#Add enchant glint to an item/hide enchant

1 messages · Page 1 of 1 (latest)

spice scroll
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Already tried using the skript glint command and using all flags hidden with skbee but neither works

last olive
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glowing %item%

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set slot 22 of {_gui} to glowing diamond

spice scroll
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does that work with named items?

last olive
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yeah

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just add named x with lore xyz

spice scroll
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give glowing oak log named "big log" to player like this?

last olive
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yeah

spice scroll
last olive
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hm

spice scroll
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    if player has 64 oak log:
        remove 64 oak log from player
        give glowing oak log named "big log" to player``` this is the full script
last olive
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give player %item%

spice scroll
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do you want me to replace oak log with %item% or what?

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cause i dont undestand skript that much

last olive
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give player 1 of glowing oak log named "big log"

spice scroll
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doesnt work

last olive
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type /skript info and send ss

spice scroll
last olive
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i think thats skQuery feature

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cause for me it works

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wait

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yeah its from skQuery

spice scroll
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oh okay

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it works, thanks for the help

leaden glade
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yall know that skript has that too right

leaden glade
last olive
spice scroll
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how can i stop the big log from getting used when getting another big log?

leaden glade
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use plain oak log for the not big log

spice scroll
leaden glade
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weird

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try 64 of plain oak log

spice scroll
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ty for the help

spice scroll
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how can i make it so that an if statement can accept a compass of which one line of lore has the word "big oak" and the other line is whatever, as it only works if i include both lines of lore in the if statement

leaden glade
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if line 1 of lore of x is "big oak"

spice scroll
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Ty

spice scroll
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    if player has compass: 
        if line 2 of lore of compass is "Big Oak":``` dont think im using this right
tired ledge
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on the right track, but you need to loop their inventory to find the proper item.

spice scroll
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oh it works