#Cellar Door-doid

1 messages · Page 2 of 1

silver tiger
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It's gonna be hard to code, but it'll be worth it.

jagged sentinel
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That and we need a reason to have defensive barriers

silver tiger
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Destructible defensive barriers!

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Like "we could destroy a flimsy wooden barrier with a shotgun" kind of destruction.

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Could also feed into the crafting system: needing to repair your walls and barriers after a combat encounter!

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The devs also said that they want to balance combat between skill and stats.

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I think the simplest way to accomplish that is to simply make it so that aiming closer to a target focuses on their head.

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But what about melee combat? What should be done to fix that?

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And regarding punching, how do we tell the game when we want to punch and when we want to shove? Do only humans get punched?

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Should we have a non-lethal tackle, or will that be way too complicated?

jagged sentinel
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Probably too complicated

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And dangerous

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I don’t think one would want to tackle a zed

dusky jasper
mystic hamlet
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Well the game already has something like a condition system for different animations, like the knife

Something similar could probably be implemented for human vs human combat

silver tiger
mystic hamlet
wheat hamlet
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Most likely there would just be some kind of dodging action and maybe the ability to block with a melee weapon. Cant see hand to hand combat getting much love. Not really sure how they can make PvP gunplay actually work but im excited to find out

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I do like what state of decay did with their hand to hand though

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Reminded me a bit of dead rising too.
Tbh if state of decay and PZ had a baby that would be like, the perfect zombie survival game

open nimbus
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Hitting them on the body sounds ineffective, and if you hit them on the face, your fists will most likely be scratched and covered in their blood and saliva

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Almost like being bitten, but not out of carelessness, but out of my own stupidity

wheat hamlet
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Wrestling moves and kicks are where its at

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Well.. some wrestling moves

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Most would be risky af. Also silly like in DR lol

silver tiger
torn holly
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Yes

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Probably not this update maybe not the one after

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But i see theres quite a high chance for some new ones

jagged sentinel
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One thing I’m interested in is The changes to siphoning gas

silver tiger
jagged sentinel
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Lol

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I’m more hoping for a siphon pump

zinc prism
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weird logic of PZ siphon gas

solid sentinel
torn holly
silver tiger
zinc prism
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gas cans currently have some magical pumping ability to syphon gas until the hose get added to siphon gas.

runic lagoon
foggy steeple
zinc prism
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imagine hand grenades in PZ in build 42.

mystic hamlet
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Fire is being reworked for b42

silver tiger
foggy steeple
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Oh, okay. I didn't know that. Thank you!

zinc prism
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once fire starts it never goes out unless it rains and in the cell.

jagged sentinel
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Yeah it’s pretty OP and also annoying

fiery prawn
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Doesn't it depend on the source?

e.g. a house fire can burn down the house, a fork in the microwave can burn down the entire world, a zombie on fire can get cached and effectively teleport offscreen all over the place and set random things on fire

pseudo linden
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Thrsdoid tomorrow?

steel saffron
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hopefully

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also wdym tomorrow

sudden scaffold
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sometimes they released on friday

steel saffron
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damn

jagged sentinel
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Nasko made it sound like there won’t be one this week

spiral sonnet
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It is next week

jagged sentinel
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Oh fuck look at that spear

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Spears finally becoming viable?!!

sudden scaffold
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spear is always viable

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GOAT tier weapon

jagged sentinel
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Expect the part where it breaks after five hits

sudden scaffold
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spear is so easy to craft I mean

silver tiger
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I was originally thinking, when looking at the new spear image, "sure, we can make dedicated spear heads, but that doesn't make the actual shaft any tougher than any other base spear," but then I realized: we're getting craftable higher-grade weapon parts, we we'll probably be able to craft wooden spear shafts with higher durability than normal spears!

jagged sentinel
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However

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It’s very likely gonna require experience in the blacksmiths profession

silver tiger
jagged sentinel
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Yeah it does seem like they want different professions doing different things

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Which could be…..annoying

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Mainly for single player anyway

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I know they mentioned all of them would be available but

silver tiger
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I'm curious how they'll balance it for a single player experience. Maybe an option to disable affinities?

jagged sentinel
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I think that what was mentioned

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Or you can have an affinity for one profession but not the others, yet you can still learn

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Won’t know until it’s released

zinc prism
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metal tipped spears excellent.

jagged sentinel
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Maybe it’ll have a 1/20 of damage

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Or durability lowering rather

pseudo leaf
jagged sentinel
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I ain’t carrying 20 spears lol

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Very inefficient

pseudo leaf
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I think if they commit too hard to affinity you can just change the settings to increase XP gain in general to level faster

jagged sentinel
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Yeah I think they confirms something will be available in the sandbox

pseudo leaf
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Also perhaps if they're adding craftable objects there will also be lootable versions of it, like getting a spear head from a store for example, and you could focus on maintaining it if spears are your MO, since maintenance is far easier than construction from scratch

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Hell there's a mod on the workshop called fire axe reforged, the entire point is reclaiming the valuable metal head of the fire axe when it breaks and replacing the renewable handle, importing spear heads opens the door for all that

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And in singleplayer since you have all the loot in the world to yourself, there's less need for the ability to build from scratch for an individual

jagged sentinel
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I think it’s been mentioned some of it could be lootsble

silver tiger
zinc prism
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imagine crops in flower pots.

silver tiger
zinc prism
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being able to carry your crops to help us transport our fresh vegtables.

silver tiger
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Although, it could mean having to make new sprites for every plant that can grow in pots. I don't think they can re-use existing ones and just shift them up. The current set of the sprites for plants are for growing on a square tile.

So either new sprites for every plant, or every gardening pot is as big and square as an actual tile and just shifted up from where it would be from the ground.

silver tiger
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And maybe pots would have more resistance to certain pests since they can't catch them from the ground

zinc prism
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logic of carrying a bowl of water in backpack

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water shutoff is a joke since there is still water in the pipes making water collector barrels useless unless they remove ability to get water from sinks , bath tubs and toilets.

ruby ridge
zinc prism
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water pipes going dry and not getting enough water to fill multiple water bottles.

ruby ridge
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i like using the mod “water becomes tainted” bcz water aint just gonna sit in pipes for months or years and be perfectly healthy

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water “expires” irl so it makes sense

zinc prism
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you could fill 20 water bottles from a bath tub after water goes out.

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it would be nice if drinking from the toilets could make player sick.

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mystic hamlet
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devs could alleviate that by making water go stagnant

dusky jasper
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That and you’re barely going to get a cup of water from leftover water in a pipe, let alone enough to hand wash any clothes with. I’d prefer seeing pipe water reduced by 90% on top of going stale

wheat hamlet
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Valid through and through

wheat hamlet
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Ive said it before but im really hoping to be able to climb/land on parked cars. All the depth system improvements should make this possible

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I hope they dont go overboard with zeds reactions to lights though. They should mostly be drawn to lights turning on/moving lights and not so much persistent light

cedar sage
open nimbus
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I'm enjoying this conversation. Anyone who plays Zomboid knows that the game is actually easy, you'll die of boredom because there's nothing else to do (I love the game). We need these adjustments to make things more difficult and create problems for us to solve.

wheat hamlet
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So true, even the best survival gameloop can only sustain a player for so long. I feel like the radio in game could be an excellent way to present the player with interesting scenarios that come with risks and rewards. Things to do beyond survival

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Some of the side scenarios you can play ought to be woven into the full sandbox/survival game mode. For example maybe you overhear about a tall building heavily infested with zeds but with special loot at the very top. When NPCs come into play random Dead Rising style psychos to take out could be fun. Maybe a Pyromaniac sets up at a gas station in Muld throwing mollies at anyone that comes near. Maybe a sniper locks down the main commercial street in West Point.

open nimbus
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It's practically impossible to die of hunger or thirst; at no point do you need to plan to manage food or water. I play with the maximum number of zombies and the minimum amount of items, and still, resources are extremely abundant. I don't miss missions or NPCs; I just miss challenges. A new preset configuration beyond the apocalypse, a new mode where we will really have to think to survive.

foggy steeple
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With the addition of NPCs, there's an opportunity to rebalance the survival mechanics by introducing labor division, adding depth to the gameplay. The military conducting sweeps and aggressively eliminating threats (including survivors), and burning the bodies, could serve as a major early-game antagonist. As the game progresses, the threat could shift to raiders attacking your base.

wheat hamlet
open nimbus
silver tiger
zinc prism
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its weird we could drink from these toilets that don't have the tank.

spiral sonnet
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The player's character just puts its head into the toiler lmao

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Never heard about drinking this way and not getting sick? smh

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Oh wait nvm

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People don't use toilets for anything other than drinking in PZ 🤣

zinc prism
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im suprised we can drink from the showers.

steel saffron
zinc prism
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the animation of drinking from toilet seems to look like they are drinking from the bowl lol

dusk current
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Water should be more hard to get. Right now you will never run out of water

jagged sentinel
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Don’t think that’s gonna change as long as rain collectors exist

dusk current
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At least you have to grind for rain collectors and they make sense... Kinda
Sinks, toilets and bathtubs having lots of drinkable water even after years makes zero sense and make water something you barely have to worry about

sharp maple
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Reminds me of an old comment I read from a CataDDA thread in 2012..
"Treat all water as if it had come from a toilet left with a giant turd swimming in it. Yeah, you had better boil that water"

mystic hamlet
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I didnt even fucking mutate I just ended up dead 3 days later

open nimbus
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Why should water be hard to find? You can filter water from a puddle through a cloth, boil it and drink it without any problems

tough cloud
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Yeah rural Kentucky isn’t a dry arid desert

mystic hamlet
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He's talking about when the water shuts off, there's still a lot of fresh water inside of pipes years after the apocalypse

open nimbus
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Guys, very important question here

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Can my character grow hair if I started bald?

jagged sentinel
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Yes

ruby ridge
jagged sentinel
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Maybe I’m mixing bald with bald spot

open nimbus
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He died

terse fern
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the point is you should have to filter and boil the water, not just drink from whatever is nearby

jagged sentinel
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In the end that wouldn’t make a huge difference

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Although it would probably make early game more challenging

pseudo leaf
north orbit
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This is how you died.... a bald man

pseudo leaf
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Cue ad read for whatever the latest antibaldness thing is

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Is it still keeps? Are they still throwing out sponsorship

lost dew
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anyone remember if the devs said anywhere if they gonna add animations for the new stations like the character will beat with an hammer on the anvil?

heady ore
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Can zombie fluids help regrow hair? Somebody should test this theory.

zinc prism
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4 more days until thursdoid arrives.

outer cobalt
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probably because of that guy @ing two devs

ruby ridge
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ohh great gods bless us with a IWBUMS build

pseudo leaf
outer cobalt
pseudo leaf
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Ahhh

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I mean it's been a hot minute since anything was added to the real time retelling anyways. I wonder if the devs moved that kind of writing effort into the main game already and if so, the account and the channel wasn't long for this world anyways

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More accurately, I hope they moved that writing effort to the main game, radios could always do with more lines for immersion

outer cobalt
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it was taken from the game radios and put into discord/twitter to retell it

jagged sentinel
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Wow this zombie retelling thing is great

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They should make a game with it

pseudo leaf
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Wait then what was the point of the Twitter account if it's in the game

fiery prawn
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Fun, promoting it to people whom have a Xitter account but don't have the game, etc

desert gull
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What is a xitter account?

ruby ridge
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xitter 🤷‍♂️

desert gull
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Oh, i didnt know anybody actually called twitter x

ruby ridge
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i dont

spiral sonnet
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Most of it was new, with only a couple in-game texts put into the mix so people know when the radio's at

outer cobalt
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Really? Wow

silver tiger
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I just had an interesting idea: what if TV schedules were more randomized? Like, each world spawn will have a randomly generated TV schedule for shows that increase skills (currently, only Live & Living), much like how the frequency for the Automated Emergency Broadcast System is random per world generation, and there will exist in-game TV guides that can spawn in houses, especially those with TVs. The TV guides will tell you exactly what shows will be on TV, at what times, and what channels.

wheat hamlet
solid sentinel
foggy steeple
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What about teletext? Couldn't you just view the schedule there?

ruby ridge
hazy herald
foggy steeple
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I guess teletext never caught on in the USA so you would have to scavenge for tv magazines

outer cobalt
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in a universe where zombies exist, teletext was never invented

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and god set the world to superflat

foggy steeple
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I mean in real life, in Zomboid it might've though

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The game can be quite idiosyncratic at times with British quirks

pseudo linden
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Man, was reading up on some of the planned features and saw they wanna add hills and valleys at some point.
I just hope it doesn't look weird and blocky. But the devs have figured out tougher problems so I'm optimistic they can tackle that.

silver tiger
pseudo linden
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Be funny to watch zeds struggle climbing up a steep incline and fall backwards.

dusky jasper
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The older SimCity games have some pretty good isometric hills and valleys if you want to see how it might look. North and west slopes would be an issue though like always

pseudo linden
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Ooo! Good suggestion. Guess it might look something like this.
Hopefully IndieStone can make it look a little smoother

wheat hamlet
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Thanks to the new depth inference system they might be able to do it purely with shading and a few cleverly designed tiles, which could look a lot more convincing than these older methods

pseudo linden
zinc prism
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thursdoid tomorrow its going to be fun.

pseudo linden
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Can't wait! 😁

oblique smelt
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Definitely

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My guess is that they have merged everything already.. and are doing internal testing

open nimbus
open nimbus
zinc prism
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in thursdoid we trust

dusk current
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I just want to see an underground bunker

jagged sentinel
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I’ll take you to one and you can live there permanently

cunning marten
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Hiho when npcs update? It i remember i saw npc mod work quite nice 2 years ago?.. how much time dev team need to make something like that

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I think i die before i see this 😦 sad but pz its rly nice concept of game. Hope for devs best, and hope no one will make similar game soon with quicker devs, it could kill pz :/

silver tiger
zinc prism
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basements are going to be amazing and hopefully have more washing machine locations on the map.

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its crazy how there is not many houses with washing machines unless its a 2 story home or luxurious.

heady ore
zinc prism
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too bad we cant use plates to put food on.

wheat hamlet
sudden scaffold
thorn nest
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Thats Thursdoid with an announce for the Unstable Version soon spiffo

rancid flume
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42 is still months away, if you're waiting for a thursdoid to announce the unstable version, you're setting yourself up for disappointment.

thorn nest
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just going through the world with a positive mindset and hoping for the best, more not 😉 - but with "still months away" i can live with it.

craggy thicket
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is there thusrdoid today

tribal musk
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Months away is much better than years.

steel saffron
pseudo linden
sudden scaffold
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I guess it will be either march or april

devout cloud
outer cobalt
zinc prism
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maybe an early 2024 for build 42.

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we only have 1 more thursdoid left in 2023 if its going to be another monthly blog post.

silver tiger
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But I might be able to live with that.

zinc prism
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IWBUMS updates are fun.

jagged sentinel
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Whose bum?

zinc prism
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any hour from now and we will have a blog post.

vivid viper
undone hedge
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Most likely

pseudo linden
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Bet they're gonna formally reveal the turkey for B42

silver tiger
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Does anyone else get immensely itchy waiting for their Thursdoid fix?

jagged sentinel
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Oh man I hope so

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🦃 Turkey Turkey Turkey 🦃

sudden scaffold
jagged sentinel
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I know lmao

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I’m just giving nasko shit cuz it’s fun

dusk current
steel saffron
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guys, when is the goddamn thursdoid?

wheat hamlet
open nimbus
steel saffron
open nimbus
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Hope so

mellow crypt
# dusk current I remember they said that there will never be another time gap between builds li...

I think it's worth mentioning that the biggest part of 41 was the animation overhaul which had its work started all the way back even in 2015.
There were a whole two years between the last patch of 40 and Build 41 hitting the beta, and then B41 had basically a two year long beta cycle and continued to receive patches on stable for basically another year.
So B41 basically had three years of public patches, the longest of any build so far.

Just putting this in context could be important when we regurgitate them saying no build will ever take as long as Build 41 did

steel saffron
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anyway, what r u guys doing rn?

jagged sentinel
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The devs are eating Turkey

steel saffron
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well, maybe they are

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that's not for us to judge them as long as they're adding metal spears

open nimbus
devout cloud
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Most of the devs aren't from the US lol

steel saffron
oblique smelt
quick peak
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reading thursdoid is kind of the highlight of my week

oblique smelt
pseudo linden
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Come on man....this ain't funny no more...Where's my Thursdoid?!
*Hands tremble uncontrollably

open nimbus
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Bruh