#How to rotate a block display properly
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set display translation of {Ritual} to vector(-0.5 * x-coordinate of {_scale}, -0.5 * y-coordinate of {_scale}, -0.5 * z-coordinate of {_scale})```
I just tried it.
It still doesnt work
It doesnt work
just use -0.5, -0.5, -0.5
When the rotating axis changes it changes so like yea