#Dedicated Server Min Max Spec?
100 messages · Page 1 of 1 (latest)
It would depend on whether you will have any mods and how many players you plan to have
But otherwise it is pretty much super high spec for running a single server
As it stands I run multiple other servers from this box, dayz and conan exiles, but i still have about 90gb left of ram to spare and 8 cpu cores
I am looking at about 150 mods
That will work fine as well, as long as the mods themselves will not cause any memory leaks or server lockups
Which can happen if the mod just spams commands, regardless of what hardware you have
this guy... lol most people be asking if they can run a server on 4gb of ram with a dual core, meanwhile he has 131gb of ram and a 12 core ryzen 9.
Doesnt really matter what processor you have if the mods cause conflicts / memory leaks
Additionally, PZ does not utilize multithreading very efficiently
Even at max load, it typically only uses 1-2 threads
the 3900x turbos to 4.6 GHz
Im aware
Doesnt really matter if mods are conflicting and eating RAM
Writing mod errors fast af isnt helpful
What matters is making sure that there is a well stacked mods list and enough overhead memory for surges
i wasn't saying anything to you really, just noticing myself while looking it up and posting the info
A slower processor that supports ECC RAM is actually better for PZ because the ECC will sometimes kill a mod memory leak
However, OP should have no issue running a decent sized world
not really going to find many people with ECC ram hosting game servers at home... maybe a few..
Unless the host box is being used simultaneously for other heavy tasks
Facts, but it is possible
It is ecc ram
Technically a dual cpu server board
I'd rather have installed with a epyc but phew, those buggers are not $$$
Good, that will help a bit
this freakin guy even with ECC ram jeez, this is one hell of a rig
not sure how ECC would help at all with memory leaks tho...
@brittle wolf what is the "XL map"? just adding a bunch of map mods?
Some cyclical memory leaks that are small will pop as errors on the ECC
It can slow the memory leak down
never heard of that, interesting.
Technically the board supports 1028gb ram total
16x64gb sticks max
DDR4 PC4-2666V-R ECC Reg Server Memory
was this used hardware or something?
Rent to own?
Essentially you place the order for a server and wait 14 to 28 days, you choose parts from a list and that determines your monthly price. They then put it in a data center and configure it for rdp
Once they build it of course
What security are you running onboard it then?
Right now the base windows defender on windows server 2019 made sure to block all unnecessary ports and set security settings up
If its linux, you need to properly set up Fail2Ban
Look up some guides and videos on it
you know what you might be able to do, tho it would be high risk lol, but would give you a speed boost on the server that i bet, that no one has done. run the server in a ram fs 😄
Lol
the pz server i mean
i bet faster speed ram would give you better performance than the slower ECC ram, but i can't say for sure lol
windows server tho 🤮
Windows is my backend as it's what I was taught on back in college
i use to run fail2ban all the time, but not usually anymore. it often provides a false sense of security. it's not going to stop someone that has the want and knowledge. it will keep your log files clean though haha
it'll probably work just fine, i'm just joking 😛
Hopefully not inside the same box
He'll no
Good
the RDP is probably your big weak spot, depending on how you login
and PZ itself haha
I use a security token on top of user and pass
Became a paranoid bugger after my ethical hacking class in college, learned a few tricks
Are you dockerizing PZ?
And how to do my own pin testing
Right now, no. It's just me with machine access. I ultimately plan to have each server on its own Linux instance
Headache for me is going to be writing a control program for it all
Might use a open source tool like petradactyl and customize it to what I need
Pterodactyl seems popular, but has some minor issues of its own(if not setup correctly) . It looks quite nice tho
I want to try it myself
@brittle wolf mind sharing what the monthly cost is now, and what will it be to keep it there once you own the hardware?
Sec, still at work
98$ a month right now
For 26 months
Once paid it's a straight 30
You share rack space at a colocation site in downtown NYC
Those plans are based off per rack slot/server
And what your internet plan is
400$ for a rack, not counting internet
Per mo
If you used your own hardware
Sounds pretty expensive
i'm paying $40/month for a kimsufi dedi (OVH DC in quebec)
- Xeon E5-1650 v3 12 cores @ 3.50GHz (3.8GHZ boost)
- 64 gb ram
- 2x500GB SSD (SATA, so unfortunately only 440/380 MB/s)
- my internet connection on that is kinda shit tho, 100mbit. for most game servers it doesn't matter though.
and since i'm a lil crazy, i raid0 those bad boys and get 950mb/s read speeds lol. i wonder how much the soft raid hurts my latency tho
440 x 2 tho... idk how i'm getting 950
(i made sure to do direct i/o, so it's not caching. if it was cache it would be a lot faster even)
oh, i see, they are actually doing 525 mb/s when i test them myself. that was just the average online benchmark i quoted for 440 mb/s
So far I'm enjoying it quite a bit
got a bit done
been writing the controlling application with python... its capable of detecting the os win/linux and downloading steam cmd and running an embedded version inside it. it has a very basic gui atm... reminds me of a win 95 internet browser, it caches the login and pass for steam cmd if you want and it also has a checkbox to enable anonymous login.
and thats where im calling it for tonight
tomorrow gonna build in the functions so it can use a prefab copy of vmware and install a linux ubuntu image
then detect what os and install steam cmd to it... and then allow the master application to manage the server from a webportal
Bro is going all out. This sounds pretty cool haha
ok its able to install and configure linux based and open a series of ports based on a master list inside the application
right now it can handle 5 instances, with a drop down menu for selecting which dedicated game server to que from steam cmd and add to the machine
next step is going to be writing a more in depth gui and linking it to either the configurable server bat files or modded config files
will add later functions to setup and configure steam mods
and finished debugging the modlist on pz for the server
so ill try to get that going later, since its the easier thing to do