybe a little lofty to get started with, but TIS has said they intend for B42 to give a lot more control to the modders, so I'm stoked to see what people like @lone shale , Braven and the like can come up with.
There are a few things I want more access to ... for reasons
Like interior dog hous emod
That's a thing? Of course it is
...is it a single tile interior, or are we talking like a Doctor Who TARDIS-style doghouse?
like like harry potter tents !!
also include chicken coops , i want to go in there so bad
Different fandom but equally nerdy, I love it ❤️
eric_andre_shaking_chicken_coop_wire_yelling_letMeIn.gif
*an hour after b42 comes out
"Build 43 when?" 
right lol
Hey I appreciate the things you do for us ♥️
The devs have stated multiple times why they don't do smaller more frequent updates. Basically it would actually be less time efficient. You're annoyed about how long a big update is taking, but even a small update would take a while to test and work out the bugs before releasing. In short, it would actually take longer to get everything coming in build 42 if they had tried to do it in smaller updates than if they just did it as one big update.
This much more efficient and better for everyone. Here's one of the devs explaining it:
What does MTG mean? 😮
Magic The Gathering
Thx uwu
Also, appreciate your mods, Finn
does the indie stone breathe?
I appreciate you. Also, I was being facetious about the "bully" lol. Point was, people just enjoy complaining.
I have learnt that the hard way, but tru
Mmm I'd rather an update that takes significantly longer to develop but that keeps the player engaged longer as opposed to small frequent updates that only take a couple hours to check out. Much more impactful. Gonna be great loading up what will feel like a whole new zomboid. Plenty of other stuff to do in the world while we wait. You know what they say: boredom is the product of a lack of imagination
Same, it's not like, "Oh hey there's a new foraging system!" Naw, it's gonna be a completely different experience than b41 🥳
I swear every time I come in here sombody is complaining
all fun & games til u get arrested for lore crimes
i wanna say almost entirely bc its the official discord server of a popular game, its just like. statistically impossible not to
Yar, just happens everywhere, new players come others go and come back. It is what it is
My only complaint is that we haven't seen horses yet 
We need longer times in between updates. And the timing should be random. Not 'whenever the devs feel like it' random, but rigorously timed through multiple factors like the exact time (to the second) a pet wakes up in the morning determining if the update will be sooner or later. I want there to be a system that nobody outside of The Indie Stone could ever hope to comprehend. If there is a Thursoid, I want there to be a small chance of us getting another the same exact day, but it being in code or something indecipherable, like French.
We need more eldritch horror within game development, I feel. The coders likely know true madness, working with Java, so it's only a small jump to get the rest of the team on board with summoning the Great One.
It would really subvert the expectations of the playerbase if Build 42 was The Indie Stone releasing an actual zombie virus is what I think I'm getting at here.

Can i help cinnamin the great pz one
Not without a great sacrifice. Ask the devs what The Great One desires, though in my experience a good home-cooked (doesn't have to be your home) meal works well.
Don't forget your offerings to Spiffo aswell. If you anger them, then the helicopter will come out.
maybe tis should get their own groundhog to tell them when to release b42
As a mod developer, I know that pushing an update as soon as you got something in a ready state is not a good idea
Because all it results in is a hassle to re-update when you find a bug that slipped in
Plus you need to write a changelog each time, etc. etc.
It's just better to wait until everything you have planned for the near future is done, then push an update
In case of PZ devs, that means meeting all of their milestones for the next build (a HUGE update)
unstable branches are for that
Oh nice, even more trouble with maintaining two versions of the mod 💀
I can say making unstable version of your mods is a massive pain thanks to Steams lack of interest lol
At some point you have to weigh the time it takes to set up a beta version and bug fixing, and just bite the bullet
Yeah, if only Steam cared... Then they'd do a "here you can upload beta version of the same mod"
Instead of the modder needing to set up two completely separate mods
oh we’re talking abt mods
Both mods and game updates
The specific message you responded to was about mods tho
thursdoid in 6 days
ah- well i think a unstable branch is super important once the devs are ready for it
8 people cant bug test a huge update like this alone i would think
That's a given, they've done betas everytime
i did looking into it and found b41’s unstable was just posted randomly with almost no heads up
and on a tuesday- it was unoffically announced in the last thursdoid before it
You want them to announce the future release of a beta test? I guess it would help people set aside time.
1 more thursday in April
!roadmap
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png

Less than a week to the next Thursdoid
12 more days until we are in May
cos ppl r acting like its gonna be the full release. idk how ppl feel abt betas tho im here post-41 & the game has a larger playerbase now from what i understand but most ppl r still mainly gonna be playing 41 when the beta comes out. im deffo gonna check it out but i mostly play mp so...
i need it i need it i need it
And once May starts, TIS will have approx. 61 days to satiate our carnal desire...
honestly I want them to take their time, that way I can watch the whiners suffer
if the developers take their time we will have a better quality update for build 42.
think that is your subconscious tricking you
Honestly as a long time follower of the game, just the mention that B42 could be here this year seems blazingly fast
Reading the thursdoid that said “No other update will take nearly as long as B41 did” was the hypest thing
im just like keeping the perspective that they are/have been rebuilding the game. ik im always saying this but thats impressive to me & takes a lot of time to do right
Releasing unstable now won't speed up development, if they needed more beta testers it would be out, but as they've said, they do not.
Played from launch - 2017, then forgot about it until recently, and it's night and day from what it used to be. 😐
i was bored one day and went and played each of the old builds and im so thanksful for what we can do now compared to back then haha , we take so much for granted in terms of mechanics and simple things we couldnt do then
6 days
we KNOW its this year
Erm, um, actually, um, the 2022 and Beyond post didn't say no build would take “nearly” as long as b41, just that no build would take as long as it did
(pedantic distinction to be sure, but without the “nearly” technically it'd still be true if a build took as long as b41 minus one day)
don't be that guy
you literally read tos
I'm sorry I'm responsible puppers!
this year marks the 5th year anniversary of build 41 being avalible for the public https://pzwiki.net/wiki/Build_41
beta of build 41 released back in October 2019
I would like to know that during the b41 news announcements until release . how long does it take?
I remember before build 41 released some youtubers and twitch steamers got to play build 41 early before the public beta.
can't believe i never heard of PZ until early 2022
youre here now thats all tha tmatters!

been playing PZ since 2017
i can tell
Thank
The fuck is Project Zomboid?
Been playing PZ since 2011 👴
some engineering thing the boys over at MIT are cooking up I think
Ah, makes sense.
i'm seeing this discussion again in other social medias so i need to ask once again: build 42 unstable first half of 2024 or just 2024?
2024 in general is how i been seeing it
It can be but i want some clarification so i can calm down, you know, my mental health depends on it 😌
i hope this update makes me hooked onto the game for 24 days
i've been waiting since birth
The official twitter account said 2024. Lead developer said months ago in a reddit comment first half of 2024
So... is it first half or just 2024? I'm confused, who is ''right'' here?
The "first half of 2024" was said only once, months ago and unofficially. We are mid april and still no news about it. I'd just forget about it
just take the twitter post saying its releasing in 2024 lol
before i decide i need to hear from the devs what they have decided
They have retained the "first half of 2024" whenever people in chat kept confusing it with "Q1 2024"
we have an official 2024 estimate and an unofficial first half of the year estimate
100% sure we won't get IWBUMS before july
is 2024 is when it is going to be released not good enough
No, because one person says first half, then twitter says 2024, so nobody knows with it's first half or just 2024 in general.
confusing as hell
its their official tw ok

it's really confusing how this new and more up to date information that was pushed on their official socials broadcast to their fanbase is supposed to be more up to date and current than this information that their ceo posted on reddit before I have no idea why they would broadcast 2024 as their commitment to their whole fanbase
yes what could this mean
Sammers you've been here since 2020 and I swear I see you every day why are you still an axe? lol
easy you don't see me every day but you think about me every day
xoxo
I also think I've been here longer than that just didn't post much when they got the xp thing
but yeah I dip in and out
of your head too
it's the sammers effect
get sammered
B42 will be released once Sammers gets vet status 🗣️
its out when its out
we 100% know, twitter is the official estimate, made by the company, officially. "First half of 2024" is estimated by one of the devs, not the company, unofficially.
I'm that guy
I'm clearly in the minority with this opinion but idt it's unreasonable to expect the update to be in the first half of the year. PZ devs famously don't do ETAs so I can't imagine Lemmy would've said "for sure" on a public forum if there wasn't some confidence
It's certainly not official, like the Twitter statement was, and things change so it's wise to not get one's hopes up. But it'd be understandable to be disappointed if it ultimately weren't ready in the first half
One person's opinion (regardless of what position they hold in the company) is still one person's opinion.
There's a lot of moving parts involved in the development cycle of a game, and unexpected bottlenecks can halt things in ways that are hard to predict or plan for.
While I'm also hopeful that we'll see it soon, it's best to keep TIS/PZ official twitter as the 'last word', because it's what the team has agreed on together.
But you can somehow imagine the CEO of a company making one statement, and then weeks or months after wouldn't be involved in a public announcement of "2024" for the beta release or that the company wouldn't be aware of his public statements and would mirror it if it was to be deemed still accurate by the company the account is for.
Consider the reddit comment "insider knowledge" that can help speculate, but it's not the same thing as an official statement from the team
I can also imagine the public statement being more broad for the sake of padding, in case things go wrong—more visible than the reddit comment, so more people would be upset
It's like ordering a pizza; you want them to underpromise and overdeliver.
I'll consider it a statement from a dev on the team because that's what it is lol. Like I said, not official, but Lemmy is certainly not a new dev (i.e., someone who would make commitments irresponsibly)
I literally wrote CEO of the company
I'm responding to two people here
The first was for you, other for "consider the reddit comment..."
also honestly thats way too much pressure to put on the team over the word of one individual, and pressure to put on every individual not to say anything too hopeful. i dont like how ppl treat developers over stuff like this
We'll find out with hindsight I guess. From the recent blogs I didn't get the impression that we'd have a beta within the first half anymore but maybe next weeks blog sheds more light on it. Probably not though
"Statement from the team" and "statement from a member of the team" are two different things.
Reread the earlier comment about multiple moving parts, and how bottlenecks in one department can effect others.
🤷🏾 Who knows. I'm keeping my hopes in check, too. My statement was moreso that it's not unreasonable to have taken that as an ETA
I agree there
Nothing I said contradicts what you're saying, idk what to tell you
its a slightly more tangible straw to grasp at but a straw nonetheless
I just believe that they put something out that the team felt comfortable with and therefore first half should not be taken as the ETA to take just because it's closer but that it should be considered to be the outdated ETA and the one that followed as the more up to date perspective and estimate
Since it is not only more recent but had discussion between the team behind it considering it'd be as public as it can be
No worries dude, it's just that if people continue to treat every comment from a member of the team as them speaking for the entirety of the team, then we'll get less and less direct communication from them, and they'll force nasKo to talk to us all.
And nobody wants that
Sure. It's not unreasonable to expect info from people on a team to be accurate, though. At my job I'm not allowed to give ETAs/commitments to customers for that very reason
Not saying that's a policy TIS should adopt, just saying from an uninformed consumer perspective it's effectively equivalent to an official statement
deffo be careful that ur not encouraging ppl to be obnoxious abt it 😭 many ppl do not like to budge on their expectations
I feel like we're so close to connecting but keep landing inches apart. Can't wait for B42, I'll see you in KY ❤️
We can agree there, I'll see you in PZ Farmville edition
He'd build a computer from scratch to play a primitive PZ playthrough on
Can this chat just wait literally 6 days until the next devlog opens up to discuss this?
What's wrong about doing it now
Why can't you just live with not partaking in a discussion about it when you don't want to instead of trying to make others stop discussing something you have no personal interest in discussing before the next blog
Doesn't it make more sense to discuss now, considering the blog will presumably have content to discuss
Man, those moodles sure are moodles
I wish the grass was as controversial as the moodles
They're kinda growing on me
I think the grass looks great wdym
Yeah I think they'll be fine, also
Fym the grass being controversial?
I wish the grass was as controversial as the moodles
I mean...why would it be controversial? That shit looks good!
How did three people ignore the word wish, I just wish there were silly arguments about grass
The moodles are controversial because they've looked different forever, the grass looks better but it's also fundamentally not that different in appearance
And I still don't get fully why people were so down on the moodles
stop lmfao
Y'all I'm not saying I don't like the grass I just thought the moodle discourse was silly lmao
ooh wait i missed the moodle drama
honestly , especially since im sure the ui will get a overhaul later lol
Just go touch some grass
I think the main problem of the moodles was the zombie moodle looking similar to something you'd find from a cheap mobile game produced in East Asia.
I can't until b42 is out
That's what everyone should do
no it doesnt lol
Plus it'll be modded back within a few days anyway, for those who want to revert it
rofl "moodle fix"
i think some just dont like change, but a lot of those older moodles its pretty hard to tell what the heck they mean


like the brain stem!!
Hard to tell what they mean? What ever could you be referring to
Dangit you beat me to it
yeah the brain stem lol
whats the other one uhh
They're replacing that with an icon of a heavy weight which looks MUCH better

Mmm. Love me some ham
no thats the best
infact i have a mod to revert penis ham to that lol
The only degenerate mod that's mandatory to play with.
I genuinely hope the first mod to be ported to build 42 is penis ham
❗
lmao, you're ridiculous
you havent seen the penisham blanket have you lol
https://tenor.com/view/schitts-creek-alexis-rose-gif-24043085
No, but I'm VERY here for it.
Wrong. It's not only completely reasonable to expect it to be in the first half of the year, I expect it tommorow. I base this all on evidence that only looks obviously photoshopped to the untrained eye, but my feverish and bloodshot eyes can see the hints of truth within them.
Behold:
Bugger, it failed to reply.
!roadmap
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png
Poland update
5 more days until thursdoid arrives for april
We'll be seeing horses on thursday. Trust me this time
imagine seeing some bears being shown or some squirrel AI
Did the purple color in the roadmap just move, or was it just me? 😂
Fish AI or the game is literally unplayable.
It moved....backwards? 
fish AI would be nice to see maybe some shadows in the water and the fish heading towards your hook of fishing rod.
I want to use grenades for fishing
Nah, I want them to call out player positions and use the environment to their advantage like F.E.A.R.
😱
If TIS was as sadistic as me, they'd randomly move the bar and ignore any questions regarding it.
are you trolling lol
having chubby character models in PZ would be interesting feature to have,
My dearest Puppers, I would never.
Honestly? Yeah. Be sick to have a player model that changes with age and weight.
choosing the age of the survivor to make them young or middle age,
Elderly age being roughly 30 years old.
we need some elderly zombies
If it counts for anything, I appreciate the sheer obviousness of your shitposts, Nicolai.
imagine zombie with dentures instead of teeth.
Nah, but would be a neat idea for a trait is to influence starting stats.
❤️
lactose intolerant trait be like in PZ
nut allergies trait and having to avoid certain food items.
Also would be neat. I don't see them being more than like a +1 point, though. It's very easy to avoid a specific food.
usually with packaged food do mention "May contain nuts or peanuts" IRL
Oh gods, a gluten intolerance would be a pain
soy milk as alternative for players with lactose intorant or dairy allergies traits.
imagine having certain malnutrition like scurvy or beri beri
having to eat certain nutrition to help your character survive and perform better.
Heh, damnit, we're so excited for the future features, we starting to think of more 😂
world is built out of ideas
Furiously building up the world using my idea of "what if the shout was 1000x louder?"
Or,
"What if the plants only grow if you yell at them, but once fully grown, they yell to let you know they are ready to be harvested."
These are all very advanced features I expect from Build 50.
I'm sensing a "Plants vs Zomboids" spinoff here
plants that ward off zombies
What if you had to wash your hands before eating and your mouth after eating to prevent disease?
washing your bloody knife before butchering that animal meat.
zombies getting fat and struggling to move through doorways.
if masks on zombies prevent their ability to bite.
zombie old people moving slower and some without teeth that could gum the player rather than biting.
obviously its dropping in around 6 hours. it was prophesied.
i would never expect this to be implemented but i can dream
Personally I think b42 dropped three months ago and we just haven't noticed yet
ohh i was wondering why the zombies had feathers
So Atomic Duck in the beginning of his videos stated the same thing (first half of 2024) multiple times (since january). With this conclusion he is wrong this whole time and nobody corrected him? I don't think unstable is coming later than half of the year then
Until a dev comes here and tells us otherwise i can wait? Like they should talk
Atomic duck is no God or all seeing creator, he's just repeating what he's heard with a spin people will listen to
Misscomunication it is then
still i beleieve unstable first half, there is no way they have that much left to work on with unstable of build 42
nothing I say will convince you otherwise, no point in brining it up further
just dont be mad if it doesnt drop in 40 days or whatever

tired*
no mad lol
lol nvm then
So...anyways.......
The video with the in-game physical ramps was really cool!
Also gives us a look on how north- and west-facing slopes could look like in a future map! You know that radio tower in the forest and how the road leading to it runs in a spiral? Some speculate it's supposed to be on a hill or mountain, with the road around it sloping up in the Wilderness 2.0 update.
Imagine having elevated highways in Louisville!
i want sprinklers and the chickens go in the sprinklers
And having sloped on-ramps and off-ramps to get back to ground floor!
Is it an actual confirmed feature or just a proof of concept?
Proof of concept that should become a feature in the futur of b42
Will not be a thing on release
Makes sense since the car took damage while going down the ramp lol
Did it ... ?
!roadmap
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png
anybody given some thought about what could possibly be the worst part about B42? Everything confirmed and planned seems amazing
The worst part will be that it will absorb all your free time, and maybe some that isn't so free
i have some minor concerns abt how crafting overhaul might impact gameplay that r like... well u cant possibly know rn how that'll work out, right?
gameplay styles specifically. idk im always thinking abt mp
hopefully! the videos we've seen show like living out in the woods & shit its probably just the presentation thats putting me off. im mostly excited for crafting overhauls tho
I think their reasoning behind that is to illustrate that you could in theory make everything you need to survive (and thrive)
Not that it is required
Also giving forest runs a real reason to be which is neat for those that want to do that
yes theres also stuff for mp being worked on but as i understand it thats a dedicated team & also theres probs not much to showcase there. cos like. u can alrdy look at 2 ppl in the same room in-game right now
Yea the MP is mostly dedicated, they do shuffle people in and out when needed
i just hope i dont have to coax ppl out of the woods to play w other ppl too much
if Spiffos are abundant in the forest and you can live among them, best of luck convincing others to come to the cities and towns
If a Spiffo falls in a forest and no one is around to hear it, does it make a sound?
the sound of our hearts breaking
we’ll feel the vibrations. Our character and zombies will tumble and fall over to one side. Glass will shatter and we’ll see cracks along the walls of many buildings. Good idea for a meta event
Plumbing might stop being an easy way to get free clean water
It's because zombies are actually descended from dinosaurs, hence their willingness to bite everything.
i asked my paleo friend whos in the room w me rn & they got upset & said a bunch of words at me that i dont understand so im notsure thats true
now theyre talking abt zombie reproduction i think i want to go home now
hmm.. did they mention pipes would require maintenance to maintain clean water? Perhaps we may always have to filter or boil water now
I NEED IT
they've been quite adamant that the current gameplay loop will be largely unaffected, just that now you can also craft. not too worried
my guess is theyll implement a couple pipe-attachable machines (like modded minecraft) thatll be able to filter or boil water, and parts like the filter will need replacing
maybe not this update, but we’ll see
I wonder if pipe pressure will be a thing. Either a simple or more strict kind. Water could be pumped up multiple floors. Also pressure is probably required to effectively put it through a filter that removes viruses irl.
With the machine connections system, I'd imagine it can come out during the beta period. Like, connect a water barrel to a barrel full of filtration medium, like sand, and out comes purified water.
You could also probably find large filters out in the world, too.
Yes. Probably one of the simplest forms of the fluid machine tech and itll be a good intro into it.
I was wondering about pee and for some kind of survival situation how much urine could be collected and distilled back into water. Came across this graphic:
Reset them with purcussive maintenence
next time i use all the paper towels i will be sure to smack them with a piece of cardboard
Forbidden layer cake
forbidden pie chart
u can make ur own charcoal alrdy
Release date for unstable? Would be cool to have it
almost in May
ur acting like they know that themselves lol
its out when its out
im going to stuff you in spiffos jar lol
No please, i'm allergic to jars containing spiffos
But... but... i want to play with new thingz
Use mods
Already using
can we have duck purses
wonder what new traps B42 will bring and what new animals we can capture
maybe some waterfowl
taxidermy mod
Ok
Do they come with the floating text
yes omer
bunny slippers from killing a wild rabbit
I want them to get Stable Build 42 made tommorow, and then just kinda chill and release it in a couple years.
3 days until the thursdoid blog post
And, evidently, the fandom is already foaming at the mouth
Lol
Like the end of my shift.
But do u think, that, the rabbits will be able to damage the crops?
imagine growing carrots for about two months only for rabbits to eat them a few days before harvest
Plan B: rabbit stew
You've got one day, Doc
You're back in Albuquerque. You're back on the map where you should have made that left turn.
You have one day of relative safety. Wabbits will arrive in huge numbers, and they will find your garden. Where did you use to make your last stand again? Where did you make your last stand in the old days? Better find it quick.
3 days
in around 6 hours
Mondoid today?
no thursdoid in around 6 hours
Pepperridge Farms remembers
times r different now
for example monday is now thursday
or as i like to call it wednesday
When are we going back to weekdoid? I miss those
not sure
I remember when thursdoids were weekly then it became bi weekly and then monthly
back when thursdoids were bi weekly we have 2 of them a month.
yeah sorry, bi weekly was better, still i want them back, too many months without it
monthly blog posts seem to happen near the end of a month.
probably not until b43 starts ramping up production
the reason b42 went to monthoid is they ran out of cool shit to show consistently
maybe bi weekly could happen once build 42 has a public beta.
good advantage of monthly blog posts is have more stuff to show off.
disadvantage is having to wait another month just to see new things. Still think bi weekdoids were better
bi weekly blog posts are good for having more conent shown twice in one month
weekly blog posts quality became bland at time
I remember the old days of mondoids
I have said it before, I don't think they will go back to weekly
They can get a lot more done without having to worry about dealing that weekly
Most other games that do dev blogs like this are also monthly
Not like TIS, build 42 is taking that much time to be done
Really not that long tbh
they said they would never take this much time with another build past 41
Almost 2 years is not that much time for you? I'm sorry i'm a mortal being
want to play while i'm alive, just that
Considering I have been playing this game since 2011, yea pretty small drop in the bucket
Oh wow
13 years to play same game is dedication
There are few worthy, Zomboid is one of them
Devs explicitly told me to always expect it at the end of the month and sometimes be happily surprised when it comes out the week before.
December monthly dev blogs at least are not done at the end of the month but before the christmas holidays.
Found it!
#1200129137352908800 message
"Always expect it at the last Thursday in a month and then be positively surprised when it comes early" -NasKo
Also, we should add a bot command that links the following message until B42 comes out onto IWBUMS or June 30th passes: #1200129137352908800 message
Something like !estimatedrelease
Your evil is unmatched
Does that mean twice a month or once every two months?
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png
developers are getting soo closer to completion lol
OMG IT MOVED
I wonder where does it stays now bc this is like 4+ months old by now
not sure
No way to tell. You can't put a progression bar on this kind of things
exactly! This will make Thursdoids exciting and unpredictable! Every two months, TIS will get to decide whether there is enough content to showcase every two weeks in a month. If not, the blog post will be two months later

That's evil
just when you thought that the Thursdoid blog post was this week, turns out it's actually two months from now
I feel like they'd save that more so as a surprise
if horses were to be implemented. Who knows?
I want a horse
I want to ride a horse into Louisville while wearing a police uniform and with a duffel bag full of guns on my back
lol then you'll hear the heli and try to find out where it's headed until you come across a large horde. You attempt to ride away in the other direction but then realize you are surrounded by the horde. You then fall off the horse, lose your duffel bag full of guns, and flee under a tank.
And then die cause there's no npcs yet to rescue me
*Rick Grimes disliked that
because they're complex af you goober
Explain why they are complex
horses aren't cars, they don't always do what you tell them too, not to mention you have to train them
it's not a chicken
it has brain
I'm talking about complex in the game development sense. I think they are hard to animate? Wouldn't be too hard with zomboid's artstyle tho
they'd likely need procedural animations
^perhaps animations for walking, trotting, cantering, galloping, and jumping. Idk much about game development but coding in (1) realistic horse behaviors like grazing, snorting, rolling, bucking, and idk what else and (2) interactions with NPCs, the player(s), zombies, other horses and other animals all sounds very time consuming
probably (3) pathfinding behaviors and then having to tame them. Also maybe horses aren't a priority atm and they wanna see how cows and deer do and/or are received by the community
WABBITS 😭 , great post 🫡
indeed. I thought I left a laughing emote but forgot I can't do that
If they were to implement rideable horses, they'd have to do that in a somewhat realistic way. As mentioned above, this process is expected to be time consuming because of it's complexity. Not that I looked at the source, nor do I have any modding experience, but if horses were possible with their vehicle system, there would very likely be a mod for that already.
Not to mention other requirements like craftable/lootable tack, wild horse "breaking" mechanics, breeds and stats. No small task to do it properly
Doubt it, man. Horses are a whole new breed of farm animals. The problem is that people will mainly want to ride them and TIS will need to implement a system to allow that, and I guess have it work somewhat in conjunction with how vehicles work (mainly with how zombies can attack you on the horse). Plus, there's a lot of work in researching horse breeds in Kentucky. The Red Dead Redemption 2 was notorious for having actual "horse engineers" on the development team.
But I speculate that it will be something we're gonna get in a major beta update to B42. It's something definitely necessary for late-stage survival once all the gas stations dry up and the cars deteriorate.
We can only speculate and should really lower our expectations in terms of what else is coming to B42. This build is already adding a lot of new content and asking for more would only make some people disappointed. I don't think horses were ever mentioned, at least not officially, as an upcoming feature - correct me if I'm wrong. To my understanding B42 focuses on domestic and some wild animals only, no fancy stuff like rideable horses and whatnot. While it's reasonable to have them at some point, it's shouldn't be a priority right now. A lot of research and coding have to be done to make them behave in a more-less realistic way and this is more complex than some people think it is.
We don't want them to behave like in Rust, do we?
No, we don't want like Rust but same we don't want like Rdr2 , so I am in the horses team, but, i understand both of the sides, like, yes there will need time for the animations, 3d model( standing, laying, movements etc.) the problem of the jumping animation and the fact of training, but in the other side a good part of the behaviour is already wrote for the other animals npcs so this will help a lot.....but i agree about focusing on the b42 now and after in the between if they have time adding horses ,will be the cherry on top the cake with the npc, but i think nobody is asking for Rdr2 horses, also at the level of Skyrim they are still good
Is this all you do? Whine?
Chill bro
2 days
almost to the end of the month and our final Thursday
May and June and the last 2 month of calling this first half of 2024.
horses are confirmed to not be in release or even soon after release of 42
imagine zombies eating wild animals
it would of been cool to have zombies chase wild animals.
Thanks for letting me know, I have no clue why people expect them to be showcased in every next thursdoid then, lol.
I can tell you why but it might be considered mean
I would like to see some bears come to the game and being able to have some hostile wildlife.
it should not just be zombies as our only enemy
Maybe sometimes you can see random events where zombies attacks wildlife and with it's hostile they attack back, but animals can't turn zombies so with they sustain great damage they can die of blood loss, that would be insteresting to see at least
also it would been random event and not happen that often
would be cool to see these, just like car crashes
Just one detail though, with you try to eat their meat with they were attacked you turn into zombie, so don't eat meat where that one zombie toke a bite but animals will never turn
I doubt zombies would be able to catch any animal unless they cornered it in a city somehow
if animals stay in the woods like i expect theyd lose the zombies in the trees before they ever had any chance to bite
itd also be a good way to move zombies slowly around the woods as a sort of soft meta event
yeah if zombies stayed on them for an entire day, but zombies get lost pretty quickly in trees
an animal isnt going to sit on the edge of the zombies detection cone forever
!tap
if trees affected zombies line of sight.
... they do 
even though I travel thorough the trees the zombies seem to have good memory lol
If they are chasing you, yeah
But they actually do help you lose zombies
If you've ever played 10 YL map with trees everywhere, you know that lol
I like the thought of animals being carriers despite not being able to get the virus themselves. I believe the devs have said zombies won't attack animals at all, though, unless I'm misremembering
I love project INDIE STONE
Cause I love horses
that could be rare event, but they won't attack animals in sight unless they are dead on the ground? That could be cool
correct
maybe zombies attacking animals will cheese the game
Imagine going to a different town for loot and finding all of your cows and chickens dead
sounds of animals leading to zombies migrating towards your base
they've confirmed zombies will be attracted to animal noises but not fight them
imagine as you’re defending your base from a horde, the bulls you’ve been caring for months ram you in the back
and the zeds?
re they fine or are they rammed aswell
I hope one of my B42 deaths is a horse kicking me in the face
Won't be b42
it could be 42
hmm.. let’s ram everyone. Why not? It’ll be fun to unleash a stampede in LV
just not release
getting mauled by a bear when foraging in the woods
Why? They are adding animals and crafting expansion with a focus on "medieval society" but leaving horses out of the update? I understand if they aren't part of the first release of IWBUMS, but I refuse to believe horses aren't planned for B42 at all
An earlier discussion here said they may not be here for b42
get your cryo chamber ready, we are waiting for a loooonnnnng time to get to b43
If you refuse to believe it then you're setting yourself up for potential disappointment
I want horses as much as the next gamer but it's not outside of the realm of possibility for them to come in a future build instead

