#How to kill a passenger upon death of the entity it was riding on?
1 messages · Page 1 of 1 (latest)
I just want the passenger to die once once snowball it was riding stops existing
I know that I can do something like
on projectile hit:
loop all entities in radius 1 around snowball:
"%loop-entity%" contains "display"
kill loop-entity
but I'm trying to check if the loop entity isn't riding anything
(item_display in just displays as "display" so I'm using this method and not loop-entity is item display nor loop-entity is display)
you could try
rider/passenger of event-entity
I'll try it once I'll get home