#Zleigh Ride

1 messages · Page 2 of 1

sour plinth
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nice game, after a couple of hours it feels alone - can't wait to add NPCs and a Full Experience Mod.

In the full experience, there are NPCs and no zombies at first. Lots of density, appartment buildings, 100 stories high. You start with money and you have to go grocery shopping. You go to work by right clicking on your car. After a few days, you hear news about infections and more and more news accelerate. The military starts implementing curfews and if they catch you outside they send you to jail. If you're sick you go to the hospital.

The Military orders evacuation and you have the choice to hide or to go to the evacuation site with all the population. If discovered by Military after the evacuation orders they will shoot at you. At the evacuation site there are many people and its hard to eat,sleep,drink and have to survive refugee style, eventually 98% of the center gets zombified as the nox virus spreads and evacuation centers become zombiee hoard areas, slowling oozing back to the cities and etc.

Zombies have cycles when first infected for the next month are super strong and fast, as time passes they become slower and weaker until the lowest value.

NPC groups and survivors start living and creating simple to more complex safe zones trying to survive.

A secret branch of the government in hazmat suits mysteriously roaming the map to catch a few zombies and even survivors to do experiments on them in a secret location in order to work for the vaccine, if you get caught you are transfered to somewhere secret where zombies and humans are kept in cages and you are infected with the virus, thus dying.
However, after a certain time, the scientists discover a vaccine and start broadcasting it over the radio and giving it to the survivors at different centers, thus ending the campaign (but u can still continue to play)

LOL

wind ocean
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Sounds like a very different game from how the game is and is planned to be, but maybe someone will make it a mod one day

naive crag
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thats some generic story game with a hour of content

wind ocean
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At least i tried to be nice

naive crag
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j am being nice

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its criticism

sage moth
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See I hope a better start gets implemented, to show the early days better, but like

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Zomboid is the kind of game that needs to start in media res, without introducing literally Just The Sims at the start

sour plinth
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The Sims start would be a great tutorial i think

torpid isle
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Looking forward to readable newspapers/fliers/etc. so mods can make readable books that work similarly

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I'll do it myself if no one beats me to it, but I imagine plenty of others have the same idea (I'm thinking of how Skyrim does it, for example)

fallow ocean
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Pat certainly did some "additional writing" in here today huh

copper star
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@outer gust how do I become an additional writer

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I am American I know about it all 😎

torpid isle
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From what I've heard, the only way is to challenge Pat to a duel. If you win, you become him

copper star
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Ooo

torpid isle
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Oh, but if you lose you're consumed ||(NOT in a vore way)|| and he becomes stronger

copper star
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NO

outer gust
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Yeah, I suppose that's true, I was thinking of mostly like jewels and crowns and stuff

copper star
copper star
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What u got cooking

torpid isle
wide jay
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can we have bucket hats

outer gust
wide jay
outer gust
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No, but you can wear one in real life

wide jay
rough laurel
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Oh cool! So you do the annotative map stories?

copper star
# rough laurel

That is so sad if that’s w/o mods, imagining getting there and there’s food, weapons, etc, but everyone died 😭

brisk flower
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So are we going to skip past Pat confirming they want to add multiple birds or

torpid isle
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We're hoping if we let it fly under the radar he'll keep leaking stuff 🤫

brisk flower
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Right right good idea

brisk flower
brisk flower
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And I doubt he could prove us wrong 🤔

rough laurel
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Speaking of the writing, I'm super hyped for all the generated stories we'll be able to encounter and influence once NPCs are added! (pulled from the 'zuckerverse' thursdoid post)

candid terrace
# rough laurel

Hopefully that doesnt flush b42s performance gains back down too far

brisk flower
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I'm curious when you say you can't add people's mods do you mean you can't use their code or as an example braven added bicycles so you won't add them at all

fallow ocean
brisk flower
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Oh phew that's a relief thanks!

brisk flower
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I'm surprised this isn't actually in the game as you can already climb over things when you want to get in through a window or out

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So it should be doable or somewhat easy to add? The ladder mod is absolutely brilliant. Imagine the potential options added with verticality. Fire escapes, as you say bins you can boost on. Although given zombies can climb through windows they might be able to do some basic climbing in future if set to smart zombies

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But yeah definitely more climbing options. Whatever lets me reach that darn burger before it goes stale

candid terrace
# brisk flower So it should be doable or somewhat easy to add? The ladder mod is absolutely bri...

Yeah the existing animations and the new depth data should make it relatively easy to add i hope. The tricky part is polishing zed behaviour for when a player is just out of reach. Maybe they have a small chance to manage to scramble onto anything at waist height, but nothing higher. They should be able to grab you by the foot too if you get too close to the edges where they are reaching up, and you gotta like shake em off before they pull you down.

candid terrace
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Being able to climb onto cars/vans/dumpsters does present the possibility of being surrounded and trapped. Adding a running jump would solve this pretty easy though, and open up loads more possibilities at the same time.

sage moth
sage moth
outer gust
sour plinth
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i love morrowind

outer gust
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The thing re. climbing is the zombie exploits that would result (you're just out of reach and they can't reach you), making sure the player can't get stuck somewhere, and problems with reading height from an isometric view ie. it's very hard to gauge how far you are off the ground. Ladders are planned sometime though, but they have issues of their own (what if you want to enter a window halfway up a ladder?)

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Jumping is also difficult. How do you know where you're going to land?

torpid isle
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Not knowing is half the battle

rancid pewter
# outer gust Jumping is also difficult. How do you know where you're going to land?

Slightly unrelated, but I did come to wonder - I havn't read anything about this, I don't think, but is there any plans/has it been talked about, if "what counts as inside/outside" is being looked into?

For example, the warehouse North in Muldraugh, if you use a sledge hammer to break the railing, on the 2nd floor, and build wooden flooring out into the empty area there, you suddenly count as being "outside"

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this area, to visualize

rancid cloak
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You could absolutely just absord code and art from any mod for your game

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Replied to the wrong thing, meant to reply to "we can't take code or art"

worn magnet
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what is this?

rancid cloak
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A different icon as a joke, pretty obvious

worn magnet
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someone ruined project zomboid server

rancid cloak
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ALSO A LIE

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Do you even work there

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Suspicious

rich hill
worn magnet
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xd

fallow ocean
rancid cloak
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I couldn't let someone be wrong on the internet obviously.

You can, but...

rich hill
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An action being legally valid does not mean that it is morally valid.

rancid cloak
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Morality was never the question

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The question was simply if we will be seeing mods implemented into the base game and saying they can't is simply fakshully incorrect 🤓

rich hill
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"Can't" can mean "Doing the change in this way will cause more of a goodwill hit than implementing it ever will"

rancid cloak
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This is already more of an argument than I ever intended there's not really anything more to be said.
If that was what was meant it would have been said since it would have been a pretty important distinction.

torpid isle
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I think the confusion with the message was more of semantic issue with the word “implement”

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The modding policy clearly indicates that they have the right to implement mod ideas in the game, as you've pointed out, but 5.1 and 5.2 pretty clearly state that if something were to be directly incorporated from a mod there would be communication with the modder (3.2 also indicates they have the right to use it however they want, but those sections are pretty clear about how they handle situations like that)

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So, while can't might legally be inaccurate, the don't was accurate assuming “implement” was taken to mean directly implement (which the rest of the message implies imo)

dusk kite
outer gust
compact pike
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Is optimization of zombies planned as well? Like a vanilla scenario of Louisville, infinite zombies, without a slight drop, is it aimed?

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Or entities in general

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I'm hyping for optimization in hopes of being able to run better with mods

rancid pewter
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Great, appreciate the response Pat!

outer gust
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Also for farming purposes

compact pike
rancid pewter
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Yeah makes sense. I think also for general "temperature" stuff? Like, building a house shelters you, but I don't think it counts as being inside, does it? I might be wrong

naive crag
calm flame
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Pat's hopefully finally going to shut up about content not in the blog and stop answering questions about things we'd obviously mention in a blog

rich hill
# compact pike Or entities in general

If you're talking about Entity-Component-Systems or ECS, a lot of data-oriented design principles underlying that are, as far as I'm aware, extremely hard to implement in Java. The language doesn't have custom structs, which is a major limiting factor in being able to (cleanly) define Struct-Of-Arrays versus Array-Of-Structs and leveraging that accordingly.

There is apparently a roadmap or project in the works to make that kind of thing easier. I don't think that's landing as a language feature for Java anytime soon for it to be useful for TIS.

compact pike
candid terrace
# outer gust The thing re. climbing is the zombie exploits that would result (you're just out...

See my hope was that the depth inference could solve most of those issues. But if not, then it is what it is and may not be worth the work. That said, you write lore so forgive me if i dont take your word for it straight away tehe. Not too hard to tell how far off the ground you are when you are standing on a dumpster that is also on the ground 😅
Re. the ladder "issue" its not like sheet ropes have the functionality of being able to enter windows halfway and I dont think anyone expects or needs that off the bat. They are primarily stairs that zeds cant use. Funnily enough by using ladders you're also "just out of reach and zeds cant get you" so that argument against climbing has no real basis (Thats actually where the potential of being trapped works by the by) plus if you actually read you'll see i address ways zeds can reach you and a way of escaping. Use your imagination positively Pat and youll find more solutions and less problems

paper plover
serene dagger
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I know that sanity is a thing that's coming into the game at some point, and NPCs are meant to play a big role in that. Is there any public statements about whether it will/not be in specific builds?

candid terrace
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Hopefully its purely an NPC thing.. i dont need another simulated psychological thing to manage. Panic is bad enough

torpid isle
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I'm sure whatever sandbox options don't cover, mods will quickly step in to handle bc others will also not be a fan

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Like the boredom fix/overhaul mod

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I should've asked about the computer before pat was put into the silence chamber 😔

candid terrace
# torpid isle I'm sure whatever sandbox options don't cover, mods will quickly step in to hand...

The problem is, just outright removing panic breaks combat and makes it possible to melee an entire horde. Im pretty sure thats the only reason it exists. Ive suggested replacing Panic with Adrenaline system so that instead of being debilitated during a close encounter, you're debilitated afterwards, for your next encounters. Fear and Panic are physiologically designed to make a person react better in a pinch, not worse. Ill defs give sanity a go though if it is for players too

candid terrace
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🤣

outer gust
candid terrace
fiery lake
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You are doing a spectacular job.

outer gust
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Anyway Nasko's right, I shouldn't be here, I'm going back to my cell, goodnight

calm flame
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Throwing away the keys this time fr

torpid isle
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I missed my window 😩

brisk flower
brisk flower
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Pat is our new Thursdoid

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Thursdoid on tap

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Or pat backwards

quartz hull
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in thursdoid we trust

candid terrace
compact pike
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Anyway at least some info is much better than no info at all, right?

candid terrace
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Considering how good the game already is despite being so unfinished, and considering how much there is to look forward to.. i dunno, im pretty sweet

light gazelle
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i have a question regarding building and i hope a dev could respond

How about building floors above your character, so they can work as roofs
as of now, if I want to build a house from scratch, I have to wait till lvl6 carpentry to build stars, unless I like being rained on, snowed on, and geting no warmth
is this something being worked on/planned/or a limitation of some kind?

candid terrace
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Its not the dev response you want but, based on screenshots in this latest thursdoid, it looks like they're adding an even simpler set of stairs which im guessing will be craftable very early. Supposed to be getting ladders too, which you would think would be even easier to make. Hopefully a dev still responds lol

fallow ocean
fallow ocean
rich hill
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Being able to build roofing directly overhead would help a lot with my woes of setting up secondary flooring.

In Build 41, you not only have to build out the roof on the upper floor, you need to be building from the right cardinal direction. You can build from south to north, but not north to south iirc.

torpid isle
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The prophecy has been fulfilled: Soul has bested Pat in combat and has become Pat

candid terrace
fallow ocean
torpid isle
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Even more terrifying 😨

fallow ocean
rich hill
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For sure. Thank you for tackling it blobheart

outer tendon
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I think could be cool have more zombies variants on future, for example someone without an arm, or crawler without both legs, and some different animation on moving.

This could make the game more scary, that is always welcomed.

torpid isle
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This is the first take on variants I've read that seems like it'd actually fit in the game (nothing against mods for it, just that there's suggestions like GODZILLA ZOMBIE that I couldn't see being in the base game)

outer tendon
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I was thinking about "the land of the living dead", and I think this things are relatively common on zombies.

All things that let you think; " damn that damned thing shouldn't move or walk because is dead make it more scary".

But if dev thinks it won't fit than ok.

candid terrace
sage moth
# rancid cloak You could absolutely just absord code and art from any mod for your game

Yeah "don't/can't" is more about respect to modders.
You don't want to be the corpo just jacking modders shit for basically no compensation over and over again or mod makers stop investing their effort into the game, re starfield, "most innovative game of the year" my ass.
But, farm animals are an obvious upgrade to the game. If I was held at gunpoint and told to name a feature that got added some time in the next thirty years, farm animals would be the easiest pick. It's a safe bet that farm animals were always planned somewhere in the games life span to show up.
But if the "we can jack your shit" clause wasn't in the TOS and a hypothetical mod maker who already implemented them in a mod got froggy, they could sue under the accusation that TIS stole their idea, no matter how flimsy the connection, no matter how obvious it was that farm animals were going to be on the chopping block eventually, and while TIS could probably win the case easily, lawyers cost money

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So the "we can absorb your mods like Kirby in a buffet" is more like "you don't have the grounds to sue if the most logical conclusion is obvious and you get there first because you aren't slowed down by the yoke of quality control"

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All of course under the assertion that I am both not a lawyer and specifically not the indie stones lawyer, and there might be a multitude of other rational reasons for it that I neither know nor care about

rough laurel
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When will we get morbidly obese and emaciated models for characters?

brisk flower
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I'd quite like to see some more teasers for the new music in a Thursdoid, the game currently lacks that heart pacing soundtrack that I'd listen to on repeat, it kind of becomes background noise at least for me

urban yoke
brisk flower
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Maybe on the back of the music thing some relaxed music for when you have down time would be great. For those peaceful moments. Like ard skellige village theme

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And if you really want to push the boat a survivor radio would be great when npcs come. Maybe radio like cities skylines did so you don't have to worry about licensing

timber dust
nova glacier
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42 build coming?

compact pike
outer gust
sand sleet
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At this point I'm just waiting for Build 42 like a starved caged animal. I am patient because I have no other choice.

worn magnet
sand sleet
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Your cheery optimism aside, I am still within the cage. Waiting.

odd saffron
worn magnet
serene dagger
# worn magnet

I love when someone completely misses the point and does an unfunny but specific attempt to clap back

worn magnet
serene dagger
# outer gust

When the new build comes out I plan to try out the updated illiterate flaw

odd saffron
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We need build 42, we've been waiting 3 years, since 2021, please

torpid isle
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Exhibit A: 2022 and Beyond blog post (https://projectzomboid.com/blog/news/2022/01/2022-and-beyond/). “No build will ever take as long as Build 41 did.” Assuming we take that to mean from the final 40 patch* to the final 41 patch*, that means less than ~4 years. The final 41 patch* was at the end of 2022, meaning at the latest it'd be before the end of 2026. This is an overestimate, however, because of...

Exhibit B (the loose ETA from the devs that famously don't do ETAs): this reddit comment (https://www.reddit.com/r/projectzomboid/comments/18nlvxc/comment/kecgwst/). “first half of 2024 for sure.”

Patience is a virtue & somehow idt begging/pessimism will make it go any faster

torpid isle
sand sleet
torpid isle
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I realize I said build in the above message; typo

sand sleet
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I only really use illiterate in my "naked hammer guy" runs and am interested in seeing if Harry Hammer has to alter his spree in any way.

serene dagger
sand sleet
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eyesshaking

Yessssss

torpid isle
serene dagger
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They're also updating reading things to have a light logic check

sand sleet
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How so, if you'll forgive my ignorance?

serene dagger
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They didn't exactly get explicit but basically if it's too dark you can't read a book

torpid isle
sand sleet
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Gods I'm so excited for 42. Rereadable books is nice.

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The cage rattles yet more.

wind widget
serene dagger
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Realistic structural stability coming in B52

sour plinth
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i'm an animal for v42

quartz hull
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people who building floating bases in the sky

wind widget
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There ahould be a system like valheim!

teal spear
wind widget
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Nope but the law of building in valheim are pretty good and "kinda" realistic

teal spear
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to make the same building style,the game must be first person,or it will be awfull to build

wind widget
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I'm not meaning the same but at least not make me built corridors between buildings without pillars like they was said before "floating" bases so that mean if u don't have a wall or A pillar no floating buoldings just thatand about waiting the level 6 to be able to build a roof is true they should add ladders so i can create a small scaffolding and built the roof in a kind of realistic way

teal spear
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well thanks to these kinds of suggestions,the update takes years 🙂

wind widget
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Personally i prefer wait to have a good product unique in is genre than have another copy paste game but that me

candid terrace
torpid isle
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They actually get one dollar per discord message

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Keep chatting if you want to support the devs 😇

outer gust
torpid isle
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This just in: Project Zomboid employees are hoarding 99% of the world's wealth

candid terrace
outer tendon
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I saw that mod that add mountain tiles, I like the mod and the concept around it.

Do you know if Devs are considering to add something similar in future, something that emulate elevation like on house but for hills ecc?

Could be very nice for wilderness procedural gen

brisk flower
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I mean one thing we know is Pat definitely doesn't know when build 42 will be released, he'd tell us if he knew which means he doesn't know. Might be the only dev that doesn't know

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Nasko definitely knows but wouldn't tell us

serene dagger
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Hmm... I'm now wondering how many features/changes mentioned for B42 are complete. Obviously the big stuff is far from complete, but there's a bunch of little things that have been talked about that could definitely be complete if the devs worked on them to completion since being shown: hoses to siphon gas, the illiterate update, voice acting with the current lines...

woven rock
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Farming overhaul
Fishing overhaul
More clothing
Survival tools additions
Crafting overhaul to sustain entire communities, blacksmithing, woodworking, claymolding etc.
Some QOL stuff
Cleaning additions like cleaning grime off of walls and removing small boulders

Thats about all I remember

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And knowing the devs, they take all these idea and add like 20 million extra things to each thing they implement

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Oh and the animals as well, they also serve as the starting point for the upcoming human npcs for B43

woven rock
candid terrace
woven rock
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Never said it was a for sure accurate estimate, but a good player base indicates a prosperous game

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more players means more people recommending the game for example

candid terrace
woven rock
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that and TIS are not a very big company, they've been growing this year but still pretty small from their number of devs

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pretty sure there are 16 people I think, thats a tiny company

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so that can also contribute to the next update taking a while, while also as I mentioned they also cram a ton of things in their updates

spring smelt
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there is a TON of stuff to this update

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b41 was nice and overhauled the game

candid terrace
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Dont forget depth inference

spring smelt
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but b42 will basically be a new one with the amount of new stuff

spring smelt
woven rock
spring smelt
sage moth
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I keep hearing about depth inference but I don't remember seeing it in a thursdoid, was it in one of the ones I missed or what?

candid terrace
candid terrace
sage moth
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Oh depth buffer?

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The thing that lets it fake 3d better?

frosty coral
candid terrace
odd saffron
torpid isle
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!roadmap

hasty lightBOT
calm flame
pliant sigil
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are we getting a release date

candid terrace
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Nah when its ready they're just gonna stealth drop it and tell noone

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Pat will literally have to be restrained

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For at least 48 hours

brisk flower
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I've been waiting for build 42 since build 8 came out

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I'm most excited for build 48 when you're adding Polish people to the game

torpid isle
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At this point, if there's not some kind of 🇵🇱 reference in the Polish update it'll be disappointing. Criminal, even

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I'm sure the devs won't forget because the joke absolutely will last

sand sleet
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My only real worry with the update is that zombies and the tops/bottoms of staircases are a nightmare, especially to survivors clad in naught but leopard print skivvies, boots, and the world's biggest afro.

Is there anything I missed for addressing this (especially for taller buildings), or is this just a limitation of the game?

sand sleet
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Wait, scratch that, I may actually be brain-dead.

torpid isle
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Just in case,

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(I meant in case you really don't know, not in case you're braindead)

hasty lightBOT
brisk flower
torpid isle
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If the game's language is set to Polish, then what

brisk flower
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Maybe rare line that references it making no sense why there's one Polish guy in rural Kentucky in 1993

brisk flower
torpid isle
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Ooh, I like the idea of it sneaking its way into some literature if not an NPC

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Just a mention of a Polish dude who happened to be in town for the Knox event

brisk flower
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Like he's super enthusiastic about polishing stuff

torpid isle
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The Polish Polish-fiend

brisk flower
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In game meta, he breaks in your house at night and polishes everything leaving only one Polish flag as his calling card

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Even the zombies are shiny

outer tendon
sand sleet
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Either way, appreciated.

sour plinth
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sometimes i feel like coming here to ask for v42 but then i go vape outside instead

sage moth
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Something something agile organization method

sour plinth
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how about making the PvE version free and the NPC version 20$ LOL

serene dagger
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BTW, I still love how they specified hemp (industrial) when talking about new crops

sage moth
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Is there a non industrial hemp?

sour plinth
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yeah cos they have to make the game legal to sell in many countries

sage moth
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I know it's adjacent to marijuana but they're not the same exact species.

sour plinth
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i wish there were a mod where you can have a zombie relantionship

sage moth
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Ok I know you didn't go straight from "oh adding pot would make it illegal in some countries" to "sex update now"

sour plinth
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woah i never said that lol

sage moth
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Then do tell what the intent was if it wasn't that

sour plinth
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like feeding the zombie, changing its clothes, bathing it...

sage moth
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Ok nevermind stop saying the intent you made it worse

worn magnet
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are the devs gonna add a thing where you can see your temmates/clanmates in your map/minimap?

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cause that would be awesome

worn magnet
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yeah, but devs can do that also

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we wouldn't need to wait a week for modders to make it

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altough it may take less time for them. this game has an awesome modding community

serene dagger
worn magnet
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ahh true... mabie a GPS device?

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altough it's for coordinates...

serene dagger
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I for one think the secret to keeping this game alive is to ruin its name with cheap, poorly made spinoffs

elder void
serene dagger
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They don't want to get too ahead of themselves

compact pike
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Sometimes it seems to me that there is a part of the community that is openly necrophiliac

outer tendon
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May be I miss something.

I remember the thursdoid when they talked about NPC future, like have relationship, developing role on late game (medieval profession), old job, interacting with world, scavenging ecc

A lot of super exciting info, but it was a lot of time a go, when they announced the road map about build, 42,43,44,45 ecc

outer tendon
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Role playing or something like that

elder void
compact pike
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I just hope TIS is not going to add kids nps to the game

elder void
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youngest will be ~17 iirc

outer tendon
brisk flower
serene dagger
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You know, it'll be interesting trying to "speedrun" filling out the tech tree on a new save, as you scavenge what you can and have to choose what to build and what it'll be faster to scavenge in the wild

gentle helm
worn magnet
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To see your location?

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Like coordinates?

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Didn't know that

gentle helm
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no sorry i'm explained myself bad

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the use of walkie talkie is also about to use some coordinates like in real life using some points of interests

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with some friends we tried to mapping the area so with talkies and the poi we was alwys know where we was i thinks this is also a bit the phylosophy of zomboid the game is one of the most realistic about survival so i thinks devs gave us all the ways to keep each other in contac but is just not in the classic way of the games of today

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one thing to help at my advise will be add also a map of the area in general but this will be already make the game even easier and plus mapping the area is also funny

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at least for me

serene dagger
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Yeah this game keeps a pretty good realism balance. The biggest flaw with trying to add realism is the risk of cumbersome UI. But this game does it well.

candid terrace
compact pike
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For maximum realism, I would turn off the map that the player has and navigate through paper maps found in the world

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I would like to explore the map expansion in build 42 this way

brisk flower
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I'd like them to remove all the zombies for added realism

tiny dragon
sage moth
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If you cause your hp to go under like 25% while doing heavy lifting it causes a hernia or some shit

candid terrace
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Id like them to engineer a zombie virus and invent time travel so they can go back to 1993 and release it in Kentucky... for added realism

frosty coral
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For maximum realism... isekai plot

sand sleet
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If they don't care about realism enough to release a necrophage virus onto the world, then I will definitely not buy any more Project Zomboid lootboxes and emotes.

wind widget
outer tendon
candid terrace
#

PZ doesnt need npcs to be super different. Yeah, each game is going for a different level on the scale of survival depth and realism. All i was saying is HZ is on its way to a real good middle ground. We all know where PZ sits. Aaaaalll the way down the end of the scale labeled "Hardcore". And does it so very well

#

But yeah keen to see how each game handles npcs

outer tendon
#

That's right but at least in my opinion if you play single player the game could become less funny with time, also if all games are different..

NPC would add a lot of interesting things, fear of bandit (a shoot can be letal, so more threat), NPC interaction, changing on world for NPC metavers moving on the world, NPC will move when you are not there so they can barricade, devlope profession ecc

This mean that you will be able to conquer the mall and after some time fight bandits that want get in ecc

It would add a depth level that, at least for me is absolute fantastic, so for me is a fundamental feature, at least for single player game.

I agree about you affermation about HZ. I'm exited to see his devloping.

candid terrace
#

There's defs still plenty of fun to be had without the NPCs but i absolutely agree. Honestly im looking forward to the improved and expanded survivor stories and random events and stuff too though

#

I like those cause they make the world seem alive without completely relieving the sense of loneliness

outer tendon
#

Yeah, also i think new stories will come with b42

sand sleet
#

Tbh, not as excited for NPCs. I don't really see them adding bandits and shit, because it feels like it'd be impossible to code them in a way that doesn't get them instantly eaten by zombies. More complexity is always better imho, and I am skeptical of 'improvements' that take away from the original game.

light gazelle
#

what is bro cooking

sand sleet
#

Best to just toss it, tbh. Ethically, it is garbage, and not worth discussion.

outer tendon
sage moth
sand sleet
#

How dare you bismirch NyQuil chicken.

sage moth
#

Blessed be your god given right to give yourself brain damage and salmonella at the same time

sand sleet
#

Salmonella? Fuck no. Brain damage? Yed

#

NyQuil-marinated rotisserie chicken with some of that marinade reused into a sauce. Getting gourmet in this shit.

sage moth
#

I was sort of referring to a specific image ive seen where someone was about to wolf down some raw ass chicken drenched in NyQuil.

sand sleet
#

Bah, I am not so stuffy as to consume chicken tartare. My pallate is, while refined, is more suited to homelier meals such as a delicious spit-roasted NyQuil chicken.

sand sleet
#

The only downside is the massive hole through my brain those "doctors" are on about, but I call it a little speed hole. Makes me think faster.

woven rock
#

Lobotomite in the chat, lets goooo

sand sleet
#

Who is it? 🤕

candid terrace
# sand sleet Tbh, not as excited for NPCs. I don't really see them adding bandits and shit, b...

Everything that happens outside of your chunk or whatever is basically a randomly generated text adventure of events. I dont think they'll struggle with this too much for NPCs. To me their best use as Companion NPCs would be as Guards/Scouts for your safehouse. Give em a radio and set em up on a vantage point so that they can warn you when a Horde or Bandit group is approaching your base. Scripted Raids by Zeds/Bandits could actually work then, a bit like State of Decay. These horde mods that just spawn zeds near your character arent nearly good enough

brisk flower
#

One thing I'd like to see is the ability to choose your dominant hand in character creator and have your non dominant hand as weaker so when your arm gets bitten it isn't such a death sentence

#

I know I'd switch hands if my other arm was out of commission

#

I suppose you could have the choice of left handed, right handed and ambidextrous for easy mode

serene dagger
dim flame
#

where does it come from

sand sleet
#

That does sound pretty rad.

torpid isle
calm flame
#

It's an updated picture...

#

Thought the picture kind of makes that somewhat clear 😄

#

Rephrasing:

#

!roadmap

hasty lightBOT
calm flame
#

Good one

#

I got this

#

!roadmap

hasty lightBOT
candid terrace
#

Not too far now fam. Not super close, but not too far

calm flame
#

Progression isn't linear, mind

outer gust
#

It's an extreme curve, the orange is 58 years

calm flame
#

58! years

#

You misread that email

sage moth
#

That shit operating on windows time.

torpid isle
sage moth
#

Why look at the picture when I can simply remote access Bren's desktop and read through the code myself to determine approximate completion

#

(There's an error on line 37 btw)

calm flame
#

He'd be too busy correcting RJ's spelling mistakes

sour plinth
#

nice first stage will be Sims, second stage will be age of empires, third stage will be Civilization 6

naive crag
# calm flame 58! years

well, according to the roadmap, b42 is 3/4 of the way done, and its 2 years since b41 cane out, so i reckon there is 6 months left until the full release of b42, and maybe sometime fhis month for the IWBUMS branch. 🤓

sage moth
torpid isle
dim flame
compact pike
orchid perch
#

unstable

outer tendon
timber dust
#

They're already doing so much this update I'll be interested to hear about what the "intermediate updates" entail once it's time for those to have a scope

quartz hull
#

noice

naive crag
#

will we be seeing a improvement to admin tools in mp servers in b42 🙁

quartz hull
#

2024 could be a good year if build 42 does happen.

#

maybe late summer early fall for build 42 this year.

wide jay
quartz hull
#

!roadmap

hasty lightBOT
quartz hull
#

looks like they are way past 50% completion.

fallow ocean
#

Conversion from pizza graph mayresult in precision loss.

wide jay
#

what pizza box

rich hill
#

Does that roadmap image get updated periodically to show progress? I don't think I ever had the expectation that it was updated to reflect current attitude about nearing an IWBUMS or public release of B42

naive crag
#

will u be updating the roadmap every percent

#

❤️

fallow ocean
#

I don't think so, it was very outdated and people kept referencing it, so it got a face lift.

wide jay
#

a light pamper

teal spear
#

got it,lets reference the road map daily

pliant sigil
#

my roadmap projections

quartz hull
#

maybe this upcoming build 42 will have the longest gap compared to build 41.

naive crag
wide jay
#

lol

spring smelt
#

it has some easy and quick parts on the instalation so it can jump from 0 to like 50% or so fastly

wide jay
spring smelt
#

and them get stuck there for a while cause it got into a heavy file

wide jay
#

on dialup

spring smelt
#

exactly

wide jay
#

it is set in 1990s so its fine!!

quartz hull
#

1993 is an interesting year too bad I was born in 1999

fallow ocean
quartz hull
#

lol

fallow ocean
#

But seriously I dont think any of us would be able to tell how far the loading bar is at the moment

quartz hull
#

some day we will see build 42 😉

wide jay
#

i wanna see these. :3

compact pike
#

wouldnt it be crazy if the beta released on my birthday ha ha hahaha ha.....,,.,.,.,..........

quartz hull
wide jay
brisk flower
#

It's like the steam updating bar

#

It'll reset to 0

#

Then jump to 95, then back to 40

#

You'll know it's finally ready when it's stuck at 99% for ages

spring plume
serene dagger
#

It'll be interesting to see the spec differences between beta 1 and release 1

candid terrace
#

I just hope it doesn't drop too close to ff7 part 2

outer gust
wind widget
#

Are the devs also are thinking to implement the possibility to get a table's leg from real tables or only find them around the map?

candid terrace
#

specific

#

But nice

brisk flower
candid terrace
#

Nasko.. unbind him

sage moth
candid terrace
#

Some smart installers leave the easy to move data till last 😜

sage moth
outer gust
brisk flower
#

Wow kids are crying, Christmas is ruined

#

Hope ur happy

candid terrace
brisk flower
#

I would like to be able to access cars through the boot if the boot is unlocked

#

Irritates me that your character is just like welp no way in

#

Trunk in freedom song

sage moth
#

I mean, theres always the option to handcraft an entry point

candid terrace
#

But then the zombros have an entry point too

#

But aye gotta be done

brisk flower
#

Plus back seats usually pull down in cara

#

Especially old cars

candid terrace
#

Vans and Utes being the obvious exceptions

#

Pickups in freedom song

#

😜

brisk flower
#

I've never heard the term utes

candid terrace
#

Huh i had guessed you were Aussie but i guess not

#

Short for utility truck i believe

brisk flower
#

Noo unfortunately not, I'm a Brit

candid terrace
#

Same. I just live here lmao. Forgive me. Its the name "Deano". Australians love appending names with "o"
Aaaand thats enough off topic

#

umm

#

pat... teasers

calm flame
#

Ey Pat crack a cuppla tinnies and unleash some teasos mate

candid terrace
#

Oath

brisk flower
#

Nasko knows where it's at

#

Slightly off topic but you guys should do a dev blog to talk about what you all do

calm flame
#

But then where is the mystery

brisk flower
#

My head Canon is Pat logs on writes a line on an annotated map and calls it a day

#

Guns here

#

Yep that'll do

calm flame
#

Hard day of work done

brisk flower
#

Dream job

calm flame
#

Off to listen to the NOLF main menu theme and bother the rest of the team with daft ideas

brisk flower
#

Now that would make a fun blog

#

Worst ideas of the week

candid terrace
fallow ocean
#

If he has too many daft ideas might decide to skip other parts of his job

calm flame
brisk flower
#

Pat is motivational support human

candid terrace
calm flame
outer gust
#

I'm motivational in the sense that I'm so bad everyone else feels good about themselves in comparison

calm flame
#

Many mornings I woke up, looked in the mirror, and thought

"At least I'm not Pat"

#

Then I drove my car to Burger King

#

And cried in the Burger King restroom

brisk flower
#

Burger king? They're paying you too much

#

Off brand takeaway burger that gives food poisoning but costs 2.99

#

Now that's living

#

3 star hygiene rating or below, none of that fancy stuff

candid terrace
#

Still better than Hungry Jacks

brisk flower
#

Hungry jacks is burger king

#

Right?

candid terrace
#

its.. just not the same

brisk flower
#

Not the same as Australian burger king? Which isn't owned by burger king or not the same as burger king in the rest of the world which is owned by burger king?

candid terrace
#

Its the Aus franchise of burger king yeah. But its different

#

never short a bogan or two

brisk flower
#

Like kfc here

brisk flower
#

I think one day I'd like dynamic traits in game, it'd make runs more varied, I think maybe professions just give you a special trait earlier instead

#

Like axe man, if you use an axe enough you should eventually earn that trait

#

More unique traits would be cool or a good reason to pick certain professions. Maybe starting gear, metalworkers starting with citizen bullet proof, tailors with some padded clothes

#

Although that could upset people that like to start with nothing but fabulous hair and boots

sand sleet
#

Harry Hammer doesn't even want to spawn with boots smh

bold sandal
#

i'd like to see Permadeaz 3 in B42

frosty coral
#

It's Thursday, any short stories or leaks?

naive crag
#

unless ur an aussie i guesss

sand sleet
sour plinth
#

cant wait for this Thursdoid

brisk flower
#

Thursdoid won't be for another week minimum so hold that excitement

quartz hull
#

2 more thursdays left in January

brisk flower
#

Surely not it's only the 10th

#

That's crazy

#

3 unless you're from the future like Australians

quartz hull
#

we could have thursdoid this week or next week

brisk flower
#

My guess is next week or the week after, although the spiffo changes could be a hint to this week

#

7 days of spiffo

compact pike
brisk flower
#

It's definitely a conspiracy

#

My tinfoil hat proves it

primal hill
#

Lock picking for the thief job when?

#

Would make the paper clips useful

quartz hull
#

slim jim for opening locked car doors without breaking the window

#

logic of breaking a window with elbow.

naive crag
spring plume
brisk flower
#

Hype

fiery lake
raven flame
#

+1

candid terrace
#

Also +1. Its not an ultimate solution, like Pat said there kind of isn't one. But that sort stuff definitely is they key to extending playtime. As always loot balance is an important factor. Rn once you get to the top you can pretty much stay there quite easily. The only thing that can really go wrong in terms of survival is getting bad RNG on a zed wound roll.

brisk flower
#

I think it's inherently a problem with the survival game genre as a whole. Many of them struggle with end game content and often just fizzle out once you get so far

#

The difficulty of pz cushions that a lot though as it's a challenge to get to that point

#

But I suppose you have to look at what an end game for it could and should look like and what will keep players going

#

An in depth story/lore to discover as you travel around is one way. The ability to wipe out all the zombies is another which can only be done through sandbox and your own insanity of wanting to do it

#

I think for me, it'd be in building and machines. Restoring the world to some normalcy, getting product lines going, rebuilding communities and populating them with survivors. Or even out there stuff I've discussed like restoring water/power or escaping the zone after completing insane objectives. Something that's difficult to work towards but damn satisfying

#

But it'll be down to the devs on what tools they want to give us and then up to us to create our own story

#

The modding scene also adds a lot of things you can do so the game can stretch a lot further than most survival games

#

And multiplayer/rp can extend that further

#

But it's what the devs vision is for the game, and we'll see what exciting things they cook up

calm flame
#

Well for us at least, it's that a lot of our plans for the endgame will ultimately really come to fruition as we progress through the NPC systems with each phase, as it goes from more basic encounters that don't really persist with characters in the metaworld similar to the encounters in This War of Mine, over to persistent characters mixed in and the metagame basically being a metagame version of Crusader Kings, where shit is happening in the world outside of your doing and you might just be in the way of a bigger event, and the like.

#

I can see the point in wanting some expansion of the meta events to make endgame more interesting and challenging though.

brisk flower
#

I think it'll be fun to see how much npcs change the game and the scope of them. I'm excited for it

calm flame
#

Basically what we previously talked about with the Sadistic AI Director but now the word AI is tainted so

#

Not unlike Rimworld I guess, where it throws things at you to keep you on your toes

brisk flower
#

Just say sadistic ai director like left 4 dead used

#

That is more palpable

spring plume
#

npcs are gonna be awesome, i'd love to see a something like an npc in your group gets sick, then you have to go look for medicine and you stumble upon a guy taking the last bottle of pills from the store so you have to choose between killing him and taking the pills, or looking somewhere else and potentially not finding the pills. but, if you kill the guy, his faction gets angry at you and that sets off a chain of events

brisk flower
#

Has someone been rewatching TWD

calm flame
#

Yeah tons of examples

#

Has to be plausible though

#

Not the skyrim sort of THIS GUY KILLED A CHICKEN HALFWAY ACROSS THE REALM GET HIM

spring plume
#

have you guys got any idea on how you'd talk to npcs?

#

would it be a sort of fallout style dialog option thing or would you be able to say custom things

#

the latter would probably be really hard to implement

calm flame
#

ultimately just means more version of the same encounter

#

two guys, you kill one other gets away, tells the faction

#

or you kill both and they never find out

#

etc

calm flame
spring plume
brisk flower
#

Good old fallout 4

spring plume
#

spam q and yell at the npcs

brisk flower
#

Will you add louis from l4d please who just shouts pills here all the time

#

Gosh I loved spamming that

#

And the screaming

#

Made dying so much fun when you binded a button to scream

brisk flower
#

Rimworld

naive crag
compact pike
#

i have a feeling that there will be a spoiler for the next blog, on twitter today drunk

naive crag
#

i want more info on the fire rework, we heard about it once about a year ago and never again

uneven vapor
timber dust
compact oriole
#

hopefully an Dev could answer my Question.

are these Cells: 16,36 - 16,35 - 16,34 - 15,36 - 15,35 - 15,34 affected in Build 42? thats are the most important Cells for me to know.
its way to hard to see on the Picture shared for 42

would be nice if you could share which Cells or atleast which "old" Cells are affected so we have an better overview

sand sleet
naive crag
brisk flower
#

Stop shit posting on twitter and tease us already

#

Don't make Sporfo mad

quartz hull
#

lol

#

maybe we could have a thursdoid this week or next week

brisk flower
#

I forgot to say pretty please with cherries and a sprinkle on top

compact pike
quartz hull
#

noice

compact oriole
#

Thank you ayrton.

candid terrace
wide jay
#

ultimate form

candid terrace
#

Oh nvm looks like that fun is over lol

wide jay
#

lol i didnt even notice rofl

candid terrace
#

Like, you walk into a house and find yourself at gunpoint with an NPC. How is trust resolved?

#

Or you walk into a house and find a seemingly defensless NPC begging for help. Again, can we trust them? Should we be sweeping the house in case they have friends ready to jump us when we drop our guard?

brisk flower
#

Stripping naked show you're not dangerous just deranged

compact oriole
timber dust
#

I like to think they asked everyone "in the office" to draw Spiffo and these were the results

brisk flower
#

I can't wait for npcs so I can finish what the zombies started

sand sleet
#

Sorta interested in seeing how, if at all, NPCs react to my half naked hammer-armed madman who craves zombie blood and carpentry VHS tapes (he can't read)

outer gust
#

I definitely want players who snipe/do arson to have way more of a chance to get sniped/burned by NPCs

sand sleet
#

Fuckin' having to make a fire shelter in my house lmao

sand sleet
outer gust
#

Again, they should come for you if you're a bold boy

sand sleet
#

There's a 'Own a Musket for home defence' copypasta in there.

gentle helm
#

i was wondering what about the texture and the erosion we saw in the video....it will be implemented in the vanilla map?

brisk flower
brisk flower
#

Maybe I should use a reference photo next time

fallow ocean
#

You forgot the pale, zombie-like skin tone

compact oriole
naive crag
# brisk flower

i didnt see what u said above at first and i just thought “thats pat”

rough laurel
outer gust
outer gust
sand sleet
#

My landmines are for their protection as well as mine.

brisk flower
fallow ocean
#

I'd ask why he's wearing an intestine around his head, but Pat does whatever Par does, I don't judge

wide jay
outer gust
outer gust
# brisk flower

I'd use it as my avatar on here but apparently I have to pay to do that, eff that. It is my avatar in spirit though

brisk flower
#

Pat Jesus forever in our minds and hearts, blinding all the zombies to save us

#

You can just write that as lore, you're the lore enforcer after all

torpid isle
#

Taking another opportunity to beg kindly request the ability to rotate placed items on a 2nd axis in a future build (just exposing the relevant Java function to let mods add it would satisfy my hunger for decorative freedom)

sour plinth
#

new week new thursdoid hope

quartz hull
#

in thursdoid we trust

frosty coral
wind widget
#

Any info about roofing? I have built a small town of flat top roofs and feel like....ok 😅

rancid cloak
# brisk flower Wdym?

they want to be able to turn items on their x or y axis instead of just their z axis

brisk flower
timber dust
#

I'm sure at some point we'll get a map polish pass to fix missing or extraneous furniture and building elements as well as make more furniture items movable, disassemblable, and rotatable in all 4 directions, but there's already a lot going on in B42

spring plume
nova glacier
#

What date will there be news about build 42?

brisk flower
#

I like the 3d items we have

#

Be good to have loads more

#

Although it's a mod the 3d model when you're carrying corpses and tvs is so good. Looks great

#

One thing I hope for is they update the car art style to that of k15. They look really good compared to base game cars

#

Well I think it's their cars, I have so many installed 😅

spring plume
#

to be honest i like the base game cars

#

i dont think the k15 cars really fit with the game's aesthetic

brisk flower
#

They're not my cup of tea but I imagine you're not alone! I find the windows to be ugly

#

The only time I like them is at night when the stars shine off them

#

That's a nice touch

candid terrace
#

You're just asking for some looney tunes slapstick leaving that shit like that

#

Not good WH&S

torpid isle
#

(not that I'm against more items; very much looking forward to stuff like the new dice showcased a while back. just not what I meant)

brisk flower
#

Or maybe they won't, they may have a clever plan

torpid isle
#

Not necessarily, since those still rotate like furniture

calm flame
#

What Omar is saying is in relation to the items you place, which already are 3D. Instead of only being able to "yaw", they want to be able to pitch and roll them too.

brisk flower
#

Ahh right!

torpid isle
#

Yes 🙏🏾 My fire extinguisher needs to be properly rotated

brisk flower
#

That sounds like hard work 👀 would be good though

#

Can finally watch my TV upside down like zeus intended

torpid isle
#

When I was digging around to see if I could do it with a mod, it seemed like it'd be entirely doable in theory but the relevant function wasn't accessible

#

I'm sure there are more concerns I'm not considering (like whether all items even have textures for the parts that don't show) but from a technical perspective idt it'd necessarily be difficult (since the work for rotation has been done already)

brisk flower
#

My only thoughts are whether the game is 3d in any form (I'll struggle to explain this) so whether it'd work or is it 2d

#

So like say we could drag them camera down to eye level, would we see the houses in 3d or would they be flat

torpid isle
#

I'm not sure I understand the hypothetical, but nonetheless the placed items are already 3d

#

3d in the sense of their models, anyway

brisk flower
#

Going to use a mobile game as an example, homescapes has 3d characters that walk around a drawn in world, so whilst it looks like they're interacting and walking up stairs they aren't really

#

But then as you say cars can flip upside down no problem and rotate so that shouldn't impact it

torpid isle
#

I think it would still work—there's enough depth imo for something to look like it's “leaning” on something else

#

With the engine changes for more depth, a change to allow this would mean—finally—a tea party with plushes in which they can sit all around the table. True gaming

brisk flower
#

Now that would be a dream or usable swings please so I can swing away

#

I'd actually be interested to hear a devs thoughts on the challenges or how easy it would be, would be interesting to hear how the world works and interacts

#

Without melting my brain with terminology

torpid isle
brisk flower
#

Maybe the taking a bath mod as well which I love

torpid isle
#

I'm assuming you're talking about a dev providing info about the rotating thing, but depth has been touched on already. See, for example: https://projectzomboid.com/blog/news/2023/02/play-your-cardz-right/

Hey all, let’s chime in with some of the feverish work being done in the musty basements and damp holes in the ground of the Knox Event. First off, some scribbles from the engine room B42 ENGINE To catch up and recap, the main highlights of engine improvements for build 42 are as follows: It’s […]

brisk flower
#

The only other challenge I can think of is memory usage, isn't skyrim notorious for sucking every inch of memory because it has to remember where you positioned everything

#

Except when you walk into your house and everything just explodes into a mess. Just Bethesda things

torpid isle
#

I'd have to check but there may already be a field for that bit of the rotation, even if it's unused. Unsure whether it's saved, though

brisk flower
#

That was a really interesting read, hadn't seen that so thanks!

#

It breaks my brain to think that all of the world is fake 3d

#

More so when I think about 4 storey buildings

#

Some clever trickery

#

Reading that article my dumb dumb just thinks well for more complicated things such as lampposts why not just make them 3d so the character is actually able to physically interact with them but there's probably really good reasons why

#

Nasko rn

#

It must be like reading a cavemans thoughts

#

Reading what I put

brisk flower
#

The creator of this mod may know I was thinking? As it seems to create fully 3d models. The TV when carried sits at a funny angle (not flat) so it looks like it could possibly rotate on both axis

#

Not sure if that's a camera trick or not

#

Planetalgol made it it says

#

Of course once placed it becomes a 2d object again but they may have some knowledge

torpid isle
#

I assume it's because it's acting as an item in the character's hands

#

I do mod but I certainly don't know all the details & would need to check, but fairly certain there wasn't currently a way to do it with placed items

torpid isle
brisk flower
brisk flower
#

Like say you have an ice cream cone, irl a cone can only stand up self supported one way, or it can be laid on it's side

#

Or you lean it up against something

#

So if a player tries to stand it on the pointy end, will it fall in game or just stay wherever you put it

#

I like to think of all the things that probably stress the devs out

#

Give them sleepless nights

torpid isle
#

As it is now it would just stay in that position, but this is already possible to do (e.g., putting something in an "impossible" position on a table)

sour plinth
#

Im watching "The Crazies" where the infection comes from the water and makes everyone crazy, the military isolates the place, etc lol

pliant prism
torpid isle
# wind widget Any info about roofing? I have built a small town of flat top roofs and feel lik...

Roofs were very briefly mentioned in https://projectzomboid.com/blog/news/2023/10/cellar-door-doid, in the stoneworking section

Evening all, here we all are again. Let’s take a stroll through the development Event zone. Crafting Overhaul Recap Now the vast infrastructure overhaul of the crafting systems has been merged and opened up to the rest of the gang, we’ve had a crack team of coders working solidly on implementing the various new post-apocalyptic […]

#

So, there isn't info on it as far as I know, but it is on their radar

exotic summit
#

Hope that new crafting system would add an end game possibilities.

#

Because there's kinda not much you can do after you setteled.

timber dust
#

That's the stated goal

candid terrace
#

I cant remember if they said rats will be able to get into your food supplies, but that kind of stuff defs has the potential to extend the survival struggle.

nova glacier
#

What date will there be news about build 42?

torpid isle
#

One of the next few Thursdays, probably

wind widget
#

Is gonna be funny keep the cow/cows constantly pregnant to have milk and keep the calfs for leather and meat🤩

hard goblet
sage moth
#

I think build 42 will drop without any foretold announcement of a release date out of spite

nova glacier
sage moth
#

Clearly not as clear as one might expect

torpid isle
#

We already know the unstable will be this year, anyway, so I'm not all that eager to make further predictions

normal tinsel
#

Build 42 is tomorrow I can feel it

winged willow
#

when build 43 tho i want to be negan

normal tinsel
#

I just want less multi-player desync 😭

quartz hull
#

I am thinking build 42 should first focus on the single player before the multiplayer.

grizzled granite
#

Nobody plays multi-player anyway

quartz hull
#

I dont like multiplayer games as much

#

single player games always add some convenience.

brisk flower
#

At best an announcement

naive crag
naive crag
#

wait

#

are thursdoids technically fridoids for aussies

grizzled granite
#

I know multi is a big thing lol

hard goblet
#

Remember: the thing about surveys is that they only measure the opinion of the kinds of people that take surveys

brisk flower
#

What survey

grizzled granite
#

I sent a survey saying if you like me

#

I only got "no's" 😔

brisk flower
#

Terribly sad 😔

quartz hull
#

lets hope this week we get a nice thursdoid

#

maybe something that will get us more excited and some day we could go back to the weekly blogs.

wide jay
#

monthly has been pretty cool , more shtuff to read

grizzled granite
#

im sure it will be exciting but I doubt its gonna go back to weekly

candid terrace
brisk flower
#

It's Thursdoid day!!! (In 24 hours or so)

sick jay
#

Since they are monthly would they be called something else?
Monthdoid maybe?

candid terrace
#

Moondoid

rough laurel
#

Man, monthly Thursdoid is like a holiday I can look forward to every month!

outer gust
spring plume
nova glacier
#

42 build tommorow

odd saffron
spark mortar
quartz hull
#

lets see what the thursdoid will offer tomorrow

#

our first thursdoid of 2024

grizzled granite
#

Nothing

torn helm
uneven vapor
limpid bobcat
#

Build 43 drops in 2 hours can't wait

torn helm
#

Especially curious about these unfinished zones on the map

compact oriole
torn helm
#

oh wow

torn helm
#

aaaaaaaaaaaaaaaaaaaaaaaa

sour plinth
#

Happy Thursdoid Eve everyone !

torn helm
#

The thing I look forward to the most on these last months

#

hell yeah

wide jay
torn helm
#

I can't fathom how louisville will be smaller in comparison to the expansion that's coming

compact oriole
brisk flower
#

So I'm a bit curious/concerned. Yesterday's blog recapping on everything coming in b42 lists 5 things then proceeds with a long planned list to be included. 2 years into the development of b42 seems a bit late to be listing them as planned?

I mean obviously you've shown you're working on those features, just a bit baffled as that's a long list of maybes

#

Not sure if it's just the blog wording that's a bit odd

torpid isle
#

I assume it's more of a just-in-case thing

#

Like, if they're ultimately unable to include whatever X thing from that list then they can point to the multiple blogs saying “this may not be in b42, but it's something we're working on

#

I'd bet most if not all things in the “planned” section will ultimately make it into the stable release, if not unstable. But that's just a guess

rough laurel
#

Hey Devs! You gonna release a slick new trailer showcasing build 42 update when it comes out?

brisk flower
normal tinsel
#

I can feel build 42 coming

exotic summit
#

Project zomboid hardcore survival with friends is the best thing you can do

#

Most of players downloading silly mods and casually playing sadly

sour plinth
#

this game should be subscription based too but if you survive 1 month with your caracther you get 1 day free before paying so you have to keep surviving for free game lol

candid terrace
quartz hull
#

lol microtransactions we are going to cause people to want to leave

wide jay
#

add claw machines to the game!

quartz hull
#

playing arcade games and it displays that acutual game you play.

sour plinth
wide jay
sour plinth
#

no, our money, real money CC

#

arcade games should require real money in PZ so it supports the devs

wide jay
#

does toehair count

quartz hull
#

microtransactions is greedy and will make many people want to quit PZ if that happens

wide jay
#

its not going to happen lol

brisk flower
#

Thankfully the devs value realism and pz is set when games were actually good

#

So no lootboxes

elder void
compact oriole
brisk flower
#

I think they meant in terms of skyscrapers are basements

#

Build height

elder void
#

modders will now be able to expand up there though

brisk flower
#

Ahh right right

outer gust
brisk flower
naive crag
#

so my hair , its long and some days its fluffy other days its a mullet

#

do i grow it out more or buzz?

#

also yes thursdoid today

#

i want to see the fire rework again

brisk flower
#

I thought it was Wednesday today

rancid cloak
#

they already said somewere that its next week

naive crag
#

except australia, its friday

outer gust
sage moth
umbral beacon
#

Thursdoid today? uwu

exotic summit
#

Yo will they change sink plumbing in any way

#

I saw stuff that sucks water from rivers or smth like that.

#

So will they change system that sets sinks and stuff to the water system?

torn helm
#

Looks like It'll be next week

torn helm
grizzled granite
cunning flicker
#

I like Czech Republic

wide jay
#

Cant wait to explore there

naive crag
#

i mean its been 4 weeks since last thursdoid so

#

i dont know either today or next week

torn helm
#

ooh ok

#

maybe maybe

vital hamlet
#

depends, its happened before that its been 4 weeks but not come out until the 5th week since we've gone to monthoids
connection is made: august 17th
sky high: september 21st
gap: 35 days
it depends on if they wanna round a month down(which would have been 28 days) or up (35 days)

umbral plaza
#

The last thursdoid was released earlier because of the holidays

quartz hull
#

if the thursdoid does get released today this thread will be locked.

torpid isle
#

I'm glad there'll be one next week at all, assuming what was said up there was accurate

#

I thought they might count the stuff-from-previous-blogs blog as the one for this month

quartz hull
#

one more week left until we get our thursdoid for this month

torpid isle
quartz hull
#

source?

torpid isle
#

Idk I'm not him (thus “assuming ... was accurate”)

novel quail
torpid isle
quartz hull
#

could be a late blog post or the blog post is for next week

#

looting buildings after power outages will be intense and needing a flashlight will be more useful now.

past tundra
# quartz hull

I'm really looking forward to the lighting changes. It might seem like a small feature, but I think it will add a lot to the atmosphere.

wide jay
hard goblet
#

my ham!

quartz hull
#

just need a meat van

wide jay
#

wait does that mean its gonna spawn in westpoint

hard goblet
wide jay
quartz hull
#

I have seen ambulances spawning in parking lots of businesses and driveways.

#

maybe a late thursdoid lol

past tundra
#

later next week?

quartz hull
#

most thursdoids I have seen happen on the 2nd last week of each month.

agile oar
#

all i care about at this point is a release date

quartz hull
#

in thursdoid we trust

sour plinth
#

what if PZ becomes the biggest zombie survival game out there what would you do ? how would you survive ?

spark mortar
#

Pz is already the biggest zombie survival

wide jay
normal tinsel
#

I can feel B42 today

spark mortar
#

you have a great dream

compact oriole
sour plinth
#

I can feel B42 coming

torn helm
wide jay
#

were not worthy

torpid isle
torn helm
#

Oh ok
I think that might be it though, having the main info in one place would be cool

quartz hull
#

still no blog post yet lol

torn helm
#

There's always next week, I think It'll be most likely on the next thursday

quartz hull
#

the last thursdoid of January.

normal tinsel
#

In the next hour the thursdoid will drop i know it

compact oriole
quartz hull
#

its odd for a thursdoid to be announced on the last week of a month.

umbral plaza
quartz hull
#

next week is our last thursday of the month

normal tinsel
#

unhappy B42 is next thrus i can feel it 😭

torn helm
#

Thursdoids become yearly now

#

all is lost

compact oriole
sage moth
normal tinsel
brisk flower
#

What if it drops today

#

Do we riot

#

Fridoid sin

plucky socket
#

FRIDOID??

#

guess it will be a Februaroid

outer gust
#

Can you all just assume it will drop on the last Thursday of any month unless told otherwise and stop being insane

candid terrace
#

PZ community on Thursdays

wide jay
#

Lol hasnt even been a month yet

sage moth
wide jay
#

Lol

quartz hull
#

this is what we feel like when waiting for our thursdoid

torn helm
#

People get excited about development news, It's normal

#

Though yeah I can imagine it being a little annoying

quartz hull
#

I miss the biweekly blog posts when we had 2 per month

outer gust
#

Your enthusiasm is appreciated

naive crag
#

fridoid today?

brisk flower
#

Yeah we used to get more

#

We want one every day

#

7doid

#

7daystodiedoid

torpid isle
#

Personally I think it would be better if there were a blog post every hour addressing every question (even those that haven't been asked)

#

I really do miss both when they were weekly and when they were biweekly, but I understand changes are necessary for sustainability or whatever else. I await the return to biweekly nonetheless

uncut sapphire
#

On a more srs note, I for one choose to appreciate the devs not having to shoutcast every moment of the dev process. They got stuff to do other than entertain people begging for every single 'tomorrow' to be the Build 42 release date lol
Keep doin' what you're doing guys

quartz hull
#

I would rather it be a surprise.

brisk flower
#

A surprise between every 5 seconds and 1 hour we get a new blog

#

Why have you forsaken us Pat

quartz hull
#

Last Thursday left in this month

torn helm
#

I honestly like the monthly most, but I get why weekly is prefered by some

hard goblet
grizzled granite
#

Yall need to settle down

wide jay
#

lmao

hard goblet
valid widget
#

i got a brand new cpu... im ready for B42 now!!

#

ill wait though 😎

#

i <3 indie devs who care

dusk kite
timber dust
outer gust
torpid isle
dusk kite
winged willow
sour plinth
#

came here for any saturdoid from the devs

quartz hull
#

Lol

plucky socket
#

twothousandandtwentyfiveoid

distant siren
#

where does a guy get more zomboid news thes days hungover

quartz hull
normal tinsel
#

I can feel thrusdoid next week

umbral plaza
#

Sundoid today? 👉 👈

quartz hull
#

Zombdoid

torpid isle
#

It's <t:1705810500:t>, where is <t:1705810500:t>doid

sour plinth
#

1115pmdoid

vital hamlet
#

zeptosecondoid

frosty coral
#

It should be a live-doid obviously where you focus on talking about not adding things instead of adding things.

#

Eating brains with ___

sick jay
#

Where the 3:53doid at?

nova glacier
#

when is the news about build 42?

spark mortar
#

next week probably

compact oriole
brisk flower
#

It's been over a month!!! Why the delay omg

#

Why do you torture our souls

plucky socket
#

torturoid

fallow ocean
#

Tortured souls taste better in my pizza

torn helm
umbral plaza
#

Let them cook

valid widget
#

true

hard goblet
#

I hope that we haven't entered a standard where we're getting Thursdoids on the last week of the month instead of second-to-last.

wind ocean
#

they should do thursoid where they dont talk about anything relating to the game, like they just talk about a good place for food in the authors hometown

#

or they post a thursdoid talking about adding a feature already in the game

brisk flower
#

Or the thursdoid should discuss what's coming in the next thursdoid and then that thursdoid discusses what's coming in the next thursdoid and so on. Endless loop for infinity

#

Member when this chat was full of theorising about b42 and wishlists? I member

#

Now it's a wishlist for the next thursdoid