#Questions about Text Entity Displays

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mental panther
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Hey all,

I was messing around with these displays and was curious on how to do a few things.

  1. Is it possible to make a client sided entity? I feel like this may be a stretch, but if it's possible it would make my life a lot easier.
  2. Is there a simple way to make a text entity always face the nearest player? I imagine you could achieve this by using a HAT function of the vector of the text entity and the vector of the player, but I'm not sure how to do that in this language so I was wondering if there was a better way.
  3. Can I change the size of the text within a text display? It's a little small for what I'm trying to do and looking through Skripthub I see no glaring solution.

Thank you for looking at my post! Any help is appreciated :)

remote tulip
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  1. Yes, although there's not much benefit to spawning client displays over creating displays for every player and hiding them from everyone else.
    If you want to try using them anyway, this simple API made by Sovde may help you.
  2. One way of doing it would be drawing a vector from that display to the nearest player and then using its yaw and pitch to set display's rotation. I don't know the optimal solution, mine requires some projections with a bit of trigonometry.
  3. Simply set display's size. This should do the trick.
mental panther
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thank you ๐Ÿ™

sterile mist
mental panther
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oh my god ๐Ÿ™

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what documentation can you find it in? I don't see any parameters on Skripthub or the minecraft wiki

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i see it

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I figured it out, thank yall ๐Ÿ™