#how to turn a zombie into a baby zombie villager riding a chicken
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"how to turn a zombie into a baby zombie villager riding a chicken"
-> "how to turn a zombie into a chicken jockey"
you can modify the NBT to make it a baby instead of an adult, spawn a chicken at it and make the zombie ride it
zombie > baby zombie
how i use nbt
is there like a docs of it]
fhat...
yeah there is. The SkBee wiki
oh nvm
wiki is worse than google
i found this
Get the NBT compound of a block/entity/item/file/chunk.
SPECIAL CASES:
full nbt of %item%= Returns a copy of the FULL NBT of an item (this includes id, count and 'tag/components' compound).
Modifying this will have no effect on the original item. This is useful for serializing items.nbt of %item%= Returns the original. Modifying this...
glad I could find this lol
hopefully its useful
wiki stands for worse
add nbt from "{}" to nbt of last spawned entity anyways i think we need to find what to put in the {}
to modify the zombie in the way i want it to
good job! you're actually trying to think about a solution!
you can try broadcasting the full NBT compound of a baby zombie to see the special tag that makes it a baby
ok
that's one way of doing it, i would personally just set the tag for the event-entity
oh i copy and pasted that from the example
and forgot to change that
how do i do that
oh wait
why is there an extra % there?
ok still doesn't work tho
always the first step
broadcast "%full NBT compound of %event-entity%%"
extra means one too many, why did you add another?
for event-entity
also it was erroring because there wasn't a extra
you dont need those there
oh
%full NBT compound of ...%
cool, do you see anything usefull in there?
huh
what is a byte tag
do i need it?
hmm gosh if only there was a page on the SkBee wiki that went over all of this
omg
fine
can i get link
google doesnt work
ok where does it explain byte tags
probably under the NBT page
uhh theirs like 15 of them
add nbt from "{IsBaby}" to nbt of event-entity also should we be adding nbt?
first link, "NBT intro"
oh
you need the :1b part there
oh ok
or you could set byte tag "IsBaby" of ... to 1
ok so now we need to get nbt of chicken jockey
well thats actually 2 separate entities. You can just spawn a chicken and make the baby zombie ride it
oh ok
i couldn't find anything on the docs
i looked up "ride", "mount", "jockey"
shows up when you search for 'ride' too
but its a effect
and u filtered out effects
no i filtered for effects
oh
make the event-entity ride {_chicken}```
how do i spawn a chicken in a variable
use the spawn section, ````spawn a chicken at event-location:
set {_chicken} to the chicken
make ...```
why is it a event
it has a colon tho
uhuh, cause its a section
what is a section
something you write code within
umm ok
so
set {_chicken} to the chicken
make the event-entity ride {_chicken}```
who made that and why
it works
i had to get a minefort server running
@pallid vapor so how do i turn them into vilager zombies
(sorry for ping)
ok so i tried this but it didn't work
i've crashed my minecraft 5 times today!
@pallid vapor pls respond
plsss
pwease]
plsss
espl
Why is the nbt in tinytext
Oh nvm that's ur font
Maybe u can try add nbt compound instead of add nbt
its a font
the error said it wasn't a nbt compound
Sigh
???
wait
the zombie and zombie villager are 2 different entites
we cant just change their nbt
sooo
idk
Replace
Add nbt from
To
Add nbt compound from
????
u already said that
K man
any other ideas?
you cant add vilager stuff to a zombie
thats what i said
spam pinging me and spamming cat gifs doesnt magically make me appear
u consider 2 pings
spam pinging
bruh
and all of the reply pings
kind of a lot--and you just did it again
oh
so what should i do
for the turning zombie into zombie villager
just spawn a zombie villager with the nbt then
what about the orginal zombie
dont think you can set them
If only
what can we do then
it creates a infinite loop because spawning the zombie will trigger the event again
So add a custom NBT tag for the ones spawned by the code
And then if that is set dont spawn a new one
how i check that
also wont it look weird if u see a zombie spawn then it dies and a zombie villager spawns
why are u bothered so much by pings
umm wdym
Cancel the event
cancel the event when a zombie spawns?
Im more bothered by the fact you keep forgetting
And that sometimes you ping me (@, not replies) like paging a secretary
Mhmm
oh sorry
umm why
Because that way you dont get the death animation
so if we cancel the event whenever a zombie spawns there will be no zombies?