#Removing all block from list (not fixed)
1 messages · Page 1 of 1 (latest)
Try
loop {test::%uuid of player%}:
set block at loop-value to air
its weird because when i have a block placed, it gives an error and if the list is empty it works fine
because you are storing the block itself, not it's location
set blocks at loop-value's location to air``` this still doesnt work
trigger:
loop {test::%uuid of player%::*}:
set blocks at location of loop-value to air
clear {test::%uuid of player%::*}
send "&cYour tracked blocks have been reset!" to player```
does clear does send message doesnt set the blocks to air...
if i replace "blocks" with "block" it gives a console error
Removing all block from list (not fixed)
again, you are storing a block, not location