#[FOB] I kinda need a new team. I keep losing against str ur ssj3 Goku

87 messages · Page 1 of 1 (latest)

shrewd pawn
#

1 request: I kinda wanna use like agl gkdku or someone that can grant me a 2nd live or smth to survive attacks while doing big numbers

shrewd pawn
#

For ref my previous team was: agl sg, teq vegito, teq wrathly, agl gomah, int gofrieza, int 4s

dusk cipher
#

Both teams I gave you can easily clear the event

shrewd pawn
dusk cipher
#

Giving you different teams wont change the issue

#

I can tell you that its just an issue of mismanaging the team.
Without seeing the stats in that turn I cant tell you how to fix said issue tho.

shrewd pawn
dusk cipher
#

Also AGL Godku sucks for FoB

#

as he doesnt stack anything

shrewd pawn
#

Well..

#

I heard vt is useful

dusk cipher
#

Yes, I gave you a team with V&T aswell
They arent good for FoB, they are just there to carry nonstackers through it.

#

But again, a different team is not fixing your issue

shrewd pawn
#

I looked at toonrami's guide. He advices to use str eza ultra spirit bomb kid goku&ssj4 vegeta

dusk cipher
#

Well feel free to follower youtubers advices

#

lol

shrewd pawn
#

The thing is the guide was like 3 months ago

#

And by than standards have changed i was guessing

dusk cipher
#

Its also great advice if you just want to die later on

#

Because they arent stacking DEF

#

But this is just going in circles

#

The team is not the issue

shrewd pawn
#

You think i should use phy 4s this time?

#

Last time i was using gofrieza

dusk cipher
#

As I explained to you before: They are the better choice, but they dont fulfill the Extreme Type mission.

shrewd pawn
#

Oh yea..

#

That 15 stones is gonna be useful

#

Well, is there anything else to replace gofrieza for this situation?

dusk cipher
#

Nope

#

They are the easiest extreme INT unit to do the mission with

shrewd pawn
#

Oh

dusk cipher
#

The only other options are
INT EZA MajinVegeta (which you dont have), less tanky than GoFrieza, but more damage
INT Hit (which you have), which is a stackhog or dodge or die later on, so also not exactly a good choice

shrewd pawn
#

Do you think teq gods are viable?

#

They can dodge sometimes

#

They do good damage.
And they stack

dusk cipher
#

Yes, but they arent a high priority choice for FoB anymore

#

They need too much focus on them for not amazing return

shrewd pawn
#

Then it seems like phys 4s are better since gogeta can counter

dusk cipher
#

Yes

#

Which is why I included them in both teams that I gave you

shrewd pawn
#

Could you remind me the vt team? I dont really mind finishing the ext mission

dusk cipher
shrewd pawn
#

Thank you

#

Wait 1 question

#

Why didnt you mention agl gogeta?

dusk cipher
#

Because the other units are better options?

shrewd pawn
#

So whats im suppose to mbs spirit bomb prepare when?

dusk cipher
#

Never? You arent using that unit

shrewd pawn
#

Uh.

#

What

#

I thought he was there for like. The nuke

dusk cipher
#

PHY LR MBS Exchange, not PHY EZA LR MBS Duo

shrewd pawn
#

Wait

#

Lemme send the ss

#

Wait nvm im uh

#

Confused

#

Not these right?

dusk cipher
#

No, thats PHY EZA LR SSJ2A Vegeta

#

No exchange, no duo

#

Thats just a solo unit

shrewd pawn
#

Im sorry. But who..?

dusk cipher
#

This is PHY LR MBS Exchange

shrewd pawn
dusk cipher
#

The only PHY LR unit in the Majin Buu Saga category that has an exchange mechanic

shrewd pawn
#

Saiyan day 🥹

#

So i asume he can stack?

dusk cipher
#

Yes that unit stacks

#

It also starts out VERY strong, so stacking them much isnt needed.

#

They are mostly fine in slot 2/3

shrewd pawn
#

I only camp on the vegeta side right?

dusk cipher
#

Depends on the situation, but Vegeta has the potential to stack more through the EX SA
Goku is more reliable tho as your team is mostly Super

shrewd pawn
dusk cipher
#

The active has nothing to do with his dodge chance

shrewd pawn
#

So its for just 1 turn damage?

dusk cipher
#

Yes, you can just read that in your game

shrewd pawn
#

Im goin to be back. Im going to reread the goku side of mbs ezchange

#

Ok i get it

#

Ty

#

Do i lock this post?

#

To close it

dusk cipher
#

Its FoB you dont have set rotations, you stack units as they need it.
For the 7Ys (SSGs and SSJ4s) and INT LR SSJ4s:
Keep them on rotation at all times (preferable seperate rotations).
You need to gauge how much Ki you give them every turn as they can deal too much damage if you give them too much Ki, but you also dont want to give them too little so they dont do additional SAs (read their passive)
Ideally transform them during the Daima phase, earlier if you need the damage.

For Gogeta / Vegito:
Their base stacks ATK
Their exchanged form stacks DEF
You want to stack DEF to around 2,5m and then stack ATK.
That makes them tank basically all normals in the stage and in the later phases (starting from Fat Buu) you can SA scout by transforming them.
Transform them during the last two phases.

For Daima4:
Just float him, he deals too much damage and doesnt stack himself.

For V&T:
Dont put them in slot 1 until the end, else they deal too much damage.