#Item removal list

48 messages · Page 1 of 1 (latest)

nimble relic
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Does in game setting item removal list has a character limit? If so, is it this UI related only?

If I surpass the character limit in the server file, will it still work?
Thanks!

sinful saddle
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I added about 150 items in there an it still works, so I do not think it has a character limit

nimble relic
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I can see a difference between what is in the file and what is in the in-game setting

sinful saddle
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If you added more then maybe? Though it would certainly not break the whole file, it would likely just not load the last items after the limit

nimble relic
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so there is a character limit in the in game side of the setting...?

sinful saddle
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There may be a limitation with the in game editor yes

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But not in the text file itself

nimble relic
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So it still should work then

sinful saddle
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It is likely only UI related as you said, since it is basically trying to load a huge string in just one line in the UI

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So I can imagine it easily breaking, but it would only be the UI

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The server itself loads from the .txt file

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So the UI would not affect that

nimble relic
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Great. Cheers

nimble relic
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What if I tested it and it's still not working?

Had a look at file in FTP and looks good

sinful saddle
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What does specifically not work in that case?

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And how are you testing for it

nimble relic
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I just drop the item and wait for 1h (which is the time set for removal)

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Items are not despawning.

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Do we need to be in another cell or something?

sinful saddle
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Make sure the item is dropped and not placed

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Also leaving the area would be preferable as well

nimble relic
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The item is dropped. Leavig the area to test on that

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Question. Is the removal time IRL time or in game? Because if it's in game it does not work,, by leaving the cells, on dropped items

sinful saddle
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In game time

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What item are you dropping and how does the list look like? If you can send it to me

nimble relic
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WorldItemRemovalList = "Base.Vest,Base.Shirt,Base.Blouse,Base.Skirt,Base.Shoes,Base.Hat,Base.Glasses,AuthenticZClothing.Glasses_ReadingBlack,Base.CBX_OHI_6,Dislaik.Hat_SkateSport,SMUIClothing.Hat_PatrolCap,SM.SMButt,SMSMButt2,Dislaik.Glasses_TacticalGoggles,AuthenticZClothing.Hat_Boater_Green,Base.Plank,Base.Log,Base.Twigs,AuthenticZClothing.Hat_BaseballCapSeaHorse,Base.ThreadPieces,Base.HockeyStick,Base.ElectronicsScrap,Base.Hat_EarMuff_Protector,Base.Aluminum,Base.Amplifier.Radio",

Loooks like this

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For instance, Hokecy stick in bold is not despawning

sinful saddle
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Looks fine as far as I can see, are you sure you do not have the blacklist enabled?

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Other than that, try adding just a single item there, the Base.Vest for example

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And test if that one gets deleted

nimble relic
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Other items dropped yesterday despawned....This is the weirdest thing. Logs

sinful saddle
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So it is specific items that do not despawn..?

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Not sure if I can explain that then unless the syntax is wrong or the previous items are written incorrectly

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Which does not seem to be the case, though there are several modded items before the hockey stick

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If one of them causes problem then that would cause all the following items not to despawn

nimble relic
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So, we had a few items froma mod that has since been removed from the workshop. Whould that distrupt the list?

nimble relic
nimble relic
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Removed deprecated items still not working.

sinful saddle
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Leave just the hockey stick there

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Remove all else

nimble relic
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Did it. Immediately noticed that in game settings still have all items in the original list

nimble relic
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Could it be the map_sand.ini file messing with it?

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Would deleting that file solve the issue? And would it have any unintended consequence on existing save?

sinful saddle
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You can try, there should be no consequences on a server

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Some mods can corrupt the file for some reason

nimble relic
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And of course it worked....damn Map_sand file