#why dont these conditions work

1 messages · Page 1 of 1 (latest)

astral garden
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    if player's tool is a stick named "Selector":
        if {e} is false or not set:
            set {pos1} to position of event-block
            set {e} to true
            send "&aStart Selected!" to player
        else if {e} is true:
            set {_pos2} to position of event-block
            set {e} to false
            send "&0End Selected!" to player```
rotund sage
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use if any

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also why is pos2 local?

astral garden
astral garden
white ether
rotund sage
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^ also an option

astral garden
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ty