if player's gamemode is not creative:
if event-block is not water:
cancel event``` this works, i can not break any other block than water, i can pick up water with an empty bucket
```on break:
if player's gamemode is not creative:
if event-block is not water or white wool or cobweb:
cancel event``` this doesn't work for water only, i can break white wool or cobweb but i can not pick up water
#on break: water thing??
1 messages · Page 1 of 1 (latest)
You need to use "and" not "or"
didn't work
Hold a cobweb in your hand and do !send item type or !send player's tool