#M2 hold-break

1 messages · Page 1 of 1 (latest)

hard wind
#

Buttons that activate M2, M3, or other similar inputs while using the "Mouse through" setting should automatically be exempt from the hold to break feature as it conflicts with the button's function.

....yes i keep accidentally breaking my newly planted crops, why do you ask?

(idk if this is tagged right or not)

sharp stream
#

idk what u mean

hard wind
#

if you enable mouse through to let you look around while holding a button, the game will still start holding M1 if you dont immediately move your camera by a large enough amount, meaning if you hold on an M2 button the game will forcibly override your M2 with M1

#

which has been causing issues with planting crops & using chisels and bits

hard wind
#

ok but wont that disable hold break completely? i just want it to be disabled on an input conflict, not entirely

sharp stream
#

you press button that allows passthrough and it starts doing hold m1

hard wind
cursive ridge
#

makes sense

#

ok so disable m1 gesture on pointer thats inside a button

#

wait my brain hurts

#

pls send a recording

hard wind
#

dont have nitro so i cant fit the file of a screen record sadly so i cant do much more than explain, i have an M2 button with Mouse Through, but if i hold in one place it will stop using M2 due the to the M1 gesture overriding it

cursive ridge
#

or youtube

#

or google drive