#Vector facing player isnt working and i have skbee
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vector[s] [from] %directions%
%directions% vector[s]
Creates vectors from given directions.
Relative directions are relative to the origin, (0, 0, 0). Therefore, the vector from the direction 'forwards' is (0, 0, 1).
i dont get it
Look at the example
set {_v} to vector from facing of player
Look real closely
Please check the syntax you're getting you probably grabbed a syntax of an addon that you didn't have
i have skbee
This is the official skript syntax use this instead
basically im trying to make it so my player dashes
Ik
ive got this so far
but i go too far up when i jump since it just multiplies the velocity
i rather just go up a tiny bit and forwar a lot
i just have no clue im so lost
Okay just multiply the vector by 3
Crebs suggests that you read Sovde's Vector Tutorial