#Leapdoid
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Pixel filters pretty much never look anywhere as solid as direct pixel art.
Information for solo players 19999%. For pvp 3.22913%. I'm still waiting for information about targeting targets that are not on the same floor as you. And also about how to aim if you are standing on the west and north sides of the building.
huh
you can't aim up the building, it's completely cut off for you.
The only way to play pvp comfortably is to not play pvp. I would like to get some information
Idk boss I stopped playing months ago, Im just waiting for the next update
you can go ask in the other general chats
I have an idea: a player should be able to aim higher and lower by rolling the mouse wheel instead of zooming while aiming
Tbh now I want to see this as a mod
so true
It’s not clear how the building is cut off in principle when you stand behind it, is it possible to see something there? I haven't seen any videos where the cut is correct.
Yeah, it's like with stairs, only two directions are available at the moment
Yes, my heart is broken.
I think the devs have thought about improving the cut system, especially hiding tall buildings when you want to walk behind them
It's a bit hard to play in Raven Creek because of that
I imagine how hard to play it will be with buildings with 32 floors
I imagine how a sniper sits at a height, and you don’t even see the building itself, because it’s cut down to the first floor.
A huge number of things. If we talk about 4k resolution. In build 41, players with 4k have an advantage due to the fact that they can see further. This is literally true. There is no word that this problem will be solved.
We can aim on special window (like the foraging one) 😄
It's really funny.
It’s also funny that this is how I imagined the implementation of long-range vision while driving a car. So that you can plan maneuvers at speed.
lol imaging the previous window at the right on the screen and this one to the left. That's how drive-by works 😄
Actually I rememeber that you can rotate camera for 4 directions in The Sims 1. That would solve the problem. And brings a lot more of them
I saw the moodles and went straight to the discussion, at least I'm not the only one who thinks they look off
Hope they add an option to switch back on legacy moodles!
^
Wont know for sure til seeing it in game but.. does look like a bit of a style clash dunnit
Being able to quickly toggle building cutaways might help. But only on buildings that your combat stance cursor is currently overlapping maybe? Dunno. There are defs still issues like if a sniper is using north or west facing windows
🥹 👍
The occasional transparency was welcome. As I understand it, we can’t count on changing the aiming? I was hoping that with the advent of pseudo-3D it would be possible to target any pixel. If there are several shooters, I will not be able to choose a target. All these points are critically important.
Will the better furniture quality be avilable for 1080p? Got a 3060 for this game but my monitor isnt 4k so
The new moodles lowkey fire from what I see
But the stress moodle aint sitting right for me
Went from stressed to withdrawal
I will say that some of them looks bit too similar in color

Not really a big fan of the style of the new moodles either but maybe It'll grow on us
They could maybe add an option for which style you want, though modders might make that anyway
Update gonna be fire ngl
Those pixelated ones have sort of identity to them if that makes sense, the new one reminds me of something more generic but I should stop complaining about them
True
NasKo said they're tryna stray from pixel graphics
understandable
As long as theh keep panic exaggeratedly shocked then we good
you can have better pixel graphics tho
yeah
but kinda sucks that you have to rely on mods for it
at some point it could go too far
i mean, the models are low poly and stylized
that's kinda the point, not aiming to look like those mobile zombie game ads
and I'm a bit concerned they won't be as recognizable, the current ones are pretty easy to get used to, just looking at it you know what it represents
Guys calm the hell down about the Moodles
There will be mods
And they're mainly for 4k res users, you don't have a 4k screen
bold statement
Gotta have consistency though
playing at full res ona 4k screen is ass
but thats the point
why do we have to rely on mods
they can just remaster them to still be in a pixelated style, just higher res
???
true, but it doesn't make sense for me for what pz is
at least make them look like the old ones, keeping the style
You gotta admit the new one is an upgrade to 
no sovl in the new one
Ig
well, you aren't going to be looking at it nearly that close in game anyway
that's true, but they're on screen majority of the time
chances are that a modder will make the old ones again, so there's that
be a bit strange if no one did that actually
Expect ALL mods to be broken when you get to play B42. Do not expect to play it modded as soon as it gets to unstable. And most importantly do not spam "feedback" if you're using broken mods when you should be testing the new build.
again, relying on mods is kinda crazy
seems like its a crazy idea to make the base game good
!roadmap
Read about the roadmap in more detail here:
https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/
Current Roadmap simplified:
https://i.imgur.com/Q5tdnLW.png
I'd say it does make sense. These moodles have been there for so many years without an update, while parts of the game have been getting visual updates, especialy the character models.
even the car mods? asking because I uploaded a few
What's the style you're describing
Pretty sure I saw lemmy post a pic somewhere of what the old zombie moodle looks like without the pixelated theme on it. The new one doesn't look like too much of a deviation.
He wants pixels
they're still stylized in pretty much the same way it was
???
The character models? What? god no
it would be nice, but if they're straying from pixels then at least just remaster them instead of making completely new ones
Even with the char models that aren't as old as those, there's still a major difference between them and the current.
Yeah
The new character models got more smooth animation compared to what 2d can have
I will not go into specifics, be ready to test them and fix as needed if you're a modder
lol
My boy is melting
some thick teeth
surprise ai doesn't do the greatest job
Gotta get a good bite somehow
ok, thanks for answering
style is pretty much the same
AI?
I heard at some point they planned to make sprinters yell/scream when they see a player is this true
Guessing not right
How do you know thats AI
I can see a minor thing that appears like an AI smudge but dont think AI could make the moodles
It would just make any old zombie face
I guessed, style is pretty uneven, but I guess ai wouldnt make the pink part
Well that and they coulda easily just had the artist make regular and pixel versions of those moodles back then.

If the same artist made them I think they would look more alike, which they kinda dont
Jesus
The art nasko showed and the pixel one don't look alike what?
They look insanely similar what do you mean, they main difference is how pixelated it is.
lol what
You are tripping, sorry
It's insane to me how people can say that these don't look alike tbh
The zombified one would read horrible if it was merely upscaled
As shown
It's literally the same thing every time we change the style
First 5 times the characters and zombies changed
When cars were introduced
When 2X textures were shown
There's always a handful who takes longer to accustom to something new, especially when the existing moodles have seared themselves into your mind and imagination for a decade or however long you've been playing.
That's perfectly normal, and it's always strange when a change like that happens.
But I've seen people go out of their way to say this looks nothing like the existing ones lol
That's just strange
they're definitely rounder than previously
Especially when looking at other stuff from the same artist
And universally people wonder what the current stressed moodle is
thats true, but surely im not crazy for thinking new ones look strange compared to old ones
Like it already reads badly in pixel art form lol
So when people say "just make the old ones higher res" it's kinda weird to me
I'd imagine that has a lot to do with being used to the old ones since they've been there for so long.
Not saying that, they're obviously new and ANY visual change will take time getting used to, especially when the only way you are currently seeing it is out of context
Guess we'll have to see when unstable drops
Yeah they'd look much better when you see em ingame as small icons like now.
imo change is a bit drasticy
Why not just redesign it like how I showed? Something that's based off the original, yet reads a lot more clearly as to what expression the icon is showing?
That was a great thursdoid, thoroughly enjoyed the read
all the other stuff looks amazing though, im gonna miss free points shortsighted
It still is free points since you can spawn with glasses, and should never need to be wearing any armor that'd replace those in this game anyways.
Free points until you trip while you are being chased and you don’t know where they fell
moodles look completely out of place
pixelised moodles had charm, these dont
I never trip because I just slow-vault every fence and slow down in trees.
Only exception is in hordes, which THEN is a big con. But only then.
The "problem" is that it looks like it has 2 new artsyles. The new zombie one looks like early jamie hewlett gorillaz artstyle while the other reminds people of a clip art emojis.
oh my god im not the only one that sees it
Some things that stood out feedback wise though but are really minor would be
-
Fence. I feel like some new fence designs at some point would be beneficial. Seeing the same fence used in the Western land was jarring a bit. I feel like this could be expanded on though with more tile assets for everything in a future build. I know every caravan feels similar.
-
This will probably be limited by the engine but I'd like it so you can't see what's below you in undergrounds. So it's a secret until you've explored. Ie. You'll never know how deep it is etc. Seems more realistic but again may be limited by engine.
-
The new emojis feel a bit different in style to the originals rather than just upscaled versions but I don't think that's important at all overall. Just an observation.
-
Using the ramps as a different elevation for the bunker entrance was very cool. Would like to see it more around the map at some point
yeah its like they googled "free emoji vectors" like they look lame
^All whilst having duller colors making them feel worse off.
the undergrounds thing is just a bug im guessing
It's not that it doesn't fit but that it looks verrrry corny. It's like something from a mobile game.
i like this
it's not that they look bad, either, it's that they look out of place with the item icons, traits and occupations currently in game
unless this is supposed to hint at a revamp of those
Not a fan of new moodle icons either
Whole game is low res, high res moodles dont fit. Also they look bit like stock emojis lol
Maybe if entire game was high res, but that would kill the vibe imo
The new moodles aren’t for us though
Like they definitely are way more clear to new players what they are supposed to be
Which I think is good cause I still don’t know what encumbered is supposed to be
It just makes the game more readable and if you want the old ones just mod it
its a little man carrying a huge box
I always thought it was like a shriveled broccoli
Same!
Cases like these, i feel like we need a reworked moodle
a lot of people dont really vibe with the new style, lets hope they adjust it at least a little
The issue is that we just lack examples of what it actually looks like in-game. It probably looks great in-game, we can trust them I doubt they lack visual taste and would make PZ "ugly"
that is true, but they still lack the contrast and soul the old ones had
we'll have to wait, the devs seem really confident in those changes despite the criticism
Yet there shouldn't have to be mods
i really dont get the "just mod it" mentality
can't wait for release ❤️

Slawg its cause theyre new
Yall aint used to em
They'll look better when theyre small
Stress one needs to change though
I'm sorry but what is there to be confused about
We think the new moodles don't vibe
getting used to them wont fix how inferior they are
Nostalgia blindness hits hard
No
Then just mod it back
a game should not need mods to look good
is kinda ass compared to it
Jesus lol
Not really?
no its not lol
Change is fine but this is a tonal shift
This is whyI say we get a legacy/high quality switch to stop people from yapping to the dev
Well thats your opinion
not only mine
Like I say the stressed one is kinda wonk, others may love it
a lot of people think so
NAHHH
and a lot of people like the new moodles
IS THIS TRUE??
I'd be fine with that, except nasko said they don't want to support legacy
OH MY HOT LOUISVILLE
I mean bruh
Yeahh
Look through this thread
Like it solves the bitching so easily
Numerous people have the same opinion
Now that being said
I guess I'll just take it through a pixel filter
🔥
Lol
Better if it was handmade

The new moodles look terrible
:dedth:
It's just too smooth
Why did my emoji vanish
Looks like a shitty flash animation from 2000s
Is the pixel/smooth aspect noticeable when its on the top left of the screen
Top right?
Same thing
I mean technically not but
It's on the screen so it is noticeable
I will want to see it in game
Barely
not barely if they indicate moodles
Yeah we need some in game examples before we go mad
it's a pretty huge difference
I care about pz not looking like a mobile game ad
Encumbrance desperately needs the moodle update
thats true
Still gonna be pz just a few new icons
Its still the same game you guys lol
They aint gonna add WATCH AD FOR REVIVE
It's just frustrating when we suggest something about a change and the devs just go "nah"
WATCH AD FOR M16 AND AMMO
It's insane to me that of all the things you guys are still talking about moodles
lol
Right lmao
Perhaps it should tell you something
Moodles got everyone tweaking
i wonder why
🤷♂️
OH NO THE MOODLE THAT HAPPENS WHEN I DIE CHANGED
Like the first 10 times when we changed something and the same thing happened and then nobody said anything about it ever again
everyone said "it doesn't fit" for numerous things in the past tho so obviously that doesn't tell anyone anything
It's not like we've not been in this exact situation
maybe, just maybe, the community might be right for once
Bruh
Yeah maybe
Give it a while
Make everyone mad by adding true realism, make gasoline expire and become unusable after year 1
We'll see won't we
always the recruits talking
I think that is being added lol
Maybe wait until the unstable and you've played for it a bit
Exactly lol
The moodle change is needed dont get me wrong
Sorry i didn't join this discord when it was made
Yeah veterans are saying the same thing gsk the point is moot
apparently that makes my opinion irrelevant
Guess someone hasn't been reading thursdoids lmao
I made a great post of other things and it got ignored because moodles 😦
Ive read the last 3
no its just people who dont even talk here or active here talk the most shit
They have stated gasoline will expire
I'll turn that off
Yeah like is nobody talking about how LEVEL 1 GUNS ARE USABLE
Oh snap
so?
Bike update gonna be wild
biofuel
Couldn't give u a link because it was ages ago and thursdoids blend together
Or whatever other transport we get
that doesn't mean i found out about pz yesterday
I haven't seen it yet
I aint never seen a wood powered car
look at the moodle, literally no difference basically
Yes because irl there is gas stations every other stop lmao
yeah maybe you didnt, but maybe just maybe the devs know whats right 
Nasko has been stuck on typing for a while and I am scared
Over time nob perishables should be eaten by things like rats and roaches
How long you've played the game or how long you've been on the Discord has very little meaning.
As I've said before, whenever we changed the look about something in the game, plenty of people didn't like it at first, no matter if it was the first 5 times the character look changed, when we showed the animations for the first time or the way characters looked with them, when we introduced cars, when we introduced 2X textures, or when we were showing crafting stations etc; the same thing happened. Time and time again.
People saw two moodles in a larger size than usual, two of the ones that had a bit more drastic change, one of which is the zombified moodle which you hardly fuckin see ever, and the other one is replacing an icon that people thought was a monkey lol
Okay
sorry wifi is bad right now it sent twice
Yeah it doesnt look bad when its yk IN A MOODLE
So we can't provide some constructive criticism then?
Holy shit my dude how do you get the impression that that is the takeaway
Oh thank god itnreplaces the monkey
Like are you being obstuse on purpose at this point
The stressed one is a little wonk I wont lie but it isnt terrible
Now wheres the brainstem lol
What monkey
doesn't mean they shouldn't listen to the community
The zombified one is fire
I'm scared
No man

I'm really not lol
You just said "it's frustrating when you say 'nah'" and I just explained our reasoning
Took me a while to realize THIS IS A GUY
People thought that was a monkey? It's so cute
So when you immediately go OH SO I CAN'T SAY ANYTHING when we are having a conversation is insanely frustrating
considering how much this community complains, its impossible
Acting like I'm suppressing anything or I'm telling you off
"It doesnt fit with the game" 12 year old icons
You're basically saying "well when we add something new they'll complain and then they'll stop so we don't need to listen"
Because
That's what it sounds like to me
I just explained it lol
I wont lie I do see that slightly
But now looking back I cant blame em
And yes I get that sometimes you gotta change things
If you don't understand that people always had stark reactions to any change we've made, and that this is exacerbated by seeing a change out of context, then I really can't find the words to further explain
Maybe the devs could release an image of them in game if they have it to ease some of your guys worries
i sent one
It just feels this one us rather drastic
well it’s edited but it looks basically normal
But the notion that because of the current reaction it should be changed is just silly
It aint even drastic
Yes I agree
Oh I thought you were trolling and showing old ones lol
no
Its just them fitting the new styles
That's fair, it's a jump from pixel art for sure
But if you scale it down from the blog and slap it in a mockup you easily see how overblown the reaction is
And if not, that's fair too, but you don't get to paint us as brushing away fair criticism when this is so clearly not that
edited photo of the new moodle ingame. most didnt even notice there was a difference.
Nor do you get to paint me as the guy just simply saying "nah" or the like
When I've explained our reasoning in this topic several times lol
But yeah
And I would ask to not be brushed off as a vocal minority that will forget in 2 months
sorry for getting the wrong impression of what you said
Too many people talking about moodles and no one talking about the western town 
And I'm sorry for being too whjny
I see it now you've pointed it out, certainly looks different and whilst I'm not the biggest fan I don't see it as a big issue
I will await this in game then
My post did
Yeehaw!
Perhaps it will look better
exactly it doesnt even look bad the new moodle in the edit
Some things that stood out feedback wise though but are really minor would be
-
Fence. I feel like some new fence designs at some point would be beneficial. Seeing the same fence used in the Western land was jarring a bit. I feel like this could be expanded on though with more tile assets for everything in a future build. I know every caravan feels similar.
-
This will probably be limited by the engine but I'd like it so you can't see what's below you in undergrounds. So it's a secret until you've explored. Ie. You'll never know how deep it is etc. Seems more realistic but again may be limited by engine.
-
The new emojis feel a bit different in style to the originals rather than just upscaled versions but I don't think that's important at all overall. Just an observation.
-
Using the ramps as a different elevation for the bunker entrance was very cool. Would like to see it more around the map at some point
When I said I find it insane that moodle talk is dominating this thread, I really just meant that, considering there was other cool stuff in there
But instead it's 1000+ comments about the moodles lol
I mean I just wanted an excuse to repost that but it does mention the western town
Real (I did the exact same)
it sparks arguments, thats why
i’ll be honest they have some reasons. moodles havent changed in 13 years and some of the older players are fairly upset. i dont agree with them or side with them though, they just need to suck it up and change with the game
Personally I only read the pictures so the moodles gone done stood out
See that's the attitude that irks me
"Just suck it up"
this is the best time to use a suck it up. its a 8 pixel png
How about I don't
I think anyone that doesn't want any discussion about moodles should just stop feeding people talking about it with more things to say
I like the pixel style
Cause yk
Why will noone respond to my feedback instead of talking about moodles 😭
1 beer gets you extremely tired in minutes
I like how it looks and it adds character to the game
people comstantly mistook the moodles as stuff they arent, u dont want that in ur game
where people think a guy holding a bag is a brainstem 💀
Drunkness and tiredness need a revamp on how the correllate
Cause 1 beer will DRAIN you
Then maybe the average player is dumb 😏
I also like the items being pixels in the inventory
BOOOOOOO NEW MOODLE BOOOOOOOOOOO
Like I get it nasKo that you want to defend it and same for all the others but let them be mad about it, start new conversations about other subjects and those about the moodle will disappear after a while
I gave my view about the moodles at the start, understood the point of the dev team and I agree with it and now I would like to see other things discussed about but I can't because everytime I come in this channel it's "moodle here, moodle there" and even the dev team keeps talking about and even those who defend it
Best hope is for either the moodles to go through a few design iterations or fit in well with new ui
Barely noticable so probably staying like that
who said that was changing??
I keep trying 😭
I think it can be fairly implied if they want to 4k things
Sorry but there was a lot of time between me addressing it again. Doesn't really work that way.
y'know, the ui revamp may have something to do with it
i seroously cannot tell if youre rage baiting or not
Like let's make the word "Moodle" an auto-delete of messages in the channel and boom no problem. I think the whole community got the point that a lot of people hate the new moodle
they aint even revamping it theyre improving it
big difference
Are you just trying to make me want to say mean thjngs?
I'm legit not trying to rage bait
So you saying that is just coming off rude
"Then maybe the average player is dumb 😏" 😭
Well idk, everytime I come in the channel everyone talks about the moodles so the rare times it's not mentionned it gets lost in all the flood of moodle talks
Okay fair
that doesn't change that the item icons are going to have to change, especially since moodles are now getting a redesign
I was partially joking on that but it's the internet so I shouldn't do that
it really does
The item icons are fine
They'll have to change when inventory tetris becomes vanilla 
Oh God
Oh no.
ohh naaaaa
That might cause even more of an uproar 😆
Makes sense though
Ehhhh
real talk tho
Let's not open that can of worms
whens the sex update
You know I've copy and pasted my feedback so we can come back to it later xo
Also they should make it so when you pick up shit like fridges it auto equips in hands
i was sorta confused abt the crafting segment of the post
Hey tbf I wouldn't be fully against it haha
In what way
I like inventory tetris but a looooot of people hate it
so u can rip clothing without a workbench but lower quality or something??
I like the way it is currently
Me neither, but I know a lot of people feel different 😄
they should make models for items, like in skizot's carryable everything
The way I understood it is
No, some crafts will be blocked without a surface to craft on
I mean it would be neat as an official change
If you would need a table to craft it irl then you'll need one in game
(tho I find it ridiculous since you can get on the floor and use the floor as a crafting surface)
I suggested a move to it all the way back in 2012 and only in recent years did some warm up to the idea
yeah tetris ui is becoming more common
There is a planned change but that's a change where two systems can easily work in tandem
Things like bandages cam be made without a table just like irl
i low-key like inventory tetris as it provides an extra level of immersion
And it's not gonna happen for a while
nothing more immersive than fumbling through your backpack to move things
When do we get the update where we can go mine for diamonds and open the end portal
it stops us from being able to put grills in gloveboxes :)
Tell you what, keep the pixel graphics on items and I'll take the tetris
💀
Same but it's something a lot of people don't fuck with.
Which is understandable but also an easier remedy as that is something that can more easily be worked around than a lot of other changes where it wouldn't be feasible to have an options toggle for it.
Tetris UI isn't that much more realistic, it's a bit silly
I don't use it so it don't break mods lol
imagine how stressful it would be to have to organize stuff in your inventory to make space for something while there's a zed slowly walking in your general direction
would be funny
It's not realistic but the fact you have to do an action to put things in your inventory does make it amazing at immersion
imo more realistic doesnt always mean more fun
You're more focused on the inventory part and even if you're not immersed you at least do something
Of course but in the case of inventory tetris it definitely makes looting more fun
hygiene system when 🥶
Now I come for your noodle
that's up for debate, I would be down to try it, but i got tarkov ptsd
noooooooooooo
Now puppers feels my pain 😈
the most eventful tarkov run:
spawns
peeks around corner
immediately gets shot
yeah but i can adapt
Wow I feel called out
lol
I'm gonna adapt you into a bad netflix live action series
It would be more logical just to add size parameters as well as weight
also, having to deal not only with weight, but space also
Ie bbq cannot fit in glove box due to size even though it can fit in weight wise
You could call it something like Emcumbrance
I'm going to pretend you aren't trolling me 
getting bit by zombies cause i spent 20 minutes trying to fit a sledgehammer in my backpack
trying to put a generator in there would be quite funny

trying to take the spiffo statue would be hell
Oh right we should be arguing about moodles
maul this individual
adding npc quest for something like that would actually trigger flashacks
nah give it like 20 more minutes, we gotta have some regularity
The way I'd work it is each item has a size and a weight. So a bbq might not be that heavy but it is a big size.
Your backpack can carry 1 litre so you can stash any items up to that size.
However you're also limited by weight and what the strength of your character can deal with. So you can't put 500 dumbells in your inventory because it's too heavy despite dumbells being smaller in size
I will want to see it in game and how the rest look
That would be a logical system over a gamified tarkov style I'd say
I've always wanted games to implement it that way
I just feel the pixels have more character but I'll reserve further judgment
whatever any party says it always comes down to "well see" so
no sovl...
I mean I kinda like the way it works currently
Ofc you do
Just curious how other things would affect it, like pack rat and encumbrance
wdym I can't fit 2 car wheels in my backpack?
can we sleep in coffin though
What the heck I thought I was agreeing with you lol
No bed or floor
Don't be mean I'm very sensitive
You will sooner rather than later
yay!!!
Lmao
damn
I mean get a sheet and a pillow and let her sleep in the coffin
I'm just trolling you know me, only 86% of what I say is not serious
ill use naskos toe hair
Tbf I don't know you as well
Gross
Nasko is a hobbit confirmed
I normally torment genral chat
Okay let's discuss new thing
General
getting my npc out of the coffin to harvest my crops after not seeing daylight for 5 days
Gun rework neat
I have a list of 4 handy ready made things we can discuss
Gun rework fire
Some things that stood out feedback wise though but are really minor would be
-
Fence. I feel like some new fence designs at some point would be beneficial. Seeing the same fence used in the Western land was jarring a bit. I feel like this could be expanded on though with more tile assets for everything in a future build. I know every caravan feels similar.
-
This will probably be limited by the engine but I'd like it so you can't see what's below you in undergrounds. So it's a secret until you've explored. Ie. You'll never know how deep it is etc. Seems more realistic but again may be limited by engine.
-
The new emojis feel a bit different in style to the originals rather than just upscaled versions but I don't think that's important at all overall. Just an observation.
-
Using the ramps as a different elevation for the bunker entrance was very cool. Would like to see it more around the map at some point
i like that gun
Okay don't discuss 3 3 in banned
But what about moodles
Pick 1 2 or 4 or death
i swear to god lol
blurry screen for shortsighted 
Did yall hear about those new moodles
Swear to me!
Can't believe they're adding short sighted but not long sighted
Gimme those squinting eyes
that looks like fun , i never used the trait but would seriously consider it because it looks fun like playing with clumsy!
when I say old moodles you scream yeah! when i say new moodles you scream boooo!
it's honestly free points in 41
Left handed right handed option for characters
Bunkers
They should add condition to glasses so they break
yeah thats why i never take it , i take high thirsty , which is already pretty easily managed
theyre negative traits for a reason so thats fine
Hey can there be a trait so we can learn the trapping box automatically
I hope there's a lot of new tiles for bunkers, the video on the doid just looked like exploring a normal building but underground
cutting board
But will you need a table to use the cutting board
Honestly expected more chat about the trait changes, bit I guess it wasn't obvious 😄
What trait changes
👀
also alcoholism will change in b42
did someone say moodles?
I'm gonna complain about trait changes now
It'll be interesting to see what other traits are included with the changes
ok but can we put snacks in it
guys, i think its time we talk about the moodles
Trying to think what ones might be effected
can we talk about the moodles?
Count chocula
I'm dying to talk about the moodles
honestly though cant wait for those underground garages
imagine how many cars you could fit there
I would guess inconspicuous and conspicuous will be two traits that are affected heavily by clothing
Hearing as well
The vision ones are gonna get changed mostly i guess
please keep smoker free points tho thanks <3
I do hope for dynamic traits in the future, so you can learn nutritionist or hot wiring etc
I do that as well
Traits like axe man being able to be learned through enough log cutting etc
wheres this dock sector
Just like real life you get better
Maybe the new boat area?
playing i spy on pz map
I want to be an electrical engineer who knows how to trap and fish along with nutrition
The low rng build
yes!! hell yeah!!!
hi
lol
hi
losing your glasses getting more intense
I wear glasses IRL but my vision is not blurry
can we steal these cause i want them
I had a look and can't see anything that matches, it's not the new boat area. Potentially a new area we haven't seen
bunkers and basements are going to be fun to have but having to set up some lamp on pillars to have emergency lights in case the power goes out while underground.
Also on the map there's a bridge being built that I never saw before in brandenberg
As other suggested, shouldnt be some blur around you more noticable than outside?
The perfect Its Classified Tom Cruise Classified animated GIF for your conversation. Discover and share the best GIFs on Tenor.
im trying!
short sighted trait will no longer feel like a free negative trait points.
What will be the free points trait in build 42?
make it so we have to forage for a four leaf clover to get unlucky trait
lol
i meant lucky trait
i guess i have the short sight trait IRL
short (sighted) king
Tbf I hope this makes it to the game, it would make it so amazing and for modding possibilities, like have gasmasks reduce your vision or blur your vision
Already a thing, pretty sure we mentioned it in a previous blog
yup kind of
But yeah this is so exciting since I love gasmasks and worked a bit on stuff related to them
gugdog
Updog
Wazzuh dawg
watch there being speedruns to getting on top of a skyscraper
no zeds category, zeds category
The bunker part will be amazing
tho definitely one of those places that will most likely be a death sentence if you don't make sure your exit is safe
Reminds me of a mobile game i used to play it was kinda PZ but lowered down and p2w, it had a bunker thing and it was hard… i kinda want to relive that experience in a more fleshed out game
i was just thinking that , i can totally see myself getting dedthd going in one
OH yeah speaking of other cool stuff
Will this "Vision System" be explored further in b42 or is it just glasses for now? Cause dam if items can affect your vision like that it opens up so much stuff, using binocules, night vision, thermal vision, maybe being on the dark too much and going out in the sun can also cause temporary blindness, this vision thing is really awesome
So you hate pancakes????
was def my favorite part about this thursdoid
yup they will explore it further from what I understood
Temporary blindness when going out in the sun 
Let's not start that again
Most of the stuff we do is usually with more than just one thing in mind.
If we ever actually get to do what we want to is another story, but being able to explore more avenues in that direction is certainly something we're hoping to do
True nerds vision
can't wait for sunglasses to darken your vision and make it almost impossible to see at night so the folks will stop using them 24/7
I think we have come to a respectful discussion after figuring things out
Oooooooh that is so cool
yea same for gasmasks or helmets
I dunno if I want my vision to be severely reduced lol
my friend was in the navy and let me try one of his gas masks and it was so hard to see and i felt claustrophobic in it
its fun
at least for RP ways
dam imagine clothings affecting claustrophobic traits
I've worn m50s, they are surprisingly easy to see stuff
bunkers already trigger me
maybe helmets could make your cone of vision smaller
gasmask could make it blurry after x distance
That thing of helmets making your cone smaller was already shown if I'm not wrong
It looked really cool
i dont rmember 🤔 maybe
Yip yip, hello. Let’s dive in. SWING BOTH WAYS Another exciting addition to the build 42 tech upgrade branch has just dropped. The tech upgrade branch is what contains our optimizations, improved view cone, basement/skyscraper technology and now… an immersive improvement that we’ve wanted for a long time, that could potentially lead to many cool...
niceeee
that was what i was going off of
Heck yea
dam this b42 will be a complete game changer
would be cool if we got some voip changes. masks and helmets muffling ur voice, and same with bejng in a big empty room maybe havign an echo
same with underground changing voip argh
peanut voices
would say even more then b41 tbh, it overhauled the animations but this b42 is like overhauling the entire zomboid
so cool
maybe radio voip gets a static to it also
voip is underrated in every game honestly
so much potential with all of them
if masks on zombies prevent them from biting the player
Would be a funny one
Can we get a 0.1% chance for a zombie to be toothless so instead of landing a bite it does 0 damage (but infects you if it hits a wound)
Wrong channel I think
Did we not mention that in a blog too
Pretty sure we did
If you did it's an old one
Deaf characters should arise as deaf zombies
not sure if that was mentioned
I can't remember it
so we can have pet zombers?
those little facemasks actually stoping the transmision of dissease
New zomboid next build leak dropped
we will keep it a secret 🤝
Can we dress zombies
Why have AI when you can just have a pet-boid
Make them shopkeepers
who needs donkeys when we have zombie
Yes I do actually
Waffles and crepes though they're great
Crepes are yum
imagine zombies attacking your livestock
I don't get the emphasis on the wooden coffins. Am I missing something? Looks like any another piece of furniture
Maybe it's like the sims where they add a new woohoo location each build
Thankfully they wont
OOOOOO
😳
Babe wake up new moodle discussion just dropped
Don't talk about #3
can we use zombies as a pack animal?
My main concern will remain the lack of bows in thursdoids. i pray for them everytime

I'm worried about the lack of horses
they showed the tech tree for it
yea but no items
prob waiting for players to actually find about it ingame, it will def be way cooler to see it
Dude get with the times pixels are out
lol i love it
Michonne moment
I want to know what will become of cars and guns
Horses and spears will take their place
Why not?
rusty piles
I guess you could always install a mod to extract and refine that black stuff that makes fuel (I don't remember it's name lol)
I'd rather have some ability to use them
As I said before one shouldn't have to mod lol
I get there's realism but still
Well... Mechanics could be re purposed to be used for any kind of machinery
I mean yeah but then why have a detailed car system of it just becomes useless after a couple years in game
what is the longest you have lived in game?
That's not my point puppers
Well you could say the same thing about the radio and TV shows
Just cuz "oh you'll never see it" doesn't mean we can't have a conversation on it
Well TV has vhs
And cds
i was just curious cause i never live that long , im hoping with animals and stuff ill have a better incentive to be more careful
Ah
Sorry for assuming diggernely then
It's not the cars I'm worried about though
But rather fuel
Cars can be patched up I'm sure
Does the floor work as a handy surface
There's no way a single dude alone on the world manages to make fuel on his own
That's why the are adding horses to the game 🤞
Inb4 vaush moment
Nah you can make a sandwich midair
its not gonna be a pretty sandwich-
but its possible in the air and with the ground alone
Which leads back to my original argument
I'd rather have a car than a horse
I don't follow
Yeah definitely lmao
Wdym
Same, but I also like the idea of cars becoming useless after years
Like in TWD
If you don't want that, wouldn't you just tweak it in the sandbox?
realistically speaking about after a year due to chemical degradation they would start to be useless as the gasoline falls apart
Yes but I'm asking for suggestions for ways to allow it in game without tweaking
lol
Yeah yeah but realistically speaking zombies would die in a week ☝️🤓
Ah okay I just don't understand then
actually no- no...
nvm what i said, the gasoline would be less potent but remain useful
Just give it a good shake to get the compounds mixed together proper again
Should last for... about half a decade before it turns into soop?
I guess I'm going back to my original feelings about the direction of the game going medieval
And yes yes there's settings so why complain
Because perhaps there are other ways
That's better. Gas becoming useless over time and forcing you to rely on horses is also cool
i mean, 5 years is a long time 👀
what would you suggest? or like to see
I think the record is 10 years, so most players won't even see it lol
granted, it seems like an easy thing to add to options or via mods, as currently gasoline lasts forever already
Everyone’s talking about moodles when the real travesty here is that there’s no Z in the title
Corn
is that hard to do? i dont know anything about making that stuff
would you need a factory? how much corn , would you need people to help?
I did a small dive into it
they did show off proper factory machines for making soda, didn't they? maybe..
Not sure how viable it is
Same problem with ammocrafting
You need primers and such
Plus it's the 90s
So now you see the conundrum
Which as Fred points out: horses
How many floors can a generator reach, if theres a bunker that has more floor than the generator can reach then is flashlight the only option
I mean there's no reason you shouldn't be able to learn to make biofuel and car parts
Tyres may be a problem
But the mechanical parts should be doable
It's just more if the devs want to do that
Mods will probably end up adding that anyway if it's not added in
I guess the question becomes how do you learn it
And can you
Same way you learn when a child, take it apart and put it together again and reading etc
Well yes yes
But was this something available in the 90s
I mean it's kentucky
I can google right now and find it
Biofuels ? Good question. I would say yes but definitely not as available as today
Lmao trueeee
It was definitely more complicated than just googling
HISTORY OF BIODIESEL FUEL Developed in the 1890s by inventor Rudolph Diesel, the diesel engine has become the engine of choice for power, reliability, and high fuel economy, worldwide. Early experimenters on vegetable oil fuels included the French government and Dr. Diesel himself, who envisioned that pure vegetable oils could power early diesel...
I wouldn't even be surprised if biofuels were a thing in the early 1900s
It was it seems, but it wasn't becoming prevalent until the 90s
Exactly lol
But if you didn't have it at home you'd go to a local library, if they didn't have it a city library, if not there university libraries
yeah because no point to it since we had and still have oil
So my question still stands: how does it get to the local kentukian
that
If you've seen TWD and some of the later seasons, you see them going to a museum to retrieve historical farming tools
I stopped after season 1
That would literally be something similar for a bunch of stuff or the library overall
Seemed like a good place to stop😆
You're making me feel old explaining pre Google days
You definitely should watch the rest tbf
Ehhhhhhh
If you're into zombie stuff you're missing something
nah dont watch the shows
Even if the later seasons aren't perfect to a lot of people, especially after Negan era, the serie still gets back up on its feet in the last seasons
read the comics, 10x better
Both have became their own thing tbf
Now
Eh nvm
Guns I can adjust with ammo dropping from zeds and supplementing with bow and arrow
Not initially
They are coming anyway or the systems to implement them
Doesn't matter, they are coming for b42 anyway lol
How will we use them without google
lmao I wonder :))))
bows will probably be op for aiming skill farming
I can't believe how old I feel
overpowered
Yes I fucking know what that means lmao
oh lol
Just depends
better safe
yeah im wondering how they will balance them so people dont meta them to hell when there are other cool weapons out there
i mean they dont have to be good, just easy to make
They won't be easy, definitely not
Considering they are adding crafting quality, if you don't want a shit ass bow you'll have to grind the fuck out of it
wont they be similar to spear in crafting?
you can make like 10 of them and start poking
If I could hazard a guess I would say arrows limited to your quiver
What's the point of making 10 of them ???
they break easily
To have 10
No it won't just be about them breaking easily
Spears are being reworked though
and we would need a crafting table to make so could be alright thens?
They will have less strength, aim worse than a good crafted bow
If quality for items is added, that's not just your durability of the item going down with a shitty bow
It would probably be a lot more than that
I'd say so, you'd need to level woodcrafting, metal working and a Fletching skill to make stronger arrows
like making a bow when your a kid and it goes like 1 foot when you shoot it lol
It could be well balanced
Like seriously, making a bow that's able to do its job is noooot easy man
They should just hire me to balance stuff
Exactly
I hope they remove life and living in B42 🤞
I was thinking, has it been mentioned at all if the condition of all/most items will deteriorate in the long run? Eg like years down the line an axe might have lost condition from rust
what why ?
as long as it helps you level up aiming
I hope they remove Fred Cooper from the server

+1
It'd be funny
but wouldnt that depend on the craftmanship of bow?
Yeah
wym
will we take a arrow to the knee?
Like how do you train aiming when your bow is literally incapable of hitting its target ?
ya
try and try again
You could also make the bow give more XP the better it is
something will eventually hit
yeah our knees
hitting something = aiming xp
You know to grind Nimble you just have to right click and walk against a wall right ? Does this make it easy to grind the skill ? ABSOLUTELY NOT
And again shitty bow = shitty hitting = shitty XP gain
time consuming maybe
ew is that what people do lol
If it takes you 2 weeks of missing arrows just to grind +1 level of aim oh boy
but nimble isnt a skill everyone grinds
It's the worst skill in existence, there's literally no other way to grind it
Nah that belongs to first aid
After a day of walking against a wall you will have gained like 50 XP bro
im thinking more like replacing small revolvers with crafted bows in grinding aim skill
No that's easy because you just go walk on glass without boots and you grind it like that
Oh you mean grimding
nerf that lol
Yes it's not because you can't fucking grind it that's my point lmao
But the skill is so insanely good that it can easily be worth it
they're remaking first aid in 42 right? since leveling it rn doesnt have much benefits
what does higher first aid even do ?
let's hope so
I don't even know lol, I think it heals your wound faster but not sure
It's too overpowered. The best strategy in a zombie game shouldn't be "stay home for a week and watch TV". I'd rather focus on the lore in the radio and other TV channels and leave life and living for VHS tapes
yea i have no idea , i die so much i hardly get to grind anything if im honestly being
I mean yeah I guess but eh it's still a likeable part of the game and I guess you can just play 12 months later and done
Or even start a month later
Sadly not much
I mean grinding aim skill right now starts with either shotguns or small revolvers that are quieter than most guns
so bows could be the move
Again my point stands, if it takes you 2 weeks to get +1 level of aiming that's not worth it at all bro
honestly mods nerfing first aid are a must for me rn
You're better off cheesing hordes of zombies with shooting shotguns
Nerfing?!?!?
Like the game is actually easy asf bro
What's there to nerf lmao
nerfing it in the early levels
Nerfing first aid ??? what ? You mean add more needing for healing
so it would make sense to level it up
It doesn't do jack squat lol
I think his point is not nerf it but just add more uses to leveling up first aid
Like to do correct bandages you need higher level in first aid or to suture a deep wound you need levels in first aid and shit like that
i mean like Pie's First Aid Overhaul mod
yup
well from what i have noticed is that a lot of people customize the game to their liking along with mods so yeah its probably going to look/be easy , i have never lived longer than a month
like screwing up even bandaging, infections actually doing something etc
I have a nerfed version of disinfect or die
I don't want to go too insane with changes ATM
I like vanilla plus
Yeah I find it very good too
cauterization would hurt , is there long downtime for using that method for first aid? I would at least hope so
Yeah it's not too shabby
Oh absolutely, and to be fair, playing it modded (that is, if any of them worked at all) on the unstable would just kind of make testing it pointless tbf. Not quite sure what prompted the spamming feedback comment but alright.
Yeah that's why I want to avoid too many mods that change shit
Or unsupported mods
Just his PTSD lol, no worries
New build releases, and people spam mod pages about it when a mod broke
Pfft, fair enough.
You can't just do a really bad job of auto-pixelating and use that as proof lmao 😂
But why isn't my brita and hydrocraft mods not working
Bruv we've moved on
Get with the times
The times people ask for the roadmap?
I've said my piece, ill wait for the in game Pics
as exaggerated as it is
