#Item removal list
48 messages · Page 1 of 1 (latest)
I added about 150 items in there an it still works, so I do not think it has a character limit
I can see a difference between what is in the file and what is in the in-game setting
If you added more then maybe? Though it would certainly not break the whole file, it would likely just not load the last items after the limit
so there is a character limit in the in game side of the setting...?
There may be a limitation with the in game editor yes
But not in the text file itself
So it still should work then
It is likely only UI related as you said, since it is basically trying to load a huge string in just one line in the UI
So I can imagine it easily breaking, but it would only be the UI
The server itself loads from the .txt file
So the UI would not affect that
Great. Cheers
What if I tested it and it's still not working?
Had a look at file in FTP and looks good
I just drop the item and wait for 1h (which is the time set for removal)
Items are not despawning.
Do we need to be in another cell or something?
Make sure the item is dropped and not placed
Also leaving the area would be preferable as well
The item is dropped. Leavig the area to test on that
Question. Is the removal time IRL time or in game? Because if it's in game it does not work,, by leaving the cells, on dropped items
In game time
What item are you dropping and how does the list look like? If you can send it to me
WorldItemRemovalList = "Base.Vest,Base.Shirt,Base.Blouse,Base.Skirt,Base.Shoes,Base.Hat,Base.Glasses,AuthenticZClothing.Glasses_ReadingBlack,Base.CBX_OHI_6,Dislaik.Hat_SkateSport,SMUIClothing.Hat_PatrolCap,SM.SMButt,SMSMButt2,Dislaik.Glasses_TacticalGoggles,AuthenticZClothing.Hat_Boater_Green,Base.Plank,Base.Log,Base.Twigs,AuthenticZClothing.Hat_BaseballCapSeaHorse,Base.ThreadPieces,Base.HockeyStick,Base.ElectronicsScrap,Base.Hat_EarMuff_Protector,Base.Aluminum,Base.Amplifier.Radio",
Loooks like this
For instance, Hokecy stick in bold is not despawning
Looks fine as far as I can see, are you sure you do not have the blacklist enabled?
Other than that, try adding just a single item there, the Base.Vest for example
And test if that one gets deleted
So it is specific items that do not despawn..?
Not sure if I can explain that then unless the syntax is wrong or the previous items are written incorrectly
Which does not seem to be the case, though there are several modded items before the hockey stick
If one of them causes problem then that would cause all the following items not to despawn
So, we had a few items froma mod that has since been removed from the workshop. Whould that distrupt the list?
I am testing with specific items yes. Vanilla items
Removed deprecated items still not working.
Did it. Immediately noticed that in game settings still have all items in the original list
Could it be the map_sand.ini file messing with it?
Would deleting that file solve the issue? And would it have any unintended consequence on existing save?
You can try, there should be no consequences on a server
Some mods can corrupt the file for some reason
And of course it worked....damn Map_sand file