#how do i make a crafting recipe for a item model from datapack.
1 messages · Page 1 of 1 (latest)
hi
hi
set a variable to the item and just register a recipe for that item with skbee
you use skbee shaped or unshaped recipe
but how do i use item model
i want shaped
set custom model data of .. to ..
im not using custommodeldata
im using item model
isnt it different
Ohh
yea
set item model of ... to ..
You could just try this
Represents the item model component of an item.
See ItemModel on McWiki for more details.
Requires Paper 1.21.3+
Changers:
set = Will set the item model of the item.
delete = Will delete the item model of this item.
reset = Will reset the item model back to the vanilla v...
This section allows you to register a shaped recipe, define the shape and set ingredients.
You can optionally add a group and category.
Entries:
id= The ID for your recipe. This is used for recipe discovery and Minecraft's /recipe command.result= The resulting item of this recipe.shape= A list of strings (1 to 3 strings) ...
hm so i do minecraft:item_model="weapon:naoya_blade"
as item model?
Consider increasing someone's reputation with </reputation increase:1458495875985969212> if you found them to be helpful!
or use a variable
^
You successfully increased @fleet rain's reputation. They now have 22 skoints!
You successfully increased @mild spindle's reputation. They now have 18 skoints!
set item model of .. to "weapon:naoya_blade"
.. is variable?
yes
Yes
im just too lazy to write %itemstack%
whats that
%itemtype% or %itemstack% are just placeholders for an item
No it's used when you make/refer to syntax
It basically means you need to replace it with any item when using the syntax (player's tool, a variable, etc)
oh
can result be variable
in the shaped recipe
Yes
yes
Why don't you try it and see
we gave you all you need, now it’s time for you to do it yourself lol
yes tysmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
btw mods dont delete dis imma test it today