I'm troubleshooting at the moment, maybe you guys can help me.
Trying to figure out why my dedicated server crashes when players are map streaming. Currently using a 24G RAM Ubuntu Based Oracle VPS, tried allocating up to 20g in -Xmx but still the server crashes randomly when (at max) 5 clients are exploring.
https://pzwiki.net/wiki/Multiplayer_FAQ#How_do_I_set_up_a_server_in_Windows/Mac/Linux
I read in there that "For each possible player slot on your server, you need to forward additional TCP ports, which are used to stream the world to the player clients. Eg: If 10 players are going to join your server, you need to open 16262-16272 TCP "
Is that still a thing?
Maybe it's the reason why my server crashes so often.
Cheers!