#Festival of Battle modifications
1 messages · Page 1 of 1 (latest)
I assume your box that you sorted and filtered like #1295142504760348895 tells you to is still uploading?
Yes. Work WiFi is slow
For some reason your box is void of any extreme units
I highly discourage selling them
Also your SSRs are missing
I excluded them because no extreme units necessary for this team and helps to have less units so ppl don’t have to filter through everything else
If I included all my ssrs it would just be like 20 screen shots
You get what you provide
Is my logic off? I’m not sure how SSRs and extremes would help this team.
Thank you for your suggestion
TEQ LR Wrathly and AGL LR Gomah are very good for this.
SSRs can be units that are useful, but you havent raised yet.
Just follow #1295142504760348895 in the future.
Understood. Sorry about that
What rotations do you suggest?
Its FoB so you dont have set rotations.
You basically stack units as they need it
For the 7Ys (SSGs and SSJ4s):
Keep them on rotation at all times (preferable seperate rotations).
You need to gauge how much Ki you give them every turn as they can deal too much damage if you give them too much Ki, but you also dont want to give them too little so they dont do additional SAs (read their passive)
Ideally transform them during the Daima phase, earlier if you need the damage.
For Gogeta / Vegito:
Their base stacks ATK
Their exchanged form stacks DEF
You want to stack DEF to around 2,5m and then stack ATK.
That makes them tank basically all normals in the stage and in the later phases (starting from Fat Buu) you can SA scout by transforming them.
Transform them during the last two phases.
For Wrathly:
He can deal WAY too much damage early on, so ideally let him get his buildup from getting hit and then float him until like phase 25 or so.
Use his active sometime in the last three phases.
For Gomah:
He can deal WAY too much damage early on, so ideally float him until like phase 25 or so.
You dont use his active at all (if you have enough damage you can use it to clear the SAs in one of the last two phases).
For SSJ3 Goku:
He doesnt need too much stacking, so floating him most of the time is fine, but depending on the situation you might want to put him on rotation for a bit.
Transform him in Turn 5, he doesnt stack before transformation.
Thank you! Stacking has been a bit confusing because of figuring out when to use 18 ki vs 12 ki. Appreciate the explaining
Sorry I have one more question. Which of these units can eat a super?
That depends on your stacks, but all of them except the 10Ys I guess
Almost had it. I risked not transforming my units against phy ssj goku and sadly didn’t do enough damage at the end cuz no crit
Gogeta (lead and friend) -