#SkBee Attribute Modifiers

1 messages · Page 1 of 1 (latest)

rose mesa
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i have spent the better part of the past 3 hours trying to understand how to remove a custom attribute modifier from a player via the custom ID assigned to the modifier, but even with 5+ other users trying to assist me, nobody can figure it out. is this just an oversight in the syntax or a forgotten part of one of the features @crystal swift ?

i am genuinely losing it, i just want to remove the custom modifier I was forced to assign an ID to, via it's custom ID

tall hornet
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how do you assign the modifier?

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Also the person you pinged is not shanebee

rose mesa
rose mesa
tall hornet
rose mesa
tall hornet
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let me check if i can find a way to remove the attribute

rose mesa
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which works but like

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if there is a better way im all for it

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and i would LOVE for shane to just add it directly into skbee

tall hornet
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couldn't find another way either sadly

rose mesa
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all good, i appreciate you trying

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but like honestly

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am i crazy for expecting SkBee to have it's own way to remove these custom ID modifiers??

silk kayak
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it should. if you need to get in contact with him, he's also in the SkriptLang and Skript Testing servers (or, go directly to the wiki https://www.github.com/ShaneBeee/SkBee/wiki and make an issue)

GitHub

SkBee is a Skript addon that aims to add more useful elements to Skript. - ShaneBeee/SkBee

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I think I found it? Kinda, not exactly
https://skripthub.net/docs/?id=11859

zinc smelt
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yeah make a suggestion on the skbee github as an issue

rose mesa
rose mesa
tall hornet
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Nice

rose mesa
tall hornet
rose mesa
tall hornet
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Xd