#Players Occasionally Teleport Around When They Run (MP)

18 messages · Page 1 of 1 (latest)

forest root
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Hello,
I've ran into an issue I've been trying to fix for a bit. It can either be a dedicated server, or a locally hosted server, when other players run, they'll occasionally fade out, teleport, then fade back in to the desired location instead of it playing the full animation/making them go to the spot normally, even if I'm looking straight at them infront of me. They could walk, attack zombies, etc, and it does everything properly, it's only running
It also happens randomly. My friend even had the same issue at one point, where he saw me/another player doing the same thing, on a dedicated server, even though on my end I was moving normally. Has anyone else had this issue, or found a fix, or is it just regular old desync? I've seen a decent amount of posts on reddit with the same issue as me, but have never listed a fix.

More info:
Allocated more RAM to zomboid: (Around 8/16GB, I have 64GB of RAM)
Plugged in with Ethernet
Ping hovers around 40-60
Don't have this issue on other games

thin cloud
forest root
thin cloud
forest root
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Ah, I see, damn that sucks, it makes a bit more sense now since I'm in America, and I play with a friend group with people from the UK, Canada, and a lot of states over. Sucks it's out of my reach, but glad to know it's not something on my end

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Thanks for the help!

thin cloud
forest root
thin cloud
forest root
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Thinking about it, unsure exactly where to start + the costs of a dedicated server

forest root
thin cloud
forest root
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Alrighty

forest root
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Played on a US server and only happened 3 times over a 4 hour playthrough, tried on a different server which seemed to be more European, and it happened more often. Also played on a different US server with a different friend, and he saw me teleport at one point as well, so it's definitely some sorta ping desync. Even saw it happen in a jacksepticeye video when he played zomboid, so I'm glad it's nothing on my end. It doesn't necessarily make the game unplayable it's just pretty goofy

forest root
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@delicate mural I see you're fairly knowledgeable about this type of stuff. Is this kind of desync issue a known issue of some sorts? My ping is fairly stable and doesn't seem to go above 60ish. My ping is also stable even when this happens. I noticed that it does happen more often on local servers, but it does exist on dedicated servers, and even my friends see it sometimes. Is there anything else I could really do on my end? I already have ethernet plugged in and switched my router about two months ago. I've also seen a decent amount of reports about this

delicate mural
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Which can be caused by issues on both the host side and client side

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It happens way less on Dedicated servers, because usually those have specific machines with very fast internet speed and good hardware to run those