command /rune <text>:
aliases: /giverune
usage: /rune <Speed|Strength>
description: Gives the specified rune
executable by: players
permission: rune.give
permission message: &cYou do not have permission to use this command!
trigger:
set {_rune} to arg-1
if {_rune} is "speed":
give guster pottery sherd named "&b&lSpeed Rune" to player
send "&aYou have received the &bSpeed Rune&a!" to player
else if {_rune} is "strength":
give blade pottery sherd named "&4&lStrength Rune" to player
send "&aYou have received the &4Strength Rune&a!" to player
else:
send "&cUnknown rune type. Use &bSpeed &cor &4Strength&c." to player
tab completions for /rune:
argument 1:
suggest "Speed"
suggest "Strength"