#Is there any way to guess if a mod installed in the server will affect players with bad specs?
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Project Zomboid at base level (from my understanding) requires 3-4gb of RAM to run in Vanilla
Most mods (the vast majority of them at least) increase this by various factors depending on the type of mod.
I would venture to say its less so a specific mod that's prohibiting the player from joining and most likely that there's a bottleneck on their client side just from lack of resources overall to try and run PZ + any mods.
Well, they have played with mods before
Do you know how much impact The Workshop+Scrap Mods may have?
I would recommend asking mod questions like those in #mod_support
I know roughly what it uses server side
But for each client that is very hard to specifically nail down. Client side resource usage on a modded server depends heavily on what the client is doing on that modded server at any given time.