loop all players:
updateTabName(loop-player)
if {lives::%uuid of loop-player%} is greater than 9:
apply speed 1 to loop-player for 1 seconds
if {lives::%uuid of loop-player%} is greater than 19:
apply strength 1 to loop-player for 1 seconds
if {lives::%uuid of loop-player%} is greater than 29:
apply haste 1 to loop-player for 1 seconds
if {lives::%uuid of loop-player%} is greater than 39:
apply resistance 1 to loop-player for 1 seconds
if {lives::%uuid of loop-player%} is greater than 49:
apply fire resistance 1 to loop-player for 1 seconds```
#How would i make particles not show?
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