#M2 hold-break
1 messages · Page 1 of 1 (latest)
idk what u mean
if you enable mouse through to let you look around while holding a button, the game will still start holding M1 if you dont immediately move your camera by a large enough amount, meaning if you hold on an M2 button the game will forcibly override your M2 with M1
which has been causing issues with planting crops & using chisels and bits
disable gestures
ok but wont that disable hold break completely? i just want it to be disabled on an input conflict, not entirely
you press button that allows passthrough and it starts doing hold m1
ye thats the issue
well the mechanic itself isnt an issue, its very helpful if i need to spam jump to break a tree, but if im trying to plant crops its a different story
makes sense
ok so disable m1 gesture on pointer thats inside a button
wait my brain hurts
pls send a recording
dont have nitro so i cant fit the file of a screen record sadly so i cant do much more than explain, i have an M2 button with Mouse Through, but if i hold in one place it will stop using M2 due the to the M1 gesture overriding it
or youtube
or google drive