ok is it possible to do this.
say i have an item lets call it item 1 and i update item 1 to have a diffrent damage and dmg is stored in the lore. and someone get another copy of item 1 but with the new stats how can i make it so every instance of item 1 is updated i was thinking saving every created instance of item 1 to a variable and when its update run a check and replace all of the old item 1's in peoples inventorys with the new one. how would i start going about this or is there an easier way