So we have pin pointed the problem apologies for not being able to reply in the old thread. so our settings would be
# Both admins and players can claim safehouses
PlayerSafehouse=true
# Only admins can claim safehouses
AdminSafehouse=false
# Allow non-members to enter a safehouse without being invited
SafehouseAllowTrepass=true
# Allow fire to damage safehouses
SafehouseAllowFire=false
# Allow non-members to take items from safehouses
SafehouseAllowLoot=true
# Players will respawn in a safehouse that they were a member of before they died
SafehouseAllowRespawn=true
# Players must have survived this number of in-game days before they are allowed to claim a safehouse\nMinimum=0 Maximum=2147483647 Default=0
SafehouseDaySurvivedToClaim=2
# Players are automatically removed from a safehouse they have not visited for this many real-world hours\nMinimum=0 Maximum=2147483647 Default=144
SafeHouseRemovalTime=144
# Governs whether players can claim non-residential buildings.
SafehouseAllowNonResidential=false
# Allow players to destroy world objects with sledgehammers
AllowDestructionBySledgehammer=true
# Allow players to destroy world objects only in their safehouse (require AllowDestructionBySledgehammer to true).
SledgehammerOnlyInSafehouse=true
# Safehouse acts like a normal house if a member of the safehouse is connected (so secure when players are offline)
DisableSafehouseWhenPlayerConnected=false