#Set damage problem | - New to Scripting
1 messages · Page 1 of 1 (latest)
yes, that is not valid code.
you can set the damage (dealt) in an on damage: event, but you can't set the 'base damage' an entity does like that. You need to use attributes or give it strenght
oh ok can you tell how i sue the attribute in this script would be helpful 🙂
oh sorry i shouldnt ping you i forgot forgive me