#Damage help

1 messages · Page 1 of 1 (latest)

zinc temple
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I don't know how to do this :p ill explain in the thingy

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I wanna make a skript that if a player is hit, take a certain amount of damage off the original damage then damage the original victim by that amount of damage

gentle fern
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what

zinc temple
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basically

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if somebody hits someone else

gentle fern
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on damage of player:

zinc temple
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i want to remove part of the damage off the original damage

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no iik

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but like

gentle fern
zinc temple
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on damage:
  set original damage to {variable1}
  set {truedamage} to {variable1} - 3
  damage victim by {variable1}
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something like that

gentle fern
zinc temple
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on damage:
    if {truestrength::%victim%} is true:
        set original damage to {variable1::%victim%}
        set {truedamage::%victim%} to {variable1::%victim%} - 3
        damage victim by {truedamage::%victim%}
gentle fern
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@zinc temple

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see the example of this

zinc temple
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yea

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ill check it ty

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thank you im p sure i can work with this

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i havent checked if it works but there arent any errors, tyty :)

cosmic patrol
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no!

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dont use an skquery effect!