#Best Possible FOB Team?

34 messages · Page 1 of 1 (latest)

inland lintel
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#1295142504760348895

molten lintel
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Why was the post deleted? I read the Guidelines. What did I miss?

inland lintel
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The big red arrows

molten lintel
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Oh it didn't register the OK

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brah

inland lintel
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Posts like this make me question my sanity

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But whatever

molten lintel
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WHY

inland lintel
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Ill make you a team

molten lintel
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😭

inland lintel
# molten lintel WHY

Because all you had to do is click 4 things that are marked with big red arrows

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and you didnt manage to do that

molten lintel
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I DID 😭

inland lintel
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Alright then please screenshot your filter settings and post them here

molten lintel
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Yes sir

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this ain't right?

inland lintel
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I mean you do realize that I can see you changed it now?

molten lintel
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I DONT KNOW HOW THE HELL IT WORKS I BARELY USE IT

inland lintel
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is what you selected in the screenshots

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Which is second row left

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But its fine

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just give me a bit

molten lintel
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i know I had to back out and when I go back on the app it resets the app

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i do be a dumbass somtimes excuse the language

inland lintel
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agl LR Gogeta (lead and friend) - teq LR Vegito - phy EZA LR SSJ4s - teq LR Wrathly - agl LR SSJ3 Goku - teq EZA LR SSGs

or

str LR Daima4 (lead and friend) - int EZA LR V&T - agl LR Gogeta - teq LR Vegito - phy EZA LR SSJ4s - agl LR SSJ3 Goku

I personally prefer the first team, but both work

molten lintel
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What would be the main strat?

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I barely played the event

inland lintel
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Its FoB you dont have set rotations, you stack units as they need it.
For the 7Ys (SSGs and SSJ4s):
Keep them on rotation at all times (preferable seperate rotations).
You need to gauge how much Ki you give them every turn as they can deal too much damage if you give them too much Ki, but you also dont want to give them too little so they dont do additional SAs (read their passive)
Ideally transform them during the Daima phase, earlier if you need the damage.

For Gogeta / Vegito:
Their base stacks ATK
Their exchanged form stacks DEF
You want to stack DEF to around 2,5m and then stack ATK.
That makes them tank basically all normals in the stage and in the later phases (starting from Fat Buu) you can SA scout by transforming them.
Transform them during the last two phases.

For Wrathly:
He can deal WAY too much damage early on, so ideally let him get his buildup from getting hit and then float him until like phase 25 or so.
Use his active sometime in the last three phases.

For Gomah:
He can deal WAY too much damage early on, so ideally float him until like phase 25 or so.
You dont use his active at all (if you have enough damage you can use it to clear the SAs in one of the last two phases).

For SSJ3 Goku:
He doesnt need too much stacking, so floating him most of the time is fine, but depending on the situation you might want to put him on rotation for a bit.
Transform him in Turn 5, he doesnt stack before transformation.

For Daima4:
Just float him, he deals too much damage and doesnt stack himself.

For GoFrieza:
Swap to Goku and float them, they dont need stacks.
Just make sure you give them a RBW Ki every time in the later phases.

For V&T:
Dont put them in slot 1 until the end, else they deal too much damage.

For FPF and NamekVegeta:
Always keep on rotation, he needs as many stacks as possible to live.

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Yes there are units in there that you dont have, this is just my copy paste.

molten lintel
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Alrighty