#Firewall configuration problem
39 messages · Page 1 of 1 (latest)
(I'm helping to setup the serv)
We suspect steam to be contacting the server on a unknown port that is unfortunately blocked because we don't know it
So the server works without firewall, but does not without it?
How is the server installed exactly?
Exactly
@stuck basin should be able to provide this information
Hello beard, for now it work without firewall but we are stuck on "getting serv info" the moment we enable the firewall. The server is host with a VPS running debian 11. I follow the steps of this tutoriel : https://pzwiki.net/wiki/Dedicated_server
Hm, and what is the specific firewall you enable? UFW? Or is it a VPS specific firewall?
I have an Ubuntu server and I only have 16261 and 16262 open through UFW, nothing else and it works fine
We are now using the VPS firewall; we were previously using iptables, but since we are currently experiencing a DDoS attack, we wanted to strengthen security.
I see, I am not exactly sure what to suggest in that case as it would mean there might be a problem with the VPS firewall?
Arent the logs in Wireshark all outgoing ones?
You should generally not block any outgoing traffic as far as I am aware
Outgoing traffic isn't blocked (we have everything accepted)
And the capture comes from a client, we were looking at the used ports
But we would like to know, do you have any idea of how Raknet and CLASSIC-STUN are used in PZ ?
Because we only see the client using them when the firewall is disabled
And the fact is, the ports used for these protocols seem pretty random
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I didn't mention that but that's really important -> This is a connection issue, the already connected players stay connected
We found this post talking about it https://theindiestone.com/forums/index.php?/profile/66135-silltop/
Raknet seems to be the network library used by PZ
And classic stun, a NAT traversal protocol
I do not, though as mentioned, only 16261 and 16262 are necessary. If your VPS blocks any extra traffic then that would be a VPS issue
I will ask the devs about the Raknet though
We've just seen steam is indeed contacting our server
But the port seems random and that's exactly our issue
CLASSIC STUN is supposedly just for routing traffic behind private routers
Meaning there is a problem with your firewall setup most likely, that is all I can say about it. The server itself is fine
Another solution would be to forward the traffic to cloudflare but in order to do this we should be able to input an hostname instead of an ip for a serv
Like that
Is this possible ? In 2020 it was discussed but apparently devs didn't want to implement it
Ok so steam doesn't broadcast any url
The connection will go through, but the server will not be queried
Meaning it will always show as offline
we will contact the VPS support, thanx for all you anwsers beard