#how do i find the owder of a block when someone breaks it in a seperate event?
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you mean you want output a name of player who placed the block?
wait, is the variable connected to the index?
Honestly i’d recommend you use nbts for this situation, it makes integrating owner identifier easier
dont use nbt for it, its slow
in your situation
i would make a variable with indexes equal to x, y z values
and player as value
create another list of block owners
and loop it
Variables can get cluttered depending on how many of these blocks there are, and ofc if the world is reset there would be vars left over
i meant to do as least as operations
just make only 1 variable list and instead of index of player use x y z values
and value as player
wbt block nbt tho