#DisableSafehouseWhenPlayerConnected option

6 messages · Page 1 of 1 (latest)

uneven cliff
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Wondering about the functionality of the DisableSafehouseWhenPlayerConnected option.

Does it disable ALL functions of the safehouse?

  • Can players still respawn in safehouse (that's enabled)
  • Is fire allowed in the safehouse? (We've set SafeHousEallowFire to false)
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From testing real quick with admin, fire seems to be enabled again. Darn

cedar agate
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But I can confirm for you later